L L4D2node

CSpeechScriptBridge::UnpackScriptTableToAIResponse

0x0080d320 · 292 bytes · __cdecl

_ZN19CSpeechScriptBridge29UnpackScriptTableToAIResponseEP11AI_ResponseP14AI_CriteriaSetP11CAI_ConceptP9HSCRIPT__

Decompiled

undefined (4 params)

/* CSpeechScriptBridge::UnpackScriptTableToAIResponse(AI_Response*, AI_CriteriaSet*, CAI_Concept*,
   HSCRIPT__*) */

undefined4
CSpeechScriptBridge::UnpackScriptTableToAIResponse
          (AI_Response *param_1,AI_CriteriaSet *param_2,CAI_Concept *param_3,HSCRIPT__ *param_4)

{
  code *pcVar1;
  char cVar2;
  AI_Response *pAVar3;
  undefined4 uVar4;
  AI_ResponseScriptWrapper *in_stack_ffffffd4;
  int local_1c;
  HSCRIPT__ *local_18;
  undefined2 local_14 [2];
  undefined4 local_10;
  
  local_1c = 0;
  local_18 = (HSCRIPT__ *)0x0;
                    /* try { // try from 0080d343 to 0080d357 has its CatchHandler @ 0080d451 */
  cVar2 = GetValueToAutoRef((CScriptAutoRef *)&local_1c,param_4,"response");
  if (cVar2 == '\0') {
    Warning("Didn\'t find a \'response\' field in parameter to UnpackScriptTableToAIResponse\n");
  }
  else {
                    /* try { // try from 0080d3aa to 0080d44b has its CatchHandler @ 0080d451 */
    uVar4 = GetValueToAutoRef((CScriptAutoRef *)&local_18,param_4,"orig_query");
    if ((char)uVar4 != '\0') {
      pcVar1 = *(code **)(*g_pScriptVM + 0x68);
      if (GetScriptDesc<AI_ResponseScriptWrapper>(AI_ResponseScriptWrapper*)::bInitialized == '\0')
      {
        GetScriptDesc<AI_ResponseScriptWrapper>(in_stack_ffffffd4);
      }
      pAVar3 = (AI_Response *)(*pcVar1)(g_pScriptVM,local_1c,g_AI_ResponseScriptWrapper_ScriptDesc);
      AI_Response::operator=(param_1,pAVar3);
      ScriptToAICriteriaSet(param_2,local_18);
      AIConceptFromCriteriaSet((CSpeechScriptBridge *)local_14,param_2);
      *(undefined2 *)param_3 = local_14[0];
      *(undefined4 *)(param_3 + 4) = local_10;
      goto LAB_0080d35a;
    }
    Warning("Didn\'t find a \'orig_query\' field in parameter to UnpackScriptTableToAIResponse\n");
  }
  uVar4 = 0;
LAB_0080d35a:
  if (local_18 != (HSCRIPT__ *)0x0) {
    (**(code **)(*g_pScriptVM + 0x30))(g_pScriptVM,local_18);
    local_18 = (HSCRIPT__ *)0x0;
  }
  if (local_1c != 0) {
    (**(code **)(*g_pScriptVM + 0x30))(g_pScriptVM,local_1c);
  }
  return uVar4;
}

SourceMod gamedata

paste into addons/sourcemod/gamedata/<your_plugin>.txt
used as the SourceMod key — change to fit your plugin's convention
SourceMod library name (server / engine / matchmaking)

Just a Signatures{} block, ready to drop into a gamedata file. Wire it up in your plugin however you like - SDKCall, DHooks, raw memory ops, or anything else.



        

        

          

Type inference is best-effort from the C signature - sanity-check the DHooks types before shipping.

Return-type handling cheatsheet (DHookReturn)