CRopeKeyframe::RecalculateLength
0x00808810 · 405 bytes · __thiscall
_ZN13CRopeKeyframe17RecalculateLengthEv
Decompiled
undefined (1 param)
/* CRopeKeyframe::RecalculateLength() */
void __thiscall CRopeKeyframe::RecalculateLength(CRopeKeyframe *this)
{
uint uVar1;
CBaseEntity *this_00;
CBaseEdict *pCVar2;
int iVar3;
int iVar4;
undefined *puVar5;
CBaseEntity *this_01;
uVar1 = *(uint *)(this + 0x488);
if ((((uVar1 == 0xffffffff) ||
(puVar5 = g_pEntityList + (uVar1 & 0xfff) * 0x10, puVar5 == (undefined *)0xfffffffc)) ||
(*(uint *)(puVar5 + 8) != uVar1 >> 0xc)) ||
(this_00 = *(CBaseEntity **)(puVar5 + 4), this_00 == (CBaseEntity *)0x0)) {
if (*(int *)(this + 0x470) != 0) {
if (this[0x6c] == (CRopeKeyframe)0x0) {
pCVar2 = *(CBaseEdict **)(this + 0x30);
if (pCVar2 != (CBaseEdict *)0x0) {
*(uint *)pCVar2 = *(uint *)pCVar2 | 0x101;
iVar4 = CBaseEdict::GetChangeAccessor(pCVar2);
*(undefined2 *)(iVar4 + 2) = 0;
}
}
else {
this[0x70] = (CRopeKeyframe)((byte)this[0x70] | 1);
}
*(undefined4 *)(this + 0x470) = 0;
}
}
else {
uVar1 = *(uint *)(this + 0x484);
this_01 = (CBaseEntity *)0x0;
if (((uVar1 != 0xffffffff) &&
(puVar5 = g_pEntityList + (uVar1 & 0xfff) * 0x10, puVar5 != (undefined *)0xfffffffc)) &&
(*(uint *)(puVar5 + 8) == uVar1 >> 0xc)) {
this_01 = *(CBaseEntity **)(puVar5 + 4);
}
if (((byte)this_00[0x14d] & 8) != 0) {
CBaseEntity::CalcAbsolutePosition(this_00);
}
if (((byte)this_01[0x14d] & 8) != 0) {
CBaseEntity::CalcAbsolutePosition(this_01);
}
iVar4 = (int)SQRT((*(float *)(this_01 + 0x2e4) - *(float *)(this_00 + 0x2e4)) *
(*(float *)(this_01 + 0x2e4) - *(float *)(this_00 + 0x2e4)) +
(*(float *)(this_01 + 0x2e0) - *(float *)(this_00 + 0x2e0)) *
(*(float *)(this_01 + 0x2e0) - *(float *)(this_00 + 0x2e0)) +
(*(float *)(this_01 + 0x2e8) - *(float *)(this_00 + 0x2e8)) *
(*(float *)(this_01 + 0x2e8) - *(float *)(this_00 + 0x2e8)));
if (iVar4 != *(int *)(this + 0x470)) {
if (this[0x6c] == (CRopeKeyframe)0x0) {
pCVar2 = *(CBaseEdict **)(this + 0x30);
if (pCVar2 != (CBaseEdict *)0x0) {
*(uint *)pCVar2 = *(uint *)pCVar2 | 0x101;
iVar3 = CBaseEdict::GetChangeAccessor(pCVar2);
*(undefined2 *)(iVar3 + 2) = 0;
}
}
else {
this[0x70] = (CRopeKeyframe)((byte)this[0x70] | 1);
}
*(int *)(this + 0x470) = iVar4;
return;
}
}
return;
}
SourceMod gamedata
paste intoaddons/sourcemod/gamedata/<your_plugin>.txt
used as the SourceMod key — change to fit your plugin's convention
SourceMod library name (server / engine / matchmaking)
Just a Signatures{} block, ready to drop into a gamedata
file. Wire it up in your plugin however you like - SDKCall, DHooks,
raw memory ops, or anything else.
Signatures + Functions block. The plugin uses
DHookCreateFromConf - DHooks reads return type, this-type,
calling convention, and argument types straight from the gamedata. Less
boilerplate in the plugin, types travel with the gamedata.
Gamedata KeyValues
DHooks plugin example
Type inference is best-effort from the C signature - sanity-check the DHooks types before shipping.