CPhysicsProp::OnTakeDamage
0x007f99c0 · 2156 bytes · __thiscall
_ZN12CPhysicsProp12OnTakeDamageERK15CTakeDamageInfo
Decompiled
undefined (2 params)
/* CPhysicsProp::OnTakeDamage(CTakeDamageInfo const&) */
undefined4 __thiscall CPhysicsProp::OnTakeDamage(CPhysicsProp *this,CTakeDamageInfo *param_1)
{
float fVar1;
float fVar2;
float fVar3;
uint uVar4;
CBaseEntity *pCVar5;
char cVar6;
int iVar7;
undefined4 uVar8;
float *pfVar9;
int *piVar10;
undefined *puVar11;
longdouble lVar12;
CBaseEntity *local_150;
float local_148;
float local_144;
float local_140;
CTraceFilterSimple local_13c [16];
float local_12c;
float local_128;
float local_124;
float local_11c;
float local_118;
float local_114;
undefined4 local_10c;
undefined4 local_108;
undefined4 local_104;
undefined4 local_fc;
undefined4 local_f8;
undefined4 local_f4;
undefined4 local_ec;
undefined1 local_e8;
undefined1 local_e7;
Vector local_d0 [12];
Vector local_c4 [72];
undefined4 local_7c;
undefined4 local_78;
undefined4 local_74;
undefined4 local_70;
undefined4 local_6c;
undefined4 local_68;
undefined4 local_64;
undefined4 local_60;
undefined4 local_5c;
undefined4 local_58;
undefined4 local_54;
undefined4 local_50;
undefined4 local_4c;
uint local_48;
undefined4 local_44;
float local_40;
undefined4 local_3c;
undefined4 local_38;
undefined4 local_34;
undefined4 local_30;
undefined4 local_2c;
undefined4 local_28;
undefined4 local_24;
undefined4 local_20;
local_7c = *(undefined4 *)param_1;
local_78 = *(undefined4 *)(param_1 + 4);
local_74 = *(undefined4 *)(param_1 + 8);
local_70 = *(undefined4 *)(param_1 + 0xc);
local_6c = *(undefined4 *)(param_1 + 0x10);
local_68 = *(undefined4 *)(param_1 + 0x14);
local_64 = *(undefined4 *)(param_1 + 0x18);
local_60 = *(undefined4 *)(param_1 + 0x1c);
local_5c = *(undefined4 *)(param_1 + 0x20);
local_58 = *(undefined4 *)(param_1 + 0x24);
local_54 = *(undefined4 *)(param_1 + 0x28);
local_50 = *(undefined4 *)(param_1 + 0x2c);
local_4c = *(undefined4 *)(param_1 + 0x30);
local_48 = *(uint *)(param_1 + 0x34);
local_44 = *(undefined4 *)(param_1 + 0x38);
local_40 = *(float *)(param_1 + 0x3c);
local_3c = *(undefined4 *)(param_1 + 0x40);
local_34 = *(undefined4 *)(param_1 + 0x48);
local_38 = *(undefined4 *)(param_1 + 0x44);
local_24 = *(undefined4 *)(param_1 + 0x58);
local_30 = *(undefined4 *)(param_1 + 0x4c);
local_2c = *(undefined4 *)(param_1 + 0x50);
local_28 = *(undefined4 *)(param_1 + 0x54);
local_20 = *(undefined4 *)(param_1 + 0x5c);
if (*(int *)(DebugZombieBreakables._28_4_ + 0x30) != 0) goto LAB_007f9a96;
if (*(int *)(this + 0x1658) == 2) {
if (local_48 == 0xffffffff) {
return 0;
}
puVar11 = g_pEntityList + (local_48 & 0xfff) * 0x10;
if (puVar11 == (undefined *)0xfffffffc) {
return 0;
}
if (*(uint *)(puVar11 + 8) != local_48 >> 0xc) {
return 0;
}
piVar10 = *(int **)(puVar11 + 4);
if (piVar10 == (int *)0x0) {
return 0;
}
cVar6 = (**(code **)(*piVar10 + 0x16c))(piVar10);
if (cVar6 == '\0') {
return 0;
}
uVar4 = *(uint *)(param_1 + 0x30);
if (uVar4 == 0xffffffff) {
return 0;
}
puVar11 = g_pEntityList + (uVar4 & 0xfff) * 0x10;
if (puVar11 == (undefined *)0xfffffffc) {
return 0;
}
if (*(uint *)(puVar11 + 8) != uVar4 >> 0xc) {
return 0;
}
pCVar5 = *(CBaseEntity **)(puVar11 + 4);
if (pCVar5 == (CBaseEntity *)0x0) {
return 0;
}
if ((((*(char **)(pCVar5 + 0x7c) != "weapon_tank_claw") &&
(cVar6 = CBaseEntity::ClassMatchesComplex(pCVar5,"weapon_tank_claw"), cVar6 == '\0')) &&
(*(char **)(pCVar5 + 0x7c) != "tank_rock")) &&
(cVar6 = CBaseEntity::ClassMatchesComplex(pCVar5,"tank_rock"), cVar6 == '\0')) {
return 0;
}
}
else {
if (*(int *)(this + 0x1658) != 1) goto LAB_007f9a96;
if (local_48 == 0xffffffff) {
return 0;
}
puVar11 = g_pEntityList + (local_48 & 0xfff) * 0x10;
if (puVar11 == (undefined *)0xfffffffc) {
return 0;
}
if (*(uint *)(puVar11 + 8) != local_48 >> 0xc) {
return 0;
}
if (*(CBaseEntity **)(puVar11 + 4) == (CBaseEntity *)0x0) {
return 0;
}
iVar7 = CBaseEntity::GetTeamNumber(*(CBaseEntity **)(puVar11 + 4));
if (iVar7 != 3) {
return 0;
}
uVar4 = *(uint *)(param_1 + 0x34);
if (((uVar4 == 0xffffffff) ||
(puVar11 = g_pEntityList + (uVar4 & 0xfff) * 0x10, puVar11 == (undefined *)0xfffffffc)) ||
(*(uint *)(puVar11 + 8) != uVar4 >> 0xc)) {
piVar10 = (int *)0x0;
}
else {
piVar10 = (int *)0x0;
if (*(int *)(puVar11 + 4) != 0) {
piVar10 = (int *)__dynamic_cast(*(int *)(puVar11 + 4),&CBaseEntity::typeinfo,
&INextBot::typeinfo,0xfffffffe);
if (piVar10 != (int *)0x0) {
piVar10 = (int *)(**(code **)(*piVar10 + 0xc4))(piVar10);
if (piVar10 == (int *)0x0) {
return 0;
}
cVar6 = (**(code **)(*piVar10 + 0x114))(piVar10,0);
if (cVar6 != '\0') {
return 0;
}
goto LAB_007fa198;
}
piVar10 = *(int **)(puVar11 + 4);
}
}
cVar6 = (**(code **)(*piVar10 + 0x16c))(piVar10);
if (cVar6 != '\0') {
local_150 = (CBaseEntity *)0x0;
uVar4 = *(uint *)(param_1 + 0x34);
if (((uVar4 != 0xffffffff) &&
(puVar11 = g_pEntityList + (uVar4 & 0xfff) * 0x10, puVar11 != (undefined *)0xfffffffc)) &&
(*(uint *)(puVar11 + 8) == uVar4 >> 0xc)) {
local_150 = *(CBaseEntity **)(puVar11 + 4);
}
iVar7 = CBaseEntity::GetTeamNumber(local_150);
if (iVar7 != 3) {
return 0;
}
}
}
LAB_007fa198:
local_40 = (float)(*(int *)(this + 0x100) * 10);
LAB_007f9a96:
cVar6 = (**(code **)(*(int *)this + 0x440))(this,0x15);
if (cVar6 != '\0') {
uVar4 = *(uint *)(param_1 + 0x30);
if ((((uVar4 == 0xffffffff) ||
(puVar11 = g_pEntityList + (uVar4 & 0xfff) * 0x10, puVar11 == (undefined *)0xfffffffc)) ||
(*(uint *)(puVar11 + 8) != uVar4 >> 0xc)) ||
(pCVar5 = *(CBaseEntity **)(puVar11 + 4), pCVar5 == (CBaseEntity *)0x0)) {
uVar4 = *(uint *)(param_1 + 0x34);
if (((uVar4 != 0xffffffff) &&
(puVar11 = g_pEntityList + (uVar4 & 0xfff) * 0x10, puVar11 != (undefined *)0xfffffffc)) &&
((((*(uint *)(puVar11 + 8) == uVar4 >> 0xc &&
((pCVar5 = *(CBaseEntity **)(puVar11 + 4), pCVar5 != (CBaseEntity *)0x0 &&
(cVar6 = (**(code **)(*(int *)pCVar5 + 0x16c))(pCVar5), cVar6 != '\0')))) &&
(iVar7 = CBaseEntity::GetTeamNumber(pCVar5), iVar7 == 3)) &&
(iVar7 = (**(code **)(*(int *)pCVar5 + 0x544))(pCVar5), iVar7 == 8)))) {
lVar12 = (longdouble)IntervalTimer::Now();
if ((float)lVar12 != *(float *)(this + 0x1684)) {
(**(code **)(*(int *)(this + 0x1680) + 4))(this + 0x1680,this + 0x1684);
*(float *)(this + 0x1684) = (float)lVar12;
}
}
}
else if ((((*(char **)(pCVar5 + 0x7c) == "weapon_tank_claw") ||
(cVar6 = CBaseEntity::ClassMatchesComplex(pCVar5,"weapon_tank_claw"), cVar6 != '\0'))
|| (*(char **)(pCVar5 + 0x7c) == "tank_rock")) ||
(cVar6 = CBaseEntity::ClassMatchesComplex(pCVar5,"tank_rock"), cVar6 != '\0')) {
lVar12 = (longdouble)IntervalTimer::Now();
if ((float)lVar12 != *(float *)(this + 0x1684)) {
(**(code **)(*(int *)(this + 0x1680) + 4))(this + 0x1680,this + 0x1684);
*(float *)(this + 0x1684) = (float)lVar12;
}
}
}
uVar8 = CBreakableProp::OnTakeDamage((CBreakableProp *)this,(CTakeDamageInfo *)&local_7c);
if (((((byte)this[0x153] & 8) != 0) && ((*(uint *)(param_1 + 0x48) & 0x10000008) == 0x10000008))
&& (piVar10 = *(int **)(this + 0x238), piVar10 != (int *)0x0)) {
(**(code **)(*piVar10 + 0xd4))(piVar10,&local_148,0);
local_150 = (CBaseEntity *)0x100;
if (*(int *)(hl2_episodic._28_4_ + 0x30) != 0) {
local_150 = (CBaseEntity *)0x78;
if (0 < *(int *)(this + 0x100)) {
local_150 = (CBaseEntity *)0x100;
}
}
pfVar9 = (float *)(**(code **)(*(int *)this + 0x288))(this);
fVar1 = *pfVar9;
fVar2 = pfVar9[1];
fVar3 = pfVar9[2];
pfVar9 = (float *)(**(code **)(*(int *)this + 0x288))(this);
local_11c = (local_148 + fVar1) - *pfVar9;
local_118 = (local_144 + fVar2) - pfVar9[1];
local_114 = (local_140 + fVar3) - pfVar9[2];
local_e8 = 1;
local_ec = 0;
local_f4 = 0;
local_f8 = 0;
local_fc = 0;
local_e7 = local_118 * local_118 + local_11c * local_11c + local_114 * local_114 != 0.0;
local_104 = 0;
local_108 = 0;
local_10c = 0;
local_12c = *pfVar9;
local_128 = pfVar9[1];
local_124 = pfVar9[2];
CTraceFilterSimple::CTraceFilterSimple
(local_13c,(IHandleEntity *)this,0,(_func_bool_IHandleEntity_ptr_int *)0x0);
(**(code **)(*enginetrace + 0x14))(enginetrace,&local_12c,0x46004003,local_13c,local_d0);
if (*(int *)(r_visualizetraces._28_4_ + 0x30) != 0) {
DebugDrawLine(local_d0,local_c4,0xff,0,0,true,-1.0);
}
CSoundEnt::InsertSound(8,local_c4,(int)local_150,1.0,(CBaseEntity *)this,2,(CBaseEntity *)0x0);
}
if ((*(float *)(this + 0x1654) != 0.0) &&
(*(float *)(this + 0x1654) <=
SQRT(*(float *)(param_1 + 4) * *(float *)(param_1 + 4) + *(float *)param_1 * *(float *)param_1
+ *(float *)(param_1 + 8) * *(float *)(param_1 + 8)))) {
EnableMotion(this);
*(undefined4 *)(this + 0x1654) = 0;
}
if (((0 < *(int *)(this + 0x1650)) && (*(int *)(this + 0x100) < *(int *)(this + 0x1650))) &&
(*(undefined4 *)(this + 0x1650) = 0, *(int *)(this + 0x238) != 0)) {
EnableMotion(this);
(**(code **)(*(int *)this + 0x2a0))(this,param_1);
}
return uVar8;
}
SourceMod gamedata
paste intoaddons/sourcemod/gamedata/<your_plugin>.txt
used as the SourceMod key — change to fit your plugin's convention
SourceMod library name (server / engine / matchmaking)
Just a Signatures{} block, ready to drop into a gamedata
file. Wire it up in your plugin however you like - SDKCall, DHooks,
raw memory ops, or anything else.
Signatures + Functions block. The plugin uses
DHookCreateFromConf - DHooks reads return type, this-type,
calling convention, and argument types straight from the gamedata. Less
boilerplate in the plugin, types travel with the gamedata.
Gamedata KeyValues
DHooks plugin example
Type inference is best-effort from the C signature - sanity-check the DHooks types before shipping.