L L4D2node

DataMapInit<CBasePropDoor>

0x007f2620 · 1646 bytes · __cdecl

_Z11DataMapInitI13CBasePropDoorEP9datamap_tPT_

Decompiled

datamap_t * (1 param)

/* WARNING: Globals starting with '_' overlap smaller symbols at the same address */
/* datamap_t* DataMapInit<CBasePropDoor>(CBasePropDoor*) */

datamap_t * DataMapInit<CBasePropDoor>(CBasePropDoor *param_1)

{
  int iVar1;
  char *pcVar2;
  char *pcVar3;
  int iVar4;
  int iVar5;
  
  if ((DataMapInit<CBasePropDoor>(CBasePropDoor*)::nameHolder == '\0') &&
     (iVar1 = __cxa_guard_acquire(&DataMapInit<CBasePropDoor>(CBasePropDoor*)::nameHolder),
     iVar1 != 0)) {
    DataMapInit<CBasePropDoor>(CBasePropDoor*)::nameHolder = "CBasePropDoor";
    DAT_00ff2ea0 = (void *)0x0;
    DAT_00ff2ea4 = 0;
    DAT_00ff2ea8 = 0;
    DAT_00ff2eac = 0;
    _DAT_00ff2eb0 = (void *)0x0;
    DAT_00ff2e9c = 0xd;
    __cxa_guard_release(&DataMapInit<CBasePropDoor>(CBasePropDoor*)::nameHolder);
    __cxa_atexit(CDatadescGeneratedNameHolder::~CDatadescGeneratedNameHolder,
                 &DataMapInit<CBasePropDoor>(CBasePropDoor*)::nameHolder,&__dso_handle);
  }
  CBasePropDoor::m_DataMap._12_4_ = CDynamicProp::m_DataMap;
  if ((DataMapInit<CBasePropDoor>(CBasePropDoor*)::dataDesc != '\0') ||
     (iVar1 = __cxa_guard_acquire(&DataMapInit<CBasePropDoor>(CBasePropDoor*)::dataDesc), iVar1 == 0
     )) goto LAB_007f2649;
  DataMapInit<CBasePropDoor>(CBasePropDoor*)::dataDesc._1684_4_ = eventFuncs;
  DataMapInit<CBasePropDoor>(CBasePropDoor*)::dataDesc._1748_4_ = eventFuncs;
  DataMapInit<CBasePropDoor>(CBasePropDoor*)::dataDesc._1812_4_ = eventFuncs;
  DataMapInit<CBasePropDoor>(CBasePropDoor*)::dataDesc._1876_4_ = eventFuncs;
  DataMapInit<CBasePropDoor>(CBasePropDoor*)::dataDesc._1940_4_ = eventFuncs;
  DataMapInit<CBasePropDoor>(CBasePropDoor*)::dataDesc._2004_4_ = eventFuncs;
  DataMapInit<CBasePropDoor>(CBasePropDoor*)::dataDesc._2068_4_ = eventFuncs;
  DataMapInit<CBasePropDoor>(CBasePropDoor*)::dataDesc._2132_4_ = eventFuncs;
  DataMapInit<CBasePropDoor>(CBasePropDoor*)::dataDesc._2196_4_ = eventFuncs;
                    /* try { // try from 007f26bd to 007f2bd1 has its CatchHandler @ 007f2ce2 */
  pcVar2 = operator_new__(DAT_00ff2e9c + 0x11);
  pcVar3 = stpcpy(pcVar2,DataMapInit<CBasePropDoor>(CBasePropDoor*)::nameHolder);
  builtin_strncpy(pcVar3,"DoorOpenMoveDone",0x11);
  iVar4 = DAT_00ff2eac;
  iVar1 = DAT_00ff2eac + 1;
  if ((DAT_00ff2ea4 < iVar1) && (-1 < DAT_00ff2ea8)) {
    if (DAT_00ff2ea8 == 0) {
      if (DAT_00ff2ea4 == 0) {
        if (iVar1 < 9) {
          DAT_00ff2ea4 = 8;
          goto LAB_007f29df;
        }
        DAT_00ff2ea4 = 8;
      }
      do {
        DAT_00ff2ea4 = DAT_00ff2ea4 * 2;
      } while (DAT_00ff2ea4 < iVar1);
    }
    else {
      for (DAT_00ff2ea4 = (DAT_00ff2eac / DAT_00ff2ea8 + 1) * DAT_00ff2ea8; DAT_00ff2ea4 < iVar1;
          DAT_00ff2ea4 = (DAT_00ff2ea4 + iVar1) / 2) {
      }
    }
LAB_007f29df:
    if (DAT_00ff2ea0 == (void *)0x0) {
      DAT_00ff2ea0 = malloc(DAT_00ff2ea4 << 2);
    }
    else {
      DAT_00ff2ea0 = realloc(DAT_00ff2ea0,DAT_00ff2ea4 << 2);
      iVar1 = DAT_00ff2eac + 1;
    }
  }
  iVar5 = iVar4 * 4;
  iVar4 = (iVar1 - iVar4) + -1;
  DAT_00ff2eac = iVar1;
  _DAT_00ff2eb0 = DAT_00ff2ea0;
  if (0 < iVar4) {
    _V_memmove((void *)((int)DAT_00ff2ea0 + iVar5 + 4),(void *)((int)DAT_00ff2ea0 + iVar5),iVar4 * 4
              );
  }
  if ((undefined4 *)(iVar5 + (int)DAT_00ff2ea0) != (undefined4 *)0x0) {
    *(undefined4 *)(iVar5 + (int)DAT_00ff2ea0) = pcVar2;
  }
  DataMapInit<CBasePropDoor>(CBasePropDoor*)::dataDesc._2308_4_ = pcVar2;
  pcVar2 = operator_new__(DAT_00ff2e9c + 0x12);
  pcVar3 = stpcpy(pcVar2,DataMapInit<CBasePropDoor>(CBasePropDoor*)::nameHolder);
  builtin_strncpy(pcVar3,"DoorCloseMoveDone",0x12);
  iVar4 = DAT_00ff2eac;
  iVar1 = DAT_00ff2eac + 1;
  if ((DAT_00ff2ea4 < iVar1) && (-1 < DAT_00ff2ea8)) {
    if (DAT_00ff2ea8 == 0) {
      if (DAT_00ff2ea4 == 0) {
        if (iVar1 < 9) {
          DAT_00ff2ea4 = 8;
          goto LAB_007f2a4f;
        }
        DAT_00ff2ea4 = 8;
      }
      do {
        DAT_00ff2ea4 = DAT_00ff2ea4 * 2;
      } while (DAT_00ff2ea4 < iVar1);
    }
    else {
      for (DAT_00ff2ea4 = (DAT_00ff2eac / DAT_00ff2ea8 + 1) * DAT_00ff2ea8; DAT_00ff2ea4 < iVar1;
          DAT_00ff2ea4 = (DAT_00ff2ea4 + iVar1) / 2) {
      }
    }
LAB_007f2a4f:
    if (DAT_00ff2ea0 == (void *)0x0) {
      DAT_00ff2ea0 = malloc(DAT_00ff2ea4 << 2);
    }
    else {
      DAT_00ff2ea0 = realloc(DAT_00ff2ea0,DAT_00ff2ea4 << 2);
      iVar1 = DAT_00ff2eac + 1;
    }
  }
  iVar5 = iVar4 * 4;
  iVar4 = (iVar1 - iVar4) + -1;
  DAT_00ff2eac = iVar1;
  _DAT_00ff2eb0 = DAT_00ff2ea0;
  if (0 < iVar4) {
    _V_memmove((void *)((int)DAT_00ff2ea0 + iVar5 + 4),(void *)((int)DAT_00ff2ea0 + iVar5),iVar4 * 4
              );
  }
  if ((undefined4 *)(iVar5 + (int)DAT_00ff2ea0) != (undefined4 *)0x0) {
    *(undefined4 *)(iVar5 + (int)DAT_00ff2ea0) = pcVar2;
  }
  DataMapInit<CBasePropDoor>(CBasePropDoor*)::dataDesc._2372_4_ = pcVar2;
  pcVar2 = operator_new__(DAT_00ff2e9c + 0x13);
  pcVar3 = stpcpy(pcVar2,DataMapInit<CBasePropDoor>(CBasePropDoor*)::nameHolder);
  builtin_strncpy(pcVar3,"DoorAutoCloseThink",0x13);
  iVar4 = DAT_00ff2eac;
  iVar1 = DAT_00ff2eac + 1;
  if ((DAT_00ff2ea4 < iVar1) && (-1 < DAT_00ff2ea8)) {
    if (DAT_00ff2ea8 == 0) {
      if (DAT_00ff2ea4 == 0) {
        if (iVar1 < 9) {
          DAT_00ff2ea4 = 8;
          goto LAB_007f2b7f;
        }
        DAT_00ff2ea4 = 8;
      }
      do {
        DAT_00ff2ea4 = DAT_00ff2ea4 * 2;
      } while (DAT_00ff2ea4 < iVar1);
    }
    else {
      for (DAT_00ff2ea4 = (DAT_00ff2eac / DAT_00ff2ea8 + 1) * DAT_00ff2ea8; DAT_00ff2ea4 < iVar1;
          DAT_00ff2ea4 = (DAT_00ff2ea4 + iVar1) / 2) {
      }
    }
LAB_007f2b7f:
    if (DAT_00ff2ea0 == (void *)0x0) {
      DAT_00ff2ea0 = malloc(DAT_00ff2ea4 << 2);
    }
    else {
      DAT_00ff2ea0 = realloc(DAT_00ff2ea0,DAT_00ff2ea4 << 2);
      iVar1 = DAT_00ff2eac + 1;
    }
  }
  iVar5 = iVar4 * 4;
  iVar4 = (iVar1 - iVar4) + -1;
  DAT_00ff2eac = iVar1;
  _DAT_00ff2eb0 = DAT_00ff2ea0;
  if (0 < iVar4) {
    _V_memmove((void *)((int)DAT_00ff2ea0 + iVar5 + 4),(void *)((int)DAT_00ff2ea0 + iVar5),iVar4 * 4
              );
  }
  if ((undefined4 *)(iVar5 + (int)DAT_00ff2ea0) != (undefined4 *)0x0) {
    *(undefined4 *)(iVar5 + (int)DAT_00ff2ea0) = pcVar2;
  }
  DataMapInit<CBasePropDoor>(CBasePropDoor*)::dataDesc._2436_4_ = pcVar2;
  pcVar2 = operator_new__(DAT_00ff2e9c + 0x17);
  pcVar3 = stpcpy(pcVar2,DataMapInit<CBasePropDoor>(CBasePropDoor*)::nameHolder);
  builtin_strncpy(pcVar3,"DisableAreaPortalThink",0x17);
  iVar4 = DAT_00ff2eac;
  iVar1 = DAT_00ff2eac + 1;
  if ((DAT_00ff2ea4 < iVar1) && (-1 < DAT_00ff2ea8)) {
    if (DAT_00ff2ea8 == 0) {
      if (DAT_00ff2ea4 == 0) {
        if (iVar1 < 9) {
          DAT_00ff2ea4 = 8;
          goto LAB_007f2ae7;
        }
        DAT_00ff2ea4 = 8;
      }
      do {
        DAT_00ff2ea4 = DAT_00ff2ea4 * 2;
      } while (DAT_00ff2ea4 < iVar1);
    }
    else {
      for (DAT_00ff2ea4 = (DAT_00ff2eac / DAT_00ff2ea8 + 1) * DAT_00ff2ea8; DAT_00ff2ea4 < iVar1;
          DAT_00ff2ea4 = (DAT_00ff2ea4 + iVar1) / 2) {
      }
    }
LAB_007f2ae7:
    if (DAT_00ff2ea0 == (void *)0x0) {
      DAT_00ff2ea0 = malloc(DAT_00ff2ea4 << 2);
    }
    else {
      DAT_00ff2ea0 = realloc(DAT_00ff2ea0,DAT_00ff2ea4 << 2);
      iVar1 = DAT_00ff2eac + 1;
    }
  }
  iVar5 = iVar4 * 4;
  iVar4 = (iVar1 - iVar4) + -1;
  DAT_00ff2eac = iVar1;
  _DAT_00ff2eb0 = DAT_00ff2ea0;
  if (0 < iVar4) {
    _V_memmove((void *)((int)DAT_00ff2ea0 + iVar5 + 4),(void *)((int)DAT_00ff2ea0 + iVar5),iVar4 * 4
              );
  }
  if ((undefined4 *)(iVar5 + (int)DAT_00ff2ea0) != (undefined4 *)0x0) {
    *(undefined4 *)(iVar5 + (int)DAT_00ff2ea0) = pcVar2;
  }
  DataMapInit<CBasePropDoor>(CBasePropDoor*)::dataDesc._2500_4_ = pcVar2;
  __cxa_guard_release(&DataMapInit<CBasePropDoor>(CBasePropDoor*)::dataDesc);
LAB_007f2649:
  CBasePropDoor::m_DataMap._4_4_ = 0x27;
  CBasePropDoor::m_DataMap._0_4_ = 0xf523e0;
  return (datamap_t *)CBasePropDoor::m_DataMap;
}

SourceMod gamedata

paste into addons/sourcemod/gamedata/<your_plugin>.txt
used as the SourceMod key — change to fit your plugin's convention
SourceMod library name (server / engine / matchmaking)

Just a Signatures{} block, ready to drop into a gamedata file. Wire it up in your plugin however you like - SDKCall, DHooks, raw memory ops, or anything else.



        

        

          

Type inference is best-effort from the C signature - sanity-check the DHooks types before shipping.

Return-type handling cheatsheet (DHookReturn)