DataMapInit<CDynamicProp>
0x007eead0 · 569 bytes · __cdecl
_Z11DataMapInitI12CDynamicPropEP9datamap_tPT_
Decompiled
datamap_t * (1 param)
/* WARNING: Globals starting with '_' overlap smaller symbols at the same address */
/* datamap_t* DataMapInit<CDynamicProp>(CDynamicProp*) */
datamap_t * DataMapInit<CDynamicProp>(CDynamicProp *param_1)
{
int iVar1;
char *__dest;
char *pcVar2;
int iVar3;
int iVar4;
if ((DataMapInit<CDynamicProp>(CDynamicProp*)::nameHolder == '\0') &&
(iVar1 = __cxa_guard_acquire(&DataMapInit<CDynamicProp>(CDynamicProp*)::nameHolder), iVar1 != 0
)) {
DataMapInit<CDynamicProp>(CDynamicProp*)::nameHolder = "CDynamicProp";
DAT_00ff3464 = (void *)0x0;
DAT_00ff3468 = 0;
DAT_00ff346c = 0;
DAT_00ff3470 = 0;
_DAT_00ff3474 = (void *)0x0;
_DAT_00ff3460 = 0xc;
__cxa_guard_release(&DataMapInit<CDynamicProp>(CDynamicProp*)::nameHolder);
__cxa_atexit(CDatadescGeneratedNameHolder::~CDatadescGeneratedNameHolder,
&DataMapInit<CDynamicProp>(CDynamicProp*)::nameHolder,&__dso_handle);
}
CDynamicProp::m_DataMap._12_4_ = CBreakableProp::m_DataMap;
if ((DataMapInit<CDynamicProp>(CDynamicProp*)::dataDesc != '\0') ||
(iVar1 = __cxa_guard_acquire(&DataMapInit<CDynamicProp>(CDynamicProp*)::dataDesc), iVar1 == 0))
goto LAB_007eeaf9;
DataMapInit<CDynamicProp>(CDynamicProp*)::dataDesc._1876_4_ = eventFuncs;
DataMapInit<CDynamicProp>(CDynamicProp*)::dataDesc._1940_4_ = eventFuncs;
/* try { // try from 007eeb4a to 007eec79 has its CatchHandler @ 007eed29 */
__dest = operator_new__(_DAT_00ff3460 + 10);
pcVar2 = stpcpy(__dest,DataMapInit<CDynamicProp>(CDynamicProp*)::nameHolder);
builtin_strncpy(pcVar2,"AnimThink",10);
iVar3 = DAT_00ff3470;
iVar1 = DAT_00ff3470 + 1;
if ((DAT_00ff3468 < iVar1) && (-1 < DAT_00ff346c)) {
if (DAT_00ff346c == 0) {
if (DAT_00ff3468 == 0) {
if (iVar1 < 9) {
DAT_00ff3468 = 8;
goto LAB_007eecbf;
}
DAT_00ff3468 = 8;
}
do {
DAT_00ff3468 = DAT_00ff3468 * 2;
} while (DAT_00ff3468 < iVar1);
}
else {
for (DAT_00ff3468 = (DAT_00ff3470 / DAT_00ff346c + 1) * DAT_00ff346c; DAT_00ff3468 < iVar1;
DAT_00ff3468 = (DAT_00ff3468 + iVar1) / 2) {
}
}
LAB_007eecbf:
if (DAT_00ff3464 == (void *)0x0) {
DAT_00ff3464 = malloc(DAT_00ff3468 << 2);
}
else {
DAT_00ff3464 = realloc(DAT_00ff3464,DAT_00ff3468 << 2);
iVar1 = DAT_00ff3470 + 1;
}
}
iVar4 = iVar3 * 4;
iVar3 = (iVar1 - iVar3) + -1;
DAT_00ff3470 = iVar1;
_DAT_00ff3474 = DAT_00ff3464;
if (0 < iVar3) {
_V_memmove((void *)((int)DAT_00ff3464 + iVar4 + 4),(void *)((int)DAT_00ff3464 + iVar4),iVar3 * 4
);
}
if ((undefined4 *)(iVar4 + (int)DAT_00ff3464) != (undefined4 *)0x0) {
*(undefined4 *)(iVar4 + (int)DAT_00ff3464) = __dest;
}
DataMapInit<CDynamicProp>(CDynamicProp*)::dataDesc._1988_4_ = __dest;
__cxa_guard_release(&DataMapInit<CDynamicProp>(CDynamicProp*)::dataDesc);
LAB_007eeaf9:
CDynamicProp::m_DataMap._4_4_ = 0x20;
CDynamicProp::m_DataMap._0_4_ = 0xf53ae0;
return (datamap_t *)CDynamicProp::m_DataMap;
}
SourceMod gamedata
paste intoaddons/sourcemod/gamedata/<your_plugin>.txt
used as the SourceMod key — change to fit your plugin's convention
SourceMod library name (server / engine / matchmaking)
Just a Signatures{} block, ready to drop into a gamedata
file. Wire it up in your plugin however you like - SDKCall, DHooks,
raw memory ops, or anything else.
Signatures + Functions block. The plugin uses
DHookCreateFromConf - DHooks reads return type, this-type,
calling convention, and argument types straight from the gamedata. Less
boilerplate in the plugin, types travel with the gamedata.
Gamedata KeyValues
DHooks plugin example
Type inference is best-effort from the C signature - sanity-check the DHooks types before shipping.