L L4D2node

DataMapInit<CBreakableProp>

0x007ebc60 · 1624 bytes · __cdecl

_Z11DataMapInitI14CBreakablePropEP9datamap_tPT_

Decompiled

datamap_t * (1 param)

/* WARNING: Globals starting with '_' overlap smaller symbols at the same address */
/* datamap_t* DataMapInit<CBreakableProp>(CBreakableProp*) */

datamap_t * DataMapInit<CBreakableProp>(CBreakableProp *param_1)

{
  int iVar1;
  char *pcVar2;
  char *pcVar3;
  int iVar4;
  int iVar5;
  
  if ((DataMapInit<CBreakableProp>(CBreakableProp*)::nameHolder == '\0') &&
     (iVar1 = __cxa_guard_acquire(&DataMapInit<CBreakableProp>(CBreakableProp*)::nameHolder),
     iVar1 != 0)) {
    DataMapInit<CBreakableProp>(CBreakableProp*)::nameHolder = "CBreakableProp";
    DAT_00ff3480 = (void *)0x0;
    DAT_00ff3484 = 0;
    DAT_00ff3488 = 0;
    DAT_00ff348c = 0;
    _DAT_00ff3490 = (void *)0x0;
    DAT_00ff347c = 0xe;
    __cxa_guard_release(&DataMapInit<CBreakableProp>(CBreakableProp*)::nameHolder);
    __cxa_atexit(CDatadescGeneratedNameHolder::~CDatadescGeneratedNameHolder,
                 &DataMapInit<CBreakableProp>(CBreakableProp*)::nameHolder,&__dso_handle);
  }
  CBreakableProp::m_DataMap._12_4_ = CBaseAnimating::m_DataMap;
  if ((DataMapInit<CBreakableProp>(CBreakableProp*)::dataDesc != '\0') ||
     (iVar1 = __cxa_guard_acquire(&DataMapInit<CBreakableProp>(CBreakableProp*)::dataDesc),
     iVar1 == 0)) goto LAB_007ebc89;
  DataMapInit<CBreakableProp>(CBreakableProp*)::dataDesc._2196_4_ = eventFuncs;
  DataMapInit<CBreakableProp>(CBreakableProp*)::dataDesc._2260_4_ = eventFuncs;
  DataMapInit<CBreakableProp>(CBreakableProp*)::dataDesc._2324_4_ = eventFuncs;
  DataMapInit<CBreakableProp>(CBreakableProp*)::dataDesc._2388_4_ = eventFuncs;
  DataMapInit<CBreakableProp>(CBreakableProp*)::dataDesc._2452_4_ = eventFuncs;
  DataMapInit<CBreakableProp>(CBreakableProp*)::dataDesc._2516_4_ = eventFuncs;
  DataMapInit<CBreakableProp>(CBreakableProp*)::dataDesc._2580_4_ = eventFuncs;
  DataMapInit<CBreakableProp>(CBreakableProp*)::dataDesc._2644_4_ = eventFuncs;
                    /* try { // try from 007ebcf8 to 007ec201 has its CatchHandler @ 007ec312 */
  pcVar2 = operator_new__(DAT_00ff347c + 0xb);
  pcVar3 = stpcpy(pcVar2,DataMapInit<CBreakableProp>(CBreakableProp*)::nameHolder);
  builtin_strncpy(pcVar3,"BreakThink",0xb);
  iVar4 = DAT_00ff348c;
  iVar1 = DAT_00ff348c + 1;
  if ((DAT_00ff3484 < iVar1) && (-1 < DAT_00ff3488)) {
    if (DAT_00ff3488 == 0) {
      if (DAT_00ff3484 == 0) {
        if (iVar1 < 9) {
          DAT_00ff3484 = 8;
          goto LAB_007ec00f;
        }
        DAT_00ff3484 = 8;
      }
      do {
        DAT_00ff3484 = DAT_00ff3484 * 2;
      } while (DAT_00ff3484 < iVar1);
    }
    else {
      for (DAT_00ff3484 = (DAT_00ff348c / DAT_00ff3488 + 1) * DAT_00ff3488; DAT_00ff3484 < iVar1;
          DAT_00ff3484 = (DAT_00ff3484 + iVar1) / 2) {
      }
    }
LAB_007ec00f:
    if (DAT_00ff3480 == (void *)0x0) {
      DAT_00ff3480 = malloc(DAT_00ff3484 << 2);
    }
    else {
      DAT_00ff3480 = realloc(DAT_00ff3480,DAT_00ff3484 << 2);
      iVar1 = DAT_00ff348c + 1;
    }
  }
  iVar5 = iVar4 * 4;
  iVar4 = (iVar1 - iVar4) + -1;
  DAT_00ff348c = iVar1;
  _DAT_00ff3490 = DAT_00ff3480;
  if (0 < iVar4) {
    _V_memmove((void *)((int)DAT_00ff3480 + iVar5 + 4),(void *)((int)DAT_00ff3480 + iVar5),iVar4 * 4
              );
  }
  if ((undefined4 *)(iVar5 + (int)DAT_00ff3480) != (undefined4 *)0x0) {
    *(undefined4 *)(iVar5 + (int)DAT_00ff3480) = pcVar2;
  }
  DataMapInit<CBreakableProp>(CBreakableProp*)::dataDesc._2692_4_ = pcVar2;
  pcVar2 = operator_new__(DAT_00ff347c + 0xd);
  pcVar3 = stpcpy(pcVar2,DataMapInit<CBreakableProp>(CBreakableProp*)::nameHolder);
  builtin_strncpy(pcVar3,"AnimateThink",0xd);
  iVar4 = DAT_00ff348c;
  iVar1 = DAT_00ff348c + 1;
  if ((DAT_00ff3484 < iVar1) && (-1 < DAT_00ff3488)) {
    if (DAT_00ff3488 == 0) {
      if (DAT_00ff3484 == 0) {
        if (iVar1 < 9) {
          DAT_00ff3484 = 8;
          goto LAB_007ec07f;
        }
        DAT_00ff3484 = 8;
      }
      do {
        DAT_00ff3484 = DAT_00ff3484 * 2;
      } while (DAT_00ff3484 < iVar1);
    }
    else {
      for (DAT_00ff3484 = (DAT_00ff348c / DAT_00ff3488 + 1) * DAT_00ff3488; DAT_00ff3484 < iVar1;
          DAT_00ff3484 = (DAT_00ff3484 + iVar1) / 2) {
      }
    }
LAB_007ec07f:
    if (DAT_00ff3480 == (void *)0x0) {
      DAT_00ff3480 = malloc(DAT_00ff3484 << 2);
    }
    else {
      DAT_00ff3480 = realloc(DAT_00ff3480,DAT_00ff3484 << 2);
      iVar1 = DAT_00ff348c + 1;
    }
  }
  iVar5 = iVar4 * 4;
  iVar4 = (iVar1 - iVar4) + -1;
  DAT_00ff348c = iVar1;
  _DAT_00ff3490 = DAT_00ff3480;
  if (0 < iVar4) {
    _V_memmove((void *)((int)DAT_00ff3480 + iVar5 + 4),(void *)((int)DAT_00ff3480 + iVar5),iVar4 * 4
              );
  }
  if ((undefined4 *)(iVar5 + (int)DAT_00ff3480) != (undefined4 *)0x0) {
    *(undefined4 *)(iVar5 + (int)DAT_00ff3480) = pcVar2;
  }
  DataMapInit<CBreakableProp>(CBreakableProp*)::dataDesc._2756_4_ = pcVar2;
  pcVar2 = operator_new__(DAT_00ff347c + 0x17);
  pcVar3 = stpcpy(pcVar2,DataMapInit<CBreakableProp>(CBreakableProp*)::nameHolder);
  builtin_strncpy(pcVar3,"RampToDefaultFadeScale",0x17);
  iVar4 = DAT_00ff348c;
  iVar1 = DAT_00ff348c + 1;
  if ((DAT_00ff3484 < iVar1) && (-1 < DAT_00ff3488)) {
    if (DAT_00ff3488 == 0) {
      if (DAT_00ff3484 == 0) {
        if (iVar1 < 9) {
          DAT_00ff3484 = 8;
          goto LAB_007ec1af;
        }
        DAT_00ff3484 = 8;
      }
      do {
        DAT_00ff3484 = DAT_00ff3484 * 2;
      } while (DAT_00ff3484 < iVar1);
    }
    else {
      for (DAT_00ff3484 = (DAT_00ff348c / DAT_00ff3488 + 1) * DAT_00ff3488; DAT_00ff3484 < iVar1;
          DAT_00ff3484 = (DAT_00ff3484 + iVar1) / 2) {
      }
    }
LAB_007ec1af:
    if (DAT_00ff3480 == (void *)0x0) {
      DAT_00ff3480 = malloc(DAT_00ff3484 << 2);
    }
    else {
      DAT_00ff3480 = realloc(DAT_00ff3480,DAT_00ff3484 << 2);
      iVar1 = DAT_00ff348c + 1;
    }
  }
  iVar5 = iVar4 * 4;
  iVar4 = (iVar1 - iVar4) + -1;
  DAT_00ff348c = iVar1;
  _DAT_00ff3490 = DAT_00ff3480;
  if (0 < iVar4) {
    _V_memmove((void *)((int)DAT_00ff3480 + iVar5 + 4),(void *)((int)DAT_00ff3480 + iVar5),iVar4 * 4
              );
  }
  if ((undefined4 *)(iVar5 + (int)DAT_00ff3480) != (undefined4 *)0x0) {
    *(undefined4 *)(iVar5 + (int)DAT_00ff3480) = pcVar2;
  }
  DataMapInit<CBreakableProp>(CBreakableProp*)::dataDesc._2820_4_ = pcVar2;
  pcVar2 = operator_new__(DAT_00ff347c + 0x13);
  pcVar3 = stpcpy(pcVar2,DataMapInit<CBreakableProp>(CBreakableProp*)::nameHolder);
  builtin_strncpy(pcVar3,"BreakablePropTouch",0x13);
  iVar4 = DAT_00ff348c;
  iVar1 = DAT_00ff348c + 1;
  if ((DAT_00ff3484 < iVar1) && (-1 < DAT_00ff3488)) {
    if (DAT_00ff3488 == 0) {
      if (DAT_00ff3484 == 0) {
        if (iVar1 < 9) {
          DAT_00ff3484 = 8;
          goto LAB_007ec117;
        }
        DAT_00ff3484 = 8;
      }
      do {
        DAT_00ff3484 = DAT_00ff3484 * 2;
      } while (DAT_00ff3484 < iVar1);
    }
    else {
      for (DAT_00ff3484 = (DAT_00ff348c / DAT_00ff3488 + 1) * DAT_00ff3488; DAT_00ff3484 < iVar1;
          DAT_00ff3484 = (DAT_00ff3484 + iVar1) / 2) {
      }
    }
LAB_007ec117:
    if (DAT_00ff3480 == (void *)0x0) {
      DAT_00ff3480 = malloc(DAT_00ff3484 << 2);
    }
    else {
      DAT_00ff3480 = realloc(DAT_00ff3480,DAT_00ff3484 << 2);
      iVar1 = DAT_00ff348c + 1;
    }
  }
  iVar5 = iVar4 * 4;
  iVar4 = (iVar1 - iVar4) + -1;
  DAT_00ff348c = iVar1;
  _DAT_00ff3490 = DAT_00ff3480;
  if (0 < iVar4) {
    _V_memmove((void *)((int)DAT_00ff3480 + iVar5 + 4),(void *)((int)DAT_00ff3480 + iVar5),iVar4 * 4
              );
  }
  if ((undefined4 *)(iVar5 + (int)DAT_00ff3480) != (undefined4 *)0x0) {
    *(undefined4 *)(iVar5 + (int)DAT_00ff3480) = pcVar2;
  }
  DataMapInit<CBreakableProp>(CBreakableProp*)::dataDesc._2884_4_ = pcVar2;
  __cxa_guard_release(&DataMapInit<CBreakableProp>(CBreakableProp*)::dataDesc);
LAB_007ebc89:
  CBreakableProp::m_DataMap._4_4_ = 0x34;
  CBreakableProp::m_DataMap._0_4_ = 0xf54320;
  return (datamap_t *)CBreakableProp::m_DataMap;
}

SourceMod gamedata

paste into addons/sourcemod/gamedata/<your_plugin>.txt
used as the SourceMod key — change to fit your plugin's convention
SourceMod library name (server / engine / matchmaking)

Just a Signatures{} block, ready to drop into a gamedata file. Wire it up in your plugin however you like - SDKCall, DHooks, raw memory ops, or anything else.



        

        

          

Type inference is best-effort from the C signature - sanity-check the DHooks types before shipping.

Return-type handling cheatsheet (DHookReturn)