L L4D2node

CPointSpotlight::ComputeRenderInfo

0x007dca90 · 1347 bytes · __thiscall

_ZN15CPointSpotlight17ComputeRenderInfoEv

Decompiled

undefined (1 param)

/* CPointSpotlight::ComputeRenderInfo() */

void __thiscall CPointSpotlight::ComputeRenderInfo(CPointSpotlight *this)

{
  CBaseEdict *pCVar1;
  undefined *puVar2;
  int iVar3;
  char cVar4;
  undefined *puVar5;
  uint uVar6;
  int iVar7;
  float fVar8;
  float fVar9;
  float fVar10;
  
  puVar2 = g_pEntityList;
  fVar9 = *(float *)(this + 0x474);
  fVar8 = *(float *)(this + 0x478);
  if (fVar8 <= fVar9 + fVar9) {
    if (fVar8 <= fVar9) {
      uVar6 = *(uint *)(this + 0x470);
      iVar7 = 0;
      if (((uVar6 != 0xffffffff) &&
          (puVar5 = g_pEntityList + (uVar6 & 0xfff) * 0x10, puVar5 != (undefined *)0xfffffffc)) &&
         (*(uint *)(puVar5 + 8) == uVar6 >> 0xc)) {
        iVar7 = *(int *)(puVar5 + 4);
      }
      if (*(char *)(iVar7 + 0x127) != '\x01') {
        if (*(char *)(iVar7 + 0x6c) == '\0') {
          pCVar1 = *(CBaseEdict **)(iVar7 + 0x30);
          if (pCVar1 != (CBaseEdict *)0x0) {
            *(uint *)pCVar1 = *(uint *)pCVar1 | 0x101;
            iVar3 = CBaseEdict::GetChangeAccessor(pCVar1);
            *(undefined2 *)(iVar3 + 2) = 0;
            puVar2 = g_pEntityList;
          }
        }
        else {
          *(byte *)(iVar7 + 0x70) = *(byte *)(iVar7 + 0x70) | 1;
        }
        *(undefined1 *)(iVar7 + 0x127) = 1;
        fVar8 = *(float *)(this + 0x478);
      }
      uVar6 = *(uint *)(this + 0x46c);
      iVar7 = 0;
      if (uVar6 != 0xffffffff) {
        puVar5 = puVar2 + (uVar6 & 0xfff) * 0x10;
        if ((puVar5 != (undefined *)0xfffffffc) && (*(uint *)(puVar5 + 8) == uVar6 >> 0xc)) {
          iVar7 = *(int *)(puVar5 + 4);
        }
      }
      if (fVar8 == *(float *)(iVar7 + 0x4b8)) {
        fVar10 = *(float *)(this + 0x474);
      }
      else {
        if (*(char *)(iVar7 + 0x6c) == '\0') {
          pCVar1 = *(CBaseEdict **)(iVar7 + 0x30);
          if (pCVar1 != (CBaseEdict *)0x0) {
            *(uint *)pCVar1 = *(uint *)pCVar1 | 0x101;
            iVar3 = CBaseEdict::GetChangeAccessor(pCVar1);
            *(undefined2 *)(iVar3 + 2) = 0;
            puVar2 = g_pEntityList;
          }
        }
        else {
          *(byte *)(iVar7 + 0x70) = *(byte *)(iVar7 + 0x70) | 1;
        }
        *(float *)(iVar7 + 0x4b8) = fVar8;
        fVar8 = *(float *)(this + 0x478);
        fVar10 = *(float *)(this + 0x474);
        uVar6 = *(uint *)(this + 0x46c);
      }
      goto LAB_007dcb47;
    }
    uVar6 = *(uint *)(this + 0x470);
    iVar7 = 0;
    if (((uVar6 != 0xffffffff) &&
        (puVar5 = g_pEntityList + (uVar6 & 0xfff) * 0x10, puVar5 != (undefined *)0xfffffffc)) &&
       (*(uint *)(puVar5 + 8) == uVar6 >> 0xc)) {
      iVar7 = *(int *)(puVar5 + 4);
    }
    cVar4 = (char)(int)((fVar9 - fVar8) / fVar9 + 1.0);
    if (cVar4 != *(char *)(iVar7 + 0x127)) {
      if (*(char *)(iVar7 + 0x6c) == '\0') {
        pCVar1 = *(CBaseEdict **)(iVar7 + 0x30);
        if (pCVar1 != (CBaseEdict *)0x0) {
          *(uint *)pCVar1 = *(uint *)pCVar1 | 0x101;
          iVar3 = CBaseEdict::GetChangeAccessor(pCVar1);
          *(undefined2 *)(iVar3 + 2) = 0;
          puVar2 = g_pEntityList;
        }
      }
      else {
        *(byte *)(iVar7 + 0x70) = *(byte *)(iVar7 + 0x70) | 1;
      }
      *(char *)(iVar7 + 0x127) = cVar4;
      fVar9 = *(float *)(this + 0x474);
    }
  }
  else {
    uVar6 = *(uint *)(this + 0x470);
    iVar7 = 0;
    if (((uVar6 != 0xffffffff) &&
        (puVar5 = g_pEntityList + (uVar6 & 0xfff) * 0x10, puVar5 != (undefined *)0xfffffffc)) &&
       (*(uint *)(puVar5 + 8) == uVar6 >> 0xc)) {
      iVar7 = *(int *)(puVar5 + 4);
    }
    if (*(char *)(iVar7 + 0x127) != '\0') {
      if (*(char *)(iVar7 + 0x6c) == '\0') {
        pCVar1 = *(CBaseEdict **)(iVar7 + 0x30);
        if (pCVar1 != (CBaseEdict *)0x0) {
          *(uint *)pCVar1 = *(uint *)pCVar1 | 0x101;
          iVar3 = CBaseEdict::GetChangeAccessor(pCVar1);
          *(undefined2 *)(iVar3 + 2) = 0;
          puVar2 = g_pEntityList;
        }
      }
      else {
        *(byte *)(iVar7 + 0x70) = *(byte *)(iVar7 + 0x70) | 1;
      }
      *(undefined1 *)(iVar7 + 0x127) = 0;
      fVar9 = *(float *)(this + 0x474);
    }
  }
  uVar6 = *(uint *)(this + 0x46c);
  iVar7 = 0;
  if (uVar6 != 0xffffffff) {
    puVar5 = puVar2 + (uVar6 & 0xfff) * 0x10;
    if ((puVar5 != (undefined *)0xfffffffc) && (*(uint *)(puVar5 + 8) == uVar6 >> 0xc)) {
      iVar7 = *(int *)(puVar5 + 4);
    }
  }
  fVar10 = *(float *)(iVar7 + 0x4b8);
  if (fVar10 == fVar9) {
    fVar8 = *(float *)(this + 0x478);
  }
  else {
    if (*(char *)(iVar7 + 0x6c) == '\0') {
      pCVar1 = *(CBaseEdict **)(iVar7 + 0x30);
      if (pCVar1 != (CBaseEdict *)0x0) {
        *(uint *)pCVar1 = *(uint *)pCVar1 | 0x101;
        iVar3 = CBaseEdict::GetChangeAccessor(pCVar1);
        *(undefined2 *)(iVar3 + 2) = 0;
        puVar2 = g_pEntityList;
      }
    }
    else {
      *(byte *)(iVar7 + 0x70) = *(byte *)(iVar7 + 0x70) | 1;
    }
    *(float *)(iVar7 + 0x4b8) = fVar9;
    fVar8 = *(float *)(this + 0x478);
    fVar10 = *(float *)(this + 0x474);
    uVar6 = *(uint *)(this + 0x46c);
  }
LAB_007dcb47:
  iVar7 = 0;
  fVar9 = (fVar8 / fVar10) * *(float *)(this + 0x47c);
  if (fVar9 <= 0.0) {
    fVar9 = 0.0;
  }
  if (102.3 <= fVar9) {
    fVar9 = 102.3;
  }
  if (((uVar6 != 0xffffffff) &&
      (puVar5 = puVar2 + (uVar6 & 0xfff) * 0x10, puVar5 != (undefined *)0xfffffffc)) &&
     (*(uint *)(puVar5 + 8) == uVar6 >> 0xc)) {
    iVar7 = *(int *)(puVar5 + 4);
  }
  if (fVar9 != *(float *)(iVar7 + 0x4b4)) {
    if (*(char *)(iVar7 + 0x6c) == '\0') {
      pCVar1 = *(CBaseEdict **)(iVar7 + 0x30);
      if (pCVar1 != (CBaseEdict *)0x0) {
        *(uint *)pCVar1 = *(uint *)pCVar1 | 0x101;
        iVar3 = CBaseEdict::GetChangeAccessor(pCVar1);
        *(undefined2 *)(iVar3 + 2) = 0;
        puVar2 = g_pEntityList;
      }
    }
    else {
      *(byte *)(iVar7 + 0x70) = *(byte *)(iVar7 + 0x70) | 1;
    }
    *(float *)(iVar7 + 0x4b4) = fVar9;
  }
  if (((byte)this[0x148] & 2) == 0) {
    uVar6 = *(uint *)(this + 0x470);
    iVar7 = 0;
    if (((uVar6 != 0xffffffff) &&
        (puVar2 = puVar2 + (uVar6 & 0xfff) * 0x10, puVar2 != (undefined *)0xfffffffc)) &&
       (*(uint *)(puVar2 + 8) == uVar6 >> 0xc)) {
      iVar7 = *(int *)(puVar2 + 4);
    }
    if (fVar9 * 1.8 != *(float *)(iVar7 + 0x440)) {
      if (*(char *)(iVar7 + 0x6c) == '\0') {
        pCVar1 = *(CBaseEdict **)(iVar7 + 0x30);
        if (pCVar1 != (CBaseEdict *)0x0) {
          *(uint *)pCVar1 = *(uint *)pCVar1 | 0x101;
          iVar3 = CBaseEdict::GetChangeAccessor(pCVar1);
          *(undefined2 *)(iVar3 + 2) = 0;
        }
      }
      else {
        *(byte *)(iVar7 + 0x70) = *(byte *)(iVar7 + 0x70) | 1;
      }
      *(float *)(iVar7 + 0x440) = fVar9 * 1.8;
      return;
    }
  }
  else {
    uVar6 = *(uint *)(this + 0x470);
    iVar7 = 0;
    if (((uVar6 != 0xffffffff) &&
        (puVar2 = puVar2 + (uVar6 & 0xfff) * 0x10, puVar2 != (undefined *)0xfffffffc)) &&
       (*(uint *)(puVar2 + 8) == uVar6 >> 0xc)) {
      iVar7 = *(int *)(puVar2 + 4);
    }
    if (*(float *)(iVar7 + 0x440) != 0.0) {
      if (*(char *)(iVar7 + 0x6c) == '\0') {
        pCVar1 = *(CBaseEdict **)(iVar7 + 0x30);
        if (pCVar1 != (CBaseEdict *)0x0) {
          *(uint *)pCVar1 = *(uint *)pCVar1 | 0x101;
          iVar3 = CBaseEdict::GetChangeAccessor(pCVar1);
          *(undefined2 *)(iVar3 + 2) = 0;
        }
      }
      else {
        *(byte *)(iVar7 + 0x70) = *(byte *)(iVar7 + 0x70) | 1;
      }
      *(undefined4 *)(iVar7 + 0x440) = 0;
      return;
    }
  }
  return;
}

SourceMod gamedata

paste into addons/sourcemod/gamedata/<your_plugin>.txt
used as the SourceMod key — change to fit your plugin's convention
SourceMod library name (server / engine / matchmaking)

Just a Signatures{} block, ready to drop into a gamedata file. Wire it up in your plugin however you like - SDKCall, DHooks, raw memory ops, or anything else.



        

        

          

Type inference is best-effort from the C signature - sanity-check the DHooks types before shipping.

Return-type handling cheatsheet (DHookReturn)