CPointEntityFinder::FindByDistance
0x007db140 · 1062 bytes · __thiscall
_ZN18CPointEntityFinder14FindByDistanceEv
Decompiled
undefined (1 param)
/* CPointEntityFinder::FindByDistance() */
void __thiscall CPointEntityFinder::FindByDistance(CPointEntityFinder *this)
{
CBaseEntity *this_00;
char cVar1;
CBaseEntity *this_01;
int iVar2;
undefined4 *puVar3;
uint uVar4;
char *pcVar5;
undefined *puVar6;
float fVar7;
float fVar8;
float fVar9;
CBaseFilter *local_30;
float local_20;
puVar6 = g_pEntityList;
local_30 = (CBaseFilter *)0x0;
*(undefined4 *)(this + 0x440) = 0xffffffff;
uVar4 = *(uint *)(this + 0x448);
if (((uVar4 != 0xffffffff) &&
(puVar6 = puVar6 + (uVar4 & 0xfff) * 0x10, puVar6 != (undefined *)0xfffffffc)) &&
(*(uint *)(puVar6 + 8) == uVar4 >> 0xc)) {
local_30 = *(CBaseFilter **)(puVar6 + 4);
}
this_01 = (CBaseEntity *)
CGlobalEntityList::NextEnt((CGlobalEntityList *)gEntList,(CBaseEntity *)0x0);
local_20 = 0.0;
do {
if (this_01 == (CBaseEntity *)0x0) {
return;
}
pcVar5 = *(char **)(this_01 + 0x7c);
if (pcVar5 == (char *)0x0) {
pcVar5 = "";
LAB_007db1ce:
iVar2 = _V_stricmp(pcVar5,"worldspawn");
if (iVar2 != 0) {
pcVar5 = *(char **)(this_01 + 0x7c);
if (pcVar5 == (char *)0x0) {
pcVar5 = "";
}
else if (pcVar5 == "soundent") goto LAB_007db460;
iVar2 = _V_stricmp(pcVar5,"soundent");
if (iVar2 != 0) {
pcVar5 = *(char **)(this_01 + 0x7c);
if (pcVar5 == (char *)0x0) {
pcVar5 = "";
}
else if (pcVar5 == "player_manager") goto LAB_007db460;
iVar2 = _V_stricmp(pcVar5,"player_manager");
if (iVar2 != 0) {
pcVar5 = *(char **)(this_01 + 0x7c);
if (pcVar5 == (char *)0x0) {
pcVar5 = "";
}
else if (pcVar5 == "bodyque") goto LAB_007db460;
iVar2 = _V_stricmp(pcVar5,"bodyque");
if (iVar2 != 0) {
pcVar5 = *(char **)(this_01 + 0x7c);
if (pcVar5 == (char *)0x0) {
pcVar5 = "";
}
else if (pcVar5 == "ai_network") goto LAB_007db460;
iVar2 = _V_stricmp(pcVar5,"ai_network");
if (((iVar2 != 0) && (this != (CPointEntityFinder *)this_01)) &&
((local_30 == (CBaseFilter *)0x0 ||
(cVar1 = CBaseFilter::PassesFilter(local_30,(CBaseEntity *)this,this_01),
cVar1 != '\0')))) {
uVar4 = *(uint *)(this + 0x450);
if (((uVar4 == 0xffffffff) ||
(puVar6 = g_pEntityList + (uVar4 & 0xfff) * 0x10,
puVar6 == (undefined *)0xfffffffc)) ||
((*(uint *)(puVar6 + 8) != uVar4 >> 0xc ||
(this_00 = *(CBaseEntity **)(puVar6 + 4), this_00 == (CBaseEntity *)0x0)))) {
if (((byte)this[0x14d] & 8) != 0) {
CBaseEntity::CalcAbsolutePosition((CBaseEntity *)this);
}
fVar7 = *(float *)(this + 0x2e0);
fVar8 = *(float *)(this + 0x2e4);
fVar9 = *(float *)(this + 0x2e8);
}
else {
if (((byte)this_00[0x14d] & 8) != 0) {
CBaseEntity::CalcAbsolutePosition(this_00);
}
fVar7 = *(float *)(this_00 + 0x2e0);
fVar8 = *(float *)(this_00 + 0x2e4);
fVar9 = *(float *)(this_00 + 0x2e8);
}
uVar4 = *(uint *)(this + 0x440);
if ((((uVar4 == 0xffffffff) ||
(puVar6 = g_pEntityList + (uVar4 & 0xfff) * 0x10,
puVar6 == (undefined *)0xfffffffc)) || (*(uint *)(puVar6 + 8) != uVar4 >> 0xc))
|| (*(int *)(puVar6 + 4) == 0)) {
puVar3 = (undefined4 *)(**(code **)(*(int *)this_01 + 0xc))(this_01);
*(undefined4 *)(this + 0x440) = *puVar3;
uVar4 = 0;
if ((*(uint *)(this_01 + 0x14c) & 0x800) != 0) {
CBaseEntity::CalcAbsolutePosition(this_01);
uVar4 = *(uint *)(this_01 + 0x14c) & 0x800;
}
local_20 = (*(float *)(this_01 + 0x2e8) - fVar9) *
(*(float *)(this_01 + 0x2e8) - fVar9) +
(*(float *)(this_01 + 0x2e0) - fVar7) *
(*(float *)(this_01 + 0x2e0) - fVar7) +
(*(float *)(this_01 + 0x2e4) - fVar8) *
(*(float *)(this_01 + 0x2e4) - fVar8);
}
else {
uVar4 = *(uint *)(this_01 + 0x14c) & 0x800;
}
if (uVar4 != 0) {
CBaseEntity::CalcAbsolutePosition(this_01);
}
fVar7 = (*(float *)(this_01 + 0x2e4) - fVar8) *
(*(float *)(this_01 + 0x2e4) - fVar8) +
(*(float *)(this_01 + 0x2e0) - fVar7) *
(*(float *)(this_01 + 0x2e0) - fVar7) +
(*(float *)(this_01 + 0x2e8) - fVar9) *
(*(float *)(this_01 + 0x2e8) - fVar9);
if (*(int *)(this + 0x454) == 0) {
if (fVar7 < local_20) goto LAB_007db441;
}
else if ((*(int *)(this + 0x454) == 1) && (local_20 < fVar7)) {
LAB_007db441:
puVar3 = (undefined4 *)(**(code **)(*(int *)this_01 + 0xc))(this_01);
*(undefined4 *)(this + 0x440) = *puVar3;
local_20 = fVar7;
}
}
}
}
}
}
}
else if (pcVar5 != "worldspawn") goto LAB_007db1ce;
LAB_007db460:
this_01 = (CBaseEntity *)CGlobalEntityList::NextEnt((CGlobalEntityList *)gEntList,this_01);
} while( true );
}
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