CPlayerMove::RunPreThink
0x007c7dd0 · 1992 bytes · __thiscall
_ZN11CPlayerMove11RunPreThinkEP11CBasePlayer
Decompiled
undefined (2 params)
/* WARNING: Globals starting with '_' overlap smaller symbols at the same address */
/* CPlayerMove::RunPreThink(CBasePlayer*) */
void __thiscall CPlayerMove::RunPreThink(CPlayerMove *this,CBasePlayer *param_1)
{
int iVar1;
char cVar2;
int iVar3;
CBasePlayer *pCVar4;
undefined4 local_34;
undefined4 local_30;
undefined4 local_2c;
undefined4 local_28;
undefined4 local_24;
undefined4 local_20;
CBasePlayer *local_1c;
undefined4 local_18;
undefined4 local_14;
CBasePlayer *local_10;
local_34 = 0;
local_30 = 0;
if (___atan2f_finite == (CBasePlayer *)0x0) {
local_1c = (CBasePlayer *)0x0;
}
else {
(**(code **)(___atan2f_finite + 0x50))
(___atan2f_finite,&local_34,0,0,0,0,"/data/src/game/server/player_command.cpp",0xfd,
&RunPreThink(CBasePlayer*)::tm_fmt,"(%s)%s","Unaccounted","CPlayerMove::RunPreThink")
;
local_1c = ___atan2f_finite;
}
iVar1 = _DAT_0105db00;
local_24 = local_34;
local_20 = local_30;
/* try { // try from 007c829e to 007c82a2 has its CatchHandler @ 007c8609 */
if (((_DAT_0105d154 != 0) || (pCVar4 = local_1c, DAT_0105d158 == '\0')) &&
(iVar3 = ThreadGetCurrentId(), pCVar4 = ___atan2f_finite, iVar1 == iVar3)) {
if (*(char **)_DAT_0105d15c != "CPlayerMove::RunPreThink") {
/* try { // try from 007c8428 to 007c8439 has its CatchHandler @ 007c8609 */
_DAT_0105d15c =
(CBasePlayer *)
CVProfNode::GetSubNode((char *)_DAT_0105d15c,0xcbc4b4,(char *)0x1,0xbfafa1);
}
CVProfNode::EnterScope();
DAT_0105d158 = '\0';
pCVar4 = ___atan2f_finite;
}
local_2c = 0;
local_28 = 0;
if (pCVar4 == (CBasePlayer *)0x0) {
local_10 = (CBasePlayer *)0x0;
}
else {
/* try { // try from 007c7ef2 to 007c7ef4 has its CatchHandler @ 007c861d */
(**(code **)(pCVar4 + 0x50))
(pCVar4,&local_2c,0,0,0,0,"/data/src/game/server/player_command.cpp",0x100,
&RunPreThink(CBasePlayer*)::tm_fmt,"(%s)%s","Unaccounted","player->PhysicsRunThink()"
);
local_10 = ___atan2f_finite;
}
iVar1 = _DAT_0105db00;
local_18 = local_2c;
local_14 = local_28;
/* try { // try from 007c8236 to 007c8284 has its CatchHandler @ 007c8607 */
if (((_DAT_0105d154 != 0) || (DAT_0105d158 == '\0')) &&
(iVar3 = ThreadGetCurrentId(), iVar1 == iVar3)) {
if (*(char **)_DAT_0105d15c != "player->PhysicsRunThink()") {
_DAT_0105d15c =
(CBasePlayer *)
CVProfNode::GetSubNode((char *)_DAT_0105d15c,0xcbc4cd,(char *)0x1,0xbfafa1);
}
CVProfNode::EnterScope();
DAT_0105d158 = '\0';
}
pCVar4 = param_1;
/* try { // try from 007c7f2f to 007c7f33 has its CatchHandler @ 007c860d */
cVar2 = CBaseEntity::PhysicsRunThink(param_1,0);
iVar1 = _DAT_0105db00;
if (cVar2 == '\0') {
if (((DAT_0105d158 == '\0') || (_DAT_0105d154 != 0)) &&
(iVar3 = ThreadGetCurrentId(), iVar1 == iVar3)) {
pCVar4 = _DAT_0105d15c;
cVar2 = CVProfNode::ExitScope();
if (cVar2 != '\0') {
_DAT_0105d15c = *(CBasePlayer **)(_DAT_0105d15c + 100);
}
DAT_0105d158 = _DAT_0105d15c == (CBasePlayer *)0x105d160;
}
if (local_10 != (CBasePlayer *)0x0) {
pCVar4 = local_10;
(**(code **)(local_10 + 0x54))(local_10,local_18,local_14,0,0,0);
}
iVar1 = _DAT_0105db00;
if (((DAT_0105d158 == '\0') || (_DAT_0105d154 != 0)) &&
(iVar3 = ThreadGetCurrentId(pCVar4), iVar1 == iVar3)) {
cVar2 = CVProfNode::ExitScope();
if (cVar2 != '\0') {
_DAT_0105d15c = *(CBasePlayer **)(_DAT_0105d15c + 100);
}
DAT_0105d158 = _DAT_0105d15c == (CBasePlayer *)0x105d160;
}
if (local_1c != (CBasePlayer *)0x0) {
(**(code **)(local_1c + 0x54))(local_1c,local_24,local_20,0,0,0);
return;
}
}
else {
if (((DAT_0105d158 == '\0') || (_DAT_0105d154 != 0)) &&
(iVar3 = ThreadGetCurrentId(), iVar1 == iVar3)) {
pCVar4 = _DAT_0105d15c;
cVar2 = CVProfNode::ExitScope();
if (cVar2 != '\0') {
_DAT_0105d15c = *(CBasePlayer **)(_DAT_0105d15c + 100);
}
DAT_0105d158 = _DAT_0105d15c == (CBasePlayer *)0x105d160;
}
if (local_10 != (CBasePlayer *)0x0) {
pCVar4 = local_10;
(**(code **)(local_10 + 0x54))(local_10,local_18,local_14,0,0,0);
}
local_2c = 0;
local_28 = 0;
if (___atan2f_finite == (CBasePlayer *)0x0) {
local_10 = (CBasePlayer *)0x0;
}
else {
/* try { // try from 007c8009 to 007c800b has its CatchHandler @ 007c861d */
pCVar4 = ___atan2f_finite;
(**(code **)(___atan2f_finite + 0x50))
(___atan2f_finite,&local_2c,0,0,0,0,"/data/src/game/server/player_command.cpp",0x105
,&RunPreThink(CBasePlayer*)::tm_fmt,"(%s)%s","Unaccounted",
"g_pGameRules->PlayerThink( player )");
local_10 = ___atan2f_finite;
}
iVar1 = _DAT_0105db00;
local_18 = local_2c;
local_14 = local_28;
/* try { // try from 007c8039 to 007c803d has its CatchHandler @ 007c85db */
if (((_DAT_0105d154 != 0) || (DAT_0105d158 == '\0')) &&
(iVar3 = ThreadGetCurrentId(pCVar4), iVar1 == iVar3)) {
if (*(char **)_DAT_0105d15c != "g_pGameRules->PlayerThink( player )") {
/* try { // try from 007c8570 to 007c8581 has its CatchHandler @ 007c85db */
_DAT_0105d15c =
(CBasePlayer *)
CVProfNode::GetSubNode((char *)_DAT_0105d15c,0xcbc5e0,(char *)0x1,0xbfafa1);
}
CVProfNode::EnterScope();
DAT_0105d158 = '\0';
}
/* try { // try from 007c8054 to 007c8059 has its CatchHandler @ 007c8621 */
pCVar4 = g_pGameRules;
(**(code **)(*(int *)g_pGameRules + 0x114))(g_pGameRules,param_1);
iVar1 = _DAT_0105db00;
if (((DAT_0105d158 == '\0') || (_DAT_0105d154 != 0)) &&
(iVar3 = ThreadGetCurrentId(), iVar1 == iVar3)) {
pCVar4 = _DAT_0105d15c;
cVar2 = CVProfNode::ExitScope();
if (cVar2 != '\0') {
_DAT_0105d15c = *(CBasePlayer **)(_DAT_0105d15c + 100);
}
DAT_0105d158 = _DAT_0105d15c == (CBasePlayer *)0x105d160;
}
if (local_10 != (CBasePlayer *)0x0) {
pCVar4 = local_10;
(**(code **)(local_10 + 0x54))(local_10,local_18,local_14,0,0,0);
}
local_2c = 0;
local_28 = 0;
if (___atan2f_finite == (CBasePlayer *)0x0) {
local_10 = (CBasePlayer *)0x0;
}
else {
/* try { // try from 007c8128 to 007c812a has its CatchHandler @ 007c861d */
pCVar4 = ___atan2f_finite;
(**(code **)(___atan2f_finite + 0x50))
(___atan2f_finite,&local_2c,0,0,0,0,"/data/src/game/server/player_command.cpp",0x10a
,&RunPreThink(CBasePlayer*)::tm_fmt,"(%s)%s","Unaccounted","player->PreThink()");
local_10 = ___atan2f_finite;
}
iVar1 = _DAT_0105db00;
local_18 = local_2c;
local_14 = local_28;
/* try { // try from 007c8159 to 007c815d has its CatchHandler @ 007c8641 */
if (((_DAT_0105d154 != 0) || (DAT_0105d158 == '\0')) &&
(iVar3 = ThreadGetCurrentId(pCVar4), iVar1 == iVar3)) {
if (*(char **)_DAT_0105d15c != "player->PreThink()") {
/* try { // try from 007c84f0 to 007c8501 has its CatchHandler @ 007c8641 */
_DAT_0105d15c =
(CBasePlayer *)
CVProfNode::GetSubNode((char *)_DAT_0105d15c,0xcbc4e7,(char *)0x1,0xbfafa1);
}
CVProfNode::EnterScope();
DAT_0105d158 = '\0';
}
/* try { // try from 007c816b to 007c8170 has its CatchHandler @ 007c8631 */
(**(code **)(*(int *)param_1 + 0x594))(param_1);
iVar1 = _DAT_0105db00;
if (((DAT_0105d158 == '\0') || (_DAT_0105d154 != 0)) &&
(iVar3 = ThreadGetCurrentId(), iVar1 == iVar3)) {
param_1 = _DAT_0105d15c;
cVar2 = CVProfNode::ExitScope();
if (cVar2 != '\0') {
_DAT_0105d15c = *(CBasePlayer **)(_DAT_0105d15c + 100);
}
DAT_0105d158 = _DAT_0105d15c == (CBasePlayer *)0x105d160;
}
if (local_10 != (CBasePlayer *)0x0) {
param_1 = local_10;
(**(code **)(local_10 + 0x54))(local_10,local_18,local_14,0,0,0);
}
iVar1 = _DAT_0105db00;
if (((DAT_0105d158 == '\0') || (_DAT_0105d154 != 0)) &&
(iVar3 = ThreadGetCurrentId(param_1), iVar1 == iVar3)) {
cVar2 = CVProfNode::ExitScope();
if (cVar2 != '\0') {
_DAT_0105d15c = *(CBasePlayer **)(_DAT_0105d15c + 100);
}
DAT_0105d158 = _DAT_0105d15c == (CBasePlayer *)0x105d160;
}
if (local_1c != (CBasePlayer *)0x0) {
(**(code **)(local_1c + 0x54))(local_1c,local_24,local_20,0,0,0);
}
}
return;
}
SourceMod gamedata
paste intoaddons/sourcemod/gamedata/<your_plugin>.txt
used as the SourceMod key — change to fit your plugin's convention
SourceMod library name (server / engine / matchmaking)
Just a Signatures{} block, ready to drop into a gamedata
file. Wire it up in your plugin however you like - SDKCall, DHooks,
raw memory ops, or anything else.
Signatures + Functions block. The plugin uses
DHookCreateFromConf - DHooks reads return type, this-type,
calling convention, and argument types straight from the gamedata. Less
boilerplate in the plugin, types travel with the gamedata.
Gamedata KeyValues
DHooks plugin example
Type inference is best-effort from the C signature - sanity-check the DHooks types before shipping.