L L4D2node

CPhysConstraint::InputOnBreak

0x00777bd0 · 866 bytes · __cdecl

_ZN15CPhysConstraint12InputOnBreakER11inputdata_t

Decompiled

undefined (1 param)

/* CPhysConstraint::InputOnBreak(inputdata_t&) */

void CPhysConstraint::InputOnBreak(inputdata_t *param_1)

{
  int *piVar1;
  int *piVar2;
  int iVar3;
  int *piVar4;
  float local_a4;
  float local_a0;
  float local_9c;
  float local_98;
  float local_94;
  float local_90;
  float local_8c;
  float local_88;
  float local_84;
  undefined **local_80 [8];
  undefined4 local_60;
  undefined1 *local_5c;
  undefined4 local_58;
  undefined4 local_54;
  undefined4 local_50;
  undefined4 local_4c;
  float *local_48;
  undefined4 local_44;
  undefined4 local_40;
  undefined1 local_3c;
  undefined1 local_3b;
  undefined1 local_3a;
  undefined4 local_38;
  undefined4 local_34;
  undefined4 local_30;
  undefined4 local_2c;
  undefined4 local_28;
  undefined4 local_24;
  undefined2 local_20;
  
  piVar4 = (int *)&stack0xffffff34;
  (**(code **)(*(int *)param_1 + 0x324))();
  if (*(int *)(param_1 + 0x44c) != 0) {
    (**(code **)(*(int *)param_1 + 0x28c))();
    CRecipientFilter::CRecipientFilter((CRecipientFilter *)local_80);
    local_80[0] = &PTR__CPASFilter_00bfaf28;
                    /* try { // try from 00777c26 to 00777c2a has its CatchHandler @ 00777f3f */
    CRecipientFilter::AddRecipientsByPAS((CRecipientFilter *)local_80,(Vector *)&local_60);
    local_80[0] = &PTR__CPASAttenuationFilter_00c08ec8;
                    /* try { // try from 00777c3b to 00777c57 has its CatchHandler @ 00777f8a */
    (**(code **)(*(int *)param_1 + 0x28c))();
    piVar4 = (int *)&stack0xffffff2c;
    CPASAttenuationFilter::Filter((CPASAttenuationFilter *)local_80,(Vector *)&local_60,1.25);
    if (((byte)param_1[0x14d] & 8) != 0) {
                    /* try { // try from 00777eeb to 00777eef has its CatchHandler @ 00777f8e */
      CBaseEntity::CalcAbsolutePosition((CBaseEntity *)param_1);
    }
    local_9c = *(float *)(param_1 + 0x2e8);
    local_a0 = *(float *)(param_1 + 0x2e4);
    local_a4 = *(float *)(param_1 + 0x2e0);
                    /* try { // try from 00777cb5 to 00777d50 has its CatchHandler @ 00777f8e */
    local_98 = local_a4;
    local_94 = local_a0;
    local_90 = local_9c;
    local_8c = local_a4;
    local_88 = local_a0;
    local_84 = local_9c;
    piVar1 = (int *)(**(code **)(**(int **)(param_1 + 0x440) + 0x18))();
    if ((piVar1 != (int *)0x0) && (piVar1 != g_PhysWorldObject)) {
      (**(code **)(*piVar1 + 0xc4))();
      local_8c = local_98;
      local_88 = local_94;
      local_84 = local_90;
    }
    piVar2 = (int *)(**(code **)(**(int **)(param_1 + 0x440) + 0x1c))();
    if (((piVar2 != (int *)0x0) && (piVar2 != g_PhysWorldObject)) &&
       (((**(code **)(*piVar2 + 0xc4))(), piVar1 == (int *)0x0 || (piVar1 == g_PhysWorldObject)))) {
      local_98 = local_8c;
      local_94 = local_88;
      local_90 = local_84;
    }
    local_20 = 0xffff;
    local_3c = 1;
    local_58 = 0x3f800000;
    local_a4 = (local_8c + local_98) * 0.5;
    local_50 = 0;
    local_5c = &DAT_00d539c2;
    if (*(undefined1 **)(param_1 + 0x44c) != (undefined1 *)0x0) {
      local_5c = *(undefined1 **)(param_1 + 0x44c);
    }
    local_4c = 100;
    local_44 = 0;
    local_48 = &local_a4;
    local_a0 = (local_88 + local_94) * 0.5;
    local_9c = (local_84 + local_90) * 0.5;
    local_40 = 0;
    local_3b = 0;
    local_3a = 0;
    local_38 = 0xffffffff;
    local_34 = 0;
    local_30 = 0;
    local_2c = 0;
    local_28 = 0;
    local_24 = 0;
    local_60 = 6;
    local_54 = 0x42;
    if (*(int *)(param_1 + 0x30) == 0) {
      iVar3 = 0;
    }
    else {
      iVar3 = *(int *)(param_1 + 0x30) - *(int *)(gpGlobals + 0x58) >> 4;
    }
                    /* try { // try from 00777e7e to 00777e82 has its CatchHandler @ 00777f51 */
    CBaseEntity::EmitSound((IRecipientFilter *)local_80,iVar3,(EmitSound_t *)&local_60);
    local_28 = 0;
    CUtlMemory<Vector,int>::Purge((CUtlMemory<Vector,int> *)&local_34);
    local_24 = local_34;
    CUtlMemory<Vector,int>::Purge((CUtlMemory<Vector,int> *)&local_34);
    local_80[0] = &PTR__CPASFilter_00bfaf28;
    CRecipientFilter::~CRecipientFilter((CRecipientFilter *)local_80);
  }
  piVar4[2] = (int)param_1;
  piVar4[1] = (int)param_1;
  *piVar4 = (int)(param_1 + 0x464);
  piVar4[3] = 0;
  piVar4[-1] = 0x777ed3;
  COutputEvent::FireOutput
            ((COutputEvent *)*piVar4,(CBaseEntity *)piVar4[1],(CBaseEntity *)piVar4[2],
             (float)piVar4[3]);
  *piVar4 = (int)(param_1 + 0x24);
  piVar4[-1] = 0x777edb;
  PhysCallbackRemove((IServerNetworkable *)*piVar4);
  return;
}

SourceMod gamedata

paste into addons/sourcemod/gamedata/<your_plugin>.txt
used as the SourceMod key — change to fit your plugin's convention
SourceMod library name (server / engine / matchmaking)

Just a Signatures{} block, ready to drop into a gamedata file. Wire it up in your plugin however you like - SDKCall, DHooks, raw memory ops, or anything else.



        

        

          

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