INextBot::OnStuck
0x00754aa0 · 1293 bytes · __thiscall
_ZN8INextBot7OnStuckEv
Decompiled
undefined (1 param)
/* INextBot::OnStuck() */
void __thiscall INextBot::OnStuck(INextBot *this)
{
float fVar1;
float fVar2;
code *pcVar3;
char cVar4;
int *piVar5;
int iVar6;
CTerrorPlayer *pCVar7;
undefined4 uVar8;
void *pvVar9;
CBaseEntity *pCVar10;
float *pfVar11;
longdouble lVar12;
double dVar13;
for (piVar5 = (int *)(**(code **)(*(int *)this + 8))(this); piVar5 != (int *)0x0;
piVar5 = (int *)(**(code **)(*(int *)this + 0xc))(this,piVar5)) {
(**(code **)(*piVar5 + 0x28))(piVar5);
}
if (0.0 < *(float *)(nb_stuck_dump_threshold._28_4_ + 0x2c) ||
*(float *)(nb_stuck_dump_threshold._28_4_ + 0x2c) == 0.0) {
piVar5 = (int *)(**(code **)(*(int *)this + 0xc0))(this);
lVar12 = (longdouble)(**(code **)(*piVar5 + 0x16c))(piVar5);
if (*(float *)(nb_stuck_dump_threshold._28_4_ + 0x2c) <= (float)lVar12) {
pcVar3 = *(code **)(*(int *)(filesystem + 4) + 8);
uVar8 = GetUniqueStuckLogFilename();
pvVar9 = (void *)(*pcVar3)(filesystem + 4,uVar8,"at",0);
PrintAndLog(pvVar9,"\n");
piVar5 = (int *)(**(code **)(*(int *)this + 0xc0))(this);
lVar12 = (longdouble)(**(code **)(*piVar5 + 0x16c))(piVar5);
uVar8 = (**(code **)(*(int *)this + 0x13c))(this);
dVar13 = (double)(float)lVar12;
PrintAndLog(pvVar9,"STUCK: %s for %2.2f seconds\n",uVar8,SUB84(dVar13,0),
(int)((ulonglong)dVar13 >> 0x20));
iVar6 = (**(code **)(*(int *)this + 0xb4))(this);
if (*(int *)(iVar6 + 0x30) == 0) {
iVar6 = 0;
}
else {
iVar6 = *(int *)(iVar6 + 0x30) - *(int *)(gpGlobals + 0x58) >> 4;
}
PrintAndLog(pvVar9," Entindex: %d\n",iVar6,SUB84(dVar13,0),(int)((ulonglong)dVar13 >> 0x20))
;
pCVar10 = (CBaseEntity *)(**(code **)(*(int *)this + 0xb4))(this);
if (((byte)pCVar10[0x14d] & 8) != 0) {
CBaseEntity::CalcAbsolutePosition(pCVar10);
}
fVar1 = *(float *)(pCVar10 + 0x2e8);
pCVar10 = (CBaseEntity *)(**(code **)(*(int *)this + 0xb4))(this);
if (((byte)pCVar10[0x14d] & 8) != 0) {
CBaseEntity::CalcAbsolutePosition(pCVar10);
}
fVar2 = *(float *)(pCVar10 + 0x2e4);
pCVar10 = (CBaseEntity *)(**(code **)(*(int *)this + 0xb4))(this);
if (((byte)pCVar10[0x14d] & 8) != 0) {
CBaseEntity::CalcAbsolutePosition(pCVar10);
}
PrintAndLog(pvVar9," Origin: %2.2f %2.2f %2.2f\n",
SUB84((double)*(float *)(pCVar10 + 0x2e0),0),
(int)((ulonglong)(double)*(float *)(pCVar10 + 0x2e0) >> 0x20),
SUB84((double)fVar2,0),(int)((ulonglong)(double)fVar2 >> 0x20),(double)fVar1);
pCVar10 = (CBaseEntity *)(**(code **)(*(int *)this + 0xb4))(this);
if (((byte)pCVar10[0x14d] & 8) != 0) {
CBaseEntity::CalcAbsolutePosition(pCVar10);
}
fVar1 = *(float *)(pCVar10 + 0x380);
pCVar10 = (CBaseEntity *)(**(code **)(*(int *)this + 0xb4))(this);
if (((byte)pCVar10[0x14d] & 8) != 0) {
CBaseEntity::CalcAbsolutePosition(pCVar10);
}
fVar2 = *(float *)(pCVar10 + 0x37c);
pCVar10 = (CBaseEntity *)(**(code **)(*(int *)this + 0xb4))(this);
if (((byte)pCVar10[0x14d] & 8) != 0) {
CBaseEntity::CalcAbsolutePosition(pCVar10);
}
PrintAndLog(pvVar9," Angles: %2.2f %2.2f %2.2f\n",SUB84((double)*(float *)(pCVar10 + 900),0)
,(int)((ulonglong)(double)*(float *)(pCVar10 + 900) >> 0x20),
SUB84((double)fVar2,0),(int)((ulonglong)(double)fVar2 >> 0x20),(double)fVar1);
piVar5 = (int *)(**(code **)(*(int *)this + 200))(this);
uVar8 = (**(code **)(*piVar5 + 0x10))(piVar5);
PrintAndLog(pvVar9," Behavior: %s\n",uVar8);
piVar5 = (int *)(**(code **)(*(int *)this + 0xc0))(this);
iVar6 = (**(code **)(*piVar5 + 0x178))(piVar5);
fVar1 = *(float *)(iVar6 + 8);
piVar5 = (int *)(**(code **)(*(int *)this + 0xc0))(this);
iVar6 = (**(code **)(*piVar5 + 0x178))(piVar5);
fVar2 = *(float *)(iVar6 + 4);
piVar5 = (int *)(**(code **)(*(int *)this + 0xc0))(this);
pfVar11 = (float *)(**(code **)(*piVar5 + 0x178))(piVar5);
PrintAndLog(pvVar9," Approaching: %2.2f %2.2f %2.2f\n",SUB84((double)*pfVar11,0),
(int)((ulonglong)(double)*pfVar11 >> 0x20),SUB84((double)fVar2,0),
(int)((ulonglong)(double)fVar2 >> 0x20),(double)fVar1);
PrintAndLog(pvVar9," Time: %3.2f\n",SUB84((double)*(float *)(gpGlobals + 0xc),0),
(int)((ulonglong)(double)*(float *)(gpGlobals + 0xc) >> 0x20));
if (pvVar9 != (void *)0x0) {
(**(code **)(*(int *)(filesystem + 4) + 0xc))(filesystem + 4,pvVar9);
}
}
}
piVar5 = (int *)(**(code **)(*(int *)this + 0xc0))(this);
lVar12 = (longdouble)(**(code **)(*piVar5 + 0x16c))(piVar5);
if ((((3.0 <= (float)lVar12) &&
(pCVar7 = (CTerrorPlayer *)(**(code **)(*(int *)this + 0xb4))(this),
pCVar7 != (CTerrorPlayer *)0x0)) &&
(cVar4 = (**(code **)(*(int *)pCVar7 + 0x16c))(pCVar7), cVar4 != '\0')) &&
(((iVar6 = (**(code **)(*(int *)pCVar7 + 0x544))(pCVar7), iVar6 - 1U < 6 || (iVar6 == 8)) &&
(pCVar7[0x3ab2] == (CTerrorPlayer)0x0)))) {
pCVar7[0x3ab2] = (CTerrorPlayer)0x1;
CL4DGameStats::AddStuckPlayerData((CL4DGameStats *)CL4D_GameStats,pCVar7);
}
cVar4 = CTerrorGameRules::IsSurvivalMode();
if ((cVar4 != '\0') && (cVar4 = CTerrorGameRules::HasPlayerControlledZombies(), cVar4 == '\0')) {
piVar5 = (int *)(**(code **)(*(int *)this + 0xc0))(this);
lVar12 = (longdouble)(**(code **)(*piVar5 + 0x16c))(piVar5);
if ((120.0 <= (float)lVar12) &&
(((piVar5 = (int *)(**(code **)(*(int *)this + 0xb4))(this), piVar5 != (int *)0x0 &&
(cVar4 = (**(code **)(*piVar5 + 0x16c))(piVar5), cVar4 != '\0')) &&
(iVar6 = (**(code **)(*piVar5 + 0x544))(piVar5), iVar6 - 1U < 6)))) {
(**(code **)(*piVar5 + 0x8e0))(piVar5,0);
}
}
return;
}
SourceMod gamedata
paste intoaddons/sourcemod/gamedata/<your_plugin>.txt
used as the SourceMod key — change to fit your plugin's convention
SourceMod library name (server / engine / matchmaking)
Just a Signatures{} block, ready to drop into a gamedata
file. Wire it up in your plugin however you like - SDKCall, DHooks,
raw memory ops, or anything else.
Signatures + Functions block. The plugin uses
DHookCreateFromConf - DHooks reads return type, this-type,
calling convention, and argument types straight from the gamedata. Less
boilerplate in the plugin, types travel with the gamedata.
Gamedata KeyValues
DHooks plugin example
Type inference is best-effort from the C signature - sanity-check the DHooks types before shipping.