CFuncNavBlocker::DrawDebugTextOverlays
0x00718960 · 1620 bytes · __thiscall
_ZN15CFuncNavBlocker21DrawDebugTextOverlaysEv
Decompiled
undefined (1 param)
/* CFuncNavBlocker::DrawDebugTextOverlays() */
int __thiscall CFuncNavBlocker::DrawDebugTextOverlays(CFuncNavBlocker *this)
{
CNavArea *this_00;
int *piVar1;
uint uVar2;
int iVar3;
uint uVar4;
int iVar5;
int iVar6;
int in_GS_OFFSET;
float fVar7;
char *pcVar8;
int local_19c;
int local_198;
int local_194;
int local_190;
int local_18c;
CUtlMemory<CNavArea*,int> *local_188;
int local_184;
CNavArea *local_178;
char local_174;
int *local_170;
undefined4 local_16c;
undefined4 local_168;
int local_164;
int *local_160;
float local_15c;
float local_158;
float local_154;
float local_150;
float local_14c;
float local_148;
float local_144;
float local_140;
float local_13c;
float local_138;
float local_134;
float local_130;
undefined **local_12c;
undefined1 local_128;
undefined1 local_127;
undefined4 local_24;
int local_20;
local_20 = *(int *)(in_GS_OFFSET + 0x14);
local_194 = CBaseEntity::DrawDebugTextOverlays((CBaseEntity *)this);
if (((byte)this[0x110] & 1) != 0) {
local_12c = &PTR_InitQuietTruncation_00c08ee8;
uVar4 = 2;
local_128 = 1;
local_127 = 0;
local_24 = 0;
do {
if (this[(uVar4 & 1) + 0x458] != (CFuncNavBlocker)0x0) {
piVar1 = (int *)GetGlobalTeam(uVar4);
if (piVar1 == (int *)0x0) {
pcVar8 = "blocking team %d";
uVar2 = uVar4;
}
else {
uVar2 = (**(code **)(*piVar1 + 0x32c))(piVar1);
pcVar8 = "blocking team %s";
}
pcVar8 = (char *)CFmtStrN<256>::sprintf((CFmtStrN<256> *)&local_12c,pcVar8,uVar2);
CBaseEntity::EntityText((CBaseEntity *)this,local_194,pcVar8,0.0,0xff,0xff,0xff,0xff);
local_194 = local_194 + 1;
}
uVar4 = uVar4 + 1;
} while (uVar4 != 4);
local_170 = (int *)0x0;
local_16c = 0;
local_168 = 0;
local_164 = 0;
local_160 = (int *)0x0;
local_174 = '\x01';
/* try { // try from 00718a3c to 00718db9 has its CatchHandler @ 0071900f */
(**(code **)(*(int *)(this + 0x194) + 0x3c))(this + 0x194,&local_15c,&local_150);
iVar6 = TheNavMesh;
if (*(int *)(TheNavMesh + 0x18) != 0) {
if ((CNavMesh::ForAllAreasOverlappingExtent<NavAreaCollector>(NavAreaCollector&,Extent_const&)
::searchMarker == '\0') &&
(iVar3 = __cxa_guard_acquire(&CNavMesh::
ForAllAreasOverlappingExtent<NavAreaCollector>(NavAreaCollector&,Extent_const&)
::searchMarker), iVar3 != 0)) {
/* try { // try from 00718f3b to 00718f3f has its CatchHandler @ 00718fc1 */
CNavMesh::ForAllAreasOverlappingExtent<NavAreaCollector>(NavAreaCollector&,Extent_const&)::
searchMarker = RandomInt(0,0x100000);
__cxa_guard_release(&CNavMesh::
ForAllAreasOverlappingExtent<NavAreaCollector>(NavAreaCollector&,Extent_const&)
::searchMarker);
}
iVar3 = CNavMesh::
ForAllAreasOverlappingExtent<NavAreaCollector>(NavAreaCollector&,Extent_const&)::
searchMarker + 1;
if (CNavMesh::ForAllAreasOverlappingExtent<NavAreaCollector>(NavAreaCollector&,Extent_const&)
::searchMarker + 1 == 0) {
iVar3 = CNavMesh::
ForAllAreasOverlappingExtent<NavAreaCollector>(NavAreaCollector&,Extent_const&)::
searchMarker + 2;
}
CNavMesh::ForAllAreasOverlappingExtent<NavAreaCollector>(NavAreaCollector&,Extent_const&)::
searchMarker = iVar3;
fVar7 = 1.0 / *(float *)(iVar6 + 0x20);
iVar3 = (int)((local_15c - *(float *)(iVar6 + 0x2c)) * fVar7);
if (iVar3 < 0) {
local_18c = 0;
}
else {
local_18c = *(int *)(iVar6 + 0x24) + -1;
if (iVar3 < *(int *)(iVar6 + 0x24)) {
local_18c = iVar3;
}
}
iVar3 = (int)((local_150 - *(float *)(iVar6 + 0x2c)) * fVar7);
if (iVar3 < 0) {
local_198 = 0;
}
else {
local_198 = *(int *)(iVar6 + 0x24) + -1;
if (iVar3 < *(int *)(iVar6 + 0x24)) {
local_198 = iVar3;
}
}
iVar3 = (int)((local_158 - *(float *)(iVar6 + 0x30)) * fVar7);
if (iVar3 < 0) {
local_19c = 0;
}
else {
local_19c = *(int *)(iVar6 + 0x28) + -1;
if (iVar3 < *(int *)(iVar6 + 0x28)) {
local_19c = iVar3;
}
}
iVar3 = (int)((local_14c - *(float *)(iVar6 + 0x30)) * fVar7);
if (iVar3 < 0) {
local_190 = 0;
}
else {
local_190 = *(int *)(iVar6 + 0x28) + -1;
if (iVar3 < *(int *)(iVar6 + 0x28)) {
local_190 = iVar3;
}
}
for (; local_18c <= local_198; local_18c = local_18c + 1) {
if (local_19c <= local_190) {
iVar3 = local_19c * *(int *)(iVar6 + 0x24) + local_18c;
if (iVar3 < *(int *)(iVar6 + 0x18)) {
local_184 = local_19c;
do {
iVar5 = 0;
piVar1 = (int *)(*(int *)(iVar6 + 0xc) + iVar3 * 0x14);
if (0 < piVar1[3]) {
do {
this_00 = *(CNavArea **)(*piVar1 + iVar5 * 4);
if (*(int *)(this_00 + 0x74) !=
CNavMesh::
ForAllAreasOverlappingExtent<NavAreaCollector>(NavAreaCollector&,Extent_const&)
::searchMarker) {
*(int *)(this_00 + 0x74) =
CNavMesh::
ForAllAreasOverlappingExtent<NavAreaCollector>(NavAreaCollector&,Extent_const&)
::searchMarker;
CNavArea::GetExtent(this_00,(Extent *)&local_144);
if (((((local_15c <= local_138) && (local_144 <= local_150)) &&
(local_158 <= local_134)) &&
((local_140 <= local_14c && (local_154 <= local_130)))) &&
(local_13c <= local_148)) {
local_178 = this_00;
if ((local_174 == '\0') || (local_164 < 1)) {
LAB_00718edc:
/* try { // try from 00718ef3 to 00718ef7 has its CatchHandler @ 0071900f */
CUtlVector<CNavArea*,CUtlMemory<CNavArea*,int>>::InsertBefore
((CUtlVector<CNavArea*,CUtlMemory<CNavArea*,int>> *)&local_170,
local_164,&local_178);
}
else if (this_00 != (CNavArea *)*local_170) {
iVar3 = 0;
do {
iVar3 = iVar3 + 1;
if (iVar3 == local_164) goto LAB_00718edc;
} while (this_00 != (CNavArea *)local_170[iVar3]);
if (iVar3 < 0) goto LAB_00718edc;
}
}
}
iVar5 = iVar5 + 1;
} while (iVar5 < piVar1[3]);
}
local_184 = local_184 + 1;
if (local_190 < local_184) goto LAB_00718f92;
iVar3 = local_184 * *(int *)(iVar6 + 0x24) + local_18c;
if (*(int *)(iVar6 + 0x18) <= iVar3) break;
} while( true );
}
if (CNavMesh::
ForAllAreasOverlappingExtent<NavAreaCollector>(NavAreaCollector&,Extent_const&)::
__executeCount < 10) {
CNavMesh::
ForAllAreasOverlappingExtent<NavAreaCollector>(NavAreaCollector&,Extent_const&)::
__executeCount =
CNavMesh::
ForAllAreasOverlappingExtent<NavAreaCollector>(NavAreaCollector&,Extent_const&)::
__executeCount + 1;
Warning("** Walked off of the CNavMesh::m_grid in ForAllAreasOverlappingExtent()\n");
}
break;
}
LAB_00718f92:
}
}
local_188 = (CUtlMemory<CNavArea*,int> *)&local_170;
(**(code **)(*debugoverlay + 4))
(debugoverlay,&vec3_origin,&local_15c,&local_150,&vec3_angle,0xff,0,0,10,0x3c279bbb);
iVar6 = 0;
if (0 < local_164) {
do {
CNavArea::GetExtent((CNavArea *)local_170[iVar6],(Extent *)&local_144);
(**(code **)(*debugoverlay + 4))
(debugoverlay,&vec3_origin,(Extent *)&local_144,&local_138,&vec3_angle,0,0xff,0,10
,0x3c279bbb);
iVar6 = iVar6 + 1;
} while (iVar6 < local_164);
}
local_164 = 0;
CUtlMemory<CNavArea*,int>::Purge(local_188);
local_160 = local_170;
CUtlMemory<CNavArea*,int>::Purge(local_188);
}
if (local_20 == *(int *)(in_GS_OFFSET + 0x14)) {
return local_194;
}
/* WARNING: Subroutine does not return */
__stack_chk_fail();
}
SourceMod gamedata
paste intoaddons/sourcemod/gamedata/<your_plugin>.txt
used as the SourceMod key — change to fit your plugin's convention
SourceMod library name (server / engine / matchmaking)
Just a Signatures{} block, ready to drop into a gamedata
file. Wire it up in your plugin however you like - SDKCall, DHooks,
raw memory ops, or anything else.
Signatures + Functions block. The plugin uses
DHookCreateFromConf - DHooks reads return type, this-type,
calling convention, and argument types straight from the gamedata. Less
boilerplate in the plugin, types travel with the gamedata.
Gamedata KeyValues
DHooks plugin example
Type inference is best-effort from the C signature - sanity-check the DHooks types before shipping.