nav_shift
0x00710650 · 1047 bytes · __cdecl
_ZL9nav_shiftRK8CCommand
Decompiled
undefined (1 param)
/* nav_shift(CCommand const&) */
void nav_shift(CCommand *param_1)
{
CNavArea *pCVar1;
char cVar2;
CBaseEntity *this;
long lVar3;
int iVar4;
int iVar5;
int *piVar6;
float fVar7;
int local_60;
int local_5c;
CUtlMemory<CNavLadder*,int> *local_58;
float local_50;
CNavLadder *local_4c;
CNavLadder *local_48;
CNavLadder *local_44;
CNavLadder *local_40;
int *local_3c;
undefined4 local_38;
undefined4 local_34;
int local_30;
int *local_2c;
float local_28;
float local_24;
float local_20;
cVar2 = UTIL_IsCommandIssuedByServerAdmin();
if ((cVar2 == '\0') ||
(this = (CBaseEntity *)UTIL_GetListenServerHost(), local_24 = DAT_01053d4c, fVar7 = vec3_origin
, local_60 = TheNavMesh, this == (CBaseEntity *)0x0)) {
return;
}
local_50 = DAT_01053d50;
*(undefined4 *)(TheNavMesh + 0x4c4) = 0;
*(undefined4 *)(local_60 + 0x470) = 0;
*(undefined4 *)(local_60 + 0x47c) = 4;
*(undefined4 *)(local_60 + 0x458) = 0;
*(undefined1 *)(local_60 + 0x4fc) = 0;
*(undefined1 *)(local_60 + 0x4fd) = 0;
*(undefined1 *)(local_60 + 0x4fe) = 0;
if (1 < *(int *)param_1) {
lVar3 = strtol(*(char **)(param_1 + 0x40c),(char **)0x0,10);
fVar7 = (float)lVar3;
if (2 < *(int *)param_1) {
lVar3 = strtol(*(char **)(param_1 + 0x410),(char **)0x0,10);
local_24 = (float)lVar3;
if (3 < *(int *)param_1) {
lVar3 = strtol(*(char **)(param_1 + 0x414),(char **)0x0,10);
local_50 = (float)lVar3;
}
}
local_60 = TheNavMesh;
}
local_3c = (int *)0x0;
local_38 = 0;
local_34 = 0;
local_30 = 0;
local_2c = (int *)0x0;
local_20 = local_50;
local_28 = fVar7;
if (*(int *)(local_60 + 0x4e0) == 0) {
pCVar1 = *(CNavArea **)(local_60 + 0x474);
if (pCVar1 != (CNavArea *)0x0) {
/* try { // try from 007107d2 to 00710a1b has its CatchHandler @ 00710a93 */
CNavArea::Shift(pCVar1,(Vector *)&local_28);
piVar6 = *(int **)(pCVar1 + 0x68);
iVar5 = 0;
if (0 < *piVar6) {
do {
local_44 = (CNavLadder *)piVar6[iVar5 + 1];
if (local_30 < 1) {
LAB_00710818:
CNavLadder::Shift(local_44,(Vector *)&local_28);
CUtlVector<CNavLadder*,CUtlMemory<CNavLadder*,int>>::InsertBefore
((CUtlVector<CNavLadder*,CUtlMemory<CNavLadder*,int>> *)&local_3c,local_30,
&local_44);
piVar6 = *(int **)(pCVar1 + 0x68);
}
else if (local_44 != (CNavLadder *)*local_3c) {
iVar4 = 0;
do {
iVar4 = iVar4 + 1;
if (iVar4 == local_30) goto LAB_00710818;
} while (local_44 != (CNavLadder *)local_3c[iVar4]);
if (iVar4 < 0) goto LAB_00710818;
}
iVar5 = iVar5 + 1;
} while (iVar5 < *piVar6);
}
iVar5 = 0;
piVar6 = *(int **)(pCVar1 + 0x6c);
if (0 < *piVar6) {
do {
local_40 = (CNavLadder *)piVar6[iVar5 + 1];
if (local_30 < 1) {
LAB_00710888:
CNavLadder::Shift(local_40,(Vector *)&local_28);
CUtlVector<CNavLadder*,CUtlMemory<CNavLadder*,int>>::InsertBefore
((CUtlVector<CNavLadder*,CUtlMemory<CNavLadder*,int>> *)&local_3c,local_30,
&local_40);
piVar6 = *(int **)(pCVar1 + 0x6c);
}
else if (local_40 != (CNavLadder *)*local_3c) {
iVar4 = 0;
do {
iVar4 = iVar4 + 1;
if (iVar4 == local_30) goto LAB_00710888;
} while (local_40 != (CNavLadder *)local_3c[iVar4]);
if (iVar4 < 0) goto LAB_00710888;
}
iVar5 = iVar5 + 1;
} while (iVar5 < *piVar6);
}
}
}
else {
local_5c = 0;
if (0 < *(int *)(local_60 + 0x4e0)) {
do {
pCVar1 = *(CNavArea **)(*(int *)(local_60 + 0x4d4) + local_5c * 4);
CNavArea::Shift(pCVar1,(Vector *)&local_28);
piVar6 = *(int **)(pCVar1 + 0x68);
iVar5 = 0;
if (0 < *piVar6) {
do {
local_4c = (CNavLadder *)piVar6[iVar5 + 1];
if (local_30 < 1) {
LAB_00710980:
CNavLadder::Shift(local_4c,(Vector *)&local_28);
CUtlVector<CNavLadder*,CUtlMemory<CNavLadder*,int>>::InsertBefore
((CUtlVector<CNavLadder*,CUtlMemory<CNavLadder*,int>> *)&local_3c,local_30,
&local_4c);
piVar6 = *(int **)(pCVar1 + 0x68);
}
else if (local_4c != (CNavLadder *)*local_3c) {
iVar4 = 0;
do {
iVar4 = iVar4 + 1;
if (iVar4 == local_30) goto LAB_00710980;
} while (local_4c != (CNavLadder *)local_3c[iVar4]);
if (iVar4 < 0) goto LAB_00710980;
}
iVar5 = iVar5 + 1;
} while (iVar5 < *piVar6);
}
iVar5 = 0;
piVar6 = *(int **)(pCVar1 + 0x6c);
if (0 < *piVar6) {
do {
local_48 = (CNavLadder *)piVar6[iVar5 + 1];
if (local_30 < 1) {
LAB_007109f4:
CNavLadder::Shift(local_48,(Vector *)&local_28);
CUtlVector<CNavLadder*,CUtlMemory<CNavLadder*,int>>::InsertBefore
((CUtlVector<CNavLadder*,CUtlMemory<CNavLadder*,int>> *)&local_3c,local_30,
&local_48);
piVar6 = *(int **)(pCVar1 + 0x6c);
}
else if (local_48 != (CNavLadder *)*local_3c) {
iVar4 = 0;
do {
iVar4 = iVar4 + 1;
if (iVar4 == local_30) goto LAB_007109f4;
} while (local_48 != (CNavLadder *)local_3c[iVar4]);
if (iVar4 < 0) goto LAB_007109f4;
}
iVar5 = iVar5 + 1;
} while (iVar5 < *piVar6);
}
local_5c = local_5c + 1;
} while (local_5c < *(int *)(local_60 + 0x4e0));
}
}
local_58 = (CUtlMemory<CNavLadder*,int> *)&local_3c;
CBaseEntity::EmitSound(this,"EDIT_END_AREA.Creating",0.0,(float *)0x0);
local_30 = 0;
CUtlMemory<CNavLadder*,int>::Purge(local_58);
local_2c = local_3c;
CUtlMemory<CNavLadder*,int>::Purge(local_58);
return;
}
SourceMod gamedata
paste intoaddons/sourcemod/gamedata/<your_plugin>.txt
used as the SourceMod key — change to fit your plugin's convention
SourceMod library name (server / engine / matchmaking)
Just a Signatures{} block, ready to drop into a gamedata
file. Wire it up in your plugin however you like - SDKCall, DHooks,
raw memory ops, or anything else.
Signatures + Functions block. The plugin uses
DHookCreateFromConf - DHooks reads return type, this-type,
calling convention, and argument types straight from the gamedata. Less
boilerplate in the plugin, types travel with the gamedata.
Gamedata KeyValues
DHooks plugin example
Type inference is best-effort from the C signature - sanity-check the DHooks types before shipping.