L L4D2node

nav_shift

0x00710650 · 1047 bytes · __cdecl

_ZL9nav_shiftRK8CCommand

Decompiled

undefined (1 param)

/* nav_shift(CCommand const&) */

void nav_shift(CCommand *param_1)

{
  CNavArea *pCVar1;
  char cVar2;
  CBaseEntity *this;
  long lVar3;
  int iVar4;
  int iVar5;
  int *piVar6;
  float fVar7;
  int local_60;
  int local_5c;
  CUtlMemory<CNavLadder*,int> *local_58;
  float local_50;
  CNavLadder *local_4c;
  CNavLadder *local_48;
  CNavLadder *local_44;
  CNavLadder *local_40;
  int *local_3c;
  undefined4 local_38;
  undefined4 local_34;
  int local_30;
  int *local_2c;
  float local_28;
  float local_24;
  float local_20;
  
  cVar2 = UTIL_IsCommandIssuedByServerAdmin();
  if ((cVar2 == '\0') ||
     (this = (CBaseEntity *)UTIL_GetListenServerHost(), local_24 = DAT_01053d4c, fVar7 = vec3_origin
     , local_60 = TheNavMesh, this == (CBaseEntity *)0x0)) {
    return;
  }
  local_50 = DAT_01053d50;
  *(undefined4 *)(TheNavMesh + 0x4c4) = 0;
  *(undefined4 *)(local_60 + 0x470) = 0;
  *(undefined4 *)(local_60 + 0x47c) = 4;
  *(undefined4 *)(local_60 + 0x458) = 0;
  *(undefined1 *)(local_60 + 0x4fc) = 0;
  *(undefined1 *)(local_60 + 0x4fd) = 0;
  *(undefined1 *)(local_60 + 0x4fe) = 0;
  if (1 < *(int *)param_1) {
    lVar3 = strtol(*(char **)(param_1 + 0x40c),(char **)0x0,10);
    fVar7 = (float)lVar3;
    if (2 < *(int *)param_1) {
      lVar3 = strtol(*(char **)(param_1 + 0x410),(char **)0x0,10);
      local_24 = (float)lVar3;
      if (3 < *(int *)param_1) {
        lVar3 = strtol(*(char **)(param_1 + 0x414),(char **)0x0,10);
        local_50 = (float)lVar3;
      }
    }
    local_60 = TheNavMesh;
  }
  local_3c = (int *)0x0;
  local_38 = 0;
  local_34 = 0;
  local_30 = 0;
  local_2c = (int *)0x0;
  local_20 = local_50;
  local_28 = fVar7;
  if (*(int *)(local_60 + 0x4e0) == 0) {
    pCVar1 = *(CNavArea **)(local_60 + 0x474);
    if (pCVar1 != (CNavArea *)0x0) {
                    /* try { // try from 007107d2 to 00710a1b has its CatchHandler @ 00710a93 */
      CNavArea::Shift(pCVar1,(Vector *)&local_28);
      piVar6 = *(int **)(pCVar1 + 0x68);
      iVar5 = 0;
      if (0 < *piVar6) {
        do {
          local_44 = (CNavLadder *)piVar6[iVar5 + 1];
          if (local_30 < 1) {
LAB_00710818:
            CNavLadder::Shift(local_44,(Vector *)&local_28);
            CUtlVector<CNavLadder*,CUtlMemory<CNavLadder*,int>>::InsertBefore
                      ((CUtlVector<CNavLadder*,CUtlMemory<CNavLadder*,int>> *)&local_3c,local_30,
                       &local_44);
            piVar6 = *(int **)(pCVar1 + 0x68);
          }
          else if (local_44 != (CNavLadder *)*local_3c) {
            iVar4 = 0;
            do {
              iVar4 = iVar4 + 1;
              if (iVar4 == local_30) goto LAB_00710818;
            } while (local_44 != (CNavLadder *)local_3c[iVar4]);
            if (iVar4 < 0) goto LAB_00710818;
          }
          iVar5 = iVar5 + 1;
        } while (iVar5 < *piVar6);
      }
      iVar5 = 0;
      piVar6 = *(int **)(pCVar1 + 0x6c);
      if (0 < *piVar6) {
        do {
          local_40 = (CNavLadder *)piVar6[iVar5 + 1];
          if (local_30 < 1) {
LAB_00710888:
            CNavLadder::Shift(local_40,(Vector *)&local_28);
            CUtlVector<CNavLadder*,CUtlMemory<CNavLadder*,int>>::InsertBefore
                      ((CUtlVector<CNavLadder*,CUtlMemory<CNavLadder*,int>> *)&local_3c,local_30,
                       &local_40);
            piVar6 = *(int **)(pCVar1 + 0x6c);
          }
          else if (local_40 != (CNavLadder *)*local_3c) {
            iVar4 = 0;
            do {
              iVar4 = iVar4 + 1;
              if (iVar4 == local_30) goto LAB_00710888;
            } while (local_40 != (CNavLadder *)local_3c[iVar4]);
            if (iVar4 < 0) goto LAB_00710888;
          }
          iVar5 = iVar5 + 1;
        } while (iVar5 < *piVar6);
      }
    }
  }
  else {
    local_5c = 0;
    if (0 < *(int *)(local_60 + 0x4e0)) {
      do {
        pCVar1 = *(CNavArea **)(*(int *)(local_60 + 0x4d4) + local_5c * 4);
        CNavArea::Shift(pCVar1,(Vector *)&local_28);
        piVar6 = *(int **)(pCVar1 + 0x68);
        iVar5 = 0;
        if (0 < *piVar6) {
          do {
            local_4c = (CNavLadder *)piVar6[iVar5 + 1];
            if (local_30 < 1) {
LAB_00710980:
              CNavLadder::Shift(local_4c,(Vector *)&local_28);
              CUtlVector<CNavLadder*,CUtlMemory<CNavLadder*,int>>::InsertBefore
                        ((CUtlVector<CNavLadder*,CUtlMemory<CNavLadder*,int>> *)&local_3c,local_30,
                         &local_4c);
              piVar6 = *(int **)(pCVar1 + 0x68);
            }
            else if (local_4c != (CNavLadder *)*local_3c) {
              iVar4 = 0;
              do {
                iVar4 = iVar4 + 1;
                if (iVar4 == local_30) goto LAB_00710980;
              } while (local_4c != (CNavLadder *)local_3c[iVar4]);
              if (iVar4 < 0) goto LAB_00710980;
            }
            iVar5 = iVar5 + 1;
          } while (iVar5 < *piVar6);
        }
        iVar5 = 0;
        piVar6 = *(int **)(pCVar1 + 0x6c);
        if (0 < *piVar6) {
          do {
            local_48 = (CNavLadder *)piVar6[iVar5 + 1];
            if (local_30 < 1) {
LAB_007109f4:
              CNavLadder::Shift(local_48,(Vector *)&local_28);
              CUtlVector<CNavLadder*,CUtlMemory<CNavLadder*,int>>::InsertBefore
                        ((CUtlVector<CNavLadder*,CUtlMemory<CNavLadder*,int>> *)&local_3c,local_30,
                         &local_48);
              piVar6 = *(int **)(pCVar1 + 0x6c);
            }
            else if (local_48 != (CNavLadder *)*local_3c) {
              iVar4 = 0;
              do {
                iVar4 = iVar4 + 1;
                if (iVar4 == local_30) goto LAB_007109f4;
              } while (local_48 != (CNavLadder *)local_3c[iVar4]);
              if (iVar4 < 0) goto LAB_007109f4;
            }
            iVar5 = iVar5 + 1;
          } while (iVar5 < *piVar6);
        }
        local_5c = local_5c + 1;
      } while (local_5c < *(int *)(local_60 + 0x4e0));
    }
  }
  local_58 = (CUtlMemory<CNavLadder*,int> *)&local_3c;
  CBaseEntity::EmitSound(this,"EDIT_END_AREA.Creating",0.0,(float *)0x0);
  local_30 = 0;
  CUtlMemory<CNavLadder*,int>::Purge(local_58);
  local_2c = local_3c;
  CUtlMemory<CNavLadder*,int>::Purge(local_58);
  return;
}

SourceMod gamedata

paste into addons/sourcemod/gamedata/<your_plugin>.txt
used as the SourceMod key — change to fit your plugin's convention
SourceMod library name (server / engine / matchmaking)

Just a Signatures{} block, ready to drop into a gamedata file. Wire it up in your plugin however you like - SDKCall, DHooks, raw memory ops, or anything else.



        

        

          

Type inference is best-effort from the C signature - sanity-check the DHooks types before shipping.

Return-type handling cheatsheet (DHookReturn)