L L4D2node

_GLOBAL__sub_I_nav_show_area_info

0x003a60d0 · 1237 bytes · unknown

Decompiled

undefined (0 params)

void _GLOBAL__sub_I_nav_show_area_info(void)

{
  vec2_origin._0_4_ = 0;
  vec2_invalid._0_4_ = 0x7f7fffff;
  vec2_invalid._4_4_ = 0x7f7fffff;
  vec4_invalid._0_4_ = 0x7f7fffff;
  vec4_invalid._4_4_ = 0x7f7fffff;
  vec4_invalid._8_4_ = 0x7f7fffff;
  vec4_invalid._12_4_ = 0x7f7fffff;
  vec2_origin._4_4_ = 0;
  vec4_origin._0_4_ = 0;
  vec4_origin._4_4_ = 0;
  vec4_origin._8_4_ = 0;
  vec4_origin._12_4_ = 0;
  UNSPECIFIED_LOGGING_COLOR._0_1_ = 0;
  UNSPECIFIED_LOGGING_COLOR._1_1_ = 0;
  UNSPECIFIED_LOGGING_COLOR._2_1_ = 0;
  UNSPECIFIED_LOGGING_COLOR._3_1_ = 0;
  ConVar::ConVar((ConVar *)nav_show_area_info,"nav_show_area_info","0.5",0x4080,
                 "Duration in seconds to show nav area ID and attributes while editing. (-1 = never hide)"
                );
  __cxa_atexit(ConVar::~ConVar,nav_show_area_info,&__dso_handle);
  ConVar::ConVar((ConVar *)nav_snap_to_grid,"nav_snap_to_grid","0",0x4000,
                 "Snap to the nav generation grid when creating new nav areas");
  __cxa_atexit(ConVar::~ConVar,nav_snap_to_grid,&__dso_handle);
  ConVar::ConVar((ConVar *)nav_create_place_on_ground,"nav_create_place_on_ground","0",0x4000,
                 "If true, nav areas will be placed flush with the ground when created by hand.");
  __cxa_atexit(ConVar::~ConVar,nav_create_place_on_ground,&__dso_handle);
  ConVar::ConVar((ConVar *)nav_draw_limit,"nav_draw_limit","500",0x4000,
                 "The maximum number of areas to draw in edit mode");
  __cxa_atexit(ConVar::~ConVar,nav_draw_limit,&__dso_handle);
  ConVar::ConVar((ConVar *)nav_solid_props,"nav_solid_props","0",0x4000,
                 "Make props solid to nav generation/editing");
  __cxa_atexit(ConVar::~ConVar,nav_solid_props,&__dso_handle);
  ConVar::ConVar((ConVar *)nav_create_area_at_feet,"nav_create_area_at_feet","0",0x4000,
                 "Anchor nav_begin_area Z to editing player\'s feet");
  __cxa_atexit(ConVar::~ConVar,nav_create_area_at_feet,&__dso_handle);
  ConVar::ConVar((ConVar *)nav_drag_selection_volume_zmax_offset,
                 "nav_drag_selection_volume_zmax_offset","32",0x2000,
                 "The offset of the nav drag volume top from center");
  __cxa_atexit(ConVar::~ConVar,nav_drag_selection_volume_zmax_offset,&__dso_handle);
  ConVar::ConVar((ConVar *)nav_drag_selection_volume_zmin_offset,
                 "nav_drag_selection_volume_zmin_offset","32",0x2000,
                 "The offset of the nav drag volume bottom from center");
  __cxa_atexit(ConVar::~ConVar,nav_drag_selection_volume_zmin_offset,&__dso_handle);
  ConVar::ConVar((ConVar *)nav_max_auto_area_size,"nav_max_auto_area_size","16384",0x4000,
                 "Max size in x/y of any auto-generated nav area");
  __cxa_atexit(ConVar::~ConVar,nav_max_auto_area_size,&__dso_handle);
  EditNav_PrecachePrecache::s_ResourcePrecacher._12_4_ = DAT_0105b164;
  s_dragSelectionSetAddColor._0_1_ = 100;
  s_dragSelectionSetAddColor._1_1_ = 0xff;
  s_dragSelectionSetAddColor._2_1_ = 100;
  s_dragSelectionSetAddColor._3_1_ = 0x60;
  s_dragSelectionSetDeleteColor._0_1_ = 0xff;
  s_dragSelectionSetDeleteColor._1_1_ = 100;
  s_dragSelectionSetDeleteColor._2_1_ = 100;
  s_dragSelectionSetDeleteColor._3_1_ = 0x60;
  EditNav_PrecachePrecache::s_ResourcePrecacher._4_4_ = 1;
  EditNav_PrecachePrecache::s_ResourcePrecacher._8_4_ = s_EditNav_Precache_00ca2194;
  DAT_0105b164 = EditNav_PrecachePrecache::s_ResourcePrecacher;
  EditNav_PrecachePrecache::s_ResourcePrecacher._0_4_ = &PTR_Cache_00ca28e8;
  ConVar::ConVar((ConVar *)nav_show_compass,"nav_show_compass","0",0x4000);
  __cxa_atexit(ConVar::~ConVar,nav_show_compass,&__dso_handle);
  ConCommand::ConCommand
            ((ConCommand *)nav_shift_command,"nav_shift",nav_shift,
             "Shifts the selected areas by the specified amount",0x4000,
             (int_____char_const__char *)0x0);
  __cxa_atexit(ConCommand::~ConCommand,nav_shift_command,&__dso_handle);
  ConCommand::ConCommand
            ((ConCommand *)nav_world_center,"nav_world_center",CommandNavCenterInWorld,
             "Centers the nav mesh in the world",0x4000,(int_____char_const__char *)0x0);
  __cxa_atexit(ConCommand::~ConCommand,nav_world_center,&__dso_handle);
  g_vAutoFloorProbe._0_4_ = 0;
  g_vAutoFloorProbe._4_4_ = 0;
  g_vAutoFloorProbe._8_4_ = 0x40800000;
  ConCommand::ConCommand
            ((ConCommand *)nav_select_radius_command,"nav_select_radius",nav_select_radius,
             "Adds all areas in a radius to the selection set",0x4000,
             (int_____char_const__char *)0x0);
  __cxa_atexit(ConCommand::~ConCommand,nav_select_radius_command,&__dso_handle);
  return;
}

SourceMod gamedata

paste into addons/sourcemod/gamedata/<your_plugin>.txt
used as the SourceMod key — change to fit your plugin's convention
SourceMod library name (server / engine / matchmaking)

Just a Signatures{} block, ready to drop into a gamedata file. Wire it up in your plugin however you like - SDKCall, DHooks, raw memory ops, or anything else.



        
        

⚠ This function has no mangled symbol — it may be internal/static. The Linux gamedata field uses @-prefix symbol resolution which requires an exported mangled name. You'll need a Linux byte signature for this one (extract via extract_signature.java).


          

Type inference is best-effort from the C signature - sanity-check the DHooks types before shipping.

Return-type handling cheatsheet (DHookReturn)