L L4D2node

FindRow

0x00709520 · 1790 bytes · __regparm3

_ZL7FindRowR6VectorS0_iRKS_f.constprop.160

Decompiled

undefined (5 params)

/* FindRow(Vector&, Vector&, int, Vector const&, float) [clone .constprop.160] */

undefined4 __regparm3
FindRow(Vector *param_1,Vector *param_2,int param_3,Vector *param_4,float param_5)

{
  float fVar1;
  float fVar2;
  float fVar3;
  float fVar4;
  int iVar5;
  Vector *pVVar6;
  int iVar7;
  float fVar8;
  float local_ec [3];
  undefined **local_e0 [4];
  undefined4 local_d0;
  float local_cc;
  float local_c8;
  float local_c4;
  float local_bc;
  float local_b8;
  float local_b4;
  undefined4 local_ac;
  undefined4 local_a8;
  undefined4 local_a4;
  undefined4 local_9c;
  undefined4 local_98;
  undefined4 local_94;
  undefined4 local_8c;
  undefined1 local_88;
  undefined1 local_87;
  Vector local_70 [12];
  Vector local_64 [12];
  float local_58;
  float local_54;
  float local_50;
  float local_4c;
  float local_44;
  char local_3a;
  char local_39;
  
  *(undefined4 *)param_1 = *(undefined4 *)param_4;
  *(undefined4 *)(param_1 + 4) = *(undefined4 *)(param_4 + 4);
  *(undefined4 *)(param_1 + 8) = *(undefined4 *)(param_4 + 8);
  *(undefined4 *)param_2 = *(undefined4 *)param_4;
  *(undefined4 *)(param_2 + 4) = *(undefined4 *)(param_4 + 4);
  *(undefined4 *)(param_2 + 8) = *(undefined4 *)(param_4 + 8);
  local_ec[0] = *(float *)param_4;
  local_ec[1] = *(float *)(param_4 + 4);
  local_ec[2] = *(float *)(param_4 + 8);
  CTraceFilterSimple::CTraceFilterSimple
            ((CTraceFilterSimple *)local_e0,(IHandleEntity *)0x0,0,
             (_func_bool_IHandleEntity_ptr_int *)0x0);
  local_88 = 1;
  local_c8 = local_ec[1];
  local_e0[0] = &PTR_ShouldHitEntity_00ca1b68;
  local_d0 = 0xf;
  local_94 = 0;
  local_98 = 0;
  local_b8 = (local_ec[1] - (float)g_vAutoFloorProbe._4_4_) - local_ec[1];
  local_9c = 0;
  local_b4 = (local_ec[2] - (float)g_vAutoFloorProbe._8_4_) - local_ec[2];
  local_8c = 0;
  local_bc = (local_ec[0] - (float)g_vAutoFloorProbe._0_4_) - local_ec[0];
  local_a4 = 0;
  local_a8 = 0;
  local_ac = 0;
  local_cc = local_ec[0];
  local_c4 = local_ec[2];
  local_87 = local_b4 * local_b4 + local_b8 * local_b8 + local_bc * local_bc != 0.0;
  (**(code **)(*enginetrace + 0x14))(enginetrace,&local_cc,0x2420b,local_e0,local_70);
  if (*(int *)(r_visualizetraces._28_4_ + 0x30) != 0) {
    DebugDrawLine(local_70,local_64,0xff,0,0,true,-1.0);
  }
  fVar4 = local_4c;
  fVar3 = local_50;
  fVar2 = local_54;
  fVar1 = local_58;
  iVar5 = param_3 * 4;
  pVVar6 = param_1 + iVar5;
  iVar7 = 1;
  do {
    local_94 = 0;
    local_98 = 0;
    local_9c = 0;
    local_88 = 1;
    local_8c = 0;
    local_a4 = 0;
    local_a8 = 0;
    fVar8 = *(float *)(param_4 + iVar5) - ((float)iVar7 + (float)iVar7);
    local_ac = 0;
    local_ec[param_3] = fVar8;
    local_cc = local_ec[0];
    local_c8 = local_ec[1];
    local_c4 = local_ec[2];
    local_bc = (local_ec[0] - (float)g_vAutoFloorProbe._0_4_) - local_ec[0];
    local_b8 = (local_ec[1] - (float)g_vAutoFloorProbe._4_4_) - local_ec[1];
    local_b4 = (local_ec[2] - (float)g_vAutoFloorProbe._8_4_) - local_ec[2];
    local_87 = local_b8 * local_b8 + local_bc * local_bc + local_b4 * local_b4 != 0.0;
    (**(code **)(*enginetrace + 0x14))(enginetrace,&local_cc,0x2420b,local_e0,local_70);
    if (*(int *)(r_visualizetraces._28_4_ + 0x30) != 0) {
      DebugDrawLine(local_70,local_64,0xff,0,0,true,-1.0);
    }
    if ((((1.0 <= local_44) && (local_3a == '\0')) && (local_39 == '\0')) ||
       ((1e-06 <= ABS(local_4c - fVar4) ||
        (fVar2 * local_54 + fVar1 * local_58 + fVar3 * local_50 <= 0.999)))) break;
    iVar7 = iVar7 + 1;
    *(float *)pVVar6 = fVar8;
  } while (iVar7 != 0x200);
  iVar7 = 1;
  while( true ) {
    local_94 = 0;
    local_98 = 0;
    local_9c = 0;
    local_88 = 1;
    local_8c = 0;
    local_a4 = 0;
    local_a8 = 0;
    fVar8 = (float)iVar7 + (float)iVar7 + *(float *)(param_4 + iVar5);
    local_ac = 0;
    local_ec[param_3] = fVar8;
    local_c8 = local_ec[1];
    local_c4 = local_ec[2];
    local_cc = local_ec[0];
    local_b8 = (local_ec[1] - (float)g_vAutoFloorProbe._4_4_) - local_ec[1];
    local_b4 = (local_ec[2] - (float)g_vAutoFloorProbe._8_4_) - local_ec[2];
    local_bc = (local_ec[0] - (float)g_vAutoFloorProbe._0_4_) - local_ec[0];
    local_87 = local_b8 * local_b8 + local_b4 * local_b4 + local_bc * local_bc != 0.0;
    (**(code **)(*enginetrace + 0x14))(enginetrace,&local_cc,0x2420b,local_e0,local_70);
    if (*(int *)(r_visualizetraces._28_4_ + 0x30) != 0) {
      DebugDrawLine(local_70,local_64,0xff,0,0,true,-1.0);
    }
    if ((((1.0 <= local_44) && (local_3a == '\0')) && (local_39 == '\0')) ||
       ((1e-06 <= ABS(local_4c - fVar4) ||
        (fVar2 * local_54 + fVar1 * local_58 + fVar3 * local_50 <= 0.999)))) break;
    iVar7 = iVar7 + 1;
    *(float *)(param_2 + iVar5) = fVar8;
    if (iVar7 == 0x200) {
LAB_00709af3:
      return CONCAT31((int3)((uint)pVVar6 >> 8),2.0 < fVar8 - *(float *)pVVar6);
    }
  }
  fVar8 = *(float *)(param_2 + iVar5);
  goto LAB_00709af3;
}

SourceMod gamedata

paste into addons/sourcemod/gamedata/<your_plugin>.txt
used as the SourceMod key — change to fit your plugin's convention
SourceMod library name (server / engine / matchmaking)

Just a Signatures{} block, ready to drop into a gamedata file. Wire it up in your plugin however you like - SDKCall, DHooks, raw memory ops, or anything else.



        

        

          

Type inference is best-effort from the C signature - sanity-check the DHooks types before shipping.

Return-type handling cheatsheet (DHookReturn)