FindArea
0x00708cc0 · 2122 bytes · __regparm3
_ZL8FindAreaR6VectorS0_iif.constprop.159
Decompiled
undefined (5 params)
/* FindArea(Vector&, Vector&, int, int, float) [clone .constprop.159] */
undefined4 __regparm3
FindArea(Vector *param_1,Vector *param_2,int param_3,int param_4,float param_5)
{
float fVar1;
float fVar2;
float fVar3;
float fVar4;
float fVar5;
float fVar6;
float *pfVar7;
Vector *pVVar8;
Vector *pVVar9;
float fVar10;
float fVar11;
int local_130;
int local_108;
float local_100;
float local_f8 [4];
float local_e8;
float local_e4;
undefined **local_e0 [4];
undefined4 local_d0;
float local_cc;
float local_c8;
float local_c4;
float local_bc;
float local_b8;
float local_b4;
undefined4 local_ac;
undefined4 local_a8;
undefined4 local_a4;
undefined4 local_9c;
undefined4 local_98;
undefined4 local_94;
undefined4 local_8c;
undefined1 local_88;
undefined1 local_87;
Vector local_70 [12];
Vector local_64 [12];
float local_58;
float local_54;
float local_50;
float local_4c;
float local_44;
char local_3a;
char local_39;
local_f8[1] = *(float *)(param_1 + 4);
local_f8[0] = *(float *)param_1;
local_f8[2] = *(float *)(param_1 + 8);
local_f8[3] = local_f8[0];
local_e8 = local_f8[1];
local_e4 = local_f8[2];
CTraceFilterSimple::CTraceFilterSimple
((CTraceFilterSimple *)local_e0,(IHandleEntity *)0x0,0,
(_func_bool_IHandleEntity_ptr_int *)0x0);
local_88 = 1;
local_cc = local_f8[3];
local_e0[0] = &PTR_ShouldHitEntity_00ca1b68;
local_d0 = 0xf;
local_94 = 0;
local_98 = 0;
local_b8 = (local_e8 - (float)g_vAutoFloorProbe._4_4_) - local_e8;
local_9c = 0;
local_bc = (local_f8[3] - (float)g_vAutoFloorProbe._0_4_) - local_f8[3];
local_8c = 0;
local_b4 = (local_e4 - (float)g_vAutoFloorProbe._8_4_) - local_e4;
local_a4 = 0;
local_a8 = 0;
local_ac = 0;
local_c8 = local_e8;
local_c4 = local_e4;
local_87 = local_bc * local_bc + local_b8 * local_b8 + local_b4 * local_b4 != 0.0;
(**(code **)(*enginetrace + 0x14))(enginetrace,&local_cc,0x2420b,local_e0,local_70);
if (*(int *)(r_visualizetraces._28_4_ + 0x30) != 0) {
DebugDrawLine(local_70,local_64,0xff,0,0,true,-1.0);
}
fVar6 = local_4c;
fVar5 = local_50;
fVar4 = local_54;
fVar3 = local_58;
local_130 = 1;
pfVar7 = local_f8 + param_4 + 3;
fVar1 = local_f8[param_4];
pVVar8 = param_1 + param_4 * 4;
pVVar9 = param_2 + param_3 * 4;
do {
fVar11 = fVar1 - ((float)local_130 + (float)local_130);
*pfVar7 = fVar11;
local_100 = *(float *)(param_1 + param_3 * 4);
if (local_100 < *(float *)pVVar9 || local_100 == *(float *)pVVar9) {
do {
local_94 = 0;
local_98 = 0;
local_f8[param_3 + 3] = local_100;
fVar2 = local_e4;
fVar10 = local_e8;
fVar11 = local_f8[3];
local_88 = 1;
local_9c = 0;
local_c8 = local_e8;
local_c4 = local_e4;
local_8c = 0;
local_a4 = 0;
local_b8 = (local_e8 - (float)g_vAutoFloorProbe._4_4_) - local_e8;
local_a8 = 0;
local_b4 = (local_e4 - (float)g_vAutoFloorProbe._8_4_) - local_e4;
local_cc = local_f8[3];
local_bc = (local_f8[3] - (float)g_vAutoFloorProbe._0_4_) - local_f8[3];
local_ac = 0;
local_87 = local_b8 * local_b8 + local_b4 * local_b4 + local_bc * local_bc != 0.0;
(**(code **)(*enginetrace + 0x14))(enginetrace,&local_cc,0x2420b,local_e0,local_70);
if (*(int *)(r_visualizetraces._28_4_ + 0x30) != 0) {
DebugDrawLine(local_70,local_64,0xff,0,0,true,-1.0);
}
if (((((1.0 <= local_44) && (local_3a == '\0')) && (local_39 == '\0')) ||
((1e-06 <= ABS(local_4c - fVar6) ||
(fVar4 * local_54 + fVar3 * local_58 + fVar5 * local_50 <= 0.999)))) ||
(1.0 < (fVar10 * local_54 + local_58 * fVar11 + fVar2 * local_50) - local_4c))
goto LAB_00709250;
local_100 = local_100 + 2.0;
} while (local_100 < *(float *)pVVar9 || local_100 == *(float *)pVVar9);
fVar11 = *pfVar7;
}
local_130 = local_130 + 1;
*(float *)pVVar8 = fVar11;
} while (local_130 != 0x200);
LAB_00709250:
local_108 = 1;
do {
fVar10 = (float)local_108 + (float)local_108 + fVar1;
*pfVar7 = fVar10;
fVar11 = *(float *)(param_1 + param_3 * 4);
if (fVar11 < *(float *)pVVar9 || fVar11 == *(float *)pVVar9) {
do {
local_f8[param_3 + 3] = fVar11;
local_94 = 0;
local_98 = 0;
local_9c = 0;
local_8c = 0;
local_88 = 1;
local_b8 = (local_e8 - (float)g_vAutoFloorProbe._4_4_) - local_e8;
local_a4 = 0;
local_b4 = (local_e4 - (float)g_vAutoFloorProbe._8_4_) - local_e4;
local_a8 = 0;
local_bc = (local_f8[3] - (float)g_vAutoFloorProbe._0_4_) - local_f8[3];
local_cc = local_f8[3];
local_ac = 0;
local_c8 = local_e8;
local_c4 = local_e4;
local_87 = local_b8 * local_b8 + local_b4 * local_b4 + local_bc * local_bc != 0.0;
(**(code **)(*enginetrace + 0x14))(enginetrace,&local_cc,0x2420b,local_e0,local_70);
if (*(int *)(r_visualizetraces._28_4_ + 0x30) != 0) {
DebugDrawLine(local_70,local_64,0xff,0,0,true,-1.0);
}
if ((((1.0 <= local_44) && (local_3a == '\0')) && (local_39 == '\0')) ||
((1e-06 <= ABS(local_4c - fVar6) ||
(fVar4 * local_54 + fVar3 * local_58 + fVar5 * local_50 <= 0.999)))) {
fVar10 = *(float *)(param_2 + param_4 * 4);
goto LAB_007094f4;
}
fVar11 = fVar11 + 2.0;
} while (fVar11 < *(float *)pVVar9 || fVar11 == *(float *)pVVar9);
fVar10 = *pfVar7;
}
local_108 = local_108 + 1;
*(float *)(param_2 + param_4 * 4) = fVar10;
if (local_108 == 0x200) {
LAB_007094f4:
return CONCAT31((int3)((uint)pVVar8 >> 8),2.0 < fVar10 - *(float *)pVVar8);
}
} while( true );
}
SourceMod gamedata
paste intoaddons/sourcemod/gamedata/<your_plugin>.txt
used as the SourceMod key — change to fit your plugin's convention
SourceMod library name (server / engine / matchmaking)
Just a Signatures{} block, ready to drop into a gamedata
file. Wire it up in your plugin however you like - SDKCall, DHooks,
raw memory ops, or anything else.
Signatures + Functions block. The plugin uses
DHookCreateFromConf - DHooks reads return type, this-type,
calling convention, and argument types straight from the gamedata. Less
boilerplate in the plugin, types travel with the gamedata.
Gamedata KeyValues
DHooks plugin example
Type inference is best-effort from the C signature - sanity-check the DHooks types before shipping.