CNavArea::~CNavArea
0x006f9a70 · 1736 bytes · __thiscall
_ZN8CNavAreaD1Ev
Decompiled
undefined (1 param)
/* CNavArea::~CNavArea() */
void __thiscall CNavArea::~CNavArea(CNavArea *this)
{
undefined4 *puVar1;
char cVar2;
CNavArea *pCVar3;
int iVar4;
CNavArea *pCVar5;
int *piVar6;
int iVar7;
uint uVar8;
CNavArea *pCVar9;
*(undefined ***)this = &PTR__CNavArea_00ca1b88;
if (m_isReset == '\0') {
iVar4 = 0;
if (0 < DAT_00fe6000) {
do {
pCVar9 = *(CNavArea **)(TheNavAreas + iVar4 * 4);
if (this != pCVar9) {
(**(code **)(*(int *)pCVar9 + 0x1c))(pCVar9,this);
}
iVar4 = iVar4 + 1;
} while (iVar4 < DAT_00fe6000);
}
piVar6 = TheNavMesh;
iVar4 = 0;
if (0 < TheNavMesh[0x147]) {
do {
iVar7 = iVar4 * 4;
iVar4 = iVar4 + 1;
CNavLadder::OnDestroyNotify(*(CNavLadder **)(piVar6[0x144] + iVar7),this);
} while (iVar4 < piVar6[0x147]);
}
iVar4 = 1;
(**(code **)(*TheNavMesh + 0x8c))(TheNavMesh,this);
if (0 < *(int *)(gpGlobals + 0x14)) {
do {
piVar6 = (int *)UTIL_PlayerByIndex(iVar4);
if (((((piVar6 != (int *)0x0) && (piVar6[0xc] != 0)) &&
(piVar6[0xc] - *(int *)(gpGlobals + 0x58) >> 4 != 0)) &&
((cVar2 = (**(code **)(*piVar6 + 0x16c))(piVar6), cVar2 != '\0' && (piVar6[0x7db] != 2))
)) && (iVar7 = (**(code **)(*piVar6 + 0x148))(piVar6), iVar7 == 0)) {
(**(code **)(*piVar6 + 0x540))(piVar6,this);
}
iVar4 = iVar4 + 1;
} while (iVar4 <= *(int *)(gpGlobals + 0x14));
}
iVar4 = TheNextBots();
uVar8 = (uint)*(ushort *)(iVar4 + 0x10);
if (uVar8 != 0xffff) {
iVar7 = *(int *)(iVar4 + 4);
do {
piVar6 = *(int **)(iVar7 + uVar8 * 8);
piVar6 = (int *)(**(code **)(*piVar6 + 0xb4))(piVar6);
(**(code **)(*piVar6 + 0x540))(piVar6,this);
iVar7 = *(int *)(iVar4 + 4);
uVar8 = (uint)*(ushort *)(iVar7 + 6 + uVar8 * 8);
} while (uVar8 != 0xffff);
}
pCVar3 = this + 0x124;
pCVar9 = pCVar3;
do {
puVar1 = *(undefined4 **)(this + (int)(pCVar9 + (0x120 - (int)pCVar3)));
if ((CUtlVectorUltraConservative<NavConnect,CUtlVectorUltraConservativeAllocator>::
StaticData()::staticData == '\0') &&
(iVar4 = __cxa_guard_acquire(&CUtlVectorUltraConservative<NavConnect,CUtlVectorUltraConservativeAllocator>
::StaticData()::staticData), iVar4 != 0)) {
__cxa_guard_release(&CUtlVectorUltraConservative<NavConnect,CUtlVectorUltraConservativeAllocator>
::StaticData()::staticData);
}
if (puVar1 != &CUtlVectorUltraConservative<NavConnect,CUtlVectorUltraConservativeAllocator>::
StaticData()::staticData) {
free(*(void **)(this + (int)(pCVar9 + (0x120 - (int)pCVar3))));
if ((CUtlVectorUltraConservative<NavConnect,CUtlVectorUltraConservativeAllocator>::
StaticData()::staticData == '\0') &&
(iVar4 = __cxa_guard_acquire(&CUtlVectorUltraConservative<NavConnect,CUtlVectorUltraConservativeAllocator>
::StaticData()::staticData), iVar4 != 0)) {
__cxa_guard_release(&CUtlVectorUltraConservative<NavConnect,CUtlVectorUltraConservativeAllocator>
::StaticData()::staticData);
}
*(undefined4 **)(this + (int)(pCVar9 + (0x120 - (int)pCVar3))) =
&CUtlVectorUltraConservative<NavConnect,CUtlVectorUltraConservativeAllocator>::
StaticData()::staticData;
}
pCVar9 = pCVar9 + -4;
} while (this + 0x114 != pCVar9);
*(undefined4 *)(this + 0x104) = 0;
free(*(void **)(this + 0xfc));
*(undefined4 *)(this + 0x100) = 0;
*(undefined4 *)(this + 0xfc) = 0;
*(undefined4 *)(this + 0x108) = 0;
if (*(undefined4 **)(this + 0xd0) !=
&CUtlVectorUltraConservative<SpotEncounter*,CUtlVectorUltraConservativeAllocator>::
StaticData()::staticData) {
free(*(undefined4 **)(this + 0xd0));
*(undefined4 **)(this + 0xd0) =
&CUtlVectorUltraConservative<SpotEncounter*,CUtlVectorUltraConservativeAllocator>::
StaticData()::staticData;
}
if (*(undefined4 **)(this + 0xcc) !=
&CUtlVectorUltraConservative<HidingSpot*,CUtlVectorUltraConservativeAllocator>::StaticData()
::staticData) {
free(*(undefined4 **)(this + 0xcc));
*(undefined4 **)(this + 0xcc) =
&CUtlVectorUltraConservative<HidingSpot*,CUtlVectorUltraConservativeAllocator>::
StaticData()::staticData;
}
puVar1 = *(undefined4 **)(this + 0x88);
if ((CUtlVectorUltraConservative<NavConnect,CUtlVectorUltraConservativeAllocator>::StaticData()
::staticData == '\0') &&
(iVar4 = __cxa_guard_acquire(&CUtlVectorUltraConservative<NavConnect,CUtlVectorUltraConservativeAllocator>
::StaticData()::staticData), iVar4 != 0)) {
__cxa_guard_release(&CUtlVectorUltraConservative<NavConnect,CUtlVectorUltraConservativeAllocator>
::StaticData()::staticData);
}
if (puVar1 != &CUtlVectorUltraConservative<NavConnect,CUtlVectorUltraConservativeAllocator>::
StaticData()::staticData) {
free(*(void **)(this + 0x88));
if ((CUtlVectorUltraConservative<NavConnect,CUtlVectorUltraConservativeAllocator>::
StaticData()::staticData == '\0') &&
(iVar4 = __cxa_guard_acquire(&CUtlVectorUltraConservative<NavConnect,CUtlVectorUltraConservativeAllocator>
::StaticData()::staticData), iVar4 != 0)) {
__cxa_guard_release(&CUtlVectorUltraConservative<NavConnect,CUtlVectorUltraConservativeAllocator>
::StaticData()::staticData);
}
*(undefined4 **)(this + 0x88) =
&CUtlVectorUltraConservative<NavConnect,CUtlVectorUltraConservativeAllocator>::
StaticData()::staticData;
}
pCVar3 = this + 0x68;
pCVar5 = this + 0x70;
pCVar9 = pCVar5;
do {
if (*(undefined4 **)(this + (int)(pCVar9 + (0x6c - (int)pCVar5))) !=
&CUtlVectorUltraConservative<NavLadderConnect,CUtlVectorUltraConservativeAllocator>::
StaticData()::staticData) {
free(*(undefined4 **)(this + (int)(pCVar9 + (0x6c - (int)pCVar5))));
*(undefined4 **)(this + (int)(pCVar9 + (0x6c - (int)pCVar5))) =
&CUtlVectorUltraConservative<NavLadderConnect,CUtlVectorUltraConservativeAllocator>::
StaticData()::staticData;
}
pCVar9 = pCVar9 + -4;
} while (pCVar3 != pCVar9);
pCVar9 = pCVar3;
do {
puVar1 = *(undefined4 **)(this + (int)(pCVar9 + (100 - (int)pCVar3)));
if ((CUtlVectorUltraConservative<NavConnect,CUtlVectorUltraConservativeAllocator>::
StaticData()::staticData == '\0') &&
(iVar4 = __cxa_guard_acquire(&CUtlVectorUltraConservative<NavConnect,CUtlVectorUltraConservativeAllocator>
::StaticData()::staticData), iVar4 != 0)) {
__cxa_guard_release(&CUtlVectorUltraConservative<NavConnect,CUtlVectorUltraConservativeAllocator>
::StaticData()::staticData);
}
if (puVar1 != &CUtlVectorUltraConservative<NavConnect,CUtlVectorUltraConservativeAllocator>::
StaticData()::staticData) {
free(*(void **)(this + (int)(pCVar9 + (100 - (int)pCVar3))));
if ((CUtlVectorUltraConservative<NavConnect,CUtlVectorUltraConservativeAllocator>::
StaticData()::staticData == '\0') &&
(iVar4 = __cxa_guard_acquire(&CUtlVectorUltraConservative<NavConnect,CUtlVectorUltraConservativeAllocator>
::StaticData()::staticData), iVar4 != 0)) {
__cxa_guard_release(&CUtlVectorUltraConservative<NavConnect,CUtlVectorUltraConservativeAllocator>
::StaticData()::staticData);
}
*(undefined4 **)(this + (int)(pCVar9 + (100 - (int)pCVar3))) =
&CUtlVectorUltraConservative<NavConnect,CUtlVectorUltraConservativeAllocator>::
StaticData()::staticData;
}
pCVar9 = pCVar9 + -4;
} while (this + 0x58 != pCVar9);
}
else {
pCVar3 = this + 0x124;
pCVar9 = pCVar3;
do {
puVar1 = *(undefined4 **)(this + (int)(pCVar9 + (0x120 - (int)pCVar3)));
if ((CUtlVectorUltraConservative<NavConnect,CUtlVectorUltraConservativeAllocator>::
StaticData()::staticData == '\0') &&
(iVar4 = __cxa_guard_acquire(&CUtlVectorUltraConservative<NavConnect,CUtlVectorUltraConservativeAllocator>
::StaticData()::staticData), iVar4 != 0)) {
__cxa_guard_release(&CUtlVectorUltraConservative<NavConnect,CUtlVectorUltraConservativeAllocator>
::StaticData()::staticData);
}
if (puVar1 != &CUtlVectorUltraConservative<NavConnect,CUtlVectorUltraConservativeAllocator>::
StaticData()::staticData) {
free(*(void **)(this + (int)(pCVar9 + (0x120 - (int)pCVar3))));
if ((CUtlVectorUltraConservative<NavConnect,CUtlVectorUltraConservativeAllocator>::
StaticData()::staticData == '\0') &&
(iVar4 = __cxa_guard_acquire(&CUtlVectorUltraConservative<NavConnect,CUtlVectorUltraConservativeAllocator>
::StaticData()::staticData), iVar4 != 0)) {
__cxa_guard_release(&CUtlVectorUltraConservative<NavConnect,CUtlVectorUltraConservativeAllocator>
::StaticData()::staticData);
}
*(undefined4 **)(this + (int)(pCVar9 + (0x120 - (int)pCVar3))) =
&CUtlVectorUltraConservative<NavConnect,CUtlVectorUltraConservativeAllocator>::
StaticData()::staticData;
}
pCVar9 = pCVar9 + -4;
} while (this + 0x114 != pCVar9);
*(undefined4 *)(this + 0x104) = 0;
free(*(void **)(this + 0xfc));
*(undefined4 *)(this + 0x100) = 0;
*(undefined4 *)(this + 0xfc) = 0;
*(undefined4 *)(this + 0x108) = 0;
if (*(undefined4 **)(this + 0xd0) !=
&CUtlVectorUltraConservative<SpotEncounter*,CUtlVectorUltraConservativeAllocator>::
StaticData()::staticData) {
free(*(undefined4 **)(this + 0xd0));
*(undefined4 **)(this + 0xd0) =
&CUtlVectorUltraConservative<SpotEncounter*,CUtlVectorUltraConservativeAllocator>::
StaticData()::staticData;
}
if (*(undefined4 **)(this + 0xcc) !=
&CUtlVectorUltraConservative<HidingSpot*,CUtlVectorUltraConservativeAllocator>::StaticData()
::staticData) {
free(*(undefined4 **)(this + 0xcc));
*(undefined4 **)(this + 0xcc) =
&CUtlVectorUltraConservative<HidingSpot*,CUtlVectorUltraConservativeAllocator>::
StaticData()::staticData;
}
puVar1 = *(undefined4 **)(this + 0x88);
if ((CUtlVectorUltraConservative<NavConnect,CUtlVectorUltraConservativeAllocator>::StaticData()
::staticData == '\0') &&
(iVar4 = __cxa_guard_acquire(&CUtlVectorUltraConservative<NavConnect,CUtlVectorUltraConservativeAllocator>
::StaticData()::staticData), iVar4 != 0)) {
__cxa_guard_release(&CUtlVectorUltraConservative<NavConnect,CUtlVectorUltraConservativeAllocator>
::StaticData()::staticData);
}
if (puVar1 != &CUtlVectorUltraConservative<NavConnect,CUtlVectorUltraConservativeAllocator>::
StaticData()::staticData) {
free(*(void **)(this + 0x88));
if ((CUtlVectorUltraConservative<NavConnect,CUtlVectorUltraConservativeAllocator>::
StaticData()::staticData == '\0') &&
(iVar4 = __cxa_guard_acquire(&CUtlVectorUltraConservative<NavConnect,CUtlVectorUltraConservativeAllocator>
::StaticData()::staticData), iVar4 != 0)) {
__cxa_guard_release(&CUtlVectorUltraConservative<NavConnect,CUtlVectorUltraConservativeAllocator>
::StaticData()::staticData);
}
*(undefined4 **)(this + 0x88) =
&CUtlVectorUltraConservative<NavConnect,CUtlVectorUltraConservativeAllocator>::
StaticData()::staticData;
}
pCVar3 = this + 0x68;
pCVar5 = this + 0x70;
pCVar9 = pCVar5;
do {
if (*(undefined4 **)(this + (int)(pCVar9 + (0x6c - (int)pCVar5))) !=
&CUtlVectorUltraConservative<NavLadderConnect,CUtlVectorUltraConservativeAllocator>::
StaticData()::staticData) {
free(*(undefined4 **)(this + (int)(pCVar9 + (0x6c - (int)pCVar5))));
*(undefined4 **)(this + (int)(pCVar9 + (0x6c - (int)pCVar5))) =
&CUtlVectorUltraConservative<NavLadderConnect,CUtlVectorUltraConservativeAllocator>::
StaticData()::staticData;
}
pCVar9 = pCVar9 + -4;
} while (pCVar3 != pCVar9);
pCVar9 = pCVar3;
do {
puVar1 = *(undefined4 **)(this + (int)(pCVar9 + (100 - (int)pCVar3)));
if ((CUtlVectorUltraConservative<NavConnect,CUtlVectorUltraConservativeAllocator>::
StaticData()::staticData == '\0') &&
(iVar4 = __cxa_guard_acquire(&CUtlVectorUltraConservative<NavConnect,CUtlVectorUltraConservativeAllocator>
::StaticData()::staticData), iVar4 != 0)) {
__cxa_guard_release(&CUtlVectorUltraConservative<NavConnect,CUtlVectorUltraConservativeAllocator>
::StaticData()::staticData);
}
if (puVar1 != &CUtlVectorUltraConservative<NavConnect,CUtlVectorUltraConservativeAllocator>::
StaticData()::staticData) {
free(*(void **)(this + (int)(pCVar9 + (100 - (int)pCVar3))));
if ((CUtlVectorUltraConservative<NavConnect,CUtlVectorUltraConservativeAllocator>::
StaticData()::staticData == '\0') &&
(iVar4 = __cxa_guard_acquire(&CUtlVectorUltraConservative<NavConnect,CUtlVectorUltraConservativeAllocator>
::StaticData()::staticData), iVar4 != 0)) {
__cxa_guard_release(&CUtlVectorUltraConservative<NavConnect,CUtlVectorUltraConservativeAllocator>
::StaticData()::staticData);
}
*(undefined4 **)(this + (int)(pCVar9 + (100 - (int)pCVar3))) =
&CUtlVectorUltraConservative<NavConnect,CUtlVectorUltraConservativeAllocator>::
StaticData()::staticData;
}
pCVar9 = pCVar9 + -4;
} while (this + 0x58 != pCVar9);
}
return;
}
SourceMod gamedata
paste intoaddons/sourcemod/gamedata/<your_plugin>.txt
used as the SourceMod key — change to fit your plugin's convention
SourceMod library name (server / engine / matchmaking)
Just a Signatures{} block, ready to drop into a gamedata
file. Wire it up in your plugin however you like - SDKCall, DHooks,
raw memory ops, or anything else.
Signatures + Functions block. The plugin uses
DHookCreateFromConf - DHooks reads return type, this-type,
calling convention, and argument types straight from the gamedata. Less
boilerplate in the plugin, types travel with the gamedata.
Gamedata KeyValues
DHooks plugin example
Type inference is best-effort from the C signature - sanity-check the DHooks types before shipping.