CHLTVDirector::AnalyzeCameras
0x006da7b0 · 1777 bytes · __thiscall
_ZN13CHLTVDirector14AnalyzeCamerasEv
Decompiled
undefined (1 param)
/* CHLTVDirector::AnalyzeCameras() */
void __thiscall CHLTVDirector::AnalyzeCameras(CHLTVDirector *this)
{
float fVar1;
float fVar2;
float fVar3;
float fVar4;
float fVar5;
int iVar6;
CBaseEntity *pCVar7;
QAngle *pQVar8;
int *piVar9;
int iVar10;
float fVar11;
float fVar12;
float fVar13;
float fVar14;
float fVar15;
float fVar16;
int local_140;
int local_13c;
int local_138;
float local_134;
float local_130;
float local_12c;
float local_128;
float local_120;
float local_f4;
float local_f0;
float local_ec;
float local_e8;
float local_e4;
float local_e0;
float local_dc;
float local_d8;
float local_d4;
float local_cc;
float local_c8;
float local_c4;
float local_bc;
float local_b8;
float local_b4;
undefined4 local_ac;
undefined4 local_a8;
undefined4 local_a4;
undefined4 local_9c;
undefined4 local_98;
undefined4 local_94;
undefined4 local_8c;
undefined1 local_88;
undefined1 local_87;
Vector local_70 [12];
Vector local_64 [32];
float local_44;
InitRandomOrder(*(int *)(this + 0x44));
if (0 < *(int *)(this + 0x44)) {
local_140 = 0;
do {
iVar6 = (&s_RndOrder)[local_140];
pCVar7 = *(CBaseEntity **)(this + iVar6 * 4 + 0x48);
if (((byte)pCVar7[0x14d] & 8) != 0) {
CBaseEntity::CalcAbsolutePosition(pCVar7);
}
fVar1 = *(float *)(pCVar7 + 0x2e0);
fVar2 = *(float *)(pCVar7 + 0x2e4);
fVar3 = *(float *)(pCVar7 + 0x2e8);
if (*(int *)(this + 0x148) < 1) {
local_13c = 0;
local_120 = 0.0;
}
else {
iVar10 = 0;
local_128 = 0.0;
local_130 = 0.0;
local_12c = 0.0;
local_138 = 0;
local_134 = 100000.0;
local_13c = 0;
local_120 = 0.0;
do {
pCVar7 = *(CBaseEntity **)(this + iVar10 * 4 + 0x14c);
if (((byte)pCVar7[0x14d] & 8) != 0) {
CBaseEntity::CalcAbsolutePosition(pCVar7);
}
fVar12 = *(float *)(pCVar7 + 0x2e4);
fVar4 = *(float *)(pCVar7 + 0x2e8);
fVar5 = *(float *)(pCVar7 + 0x2e0);
fVar15 = fVar12 - fVar2;
fVar14 = fVar4 - fVar3;
fVar16 = fVar5 - fVar1;
fVar11 = fVar15 * fVar15 + fVar14 * fVar14 + fVar16 * fVar16;
fVar13 = SQRT(fVar11);
if ((4.0 <= fVar13) && (fVar13 <= 1024.0)) {
if (((byte)pCVar7[0x14d] & 8) != 0) {
CBaseEntity::CalcAbsolutePosition(pCVar7);
fVar16 = *(float *)(pCVar7 + 0x2e0) - fVar1;
fVar15 = *(float *)(pCVar7 + 0x2e4) - fVar2;
fVar14 = *(float *)(pCVar7 + 0x2e8) - fVar3;
fVar11 = fVar16 * fVar16 + fVar15 * fVar15 + fVar14 * fVar14;
}
local_87 = fVar11 != 0.0;
local_94 = 0;
local_98 = 0;
local_9c = 0;
local_8c = 0;
local_88 = 1;
local_a4 = 0;
local_a8 = 0;
local_ac = 0;
local_cc = fVar1;
local_c8 = fVar2;
local_c4 = fVar3;
local_bc = fVar16;
local_b8 = fVar15;
local_b4 = fVar14;
CTraceFilterSimple::CTraceFilterSimple
((CTraceFilterSimple *)&local_dc,(IHandleEntity *)pCVar7,0,
(_func_bool_IHandleEntity_ptr_int *)0x0);
(**(code **)(*enginetrace + 0x14))(enginetrace,&local_cc,0x200400b,&local_dc,local_70);
if (*(int *)(r_visualizetraces._28_4_ + 0x30) != 0) {
DebugDrawLine(local_70,local_64,0xff,0,0,true,-1.0);
}
if (1.0 <= local_44) {
local_138 = local_138 + 1;
if (fVar13 < local_134) {
local_134 = fVar13;
if (*(int *)(pCVar7 + 0x30) == 0) {
local_13c = 0;
}
else {
local_13c = *(int *)(pCVar7 + 0x30) - *(int *)(gpGlobals + 0x58) >> 4;
}
}
pQVar8 = (QAngle *)(**(code **)(*(int *)pCVar7 + 0x238))(pCVar7);
AngleVectors(pQVar8,(Vector *)&local_dc);
local_cc = fVar1 - fVar5;
local_c8 = fVar2 - fVar12;
local_c4 = fVar3 - fVar4;
VectorNormalize((Vector *)&local_cc);
local_f4 = local_dc;
local_f0 = local_d8;
local_ec = local_d4;
local_e8 = local_cc;
local_e4 = local_c8;
local_e0 = local_c4;
VectorNormalize((Vector *)&local_f4);
VectorNormalize((Vector *)&local_e8);
local_12c = local_12c + local_cc;
local_128 = local_128 + local_c4;
fVar12 = (local_e8 * local_f4 + local_e4 * local_f0 + 1.0 + local_e0 * local_ec) * 0.5
;
local_120 = (fVar12 * fVar12) / SQRT(fVar13) + local_120;
local_130 = local_130 + local_c8;
}
}
iVar10 = iVar10 + 1;
} while (iVar10 < *(int *)(this + 0x148));
if (local_138 != 0) {
local_120 = (SQRT(local_128 * local_128 + local_12c * local_12c + local_130 * local_130) /
(float)local_138) * local_120;
}
}
piVar9 = (int *)(**(code **)(*gameeventmanager + 0x1c))
(gameeventmanager,"hltv_rank_camera",0,0);
if (piVar9 != (int *)0x0) {
(**(code **)(*piVar9 + 0x38))(piVar9,&DAT_00c9394f,local_120);
(**(code **)(*piVar9 + 0x30))(piVar9,"index",iVar6);
(**(code **)(*piVar9 + 0x30))(piVar9,"target",local_13c);
(**(code **)(*gameeventmanager + 0x20))(gameeventmanager,piVar9,0);
}
local_140 = local_140 + 1;
} while (local_140 < *(int *)(this + 0x44));
}
return;
}
SourceMod gamedata
paste intoaddons/sourcemod/gamedata/<your_plugin>.txt
used as the SourceMod key — change to fit your plugin's convention
SourceMod library name (server / engine / matchmaking)
Just a Signatures{} block, ready to drop into a gamedata
file. Wire it up in your plugin however you like - SDKCall, DHooks,
raw memory ops, or anything else.
Signatures + Functions block. The plugin uses
DHookCreateFromConf - DHooks reads return type, this-type,
calling convention, and argument types straight from the gamedata. Less
boilerplate in the plugin, types travel with the gamedata.
Gamedata KeyValues
DHooks plugin example
Type inference is best-effort from the C signature - sanity-check the DHooks types before shipping.