DataMapInit<CGunTarget>
0x006d7ad0 · 1195 bytes · __cdecl
_Z11DataMapInitI10CGunTargetEP9datamap_tPT_
Decompiled
datamap_t * (1 param)
/* WARNING: Globals starting with '_' overlap smaller symbols at the same address */
/* datamap_t* DataMapInit<CGunTarget>(CGunTarget*) */
datamap_t * DataMapInit<CGunTarget>(CGunTarget *param_1)
{
int iVar1;
char *pcVar2;
char *pcVar3;
int iVar4;
int iVar5;
if ((DataMapInit<CGunTarget>(CGunTarget*)::nameHolder == '\0') &&
(iVar1 = __cxa_guard_acquire(&DataMapInit<CGunTarget>(CGunTarget*)::nameHolder), iVar1 != 0)) {
DataMapInit<CGunTarget>(CGunTarget*)::nameHolder = "CGunTarget";
DAT_00fe386c = (void *)0x0;
DAT_00fe3870 = 0;
DAT_00fe3874 = 0;
DAT_00fe3878 = 0;
_DAT_00fe387c = (void *)0x0;
DAT_00fe3868 = 10;
__cxa_guard_release(&DataMapInit<CGunTarget>(CGunTarget*)::nameHolder);
__cxa_atexit(CDatadescGeneratedNameHolder::~CDatadescGeneratedNameHolder,
&DataMapInit<CGunTarget>(CGunTarget*)::nameHolder,&__dso_handle);
}
CGunTarget::m_DataMap._12_4_ = CBaseToggle::m_DataMap;
if ((DataMapInit<CGunTarget>(CGunTarget*)::dataDesc != '\0') ||
(iVar1 = __cxa_guard_acquire(&DataMapInit<CGunTarget>(CGunTarget*)::dataDesc), iVar1 == 0))
goto LAB_006d7af9;
/* try { // try from 006d7b3b to 006d7ee9 has its CatchHandler @ 006d7fc0 */
pcVar2 = operator_new__(DAT_00fe3868 + 5);
pcVar3 = stpcpy(pcVar2,DataMapInit<CGunTarget>(CGunTarget*)::nameHolder);
builtin_strncpy(pcVar3,"Next",5);
iVar4 = DAT_00fe3878;
iVar1 = DAT_00fe3878 + 1;
if ((DAT_00fe3870 < iVar1) && (-1 < DAT_00fe3874)) {
if (DAT_00fe3874 == 0) {
if (DAT_00fe3870 == 0) {
if (iVar1 < 9) {
DAT_00fe3870 = 8;
goto LAB_006d7e27;
}
DAT_00fe3870 = 8;
}
do {
DAT_00fe3870 = DAT_00fe3870 * 2;
} while (DAT_00fe3870 < iVar1);
}
else {
for (DAT_00fe3870 = (DAT_00fe3878 / DAT_00fe3874 + 1) * DAT_00fe3874; DAT_00fe3870 < iVar1;
DAT_00fe3870 = (DAT_00fe3870 + iVar1) / 2) {
}
}
LAB_006d7e27:
if (DAT_00fe386c == (void *)0x0) {
DAT_00fe386c = malloc(DAT_00fe3870 << 2);
}
else {
DAT_00fe386c = realloc(DAT_00fe386c,DAT_00fe3870 << 2);
iVar1 = DAT_00fe3878 + 1;
}
}
iVar5 = iVar4 * 4;
iVar4 = (iVar1 - iVar4) + -1;
DAT_00fe3878 = iVar1;
_DAT_00fe387c = DAT_00fe386c;
if (0 < iVar4) {
_V_memmove((void *)((int)DAT_00fe386c + iVar5 + 4),(void *)((int)DAT_00fe386c + iVar5),iVar4 * 4
);
}
if ((undefined4 *)(iVar5 + (int)DAT_00fe386c) != (undefined4 *)0x0) {
*(undefined4 *)(iVar5 + (int)DAT_00fe386c) = pcVar2;
}
DataMapInit<CGunTarget>(CGunTarget*)::dataDesc._196_4_ = pcVar2;
pcVar2 = operator_new__(DAT_00fe3868 + 6);
pcVar3 = stpcpy(pcVar2,DataMapInit<CGunTarget>(CGunTarget*)::nameHolder);
builtin_strncpy(pcVar3,"Start",6);
iVar4 = DAT_00fe3878;
iVar1 = DAT_00fe3878 + 1;
if ((DAT_00fe3870 < iVar1) && (-1 < DAT_00fe3874)) {
if (DAT_00fe3874 == 0) {
if (DAT_00fe3870 == 0) {
if (iVar1 < 9) {
DAT_00fe3870 = 8;
goto LAB_006d7e97;
}
DAT_00fe3870 = 8;
}
do {
DAT_00fe3870 = DAT_00fe3870 * 2;
} while (DAT_00fe3870 < iVar1);
}
else {
for (DAT_00fe3870 = (DAT_00fe3878 / DAT_00fe3874 + 1) * DAT_00fe3874; DAT_00fe3870 < iVar1;
DAT_00fe3870 = (DAT_00fe3870 + iVar1) / 2) {
}
}
LAB_006d7e97:
if (DAT_00fe386c == (void *)0x0) {
DAT_00fe386c = malloc(DAT_00fe3870 << 2);
}
else {
DAT_00fe386c = realloc(DAT_00fe386c,DAT_00fe3870 << 2);
iVar1 = DAT_00fe3878 + 1;
}
}
iVar5 = iVar4 * 4;
iVar4 = (iVar1 - iVar4) + -1;
DAT_00fe3878 = iVar1;
_DAT_00fe387c = DAT_00fe386c;
if (0 < iVar4) {
_V_memmove((void *)((int)DAT_00fe386c + iVar5 + 4),(void *)((int)DAT_00fe386c + iVar5),iVar4 * 4
);
}
if ((undefined4 *)(iVar5 + (int)DAT_00fe386c) != (undefined4 *)0x0) {
*(undefined4 *)(iVar5 + (int)DAT_00fe386c) = pcVar2;
}
DataMapInit<CGunTarget>(CGunTarget*)::dataDesc._260_4_ = pcVar2;
pcVar2 = operator_new__(DAT_00fe3868 + 5);
pcVar3 = stpcpy(pcVar2,DataMapInit<CGunTarget>(CGunTarget*)::nameHolder);
builtin_strncpy(pcVar3,"Wait",5);
iVar4 = DAT_00fe3878;
iVar1 = DAT_00fe3878 + 1;
if ((DAT_00fe3870 < iVar1) && (-1 < DAT_00fe3874)) {
if (DAT_00fe3874 == 0) {
if (DAT_00fe3870 == 0) {
if (iVar1 < 9) {
DAT_00fe3870 = 8;
goto LAB_006d7d67;
}
DAT_00fe3870 = 8;
}
do {
DAT_00fe3870 = DAT_00fe3870 * 2;
} while (DAT_00fe3870 < iVar1);
}
else {
for (DAT_00fe3870 = (DAT_00fe3878 / DAT_00fe3874 + 1) * DAT_00fe3874; DAT_00fe3870 < iVar1;
DAT_00fe3870 = (DAT_00fe3870 + iVar1) / 2) {
}
}
LAB_006d7d67:
if (DAT_00fe386c == (void *)0x0) {
DAT_00fe386c = malloc(DAT_00fe3870 << 2);
}
else {
DAT_00fe386c = realloc(DAT_00fe386c,DAT_00fe3870 << 2);
iVar1 = DAT_00fe3878 + 1;
}
}
iVar5 = iVar4 * 4;
iVar4 = (iVar1 - iVar4) + -1;
DAT_00fe3878 = iVar1;
_DAT_00fe387c = DAT_00fe386c;
if (0 < iVar4) {
_V_memmove((void *)((int)DAT_00fe386c + iVar5 + 4),(void *)((int)DAT_00fe386c + iVar5),iVar4 * 4
);
}
if ((undefined4 *)(iVar5 + (int)DAT_00fe386c) != (undefined4 *)0x0) {
*(undefined4 *)(iVar5 + (int)DAT_00fe386c) = pcVar2;
}
DataMapInit<CGunTarget>(CGunTarget*)::dataDesc._596_4_ = eventFuncs;
DataMapInit<CGunTarget>(CGunTarget*)::dataDesc._324_4_ = pcVar2;
__cxa_guard_release(&DataMapInit<CGunTarget>(CGunTarget*)::dataDesc);
LAB_006d7af9:
CGunTarget::m_DataMap._4_4_ = 9;
CGunTarget::m_DataMap._0_4_ = 0xf3c5c0;
return (datamap_t *)CGunTarget::m_DataMap;
}
SourceMod gamedata
paste intoaddons/sourcemod/gamedata/<your_plugin>.txt
used as the SourceMod key — change to fit your plugin's convention
SourceMod library name (server / engine / matchmaking)
Just a Signatures{} block, ready to drop into a gamedata
file. Wire it up in your plugin however you like - SDKCall, DHooks,
raw memory ops, or anything else.
Signatures + Functions block. The plugin uses
DHookCreateFromConf - DHooks reads return type, this-type,
calling convention, and argument types straight from the gamedata. Less
boilerplate in the plugin, types travel with the gamedata.
Gamedata KeyValues
DHooks plugin example
Type inference is best-effort from the C signature - sanity-check the DHooks types before shipping.