BasicGameStatsRecord_t::SaveToBuffer
0x006cdba0 · 1602 bytes · __thiscall
_ZN22BasicGameStatsRecord_t12SaveToBufferER10CUtlBuffer
Decompiled
undefined (2 params)
/* BasicGameStatsRecord_t::SaveToBuffer(CUtlBuffer&) */
void __thiscall
BasicGameStatsRecord_t::SaveToBuffer(BasicGameStatsRecord_t *this,CUtlBuffer *param_1)
{
BasicGameStatsRecord_t BVar1;
undefined4 uVar2;
char cVar3;
int iVar4;
void *pvVar5;
int iVar6;
undefined1 local_3c;
undefined1 uStack_3b;
undefined1 uStack_3a;
undefined1 uStack_39;
undefined1 local_38;
undefined1 uStack_37;
undefined1 uStack_36;
undefined1 uStack_35;
undefined1 local_34;
undefined1 uStack_33;
undefined1 uStack_32;
undefined1 uStack_31;
undefined1 local_30;
undefined1 uStack_2f;
undefined1 uStack_2e;
undefined1 uStack_2d;
undefined1 local_2c;
undefined1 uStack_2b;
undefined1 uStack_2a;
undefined1 uStack_29;
undefined1 local_28;
undefined1 uStack_27;
undefined1 uStack_26;
undefined1 uStack_25;
undefined1 local_24;
undefined1 uStack_23;
undefined1 uStack_22;
undefined1 uStack_21;
undefined1 local_20;
undefined1 local_1f;
undefined1 local_1e;
undefined1 local_1d;
uVar2 = *(undefined4 *)this;
if (((byte)param_1[0x15] & 1) == 0) {
cVar3 = CUtlBuffer::CheckPut(param_1,4);
if (cVar3 != '\0') {
if (((byte)param_1[0x34] & 1) == 0) {
*(undefined4 *)(*(int *)param_1 + (*(int *)(param_1 + 0x10) - *(int *)(param_1 + 0x20))) =
uVar2;
iVar6 = *(int *)(param_1 + 0x10);
}
else {
iVar6 = *(int *)(param_1 + 0x10);
pvVar5 = (void *)((iVar6 - *(int *)(param_1 + 0x20)) + *(int *)param_1);
if (pvVar5 != (void *)0x0) {
uStack_39 = (undefined1)((uint)uVar2 >> 0x18);
local_20 = uStack_39;
uStack_3a = (undefined1)((uint)uVar2 >> 0x10);
local_1f = uStack_3a;
uStack_3b = (undefined1)((uint)uVar2 >> 8);
local_1e = uStack_3b;
local_3c = (undefined1)uVar2;
local_1d = local_3c;
_V_memcpy(pvVar5,&local_20,4);
iVar6 = *(int *)(param_1 + 0x10);
}
}
*(int *)(param_1 + 0x10) = iVar6 + 4;
CUtlBuffer::AddNullTermination(param_1);
}
}
else {
CUtlBuffer::Printf(param_1,"%d",uVar2);
}
uVar2 = *(undefined4 *)(this + 4);
if (((byte)param_1[0x15] & 1) == 0) {
cVar3 = CUtlBuffer::CheckPut(param_1,4);
if (cVar3 != '\0') {
if (((byte)param_1[0x34] & 1) == 0) {
*(undefined4 *)(*(int *)param_1 + (*(int *)(param_1 + 0x10) - *(int *)(param_1 + 0x20))) =
uVar2;
iVar6 = *(int *)(param_1 + 0x10);
}
else {
iVar6 = *(int *)(param_1 + 0x10);
pvVar5 = (void *)((iVar6 - *(int *)(param_1 + 0x20)) + *(int *)param_1);
if (pvVar5 != (void *)0x0) {
uStack_35 = (undefined1)((uint)uVar2 >> 0x18);
local_20 = uStack_35;
uStack_36 = (undefined1)((uint)uVar2 >> 0x10);
local_1f = uStack_36;
uStack_37 = (undefined1)((uint)uVar2 >> 8);
local_1e = uStack_37;
local_38 = (undefined1)uVar2;
local_1d = local_38;
_V_memcpy(pvVar5,&local_20,4);
iVar6 = *(int *)(param_1 + 0x10);
}
}
*(int *)(param_1 + 0x10) = iVar6 + 4;
CUtlBuffer::AddNullTermination(param_1);
}
}
else {
CUtlBuffer::Printf(param_1,"%d",uVar2);
}
uVar2 = *(undefined4 *)(this + 8);
if (((byte)param_1[0x15] & 1) == 0) {
cVar3 = CUtlBuffer::CheckPut(param_1,4);
if (cVar3 != '\0') {
if (((byte)param_1[0x34] & 1) == 0) {
*(undefined4 *)(*(int *)param_1 + (*(int *)(param_1 + 0x10) - *(int *)(param_1 + 0x20))) =
uVar2;
iVar6 = *(int *)(param_1 + 0x10);
}
else {
iVar6 = *(int *)(param_1 + 0x10);
pvVar5 = (void *)((iVar6 - *(int *)(param_1 + 0x20)) + *(int *)param_1);
if (pvVar5 != (void *)0x0) {
uStack_31 = (undefined1)((uint)uVar2 >> 0x18);
local_20 = uStack_31;
uStack_32 = (undefined1)((uint)uVar2 >> 0x10);
local_1f = uStack_32;
uStack_33 = (undefined1)((uint)uVar2 >> 8);
local_1e = uStack_33;
local_34 = (undefined1)uVar2;
local_1d = local_34;
_V_memcpy(pvVar5,&local_20,4);
iVar6 = *(int *)(param_1 + 0x10);
}
}
*(int *)(param_1 + 0x10) = iVar6 + 4;
CUtlBuffer::AddNullTermination(param_1);
}
}
else {
CUtlBuffer::Printf(param_1,"%d",uVar2);
}
uVar2 = *(undefined4 *)(this + 0xc);
if (((byte)param_1[0x15] & 1) == 0) {
cVar3 = CUtlBuffer::CheckPut(param_1,4);
if (cVar3 != '\0') {
if (((byte)param_1[0x34] & 1) == 0) {
*(undefined4 *)(*(int *)param_1 + (*(int *)(param_1 + 0x10) - *(int *)(param_1 + 0x20))) =
uVar2;
iVar6 = *(int *)(param_1 + 0x10);
}
else {
iVar6 = *(int *)(param_1 + 0x10);
pvVar5 = (void *)((iVar6 - *(int *)(param_1 + 0x20)) + *(int *)param_1);
if (pvVar5 != (void *)0x0) {
uStack_2d = (undefined1)((uint)uVar2 >> 0x18);
local_20 = uStack_2d;
uStack_2e = (undefined1)((uint)uVar2 >> 0x10);
local_1f = uStack_2e;
uStack_2f = (undefined1)((uint)uVar2 >> 8);
local_1e = uStack_2f;
local_30 = (undefined1)uVar2;
local_1d = local_30;
_V_memcpy(pvVar5,&local_20,4);
iVar6 = *(int *)(param_1 + 0x10);
}
}
*(int *)(param_1 + 0x10) = iVar6 + 4;
CUtlBuffer::AddNullTermination(param_1);
}
}
else {
CUtlBuffer::Printf(param_1,"%d",uVar2);
}
uVar2 = *(undefined4 *)(this + 0x10);
if (((byte)param_1[0x15] & 1) == 0) {
cVar3 = CUtlBuffer::CheckPut(param_1,4);
if (cVar3 != '\0') {
if (((byte)param_1[0x34] & 1) == 0) {
*(undefined4 *)(*(int *)param_1 + (*(int *)(param_1 + 0x10) - *(int *)(param_1 + 0x20))) =
uVar2;
iVar6 = *(int *)(param_1 + 0x10);
}
else {
iVar6 = *(int *)(param_1 + 0x10);
pvVar5 = (void *)((iVar6 - *(int *)(param_1 + 0x20)) + *(int *)param_1);
if (pvVar5 != (void *)0x0) {
uStack_29 = (undefined1)((uint)uVar2 >> 0x18);
local_20 = uStack_29;
uStack_2a = (undefined1)((uint)uVar2 >> 0x10);
local_1f = uStack_2a;
uStack_2b = (undefined1)((uint)uVar2 >> 8);
local_1e = uStack_2b;
local_2c = (undefined1)uVar2;
local_1d = local_2c;
_V_memcpy(pvVar5,&local_20,4);
iVar6 = *(int *)(param_1 + 0x10);
}
}
*(int *)(param_1 + 0x10) = iVar6 + 4;
CUtlBuffer::AddNullTermination(param_1);
}
}
else {
CUtlBuffer::Printf(param_1,"%d",uVar2);
}
iVar6 = 0;
do {
uVar2 = *(undefined4 *)(this + iVar6 * 4 + 0x14);
if (((byte)param_1[0x15] & 1) == 0) {
cVar3 = CUtlBuffer::CheckPut(param_1,4);
if (cVar3 != '\0') {
if (((byte)param_1[0x34] & 1) == 0) {
*(undefined4 *)(*(int *)param_1 + (*(int *)(param_1 + 0x10) - *(int *)(param_1 + 0x20))) =
uVar2;
iVar4 = *(int *)(param_1 + 0x10);
}
else {
iVar4 = *(int *)(param_1 + 0x10);
pvVar5 = (void *)((iVar4 - *(int *)(param_1 + 0x20)) + *(int *)param_1);
if (pvVar5 != (void *)0x0) {
uStack_25 = (undefined1)((uint)uVar2 >> 0x18);
local_20 = uStack_25;
uStack_26 = (undefined1)((uint)uVar2 >> 0x10);
local_1f = uStack_26;
uStack_27 = (undefined1)((uint)uVar2 >> 8);
local_1e = uStack_27;
local_28 = (undefined1)uVar2;
local_1d = local_28;
_V_memcpy(pvVar5,&local_20,4);
iVar4 = *(int *)(param_1 + 0x10);
}
}
*(int *)(param_1 + 0x10) = iVar4 + 4;
CUtlBuffer::AddNullTermination(param_1);
}
}
else {
CUtlBuffer::Printf(param_1,"%d",uVar2);
}
iVar6 = iVar6 + 1;
} while (iVar6 != 3);
BVar1 = this[0x20];
if (((((byte)param_1[0x15] & 1) != 0) && (*(int *)(param_1 + 0x10) != 0)) &&
(*(char *)(*(int *)param_1 + ((*(int *)(param_1 + 0x10) + -1) - *(int *)(param_1 + 0x20))) ==
'\n')) {
iVar6 = 0;
if (((byte)param_1[0x15] & 0x10) == 0) {
iVar6 = *(int *)(param_1 + 0x18);
}
while (iVar6 = iVar6 + -1, -1 < iVar6) {
cVar3 = CUtlBuffer::CheckPut(param_1,1);
if (cVar3 != '\0') {
*(undefined1 *)(*(int *)param_1 + (*(int *)(param_1 + 0x10) - *(int *)(param_1 + 0x20))) = 9
;
*(int *)(param_1 + 0x10) = *(int *)(param_1 + 0x10) + 1;
CUtlBuffer::AddNullTermination(param_1);
}
}
}
cVar3 = CUtlBuffer::CheckPut(param_1,1);
if (cVar3 != '\0') {
*(BasicGameStatsRecord_t *)
(*(int *)param_1 + (*(int *)(param_1 + 0x10) - *(int *)(param_1 + 0x20))) = BVar1;
*(int *)(param_1 + 0x10) = *(int *)(param_1 + 0x10) + 1;
CUtlBuffer::AddNullTermination(param_1);
}
BVar1 = this[0x21];
if (((((byte)param_1[0x15] & 1) != 0) && (*(int *)(param_1 + 0x10) != 0)) &&
(*(char *)(*(int *)param_1 + ((*(int *)(param_1 + 0x10) + -1) - *(int *)(param_1 + 0x20))) ==
'\n')) {
iVar6 = 0;
if (((byte)param_1[0x15] & 0x10) == 0) {
iVar6 = *(int *)(param_1 + 0x18);
}
while (iVar6 = iVar6 + -1, -1 < iVar6) {
cVar3 = CUtlBuffer::CheckPut(param_1,1);
if (cVar3 != '\0') {
*(undefined1 *)(*(int *)param_1 + (*(int *)(param_1 + 0x10) - *(int *)(param_1 + 0x20))) = 9
;
*(int *)(param_1 + 0x10) = *(int *)(param_1 + 0x10) + 1;
CUtlBuffer::AddNullTermination(param_1);
}
}
}
cVar3 = CUtlBuffer::CheckPut(param_1,1);
if (cVar3 != '\0') {
*(BasicGameStatsRecord_t *)
(*(int *)param_1 + (*(int *)(param_1 + 0x10) - *(int *)(param_1 + 0x20))) = BVar1;
*(int *)(param_1 + 0x10) = *(int *)(param_1 + 0x10) + 1;
CUtlBuffer::AddNullTermination(param_1);
}
uVar2 = *(undefined4 *)(this + 0x24);
if (((byte)param_1[0x15] & 1) == 0) {
cVar3 = CUtlBuffer::CheckPut(param_1,4);
if (cVar3 != '\0') {
if (((byte)param_1[0x34] & 1) == 0) {
*(undefined4 *)(*(int *)param_1 + (*(int *)(param_1 + 0x10) - *(int *)(param_1 + 0x20))) =
uVar2;
iVar6 = *(int *)(param_1 + 0x10);
}
else {
iVar6 = *(int *)(param_1 + 0x10);
pvVar5 = (void *)((iVar6 - *(int *)(param_1 + 0x20)) + *(int *)param_1);
if (pvVar5 != (void *)0x0) {
uStack_21 = (undefined1)((uint)uVar2 >> 0x18);
local_20 = uStack_21;
uStack_22 = (undefined1)((uint)uVar2 >> 0x10);
local_1f = uStack_22;
uStack_23 = (undefined1)((uint)uVar2 >> 8);
local_1e = uStack_23;
local_24 = (undefined1)uVar2;
local_1d = local_24;
_V_memcpy(pvVar5,&local_20,4);
iVar6 = *(int *)(param_1 + 0x10);
}
}
*(int *)(param_1 + 0x10) = iVar6 + 4;
CUtlBuffer::AddNullTermination(param_1);
return;
}
}
else {
CUtlBuffer::Printf(param_1,"%d",uVar2);
}
return;
}
SourceMod gamedata
paste intoaddons/sourcemod/gamedata/<your_plugin>.txt
used as the SourceMod key — change to fit your plugin's convention
SourceMod library name (server / engine / matchmaking)
Just a Signatures{} block, ready to drop into a gamedata
file. Wire it up in your plugin however you like - SDKCall, DHooks,
raw memory ops, or anything else.
Signatures + Functions block. The plugin uses
DHookCreateFromConf - DHooks reads return type, this-type,
calling convention, and argument types straight from the gamedata. Less
boilerplate in the plugin, types travel with the gamedata.
Gamedata KeyValues
DHooks plugin example
Type inference is best-effort from the C signature - sanity-check the DHooks types before shipping.