L L4D2node

BasicGameStatsRecord_t::SaveToBuffer

0x006cdba0 · 1602 bytes · __thiscall

_ZN22BasicGameStatsRecord_t12SaveToBufferER10CUtlBuffer

Decompiled

undefined (2 params)

/* BasicGameStatsRecord_t::SaveToBuffer(CUtlBuffer&) */

void __thiscall
BasicGameStatsRecord_t::SaveToBuffer(BasicGameStatsRecord_t *this,CUtlBuffer *param_1)

{
  BasicGameStatsRecord_t BVar1;
  undefined4 uVar2;
  char cVar3;
  int iVar4;
  void *pvVar5;
  int iVar6;
  undefined1 local_3c;
  undefined1 uStack_3b;
  undefined1 uStack_3a;
  undefined1 uStack_39;
  undefined1 local_38;
  undefined1 uStack_37;
  undefined1 uStack_36;
  undefined1 uStack_35;
  undefined1 local_34;
  undefined1 uStack_33;
  undefined1 uStack_32;
  undefined1 uStack_31;
  undefined1 local_30;
  undefined1 uStack_2f;
  undefined1 uStack_2e;
  undefined1 uStack_2d;
  undefined1 local_2c;
  undefined1 uStack_2b;
  undefined1 uStack_2a;
  undefined1 uStack_29;
  undefined1 local_28;
  undefined1 uStack_27;
  undefined1 uStack_26;
  undefined1 uStack_25;
  undefined1 local_24;
  undefined1 uStack_23;
  undefined1 uStack_22;
  undefined1 uStack_21;
  undefined1 local_20;
  undefined1 local_1f;
  undefined1 local_1e;
  undefined1 local_1d;
  
  uVar2 = *(undefined4 *)this;
  if (((byte)param_1[0x15] & 1) == 0) {
    cVar3 = CUtlBuffer::CheckPut(param_1,4);
    if (cVar3 != '\0') {
      if (((byte)param_1[0x34] & 1) == 0) {
        *(undefined4 *)(*(int *)param_1 + (*(int *)(param_1 + 0x10) - *(int *)(param_1 + 0x20))) =
             uVar2;
        iVar6 = *(int *)(param_1 + 0x10);
      }
      else {
        iVar6 = *(int *)(param_1 + 0x10);
        pvVar5 = (void *)((iVar6 - *(int *)(param_1 + 0x20)) + *(int *)param_1);
        if (pvVar5 != (void *)0x0) {
          uStack_39 = (undefined1)((uint)uVar2 >> 0x18);
          local_20 = uStack_39;
          uStack_3a = (undefined1)((uint)uVar2 >> 0x10);
          local_1f = uStack_3a;
          uStack_3b = (undefined1)((uint)uVar2 >> 8);
          local_1e = uStack_3b;
          local_3c = (undefined1)uVar2;
          local_1d = local_3c;
          _V_memcpy(pvVar5,&local_20,4);
          iVar6 = *(int *)(param_1 + 0x10);
        }
      }
      *(int *)(param_1 + 0x10) = iVar6 + 4;
      CUtlBuffer::AddNullTermination(param_1);
    }
  }
  else {
    CUtlBuffer::Printf(param_1,"%d",uVar2);
  }
  uVar2 = *(undefined4 *)(this + 4);
  if (((byte)param_1[0x15] & 1) == 0) {
    cVar3 = CUtlBuffer::CheckPut(param_1,4);
    if (cVar3 != '\0') {
      if (((byte)param_1[0x34] & 1) == 0) {
        *(undefined4 *)(*(int *)param_1 + (*(int *)(param_1 + 0x10) - *(int *)(param_1 + 0x20))) =
             uVar2;
        iVar6 = *(int *)(param_1 + 0x10);
      }
      else {
        iVar6 = *(int *)(param_1 + 0x10);
        pvVar5 = (void *)((iVar6 - *(int *)(param_1 + 0x20)) + *(int *)param_1);
        if (pvVar5 != (void *)0x0) {
          uStack_35 = (undefined1)((uint)uVar2 >> 0x18);
          local_20 = uStack_35;
          uStack_36 = (undefined1)((uint)uVar2 >> 0x10);
          local_1f = uStack_36;
          uStack_37 = (undefined1)((uint)uVar2 >> 8);
          local_1e = uStack_37;
          local_38 = (undefined1)uVar2;
          local_1d = local_38;
          _V_memcpy(pvVar5,&local_20,4);
          iVar6 = *(int *)(param_1 + 0x10);
        }
      }
      *(int *)(param_1 + 0x10) = iVar6 + 4;
      CUtlBuffer::AddNullTermination(param_1);
    }
  }
  else {
    CUtlBuffer::Printf(param_1,"%d",uVar2);
  }
  uVar2 = *(undefined4 *)(this + 8);
  if (((byte)param_1[0x15] & 1) == 0) {
    cVar3 = CUtlBuffer::CheckPut(param_1,4);
    if (cVar3 != '\0') {
      if (((byte)param_1[0x34] & 1) == 0) {
        *(undefined4 *)(*(int *)param_1 + (*(int *)(param_1 + 0x10) - *(int *)(param_1 + 0x20))) =
             uVar2;
        iVar6 = *(int *)(param_1 + 0x10);
      }
      else {
        iVar6 = *(int *)(param_1 + 0x10);
        pvVar5 = (void *)((iVar6 - *(int *)(param_1 + 0x20)) + *(int *)param_1);
        if (pvVar5 != (void *)0x0) {
          uStack_31 = (undefined1)((uint)uVar2 >> 0x18);
          local_20 = uStack_31;
          uStack_32 = (undefined1)((uint)uVar2 >> 0x10);
          local_1f = uStack_32;
          uStack_33 = (undefined1)((uint)uVar2 >> 8);
          local_1e = uStack_33;
          local_34 = (undefined1)uVar2;
          local_1d = local_34;
          _V_memcpy(pvVar5,&local_20,4);
          iVar6 = *(int *)(param_1 + 0x10);
        }
      }
      *(int *)(param_1 + 0x10) = iVar6 + 4;
      CUtlBuffer::AddNullTermination(param_1);
    }
  }
  else {
    CUtlBuffer::Printf(param_1,"%d",uVar2);
  }
  uVar2 = *(undefined4 *)(this + 0xc);
  if (((byte)param_1[0x15] & 1) == 0) {
    cVar3 = CUtlBuffer::CheckPut(param_1,4);
    if (cVar3 != '\0') {
      if (((byte)param_1[0x34] & 1) == 0) {
        *(undefined4 *)(*(int *)param_1 + (*(int *)(param_1 + 0x10) - *(int *)(param_1 + 0x20))) =
             uVar2;
        iVar6 = *(int *)(param_1 + 0x10);
      }
      else {
        iVar6 = *(int *)(param_1 + 0x10);
        pvVar5 = (void *)((iVar6 - *(int *)(param_1 + 0x20)) + *(int *)param_1);
        if (pvVar5 != (void *)0x0) {
          uStack_2d = (undefined1)((uint)uVar2 >> 0x18);
          local_20 = uStack_2d;
          uStack_2e = (undefined1)((uint)uVar2 >> 0x10);
          local_1f = uStack_2e;
          uStack_2f = (undefined1)((uint)uVar2 >> 8);
          local_1e = uStack_2f;
          local_30 = (undefined1)uVar2;
          local_1d = local_30;
          _V_memcpy(pvVar5,&local_20,4);
          iVar6 = *(int *)(param_1 + 0x10);
        }
      }
      *(int *)(param_1 + 0x10) = iVar6 + 4;
      CUtlBuffer::AddNullTermination(param_1);
    }
  }
  else {
    CUtlBuffer::Printf(param_1,"%d",uVar2);
  }
  uVar2 = *(undefined4 *)(this + 0x10);
  if (((byte)param_1[0x15] & 1) == 0) {
    cVar3 = CUtlBuffer::CheckPut(param_1,4);
    if (cVar3 != '\0') {
      if (((byte)param_1[0x34] & 1) == 0) {
        *(undefined4 *)(*(int *)param_1 + (*(int *)(param_1 + 0x10) - *(int *)(param_1 + 0x20))) =
             uVar2;
        iVar6 = *(int *)(param_1 + 0x10);
      }
      else {
        iVar6 = *(int *)(param_1 + 0x10);
        pvVar5 = (void *)((iVar6 - *(int *)(param_1 + 0x20)) + *(int *)param_1);
        if (pvVar5 != (void *)0x0) {
          uStack_29 = (undefined1)((uint)uVar2 >> 0x18);
          local_20 = uStack_29;
          uStack_2a = (undefined1)((uint)uVar2 >> 0x10);
          local_1f = uStack_2a;
          uStack_2b = (undefined1)((uint)uVar2 >> 8);
          local_1e = uStack_2b;
          local_2c = (undefined1)uVar2;
          local_1d = local_2c;
          _V_memcpy(pvVar5,&local_20,4);
          iVar6 = *(int *)(param_1 + 0x10);
        }
      }
      *(int *)(param_1 + 0x10) = iVar6 + 4;
      CUtlBuffer::AddNullTermination(param_1);
    }
  }
  else {
    CUtlBuffer::Printf(param_1,"%d",uVar2);
  }
  iVar6 = 0;
  do {
    uVar2 = *(undefined4 *)(this + iVar6 * 4 + 0x14);
    if (((byte)param_1[0x15] & 1) == 0) {
      cVar3 = CUtlBuffer::CheckPut(param_1,4);
      if (cVar3 != '\0') {
        if (((byte)param_1[0x34] & 1) == 0) {
          *(undefined4 *)(*(int *)param_1 + (*(int *)(param_1 + 0x10) - *(int *)(param_1 + 0x20))) =
               uVar2;
          iVar4 = *(int *)(param_1 + 0x10);
        }
        else {
          iVar4 = *(int *)(param_1 + 0x10);
          pvVar5 = (void *)((iVar4 - *(int *)(param_1 + 0x20)) + *(int *)param_1);
          if (pvVar5 != (void *)0x0) {
            uStack_25 = (undefined1)((uint)uVar2 >> 0x18);
            local_20 = uStack_25;
            uStack_26 = (undefined1)((uint)uVar2 >> 0x10);
            local_1f = uStack_26;
            uStack_27 = (undefined1)((uint)uVar2 >> 8);
            local_1e = uStack_27;
            local_28 = (undefined1)uVar2;
            local_1d = local_28;
            _V_memcpy(pvVar5,&local_20,4);
            iVar4 = *(int *)(param_1 + 0x10);
          }
        }
        *(int *)(param_1 + 0x10) = iVar4 + 4;
        CUtlBuffer::AddNullTermination(param_1);
      }
    }
    else {
      CUtlBuffer::Printf(param_1,"%d",uVar2);
    }
    iVar6 = iVar6 + 1;
  } while (iVar6 != 3);
  BVar1 = this[0x20];
  if (((((byte)param_1[0x15] & 1) != 0) && (*(int *)(param_1 + 0x10) != 0)) &&
     (*(char *)(*(int *)param_1 + ((*(int *)(param_1 + 0x10) + -1) - *(int *)(param_1 + 0x20))) ==
      '\n')) {
    iVar6 = 0;
    if (((byte)param_1[0x15] & 0x10) == 0) {
      iVar6 = *(int *)(param_1 + 0x18);
    }
    while (iVar6 = iVar6 + -1, -1 < iVar6) {
      cVar3 = CUtlBuffer::CheckPut(param_1,1);
      if (cVar3 != '\0') {
        *(undefined1 *)(*(int *)param_1 + (*(int *)(param_1 + 0x10) - *(int *)(param_1 + 0x20))) = 9
        ;
        *(int *)(param_1 + 0x10) = *(int *)(param_1 + 0x10) + 1;
        CUtlBuffer::AddNullTermination(param_1);
      }
    }
  }
  cVar3 = CUtlBuffer::CheckPut(param_1,1);
  if (cVar3 != '\0') {
    *(BasicGameStatsRecord_t *)
     (*(int *)param_1 + (*(int *)(param_1 + 0x10) - *(int *)(param_1 + 0x20))) = BVar1;
    *(int *)(param_1 + 0x10) = *(int *)(param_1 + 0x10) + 1;
    CUtlBuffer::AddNullTermination(param_1);
  }
  BVar1 = this[0x21];
  if (((((byte)param_1[0x15] & 1) != 0) && (*(int *)(param_1 + 0x10) != 0)) &&
     (*(char *)(*(int *)param_1 + ((*(int *)(param_1 + 0x10) + -1) - *(int *)(param_1 + 0x20))) ==
      '\n')) {
    iVar6 = 0;
    if (((byte)param_1[0x15] & 0x10) == 0) {
      iVar6 = *(int *)(param_1 + 0x18);
    }
    while (iVar6 = iVar6 + -1, -1 < iVar6) {
      cVar3 = CUtlBuffer::CheckPut(param_1,1);
      if (cVar3 != '\0') {
        *(undefined1 *)(*(int *)param_1 + (*(int *)(param_1 + 0x10) - *(int *)(param_1 + 0x20))) = 9
        ;
        *(int *)(param_1 + 0x10) = *(int *)(param_1 + 0x10) + 1;
        CUtlBuffer::AddNullTermination(param_1);
      }
    }
  }
  cVar3 = CUtlBuffer::CheckPut(param_1,1);
  if (cVar3 != '\0') {
    *(BasicGameStatsRecord_t *)
     (*(int *)param_1 + (*(int *)(param_1 + 0x10) - *(int *)(param_1 + 0x20))) = BVar1;
    *(int *)(param_1 + 0x10) = *(int *)(param_1 + 0x10) + 1;
    CUtlBuffer::AddNullTermination(param_1);
  }
  uVar2 = *(undefined4 *)(this + 0x24);
  if (((byte)param_1[0x15] & 1) == 0) {
    cVar3 = CUtlBuffer::CheckPut(param_1,4);
    if (cVar3 != '\0') {
      if (((byte)param_1[0x34] & 1) == 0) {
        *(undefined4 *)(*(int *)param_1 + (*(int *)(param_1 + 0x10) - *(int *)(param_1 + 0x20))) =
             uVar2;
        iVar6 = *(int *)(param_1 + 0x10);
      }
      else {
        iVar6 = *(int *)(param_1 + 0x10);
        pvVar5 = (void *)((iVar6 - *(int *)(param_1 + 0x20)) + *(int *)param_1);
        if (pvVar5 != (void *)0x0) {
          uStack_21 = (undefined1)((uint)uVar2 >> 0x18);
          local_20 = uStack_21;
          uStack_22 = (undefined1)((uint)uVar2 >> 0x10);
          local_1f = uStack_22;
          uStack_23 = (undefined1)((uint)uVar2 >> 8);
          local_1e = uStack_23;
          local_24 = (undefined1)uVar2;
          local_1d = local_24;
          _V_memcpy(pvVar5,&local_20,4);
          iVar6 = *(int *)(param_1 + 0x10);
        }
      }
      *(int *)(param_1 + 0x10) = iVar6 + 4;
      CUtlBuffer::AddNullTermination(param_1);
      return;
    }
  }
  else {
    CUtlBuffer::Printf(param_1,"%d",uVar2);
  }
  return;
}

SourceMod gamedata

paste into addons/sourcemod/gamedata/<your_plugin>.txt
used as the SourceMod key — change to fit your plugin's convention
SourceMod library name (server / engine / matchmaking)

Just a Signatures{} block, ready to drop into a gamedata file. Wire it up in your plugin however you like - SDKCall, DHooks, raw memory ops, or anything else.



        

        

          

Type inference is best-effort from the C signature - sanity-check the DHooks types before shipping.

Return-type handling cheatsheet (DHookReturn)