CBreakableSurface::Spawn
0x006b66e0 · 950 bytes · __thiscall
_ZN17CBreakableSurface5SpawnEv
Decompiled
undefined (1 param)
/* CBreakableSurface::Spawn() */
void __thiscall CBreakableSurface::Spawn(CBreakableSurface *this)
{
code *pcVar1;
CBaseEdict *pCVar2;
char cVar3;
undefined4 uVar4;
int iVar5;
float *pfVar6;
int *piVar7;
char *pcVar8;
uint uVar9;
undefined *puVar10;
CBreakableSurface *pCVar11;
char local_21;
int *local_20 [4];
CBreakable::Spawn((CBreakable *)this);
CBaseEntity::SetCollisionGroup((CBaseEntity *)this,6);
if (this[0x524] == (CBreakableSurface)0x0) {
iVar5 = *(int *)(this + 0x964);
}
else {
if (this[0x6c] == (CBreakableSurface)0x0) {
pCVar2 = *(CBaseEdict **)(this + 0x30);
if (pCVar2 != (CBaseEdict *)0x0) {
*(uint *)pCVar2 = *(uint *)pCVar2 | 0x101;
iVar5 = CBaseEdict::GetChangeAccessor(pCVar2);
*(undefined2 *)(iVar5 + 2) = 0;
}
}
else {
this[0x70] = (CBreakableSurface)((byte)this[0x70] | 1);
}
iVar5 = *(int *)(this + 0x964);
this[0x524] = (CBreakableSurface)0x0;
}
if (iVar5 == 1) {
pfVar6 = (float *)(**(code **)(*(int *)this + 0x288))(this);
Warning("Rejecting func_breakablesurf at (%2.2f, %2.2f, %2.2f). Has multiple faces that aren\'t NODRAW.\n"
,(double)*pfVar6,(double)pfVar6[1],(double)pfVar6[2]);
UTIL_Remove((CBaseEntity *)this);
}
else if (iVar5 == 2) {
pfVar6 = (float *)(**(code **)(*(int *)this + 0x288))(this);
Warning("Rejecting func_breakablesurf at (%2.2f, %2.2f, %2.2f). Drawn face isn\'t a quad.\n",
(double)*pfVar6,(double)pfVar6[1],(double)pfVar6[2]);
UTIL_Remove((CBaseEntity *)this);
}
pcVar1 = *(code **)(*modelinfo + 0x48);
uVar4 = CBaseEntity::GetModel((CBaseEntity *)this);
iVar5 = (*pcVar1)(modelinfo,uVar4);
if (iVar5 != 1) {
pfVar6 = (float *)(**(code **)(*(int *)this + 0x288))(this);
Warning("Encountered func_breakablesurf at (%2.2f, %2.2f, %2.2f) that has a material applied to more than one surface!\n"
,(double)*pfVar6,(double)pfVar6[1],(double)pfVar6[2]);
UTIL_Remove((CBaseEntity *)this);
}
pcVar1 = *(code **)(*modelinfo + 0x4c);
uVar4 = CBaseEntity::GetModel((CBaseEntity *)this);
(*pcVar1)(modelinfo,uVar4,1,local_20);
piVar7 = (int *)(**(code **)(*local_20[0] + 0x2c))(local_20[0],"$crackmaterial",&local_21,0);
if ((local_21 != '\0') && (cVar3 = CBaseEntity::IsPrecacheAllowed(), cVar3 != '\0')) {
pcVar8 = (char *)(**(code **)(*piVar7 + 0x18))(piVar7);
PrecacheMaterial(pcVar8);
}
pCVar11 = this + 0x968;
do {
if (*pCVar11 != (CBreakableSurface)0x1) {
if (this[0x6c] == (CBreakableSurface)0x0) {
pCVar2 = *(CBaseEdict **)(this + 0x30);
if (pCVar2 != (CBaseEdict *)0x0) {
*(uint *)pCVar2 = *(uint *)pCVar2 | 0x101;
iVar5 = CBaseEdict::GetChangeAccessor(pCVar2);
*(undefined2 *)(iVar5 + 2) = 0;
}
}
else {
this[0x70] = (CBreakableSurface)((byte)this[0x70] | 1);
}
*pCVar11 = (CBreakableSurface)0x1;
}
pCVar11 = pCVar11 + 1;
} while (pCVar11 != this + 0xa68);
if (this[0xa68] != (CBreakableSurface)0x0) {
if (this[0x6c] == (CBreakableSurface)0x0) {
pCVar2 = *(CBaseEdict **)(this + 0x30);
if (pCVar2 != (CBaseEdict *)0x0) {
*(uint *)pCVar2 = *(uint *)pCVar2 | 0x101;
iVar5 = CBaseEdict::GetChangeAccessor(pCVar2);
*(undefined2 *)(iVar5 + 2) = 0;
}
}
else {
this[0x70] = (CBreakableSurface)((byte)this[0x70] | 1);
}
this[0xa68] = (CBreakableSurface)0x0;
}
uVar9 = *(uint *)(this + 0x180);
if (((((uVar9 != 0xffffffff) &&
(puVar10 = g_pEntityList + (uVar9 & 0xfff) * 0x10, puVar10 != (undefined *)0xfffffffc)) &&
(*(uint *)(puVar10 + 8) == uVar9 >> 0xc)) &&
((piVar7 = *(int **)(puVar10 + 4), piVar7 != (int *)0x0 &&
(uVar9 = (**(code **)(*piVar7 + 0x2c8))(piVar7), (uVar9 & 0x200) != 0)))) &&
(this[0xa68] != (CBreakableSurface)0x1)) {
if (this[0x6c] == (CBreakableSurface)0x0) {
pCVar2 = *(CBaseEdict **)(this + 0x30);
if (pCVar2 != (CBaseEdict *)0x0) {
*(uint *)pCVar2 = *(uint *)pCVar2 | 0x101;
iVar5 = CBaseEdict::GetChangeAccessor(pCVar2);
*(undefined2 *)(iVar5 + 2) = 0;
}
}
else {
this[0x70] = (CBreakableSurface)((byte)this[0x70] | 1);
}
this[0xa68] = (CBreakableSurface)0x1;
}
if (((this[0x105] == (CBreakableSurface)0x2) && ((float)*(int *)(this + 0x100) <= 20.0)) &&
(this[0xa68] != (CBreakableSurface)0x1)) {
if (this[0x6c] == (CBreakableSurface)0x0) {
pCVar2 = *(CBaseEdict **)(this + 0x30);
if (pCVar2 != (CBaseEdict *)0x0) {
*(uint *)pCVar2 = *(uint *)pCVar2 | 0x101;
iVar5 = CBaseEdict::GetChangeAccessor(pCVar2);
*(undefined2 *)(iVar5 + 2) = 0;
}
}
else {
this[0x70] = (CBreakableSurface)((byte)this[0x70] | 1);
}
this[0xa68] = (CBreakableSurface)0x1;
return;
}
return;
}
SourceMod gamedata
paste intoaddons/sourcemod/gamedata/<your_plugin>.txt
used as the SourceMod key — change to fit your plugin's convention
SourceMod library name (server / engine / matchmaking)
Just a Signatures{} block, ready to drop into a gamedata
file. Wire it up in your plugin however you like - SDKCall, DHooks,
raw memory ops, or anything else.
Signatures + Functions block. The plugin uses
DHookCreateFromConf - DHooks reads return type, this-type,
calling convention, and argument types straight from the gamedata. Less
boilerplate in the plugin, types travel with the gamedata.
Gamedata KeyValues
DHooks plugin example
Type inference is best-effort from the C signature - sanity-check the DHooks types before shipping.