DataMapInit<CEnvScreenOverlay>
0x006957d0 · 433 bytes · __cdecl
_Z11DataMapInitI17CEnvScreenOverlayEP9datamap_tPT_
Decompiled
datamap_t * (1 param)
/* datamap_t* DataMapInit<CEnvScreenOverlay>(CEnvScreenOverlay*) */
datamap_t * DataMapInit<CEnvScreenOverlay>(CEnvScreenOverlay *param_1)
{
int iVar1;
if (DataMapInit<CEnvScreenOverlay>(CEnvScreenOverlay*)::nameHolder == '\0') {
iVar1 = __cxa_guard_acquire(&DataMapInit<CEnvScreenOverlay>(CEnvScreenOverlay*)::nameHolder);
if (iVar1 != 0) {
DataMapInit<CEnvScreenOverlay>(CEnvScreenOverlay*)::nameHolder._0_4_ =
s_CEnvScreenOverlay_00c7f7fd;
DataMapInit<CEnvScreenOverlay>(CEnvScreenOverlay*)::nameHolder._8_4_ = 0;
DataMapInit<CEnvScreenOverlay>(CEnvScreenOverlay*)::nameHolder._12_4_ = 0;
DataMapInit<CEnvScreenOverlay>(CEnvScreenOverlay*)::nameHolder._16_4_ = 0;
DataMapInit<CEnvScreenOverlay>(CEnvScreenOverlay*)::nameHolder._20_4_ = 0;
DataMapInit<CEnvScreenOverlay>(CEnvScreenOverlay*)::nameHolder._24_4_ = 0;
DataMapInit<CEnvScreenOverlay>(CEnvScreenOverlay*)::nameHolder._4_4_ = 0x11;
__cxa_guard_release(&DataMapInit<CEnvScreenOverlay>(CEnvScreenOverlay*)::nameHolder);
__cxa_atexit(CDatadescGeneratedNameHolder::~CDatadescGeneratedNameHolder,
DataMapInit<CEnvScreenOverlay>(CEnvScreenOverlay*)::nameHolder,&__dso_handle);
}
}
CEnvScreenOverlay::m_DataMap._12_4_ = CBaseEntity::m_DataMap;
if (DataMapInit<CEnvScreenOverlay>(CEnvScreenOverlay*)::dataDesc == '\0') {
iVar1 = __cxa_guard_acquire(&DataMapInit<CEnvScreenOverlay>(CEnvScreenOverlay*)::dataDesc);
if (iVar1 != 0) {
DataMapInit<CEnvScreenOverlay>(CEnvScreenOverlay*)::dataDesc._72_4_ = 0x440;
DataMapInit<CEnvScreenOverlay>(CEnvScreenOverlay*)::dataDesc._136_4_ = 0x444;
DataMapInit<CEnvScreenOverlay>(CEnvScreenOverlay*)::dataDesc._200_4_ = 0x448;
DataMapInit<CEnvScreenOverlay>(CEnvScreenOverlay*)::dataDesc._264_4_ = 0x44c;
DataMapInit<CEnvScreenOverlay>(CEnvScreenOverlay*)::dataDesc._328_4_ = 0x450;
DataMapInit<CEnvScreenOverlay>(CEnvScreenOverlay*)::dataDesc._392_4_ = 0x454;
DataMapInit<CEnvScreenOverlay>(CEnvScreenOverlay*)::dataDesc._456_4_ = 0x458;
DataMapInit<CEnvScreenOverlay>(CEnvScreenOverlay*)::dataDesc._520_4_ = 0x45c;
DataMapInit<CEnvScreenOverlay>(CEnvScreenOverlay*)::dataDesc._584_4_ = 0x460;
DataMapInit<CEnvScreenOverlay>(CEnvScreenOverlay*)::dataDesc._648_4_ = 0x464;
DataMapInit<CEnvScreenOverlay>(CEnvScreenOverlay*)::dataDesc._712_4_ = 0x468;
DataMapInit<CEnvScreenOverlay>(CEnvScreenOverlay*)::dataDesc._776_4_ = 0x46c;
DataMapInit<CEnvScreenOverlay>(CEnvScreenOverlay*)::dataDesc._840_4_ = 0x470;
DataMapInit<CEnvScreenOverlay>(CEnvScreenOverlay*)::dataDesc._904_4_ = 0x474;
DataMapInit<CEnvScreenOverlay>(CEnvScreenOverlay*)::dataDesc._968_4_ = 0x478;
DataMapInit<CEnvScreenOverlay>(CEnvScreenOverlay*)::dataDesc._1032_4_ = 0x47c;
DataMapInit<CEnvScreenOverlay>(CEnvScreenOverlay*)::dataDesc._1096_4_ = 0x480;
DataMapInit<CEnvScreenOverlay>(CEnvScreenOverlay*)::dataDesc._1160_4_ = 0x484;
DataMapInit<CEnvScreenOverlay>(CEnvScreenOverlay*)::dataDesc._1224_4_ = 0x488;
DataMapInit<CEnvScreenOverlay>(CEnvScreenOverlay*)::dataDesc._1288_4_ = 0x48c;
__cxa_guard_release(&DataMapInit<CEnvScreenOverlay>(CEnvScreenOverlay*)::dataDesc);
}
}
CEnvScreenOverlay::m_DataMap._4_4_ = 0x1a;
CEnvScreenOverlay::m_DataMap._0_4_ = 0xf33ec0;
return (datamap_t *)CEnvScreenOverlay::m_DataMap;
}
SourceMod gamedata
paste intoaddons/sourcemod/gamedata/<your_plugin>.txt
used as the SourceMod key — change to fit your plugin's convention
SourceMod library name (server / engine / matchmaking)
Just a Signatures{} block, ready to drop into a gamedata
file. Wire it up in your plugin however you like - SDKCall, DHooks,
raw memory ops, or anything else.
Signatures + Functions block. The plugin uses
DHookCreateFromConf - DHooks reads return type, this-type,
calling convention, and argument types straight from the gamedata. Less
boilerplate in the plugin, types travel with the gamedata.
Gamedata KeyValues
DHooks plugin example
Type inference is best-effort from the C signature - sanity-check the DHooks types before shipping.