CEnvEntityMaker::HasRoomToSpawn
0x00690110 · 882 bytes · __thiscall
_ZN15CEnvEntityMaker14HasRoomToSpawnEv
Decompiled
undefined (1 param)
/* CEnvEntityMaker::HasRoomToSpawn() */
undefined4 __thiscall CEnvEntityMaker::HasRoomToSpawn(CEnvEntityMaker *this)
{
CEnvEntityMaker CVar1;
uint uVar2;
CBaseEntity *pCVar3;
uint *puVar4;
undefined *puVar5;
CTraceFilterSimple local_dc [16];
float local_cc;
float local_c8;
float local_c4;
undefined4 local_bc;
undefined4 local_b8;
undefined4 local_b4;
float local_ac;
float local_a8;
float local_a4;
float local_9c;
float local_98;
float local_94;
undefined4 local_8c;
undefined1 local_88;
undefined1 local_87;
Vector local_70 [12];
Vector local_64 [43];
char local_39;
int *local_24;
uVar2 = *(uint *)(this + 0x45c);
if ((((uVar2 != 0xffffffff) &&
(puVar5 = g_pEntityList + (uVar2 & 0xfff) * 0x10, puVar5 != (undefined *)0xfffffffc)) &&
(*(uint *)(puVar5 + 8) == uVar2 >> 0xc)) &&
(pCVar3 = *(CBaseEntity **)(puVar5 + 4), pCVar3 != (CBaseEntity *)0x0)) {
if (((byte)pCVar3[0x14d] & 8) != 0) {
CBaseEntity::CalcAbsolutePosition(pCVar3);
}
if ((*(float *)(pCVar3 + 0x2e0) == *(float *)(this + 0x460)) &&
(*(float *)(pCVar3 + 0x2e4) == *(float *)(this + 0x464))) {
if (*(float *)(pCVar3 + 0x2e8) == *(float *)(this + 0x468)) {
return 0;
}
CVar1 = this[0x14d];
goto joined_r0x00690157;
}
}
CVar1 = this[0x14d];
joined_r0x00690157:
if ((((byte)CVar1 & 8) != 0) &&
(CBaseEntity::CalcAbsolutePosition((CBaseEntity *)this), ((byte)this[0x14d] & 8) != 0)) {
CBaseEntity::CalcAbsolutePosition((CBaseEntity *)this);
}
local_bc = 0;
local_87 = 0;
local_b8 = 0;
local_b4 = 0;
local_8c = 0;
local_9c = (*(float *)(this + 0x44c) - *(float *)(this + 0x440)) * 0.5;
local_94 = (*(float *)(this + 0x454) - *(float *)(this + 0x448)) * 0.5;
local_98 = (*(float *)(this + 0x450) - *(float *)(this + 0x444)) * 0.5;
local_ac = (*(float *)(this + 0x44c) + *(float *)(this + 0x440)) * 0.5;
local_a4 = (*(float *)(this + 0x454) + *(float *)(this + 0x448)) * 0.5;
local_a8 = (*(float *)(this + 0x450) + *(float *)(this + 0x444)) * 0.5;
local_c4 = *(float *)(this + 0x2e8) + local_a4;
local_cc = *(float *)(this + 0x2e0) + local_ac;
local_ac = -local_ac;
local_c8 = *(float *)(this + 0x2e4) + local_a8;
local_a8 = -local_a8;
local_88 = local_94 * local_94 + local_9c * local_9c + local_98 * local_98 < 1e-06;
local_a4 = -local_a4;
CTraceFilterSimple::CTraceFilterSimple
(local_dc,(IHandleEntity *)this,0,(_func_bool_IHandleEntity_ptr_int *)0x0);
(**(code **)(*enginetrace + 0x14))(enginetrace,&local_cc,0x200400b,local_dc,local_70);
if (*(int *)(r_visualizetraces._28_4_ + 0x30) != 0) {
DebugDrawLine(local_70,local_64,0xff,0xff,0,true,-1.0);
}
if (local_24 == (int *)0x0) {
if (local_39 == '\0') {
return 1;
}
*(undefined4 *)(this + 0x45c) = 0xffffffff;
}
else {
puVar4 = (uint *)(**(code **)(*local_24 + 0xc))(local_24);
puVar5 = g_pEntityList;
uVar2 = *puVar4;
*(uint *)(this + 0x45c) = uVar2;
if ((((uVar2 != 0xffffffff) &&
(puVar5 = puVar5 + (uVar2 & 0xfff) * 0x10, puVar5 != (undefined *)0xfffffffc)) &&
(*(uint *)(puVar5 + 8) == uVar2 >> 0xc)) &&
(pCVar3 = *(CBaseEntity **)(puVar5 + 4), pCVar3 != (CBaseEntity *)0x0)) {
if (((byte)pCVar3[0x14d] & 8) != 0) {
CBaseEntity::CalcAbsolutePosition(pCVar3);
}
*(undefined4 *)(this + 0x460) = *(undefined4 *)(pCVar3 + 0x2e0);
*(undefined4 *)(this + 0x464) = *(undefined4 *)(pCVar3 + 0x2e4);
*(undefined4 *)(this + 0x468) = *(undefined4 *)(pCVar3 + 0x2e8);
}
}
return 0;
}
SourceMod gamedata
paste intoaddons/sourcemod/gamedata/<your_plugin>.txt
used as the SourceMod key — change to fit your plugin's convention
SourceMod library name (server / engine / matchmaking)
Just a Signatures{} block, ready to drop into a gamedata
file. Wire it up in your plugin however you like - SDKCall, DHooks,
raw memory ops, or anything else.
Signatures + Functions block. The plugin uses
DHookCreateFromConf - DHooks reads return type, this-type,
calling convention, and argument types straight from the gamedata. Less
boilerplate in the plugin, types travel with the gamedata.
Gamedata KeyValues
DHooks plugin example
Type inference is best-effort from the C signature - sanity-check the DHooks types before shipping.