L L4D2node

CMessage::InputShowMessage

0x00687600 · 658 bytes · __thiscall

_ZN8CMessage16InputShowMessageER11inputdata_t

Decompiled

undefined (2 params)

/* CMessage::InputShowMessage(inputdata_t&) */

void __thiscall CMessage::InputShowMessage(CMessage *this,inputdata_t *param_1)

{
  char cVar1;
  int iVar2;
  char *pcVar3;
  CBasePlayer *pCVar4;
  CBasePlayer *pCVar5;
  int *piVar6;
  undefined **local_80 [8];
  undefined4 local_60;
  undefined1 *local_5c;
  undefined4 local_58;
  int local_54;
  undefined4 local_50;
  undefined4 local_4c;
  undefined4 local_48;
  undefined4 local_44;
  undefined4 local_40;
  undefined1 local_3c;
  undefined1 local_3b;
  undefined1 local_3a;
  undefined4 local_38;
  undefined4 local_34;
  undefined4 local_30;
  undefined4 local_2c;
  undefined4 local_28;
  undefined4 local_24;
  undefined2 local_20;
  
  piVar6 = (int *)&stack0xffffff64;
  if (((byte)this[0x148] & 2) == 0) {
    if (*(int **)param_1 == (int *)0x0) {
LAB_00687888:
      if (1 < *(int *)(gpGlobals + 0x14)) goto LAB_00687634;
      pCVar4 = (CBasePlayer *)UTIL_GetLocalPlayer();
    }
    else {
      cVar1 = (**(code **)(**(int **)param_1 + 0x16c))();
      if (cVar1 == '\0') goto LAB_00687888;
      pCVar4 = *(CBasePlayer **)param_1;
    }
    if (pCVar4 != (CBasePlayer *)0x0) {
      cVar1 = (**(code **)(*(int *)pCVar4 + 0x16c))();
      if (cVar1 != '\0') {
        cVar1 = (**(code **)(*(int *)pCVar4 + 0x16c))();
        pCVar5 = (CBasePlayer *)0x0;
        if (cVar1 != '\0') {
          pCVar5 = pCVar4;
        }
        pcVar3 = "";
        if (*(char **)(this + 0x440) != (char *)0x0) {
          pcVar3 = *(char **)(this + 0x440);
        }
        UTIL_ShowMessage(pcVar3,pCVar5);
      }
    }
  }
  else {
    pcVar3 = "";
    if (*(char **)(this + 0x440) != (char *)0x0) {
      pcVar3 = *(char **)(this + 0x440);
    }
    UTIL_ShowMessageAll(pcVar3);
  }
LAB_00687634:
  if (*(int *)(this + 0x450) == 0) goto LAB_0068779b;
  (**(code **)(*(int *)this + 0x28c))();
  CRecipientFilter::CRecipientFilter((CRecipientFilter *)local_80);
  local_80[0] = &PTR__CPASFilter_00bfaf28;
                    /* try { // try from 00687670 to 00687674 has its CatchHandler @ 006878f5 */
  CRecipientFilter::AddRecipientsByPAS((CRecipientFilter *)local_80,(Vector *)&local_60);
  local_80[0] = &PTR__CPASAttenuationFilter_00c08ec8;
                    /* try { // try from 00687685 to 006876a1 has its CatchHandler @ 006878a3 */
  (**(code **)(*(int *)this + 0x28c))();
  piVar6 = (int *)&stack0xffffff5c;
  CPASAttenuationFilter::Filter((CPASAttenuationFilter *)local_80,(Vector *)&local_60,0.8);
  local_3c = 1;
  local_20 = 0xffff;
  local_58 = *(undefined4 *)(this + 0x444);
  local_50 = 0;
  local_4c = 100;
  local_48 = 0;
  local_5c = &DAT_00d539c2;
  if (*(undefined1 **)(this + 0x450) != (undefined1 *)0x0) {
    local_5c = *(undefined1 **)(this + 0x450);
  }
  local_44 = 0;
  local_40 = 0;
  local_3b = 0;
  local_3a = 0;
  local_38 = 0xffffffff;
  local_34 = 0;
  local_30 = 0;
  local_2c = 0;
  local_28 = 0;
  local_24 = 0;
  local_60 = 4;
  if (*(float *)(this + 0x44c) == 0.0) {
    local_54 = 0;
    iVar2 = *(int *)(this + 0x30);
    if (iVar2 != 0) goto LAB_00687750;
LAB_0068787e:
    iVar2 = 0;
  }
  else {
    local_54 = (int)(20.0 / *(float *)(this + 0x44c) + 50.0);
    iVar2 = *(int *)(this + 0x30);
    if (iVar2 == 0) goto LAB_0068787e;
LAB_00687750:
    iVar2 = iVar2 - *(int *)(gpGlobals + 0x58) >> 4;
  }
                    /* try { // try from 00687767 to 0068776b has its CatchHandler @ 006878bc */
  CBaseEntity::EmitSound((IRecipientFilter *)local_80,iVar2,(EmitSound_t *)&local_60);
  local_28 = 0;
  CUtlMemory<Vector,int>::Purge((CUtlMemory<Vector,int> *)&local_34);
  local_24 = local_34;
  CUtlMemory<Vector,int>::Purge((CUtlMemory<Vector,int> *)&local_34);
  local_80[0] = &PTR__CPASFilter_00bfaf28;
  CRecipientFilter::~CRecipientFilter((CRecipientFilter *)local_80);
LAB_0068779b:
  if (((byte)this[0x148] & 1) != 0) {
    *piVar6 = (int)this;
    piVar6[-1] = 0x6877ac;
    UTIL_Remove((CBaseEntity *)*piVar6);
  }
  piVar6[2] = (int)this;
  piVar6[3] = 0;
  iVar2 = *(int *)param_1;
  *piVar6 = (int)(this + 0x454);
  piVar6[1] = iVar2;
  piVar6[-1] = 0x6877cf;
  COutputEvent::FireOutput
            ((COutputEvent *)*piVar6,(CBaseEntity *)piVar6[1],(CBaseEntity *)piVar6[2],
             (float)piVar6[3]);
  return;
}

SourceMod gamedata

paste into addons/sourcemod/gamedata/<your_plugin>.txt
used as the SourceMod key — change to fit your plugin's convention
SourceMod library name (server / engine / matchmaking)

Just a Signatures{} block, ready to drop into a gamedata file. Wire it up in your plugin however you like - SDKCall, DHooks, raw memory ops, or anything else.



        

        

          

Type inference is best-effort from the C signature - sanity-check the DHooks types before shipping.

Return-type handling cheatsheet (DHookReturn)