L L4D2node

CEnvSplash::InputSplash

0x0066dbe0 · 1428 bytes · __cdecl

_ZN10CEnvSplash11InputSplashER11inputdata_t

Decompiled

undefined (1 param)

/* CEnvSplash::InputSplash(inputdata_t&) */

void CEnvSplash::InputSplash(inputdata_t *param_1)

{
  uint uVar1;
  float fVar2;
  float local_140;
  CTraceFilterSimple local_13c [16];
  float local_12c;
  float local_128;
  float local_124;
  float local_11c;
  float local_118;
  float local_114;
  undefined4 local_10c;
  undefined4 local_108;
  undefined4 local_104;
  undefined4 local_fc;
  undefined4 local_f8;
  undefined4 local_f4;
  undefined4 local_ec;
  undefined1 local_e8;
  undefined1 local_e7;
  Vector local_d0 [8];
  float local_c8;
  float local_c4;
  float local_c0;
  float local_bc;
  byte local_a0;
  float local_7c;
  float local_78;
  float local_74;
  undefined4 local_70;
  undefined4 local_6c;
  undefined4 local_68;
  undefined4 local_64;
  undefined4 local_60;
  undefined4 local_5c;
  undefined4 local_58;
  undefined4 local_54;
  undefined4 local_50;
  uint local_4c;
  undefined4 local_48;
  float local_44;
  undefined4 local_40;
  undefined4 local_3c;
  undefined4 local_38;
  undefined2 local_34;
  undefined4 local_30;
  undefined4 local_2c;
  undefined4 local_28;
  undefined1 local_24;
  undefined1 local_23;
  
  local_7c = 0.0;
  local_78 = 0.0;
  local_74 = 0.0;
  local_70 = 0;
  local_6c = 0;
  uVar1 = *(uint *)(param_1 + 0x148);
  local_68 = 0;
  local_140 = *(float *)(param_1 + 0x440);
  local_64 = 0;
  local_60 = 0;
  local_5c = 0;
  local_58 = 0;
  local_54 = 0;
  local_50 = 0;
  local_4c = 0;
  local_48 = 0;
  local_44 = 1.0;
  local_38 = 0;
  local_34 = 0;
  local_40 = 0;
  local_3c = 0;
  local_30 = 0;
  local_2c = 0;
  local_28 = 0;
  local_24 = 0;
  local_23 = 0;
  if ((uVar1 & 1) == 0) {
    if (((byte)param_1[0x14d] & 8) != 0) {
      CBaseEntity::CalcAbsolutePosition((CBaseEntity *)param_1);
      uVar1 = *(uint *)(param_1 + 0x148);
    }
    local_7c = *(float *)(param_1 + 0x2e0);
    local_78 = *(float *)(param_1 + 0x2e4);
    local_74 = *(float *)(param_1 + 0x2e8);
  }
  else {
    if (((byte)param_1[0x14d] & 8) != 0) {
      CBaseEntity::CalcAbsolutePosition((CBaseEntity *)param_1);
    }
    uVar1 = (**(code **)*enginetrace)(enginetrace,param_1 + 0x2e0,0x4030,0);
    if ((uVar1 & 0x4030) != 0) {
      return;
    }
    if (((byte)param_1[0x14d] & 8) == 0) {
      local_124 = *(float *)(param_1 + 0x2e8);
      local_11c = 0.0;
      local_114 = local_124 - 4096.0;
      fVar2 = local_11c;
      local_12c = *(float *)(param_1 + 0x2e0);
      local_128 = *(float *)(param_1 + 0x2e4);
      local_118 = local_11c;
    }
    else {
      CBaseEntity::CalcAbsolutePosition((CBaseEntity *)param_1);
      local_124 = *(float *)(param_1 + 0x2e8);
      local_12c = *(float *)(param_1 + 0x2e0);
      local_128 = *(float *)(param_1 + 0x2e4);
      local_114 = local_124 - 4096.0;
      if (((byte)param_1[0x14d] & 8) == 0) {
        local_11c = 0.0;
        fVar2 = local_11c;
        local_118 = local_11c;
      }
      else {
        CBaseEntity::CalcAbsolutePosition((CBaseEntity *)param_1);
        local_11c = local_12c - *(float *)(param_1 + 0x2e0);
        local_124 = *(float *)(param_1 + 0x2e8);
        local_118 = local_128 - *(float *)(param_1 + 0x2e4);
        fVar2 = local_118 * local_118 + local_11c * local_11c;
        local_12c = *(float *)(param_1 + 0x2e0);
        local_128 = *(float *)(param_1 + 0x2e4);
      }
    }
    local_114 = local_114 - local_124;
    local_e7 = local_114 * local_114 + fVar2 != 0.0;
    local_f4 = 0;
    local_f8 = 0;
    local_fc = 0;
    local_e8 = 1;
    local_ec = 0;
    local_104 = 0;
    local_108 = 0;
    local_10c = 0;
    CTraceFilterSimple::CTraceFilterSimple
              (local_13c,(IHandleEntity *)param_1,0,(_func_bool_IHandleEntity_ptr_int *)0x0);
    (**(code **)(*enginetrace + 0x14))(enginetrace,&local_12c,0x403b,local_13c,local_d0);
    if (*(int *)(r_visualizetraces._28_4_ + 0x30) != 0) {
      DebugDrawLine(local_d0,(Vector *)&local_c4,0xff,0,0,true,-1.0);
    }
    local_7c = local_c4;
    local_78 = local_c0;
    local_74 = local_bc;
    if ((local_a0 & 0x10) != 0) {
      local_4c = local_4c | 1;
    }
    uVar1 = *(uint *)(param_1 + 0x148);
  }
  if ((uVar1 & 2) != 0) {
    local_12c = local_7c;
    local_128 = local_78;
    local_124 = local_74;
    local_11c = 0.0;
    local_118 = 0.0;
    local_114 = -4096.0;
    local_e7 = 1;
    local_f4 = 0;
    local_f8 = 0;
    local_fc = 0;
    local_ec = 0;
    local_e8 = 1;
    local_104 = 0;
    local_108 = 0;
    local_10c = 0;
    CTraceFilterSimple::CTraceFilterSimple
              (local_13c,(IHandleEntity *)param_1,0,(_func_bool_IHandleEntity_ptr_int *)0x0);
    (**(code **)(*enginetrace + 0x14))(enginetrace,&local_12c,0x400b,local_13c,local_d0);
    if (*(int *)(r_visualizetraces._28_4_ + 0x30) != 0) {
      DebugDrawLine(local_d0,(Vector *)&local_c4,0xff,0,0,true,-1.0);
    }
    fVar2 = 1.0 - ABS(local_c8 - local_bc) * 0.008333334;
    if (fVar2 < 0.1) {
      return;
    }
    local_140 = fVar2 * local_140;
  }
  local_64 = 0;
  local_60 = 0;
  local_5c = 0x3f800000;
  local_44 = local_140;
  DispatchEffect("watersplash",(CEffectData *)&local_7c);
  return;
}

SourceMod gamedata

paste into addons/sourcemod/gamedata/<your_plugin>.txt
used as the SourceMod key — change to fit your plugin's convention
SourceMod library name (server / engine / matchmaking)

Just a Signatures{} block, ready to drop into a gamedata file. Wire it up in your plugin however you like - SDKCall, DHooks, raw memory ops, or anything else.



        

        

          

Type inference is best-effort from the C signature - sanity-check the DHooks types before shipping.

Return-type handling cheatsheet (DHookReturn)