CEnvSplash::InputSplash
0x0066dbe0 · 1428 bytes · __cdecl
_ZN10CEnvSplash11InputSplashER11inputdata_t
Decompiled
undefined (1 param)
/* CEnvSplash::InputSplash(inputdata_t&) */
void CEnvSplash::InputSplash(inputdata_t *param_1)
{
uint uVar1;
float fVar2;
float local_140;
CTraceFilterSimple local_13c [16];
float local_12c;
float local_128;
float local_124;
float local_11c;
float local_118;
float local_114;
undefined4 local_10c;
undefined4 local_108;
undefined4 local_104;
undefined4 local_fc;
undefined4 local_f8;
undefined4 local_f4;
undefined4 local_ec;
undefined1 local_e8;
undefined1 local_e7;
Vector local_d0 [8];
float local_c8;
float local_c4;
float local_c0;
float local_bc;
byte local_a0;
float local_7c;
float local_78;
float local_74;
undefined4 local_70;
undefined4 local_6c;
undefined4 local_68;
undefined4 local_64;
undefined4 local_60;
undefined4 local_5c;
undefined4 local_58;
undefined4 local_54;
undefined4 local_50;
uint local_4c;
undefined4 local_48;
float local_44;
undefined4 local_40;
undefined4 local_3c;
undefined4 local_38;
undefined2 local_34;
undefined4 local_30;
undefined4 local_2c;
undefined4 local_28;
undefined1 local_24;
undefined1 local_23;
local_7c = 0.0;
local_78 = 0.0;
local_74 = 0.0;
local_70 = 0;
local_6c = 0;
uVar1 = *(uint *)(param_1 + 0x148);
local_68 = 0;
local_140 = *(float *)(param_1 + 0x440);
local_64 = 0;
local_60 = 0;
local_5c = 0;
local_58 = 0;
local_54 = 0;
local_50 = 0;
local_4c = 0;
local_48 = 0;
local_44 = 1.0;
local_38 = 0;
local_34 = 0;
local_40 = 0;
local_3c = 0;
local_30 = 0;
local_2c = 0;
local_28 = 0;
local_24 = 0;
local_23 = 0;
if ((uVar1 & 1) == 0) {
if (((byte)param_1[0x14d] & 8) != 0) {
CBaseEntity::CalcAbsolutePosition((CBaseEntity *)param_1);
uVar1 = *(uint *)(param_1 + 0x148);
}
local_7c = *(float *)(param_1 + 0x2e0);
local_78 = *(float *)(param_1 + 0x2e4);
local_74 = *(float *)(param_1 + 0x2e8);
}
else {
if (((byte)param_1[0x14d] & 8) != 0) {
CBaseEntity::CalcAbsolutePosition((CBaseEntity *)param_1);
}
uVar1 = (**(code **)*enginetrace)(enginetrace,param_1 + 0x2e0,0x4030,0);
if ((uVar1 & 0x4030) != 0) {
return;
}
if (((byte)param_1[0x14d] & 8) == 0) {
local_124 = *(float *)(param_1 + 0x2e8);
local_11c = 0.0;
local_114 = local_124 - 4096.0;
fVar2 = local_11c;
local_12c = *(float *)(param_1 + 0x2e0);
local_128 = *(float *)(param_1 + 0x2e4);
local_118 = local_11c;
}
else {
CBaseEntity::CalcAbsolutePosition((CBaseEntity *)param_1);
local_124 = *(float *)(param_1 + 0x2e8);
local_12c = *(float *)(param_1 + 0x2e0);
local_128 = *(float *)(param_1 + 0x2e4);
local_114 = local_124 - 4096.0;
if (((byte)param_1[0x14d] & 8) == 0) {
local_11c = 0.0;
fVar2 = local_11c;
local_118 = local_11c;
}
else {
CBaseEntity::CalcAbsolutePosition((CBaseEntity *)param_1);
local_11c = local_12c - *(float *)(param_1 + 0x2e0);
local_124 = *(float *)(param_1 + 0x2e8);
local_118 = local_128 - *(float *)(param_1 + 0x2e4);
fVar2 = local_118 * local_118 + local_11c * local_11c;
local_12c = *(float *)(param_1 + 0x2e0);
local_128 = *(float *)(param_1 + 0x2e4);
}
}
local_114 = local_114 - local_124;
local_e7 = local_114 * local_114 + fVar2 != 0.0;
local_f4 = 0;
local_f8 = 0;
local_fc = 0;
local_e8 = 1;
local_ec = 0;
local_104 = 0;
local_108 = 0;
local_10c = 0;
CTraceFilterSimple::CTraceFilterSimple
(local_13c,(IHandleEntity *)param_1,0,(_func_bool_IHandleEntity_ptr_int *)0x0);
(**(code **)(*enginetrace + 0x14))(enginetrace,&local_12c,0x403b,local_13c,local_d0);
if (*(int *)(r_visualizetraces._28_4_ + 0x30) != 0) {
DebugDrawLine(local_d0,(Vector *)&local_c4,0xff,0,0,true,-1.0);
}
local_7c = local_c4;
local_78 = local_c0;
local_74 = local_bc;
if ((local_a0 & 0x10) != 0) {
local_4c = local_4c | 1;
}
uVar1 = *(uint *)(param_1 + 0x148);
}
if ((uVar1 & 2) != 0) {
local_12c = local_7c;
local_128 = local_78;
local_124 = local_74;
local_11c = 0.0;
local_118 = 0.0;
local_114 = -4096.0;
local_e7 = 1;
local_f4 = 0;
local_f8 = 0;
local_fc = 0;
local_ec = 0;
local_e8 = 1;
local_104 = 0;
local_108 = 0;
local_10c = 0;
CTraceFilterSimple::CTraceFilterSimple
(local_13c,(IHandleEntity *)param_1,0,(_func_bool_IHandleEntity_ptr_int *)0x0);
(**(code **)(*enginetrace + 0x14))(enginetrace,&local_12c,0x400b,local_13c,local_d0);
if (*(int *)(r_visualizetraces._28_4_ + 0x30) != 0) {
DebugDrawLine(local_d0,(Vector *)&local_c4,0xff,0,0,true,-1.0);
}
fVar2 = 1.0 - ABS(local_c8 - local_bc) * 0.008333334;
if (fVar2 < 0.1) {
return;
}
local_140 = fVar2 * local_140;
}
local_64 = 0;
local_60 = 0;
local_5c = 0x3f800000;
local_44 = local_140;
DispatchEffect("watersplash",(CEffectData *)&local_7c);
return;
}
SourceMod gamedata
paste intoaddons/sourcemod/gamedata/<your_plugin>.txt
used as the SourceMod key — change to fit your plugin's convention
SourceMod library name (server / engine / matchmaking)
Just a Signatures{} block, ready to drop into a gamedata
file. Wire it up in your plugin however you like - SDKCall, DHooks,
raw memory ops, or anything else.
Signatures + Functions block. The plugin uses
DHookCreateFromConf - DHooks reads return type, this-type,
calling convention, and argument types straight from the gamedata. Less
boilerplate in the plugin, types travel with the gamedata.
Gamedata KeyValues
DHooks plugin example
Type inference is best-effort from the C signature - sanity-check the DHooks types before shipping.