L L4D2node

CBaseDoor::DoorHitBottom

0x006695f0 · 803 bytes · __thiscall

_ZN9CBaseDoor13DoorHitBottomEv

Decompiled

undefined (1 param)

/* CBaseDoor::DoorHitBottom() */

void __thiscall CBaseDoor::DoorHitBottom(CBaseDoor *this)

{
  float fVar1;
  char cVar2;
  uint uVar3;
  int iVar4;
  undefined *puVar5;
  int *piVar6;
  int local_98;
  undefined1 local_94 [20];
  undefined **local_80 [8];
  undefined4 local_60;
  undefined1 *local_5c;
  undefined4 local_58;
  undefined4 local_54;
  undefined4 local_50;
  undefined4 local_4c;
  undefined4 local_48;
  undefined4 local_44;
  undefined4 local_40;
  undefined1 local_3c;
  undefined1 local_3b;
  undefined1 local_3a;
  undefined4 local_38;
  undefined4 local_34;
  undefined4 local_30;
  undefined4 local_2c;
  undefined4 local_28;
  undefined4 local_24;
  undefined2 local_20;
  
  piVar6 = (int *)&stack0xffffff44;
  cVar2 = (**(code **)(*(int *)this + 0x330))();
  if ((cVar2 == '\0') &&
     ((*(char **)(this + 0x7c) == "func_door" ||
      (cVar2 = CBaseEntity::ClassMatchesComplex((CBaseEntity *)this,"func_door"), cVar2 != '\0'))))
  {
    BlockNavArea(this,true);
  }
  uVar3 = *(uint *)(this + 0x148);
  if ((uVar3 & 0x1000) == 0) {
    (**(code **)(*(int *)this + 0x28c))();
    CRecipientFilter::CRecipientFilter((CRecipientFilter *)local_80);
    local_80[0] = &PTR__CPASFilter_00bfaf28;
                    /* try { // try from 006697b6 to 006697ba has its CatchHandler @ 00669962 */
    CRecipientFilter::AddRecipientsByPAS((CRecipientFilter *)local_80,(Vector *)&local_60);
    local_80[0] = &PTR__CPASAttenuationFilter_00c08ec8;
                    /* try { // try from 006697cb to 006697e7 has its CatchHandler @ 00669938 */
    (**(code **)(*(int *)this + 0x28c))();
    piVar6 = (int *)&stack0xffffff3c;
    CPASAttenuationFilter::Filter((CPASAttenuationFilter *)local_80,(Vector *)&local_60,0.8);
                    /* try { // try from 006697eb to 006697fa has its CatchHandler @ 00669951 */
    CRecipientFilter::MakeReliable((CRecipientFilter *)local_80);
    (**(code **)(*(int *)this + 0x334))();
    local_20 = 0xffff;
    local_5c = *(undefined1 **)(this + 0x514);
    local_58 = 0x3f800000;
    local_50 = 0;
    local_4c = 100;
    local_48 = 0;
    local_44 = 0;
    local_40 = 0;
    local_3c = 1;
    local_3b = 0;
    local_3a = 0;
    local_38 = 0xffffffff;
    local_34 = 0;
    local_30 = 0;
    local_2c = 0;
    local_28 = 0;
    local_24 = 0;
    local_60 = 6;
    if (local_5c == (undefined1 *)0x0) {
      local_5c = &DAT_00d539c2;
      if (*(undefined1 **)(this + 0x50c) != (undefined1 *)0x0) {
        local_5c = *(undefined1 **)(this + 0x50c);
      }
    }
    local_54 = 0x4b;
    local_98 = 0;
    if (*(int *)(this + 0x30) != 0) {
      local_98 = *(int *)(this + 0x30) - *(int *)(gpGlobals + 0x58) >> 4;
    }
                    /* try { // try from 006698bf to 006698c3 has its CatchHandler @ 00669953 */
    CBaseEntity::EmitSound((IRecipientFilter *)local_80,local_98,(EmitSound_t *)&local_60);
    local_28 = 0;
    CUtlMemory<Vector,int>::Purge((CUtlMemory<Vector,int> *)&local_34);
    local_24 = local_34;
    CUtlMemory<Vector,int>::Purge((CUtlMemory<Vector,int> *)&local_34);
    local_80[0] = &PTR__CPASFilter_00bfaf28;
    CRecipientFilter::~CRecipientFilter((CRecipientFilter *)local_80);
    uVar3 = *(uint *)(this + 0x148);
  }
  *(undefined4 *)(this + 0x440) = 1;
  *(code **)(this + 0xd8) = DoorTouch;
  *(undefined4 *)(this + 0xdc) = 0;
  if ((uVar3 & 1) == 0) {
    uVar3 = *(uint *)(this + 0x494);
    iVar4 = 0;
    if (((uVar3 != 0xffffffff) &&
        (puVar5 = g_pEntityList + (uVar3 & 0xfff) * 0x10, puVar5 != (undefined *)0xfffffffc)) &&
       (*(uint *)(puVar5 + 8) == uVar3 >> 0xc)) {
      iVar4 = *(int *)(puVar5 + 4);
    }
    piVar6[3] = 0;
    piVar6[2] = (int)this;
    piVar6[1] = iVar4;
    *piVar6 = (int)(this + 0x580);
    piVar6[-1] = 0x669719;
    COutputEvent::FireOutput
              ((COutputEvent *)*piVar6,(CBaseEntity *)piVar6[1],(CBaseEntity *)piVar6[2],
               (float)piVar6[3]);
  }
  else {
    uVar3 = *(uint *)(this + 0x494);
    if (((uVar3 == 0xffffffff) ||
        (puVar5 = g_pEntityList + (uVar3 & 0xfff) * 0x10, puVar5 == (undefined *)0xfffffffc)) ||
       (*(uint *)(puVar5 + 8) != uVar3 >> 0xc)) {
      iVar4 = 0;
    }
    else {
      iVar4 = *(int *)(puVar5 + 4);
    }
    piVar6[1] = iVar4;
    piVar6[3] = 0;
    piVar6[2] = (int)this;
    *piVar6 = (int)(this + 0x598);
    piVar6[-1] = 0x6696c0;
    COutputEvent::FireOutput
              ((COutputEvent *)*piVar6,(CBaseEntity *)piVar6[1],(CBaseEntity *)piVar6[2],
               (float)piVar6[3]);
  }
  fVar1 = *(float *)(gpGlobals + 0xc);
  piVar6[1] = (int)this;
  piVar6[5] = (int)"CloseAreaportalThink";
  piVar6[2] = (int)CloseAreaPortalsThink;
  piVar6[4] = (int)(fVar1 + 0.5);
  piVar6[3] = 0;
  *piVar6 = (int)local_94;
  piVar6[-1] = 0x66975b;
  CBaseEntity::ThinkSet((_func_void *)*piVar6,(float)piVar6[1],(char *)piVar6[2]);
  return;
}

SourceMod gamedata

paste into addons/sourcemod/gamedata/<your_plugin>.txt
used as the SourceMod key — change to fit your plugin's convention
SourceMod library name (server / engine / matchmaking)

Just a Signatures{} block, ready to drop into a gamedata file. Wire it up in your plugin however you like - SDKCall, DHooks, raw memory ops, or anything else.



        

        

          

Type inference is best-effort from the C signature - sanity-check the DHooks types before shipping.

Return-type handling cheatsheet (DHookReturn)