DataMapInit<CCSPlayer>
0x00656040 · 561 bytes · __cdecl
_Z11DataMapInitI9CCSPlayerEP9datamap_tPT_
Decompiled
datamap_t * (1 param)
/* WARNING: Globals starting with '_' overlap smaller symbols at the same address */
/* datamap_t* DataMapInit<CCSPlayer>(CCSPlayer*) */
datamap_t * DataMapInit<CCSPlayer>(CCSPlayer *param_1)
{
int iVar1;
char *__dest;
char *pcVar2;
int iVar3;
int iVar4;
if ((DataMapInit<CCSPlayer>(CCSPlayer*)::nameHolder == '\0') &&
(iVar1 = __cxa_guard_acquire(&DataMapInit<CCSPlayer>(CCSPlayer*)::nameHolder), iVar1 != 0)) {
DataMapInit<CCSPlayer>(CCSPlayer*)::nameHolder = "CCSPlayer";
DAT_00fc4cdc = (void *)0x0;
DAT_00fc4ce0 = 0;
DAT_00fc4ce4 = 0;
DAT_00fc4ce8 = 0;
_DAT_00fc4cec = (void *)0x0;
_DAT_00fc4cd8 = 9;
__cxa_guard_release(&DataMapInit<CCSPlayer>(CCSPlayer*)::nameHolder);
__cxa_atexit(CDatadescGeneratedNameHolder::~CDatadescGeneratedNameHolder,
&DataMapInit<CCSPlayer>(CCSPlayer*)::nameHolder,&__dso_handle);
}
CCSPlayer::m_DataMap._12_4_ = CBasePlayer::m_DataMap;
if ((DataMapInit<CCSPlayer>(CCSPlayer*)::dataDesc != '\0') ||
(iVar1 = __cxa_guard_acquire(&DataMapInit<CCSPlayer>(CCSPlayer*)::dataDesc), iVar1 == 0))
goto LAB_00656069;
/* try { // try from 006560ab to 006561d9 has its CatchHandler @ 00656289 */
__dest = operator_new__(_DAT_00fc4cd8 + 0xe);
pcVar2 = stpcpy(__dest,DataMapInit<CCSPlayer>(CCSPlayer*)::nameHolder);
builtin_strncpy(pcVar2,"PushawayThink",0xe);
iVar3 = DAT_00fc4ce8;
iVar1 = DAT_00fc4ce8 + 1;
if ((DAT_00fc4ce0 < iVar1) && (-1 < DAT_00fc4ce4)) {
if (DAT_00fc4ce4 == 0) {
if (DAT_00fc4ce0 == 0) {
if (iVar1 < 9) {
DAT_00fc4ce0 = 8;
goto LAB_0065621f;
}
DAT_00fc4ce0 = 8;
}
do {
DAT_00fc4ce0 = DAT_00fc4ce0 * 2;
} while (DAT_00fc4ce0 < iVar1);
}
else {
for (DAT_00fc4ce0 = (DAT_00fc4ce8 / DAT_00fc4ce4 + 1) * DAT_00fc4ce4; DAT_00fc4ce0 < iVar1;
DAT_00fc4ce0 = (DAT_00fc4ce0 + iVar1) / 2) {
}
}
LAB_0065621f:
if (DAT_00fc4cdc == (void *)0x0) {
DAT_00fc4cdc = malloc(DAT_00fc4ce0 << 2);
}
else {
DAT_00fc4cdc = realloc(DAT_00fc4cdc,DAT_00fc4ce0 << 2);
iVar1 = DAT_00fc4ce8 + 1;
}
}
iVar4 = iVar3 * 4;
iVar3 = (iVar1 - iVar3) + -1;
DAT_00fc4ce8 = iVar1;
_DAT_00fc4cec = DAT_00fc4cdc;
if (0 < iVar3) {
_V_memmove((void *)((int)DAT_00fc4cdc + iVar4 + 4),(void *)((int)DAT_00fc4cdc + iVar4),iVar3 * 4
);
}
if ((undefined4 *)(iVar4 + (int)DAT_00fc4cdc) != (undefined4 *)0x0) {
*(undefined4 *)(iVar4 + (int)DAT_00fc4cdc) = __dest;
}
DataMapInit<CCSPlayer>(CCSPlayer*)::dataDesc._132_4_ = __dest;
__cxa_guard_release(&DataMapInit<CCSPlayer>(CCSPlayer*)::dataDesc);
LAB_00656069:
CCSPlayer::m_DataMap._4_4_ = 2;
CCSPlayer::m_DataMap._0_4_ = 0xf2c800;
return (datamap_t *)CCSPlayer::m_DataMap;
}
SourceMod gamedata
paste intoaddons/sourcemod/gamedata/<your_plugin>.txt
used as the SourceMod key — change to fit your plugin's convention
SourceMod library name (server / engine / matchmaking)
Just a Signatures{} block, ready to drop into a gamedata
file. Wire it up in your plugin however you like - SDKCall, DHooks,
raw memory ops, or anything else.
Signatures + Functions block. The plugin uses
DHookCreateFromConf - DHooks reads return type, this-type,
calling convention, and argument types straight from the gamedata. Less
boilerplate in the plugin, types travel with the gamedata.
Gamedata KeyValues
DHooks plugin example
Type inference is best-effort from the C signature - sanity-check the DHooks types before shipping.