ServerClassInit<DT_TEPlayerAnimEvent::ignored>
0x00655510 · 405 bytes · __cdecl
_Z15ServerClassInitIN20DT_TEPlayerAnimEvent7ignoredEEiPT_
Decompiled
int (1 param)
/* int ServerClassInit<DT_TEPlayerAnimEvent::ignored>(DT_TEPlayerAnimEvent::ignored*) */
int ServerClassInit<DT_TEPlayerAnimEvent::ignored>(ignored *param_1)
{
int iVar1;
if (ServerClassInit<DT_TEPlayerAnimEvent::ignored>(DT_TEPlayerAnimEvent::ignored*)::g_SendProps ==
'\0') {
iVar1 = __cxa_guard_acquire(&ServerClassInit<DT_TEPlayerAnimEvent::ignored>(DT_TEPlayerAnimEvent::ignored*)
::g_SendProps);
if (iVar1 != 0) {
/* try { // try from 006555a7 to 006555ab has its CatchHandler @ 006556ac */
SendPropInt(ServerClassInit<DT_TEPlayerAnimEvent::ignored>(DT_TEPlayerAnimEvent::ignored*)::
g_SendProps,0xbfae4c,0,4,-1,
(_func_void_SendProp_ptr_void_ptr_void_ptr_DVariant_ptr_int_int *)0x0,'\0');
/* try { // try from 006555de to 006555e2 has its CatchHandler @ 006556d7 */
SendPropEHandle(ServerClassInit<DT_TEPlayerAnimEvent::ignored>(DT_TEPlayerAnimEvent::ignored*)
::g_SendProps + 0x54,0xc6cf0a,0xc,4,
(_func_void_SendProp_ptr_void_ptr_void_ptr_DVariant_ptr_int_int *)
&DAT_ffffffff);
/* try { // try from 006555ed to 006555f1 has its CatchHandler @ 006556ef */
iVar1 = Q_log2(99);
/* try { // try from 00655630 to 00655634 has its CatchHandler @ 006556e0 */
SendPropInt(ServerClassInit<DT_TEPlayerAnimEvent::ignored>(DT_TEPlayerAnimEvent::ignored*)::
g_SendProps + 0xa8,0xc6cfa6,0x10,4,iVar1 + 1,
(_func_void_SendProp_ptr_void_ptr_void_ptr_DVariant_ptr_int_int *)0x1,'\0');
/* try { // try from 00655677 to 0065567b has its CatchHandler @ 006556e9 */
SendPropInt(ServerClassInit<DT_TEPlayerAnimEvent::ignored>(DT_TEPlayerAnimEvent::ignored*)::
g_SendProps + 0xfc,0xc6cfaf,0x14,4,0x20,
(_func_void_SendProp_ptr_void_ptr_void_ptr_DVariant_ptr_int_int *)0x0,'\0');
__cxa_guard_release(&ServerClassInit<DT_TEPlayerAnimEvent::ignored>(DT_TEPlayerAnimEvent::ignored*)
::g_SendProps);
__cxa_atexit(__tcf_1,0,&__dso_handle);
}
}
SendTable::Construct
((SendTable *)DT_TEPlayerAnimEvent::g_SendTable,
(SendProp *)
(ServerClassInit<DT_TEPlayerAnimEvent::ignored>(DT_TEPlayerAnimEvent::ignored*)::
g_SendProps + 0x54),3,"DT_TEPlayerAnimEvent");
return 1;
}
SourceMod gamedata
paste intoaddons/sourcemod/gamedata/<your_plugin>.txt
used as the SourceMod key — change to fit your plugin's convention
SourceMod library name (server / engine / matchmaking)
Just a Signatures{} block, ready to drop into a gamedata
file. Wire it up in your plugin however you like - SDKCall, DHooks,
raw memory ops, or anything else.
Signatures + Functions block. The plugin uses
DHookCreateFromConf - DHooks reads return type, this-type,
calling convention, and argument types straight from the gamedata. Less
boilerplate in the plugin, types travel with the gamedata.
Gamedata KeyValues
DHooks plugin example
Type inference is best-effort from the C signature - sanity-check the DHooks types before shipping.