CPointCommentaryNode::StartCommentary
0x00649f20 · 708 bytes · __thiscall
_ZN20CPointCommentaryNode15StartCommentaryEv
Decompiled
undefined (1 param)
/* CPointCommentaryNode::StartCommentary() */
void __thiscall CPointCommentaryNode::StartCommentary(CPointCommentaryNode *this)
{
CBaseEdict *pCVar1;
uint uVar2;
int *piVar3;
int iVar4;
undefined4 *puVar5;
undefined *puVar6;
float fVar7;
undefined1 local_24 [20];
piVar3 = (int *)GetCommentaryPlayer();
if (piVar3 != (int *)0x0) {
if (this[0x1488] != (CPointCommentaryNode)0x1) {
if (this[0x6c] == (CPointCommentaryNode)0x0) {
pCVar1 = *(CBaseEdict **)(this + 0x30);
if (pCVar1 != (CBaseEdict *)0x0) {
*(uint *)pCVar1 = *(uint *)pCVar1 | 0x101;
iVar4 = CBaseEdict::GetChangeAccessor(pCVar1);
*(undefined2 *)(iVar4 + 2) = 0;
}
}
else {
this[0x70] = (CPointCommentaryNode)((byte)this[0x70] | 1);
}
this[0x1488] = (CPointCommentaryNode)0x1;
}
iVar4 = gpGlobals;
fVar7 = *(float *)(gpGlobals + 0xc);
if (fVar7 != *(float *)(this + 0x90)) {
if (this[0x6c] == (CPointCommentaryNode)0x0) {
pCVar1 = *(CBaseEdict **)(this + 0x30);
if (pCVar1 != (CBaseEdict *)0x0) {
*(uint *)pCVar1 = *(uint *)pCVar1 | 0x101;
iVar4 = CBaseEdict::GetChangeAccessor(pCVar1);
*(undefined2 *)(iVar4 + 2) = 0;
iVar4 = gpGlobals;
}
}
else {
this[0x70] = (CPointCommentaryNode)((byte)this[0x70] | 1);
}
*(float *)(this + 0x90) = fVar7;
fVar7 = *(float *)(iVar4 + 0xc);
}
*(float *)(this + 0x8c) = fVar7;
if (*(int *)(this + 0x458) != 1) {
if (this[0x6c] == (CPointCommentaryNode)0x0) {
pCVar1 = *(CBaseEdict **)(this + 0x30);
if (pCVar1 != (CBaseEdict *)0x0) {
*(uint *)pCVar1 = *(uint *)pCVar1 | 0x101;
iVar4 = CBaseEdict::GetChangeAccessor(pCVar1);
*(undefined2 *)(iVar4 + 2) = 0;
}
}
else {
this[0x70] = (CPointCommentaryNode)((byte)this[0x70] | 1);
}
*(undefined4 *)(this + 0x458) = 1;
}
COutputEvent::FireOutput
((COutputEvent *)(this + 0x1458),(CBaseEntity *)this,(CBaseEntity *)this,0.0);
if (*(int *)(this + 0x13f4) != 0) {
g_CommentarySystem[0x14] = 1;
(**(code **)(*engine + 0x9c))(engine,piVar3[0xc],"%s",*(int *)(this + 0x13f4));
(**(code **)(*engine + 0x9c))(engine,piVar3[0xc],"commentary_cvarsnotchanging\n");
}
fVar7 = *(float *)(gpGlobals + 0xc);
if (fVar7 != *(float *)(this + 0x148c)) {
if (this[0x6c] == (CPointCommentaryNode)0x0) {
pCVar1 = *(CBaseEdict **)(this + 0x30);
if (pCVar1 != (CBaseEdict *)0x0) {
*(uint *)pCVar1 = *(uint *)pCVar1 | 0x101;
iVar4 = CBaseEdict::GetChangeAccessor(pCVar1);
*(undefined2 *)(iVar4 + 2) = 0;
}
}
else {
this[0x70] = (CPointCommentaryNode)((byte)this[0x70] | 1);
}
*(float *)(this + 0x148c) = fVar7;
}
uVar2 = *(uint *)(this + 0x1408);
if (((((uVar2 != 0xffffffff) &&
(puVar6 = g_pEntityList + (uVar2 & 0xfff) * 0x10, puVar6 != (undefined *)0xfffffffc)) &&
(*(uint *)(puVar6 + 8) == uVar2 >> 0xc)) && (*(int *)(puVar6 + 4) != 0)) ||
(((uVar2 = *(uint *)(this + 0x1414), uVar2 != 0xffffffff &&
(puVar6 = g_pEntityList + (uVar2 & 0xfff) * 0x10, puVar6 != (undefined *)0xfffffffc)) &&
((*(uint *)(puVar6 + 8) == uVar2 >> 0xc && (*(int *)(puVar6 + 4) != 0)))))) {
puVar5 = (undefined4 *)(**(code **)(*piVar3 + 0x238))(piVar3);
*(undefined4 *)(this + 0x1430) = *puVar5;
*(undefined4 *)(this + 0x1434) = puVar5[1];
*(undefined4 *)(this + 0x1438) = puVar5[2];
CBaseEntity::ThinkSet((_func_void *)local_24,(float)this,(char *)UpdateViewThink);
return;
}
}
return;
}
SourceMod gamedata
paste intoaddons/sourcemod/gamedata/<your_plugin>.txt
used as the SourceMod key — change to fit your plugin's convention
SourceMod library name (server / engine / matchmaking)
Just a Signatures{} block, ready to drop into a gamedata
file. Wire it up in your plugin however you like - SDKCall, DHooks,
raw memory ops, or anything else.
Signatures + Functions block. The plugin uses
DHookCreateFromConf - DHooks reads return type, this-type,
calling convention, and argument types straight from the gamedata. Less
boilerplate in the plugin, types travel with the gamedata.
Gamedata KeyValues
DHooks plugin example
Type inference is best-effort from the C signature - sanity-check the DHooks types before shipping.