CFuncRotating::RampPitchVol
0x00632b60 · 548 bytes · __thiscall
_ZN13CFuncRotating12RampPitchVolEv
Decompiled
undefined (1 param)
/* CFuncRotating::RampPitchVol() */
void __thiscall CFuncRotating::RampPitchVol(CFuncRotating *this)
{
int iVar1;
int iVar2;
float fVar3;
float fVar4;
undefined **local_80 [8];
undefined4 local_60;
undefined1 *local_5c;
float local_58;
int local_54;
undefined4 local_50;
int local_4c;
undefined4 local_48;
undefined4 local_44;
undefined4 local_40;
undefined1 local_3c;
undefined1 local_3b;
undefined1 local_3a;
undefined4 local_38;
undefined4 local_34;
undefined4 local_30;
undefined4 local_2c;
undefined4 local_28;
undefined4 local_24;
undefined2 local_20;
iVar2 = 0xff;
fVar4 = *(float *)(this + 0x454) * (ABS(*(float *)(this + 0x11c)) / *(float *)(this + 0x45c));
fVar3 = 0.0;
if (0.0 <= fVar4) {
fVar3 = fVar4;
}
fVar4 = (ABS(*(float *)(this + 0x11c)) / *(float *)(this + 0x45c)) * 70.0 + 30.0;
if (1.0 <= fVar3) {
fVar3 = 1.0;
}
if (fVar4 <= 255.0) {
if (fVar4 <= 0.0) {
fVar4 = 0.0;
}
iVar2 = (int)fVar4;
if (iVar2 == 100) {
iVar2 = 99;
}
}
fVar4 = *(float *)(this + 0x450);
if (((byte)this[0x14d] & 8) != 0) {
CBaseEntity::CalcAbsolutePosition((CBaseEntity *)this);
}
CRecipientFilter::CRecipientFilter((CRecipientFilter *)local_80);
local_80[0] = &PTR__CPASFilter_00bfaf28;
/* try { // try from 00632c2d to 00632c31 has its CatchHandler @ 00632d8c */
CRecipientFilter::AddRecipientsByPAS((CRecipientFilter *)local_80,(Vector *)(this + 0x2e0));
local_80[0] = &PTR__CPASAttenuationFilter_00c08ec8;
/* try { // try from 00632c54 to 00632c58 has its CatchHandler @ 00632dc6 */
CPASAttenuationFilter::Filter((CPASAttenuationFilter *)local_80,(Vector *)(this + 0x2e0),fVar4);
/* try { // try from 00632c5c to 00632c60 has its CatchHandler @ 00632dc2 */
CRecipientFilter::MakeReliable((CRecipientFilter *)local_80);
local_20 = 0xffff;
local_48 = 0;
local_44 = 0;
local_40 = 0;
local_5c = &DAT_00d539c2;
if (*(undefined1 **)(this + 0x464) != (undefined1 *)0x0) {
local_5c = *(undefined1 **)(this + 0x464);
}
local_3c = 1;
local_3b = 0;
local_54 = 0;
local_3a = 0;
local_38 = 0xffffffff;
local_34 = 0;
local_30 = 0;
local_2c = 0;
local_28 = 0;
local_24 = 0;
local_60 = 6;
if (*(float *)(this + 0x450) != 0.0) {
local_54 = (int)(20.0 / *(float *)(this + 0x450) + 50.0);
}
local_50 = 3;
if (*(int *)(this + 0x30) == 0) {
iVar1 = 0;
}
else {
iVar1 = *(int *)(this + 0x30) - *(int *)(gpGlobals + 0x58) >> 4;
}
local_58 = fVar3;
local_4c = iVar2;
/* try { // try from 00632d34 to 00632d38 has its CatchHandler @ 00632d9e */
CBaseEntity::EmitSound((IRecipientFilter *)local_80,iVar1,(EmitSound_t *)&local_60);
local_28 = 0;
CUtlMemory<Vector,int>::Purge((CUtlMemory<Vector,int> *)&local_34);
local_24 = local_34;
CUtlMemory<Vector,int>::Purge((CUtlMemory<Vector,int> *)&local_34);
local_80[0] = &PTR__CPASFilter_00bfaf28;
CRecipientFilter::~CRecipientFilter((CRecipientFilter *)local_80);
return;
}
SourceMod gamedata
paste intoaddons/sourcemod/gamedata/<your_plugin>.txt
used as the SourceMod key — change to fit your plugin's convention
SourceMod library name (server / engine / matchmaking)
Just a Signatures{} block, ready to drop into a gamedata
file. Wire it up in your plugin however you like - SDKCall, DHooks,
raw memory ops, or anything else.
Signatures + Functions block. The plugin uses
DHookCreateFromConf - DHooks reads return type, this-type,
calling convention, and argument types straight from the gamedata. Less
boilerplate in the plugin, types travel with the gamedata.
Gamedata KeyValues
DHooks plugin example
Type inference is best-effort from the C signature - sanity-check the DHooks types before shipping.