GetScriptDesc<CBaseFlex>
0x00628a90 · 615 bytes · __cdecl
_Z13GetScriptDescI9CBaseFlexEP17ScriptClassDesc_tPT_
Decompiled
ScriptClassDesc_t * (1 param)
/* ScriptClassDesc_t* GetScriptDesc<CBaseFlex>(CBaseFlex*) */
ScriptClassDesc_t * GetScriptDesc<CBaseFlex>(CBaseFlex *param_1)
{
ScriptClassDesc_t *pSVar1;
undefined4 uVar2;
int iVar3;
undefined4 *puVar4;
void *pvVar5;
int local_20 [4];
if (GetScriptDesc<CBaseFlex>(CBaseFlex*)::bInitialized == '\0') {
GetScriptDesc<CBaseFlex>(CBaseFlex*)::bInitialized = 1;
g_CBaseFlex_ScriptDesc._8_4_ = s_Animated_characters_who_have_ver_00c616d0;
g_CBaseFlex_ScriptDesc._0_4_ = (int)"funCBaseFlex" + 3;
g_CBaseFlex_ScriptDesc._4_4_ = (int)"funCBaseFlex" + 3;
g_CBaseFlex_ScriptDesc._12_4_ = GetScriptDesc<CBaseAnimating>((CBaseAnimating *)0x0);
for (pSVar1 = (ScriptClassDesc_t *)g_CBaseFlex_ScriptDesc._12_4_;
(iVar3 = g_CBaseFlex_ScriptDesc._44_4_, pSVar1 != (ScriptClassDesc_t *)0x0 &&
(iVar3 = *(int *)(pSVar1 + 0x2c), *(int *)(pSVar1 + 0x2c) == 0));
pSVar1 = *(ScriptClassDesc_t **)(pSVar1 + 0xc)) {
}
g_CBaseFlex_ScriptDesc._44_4_ = iVar3;
iVar3 = CUtlVector<ScriptFunctionBinding_t,CUtlMemory<ScriptFunctionBinding_t,int>>::
InsertBefore((CUtlVector<ScriptFunctionBinding_t,CUtlMemory<ScriptFunctionBinding_t,int>>
*)(g_CBaseFlex_ScriptDesc + 0x10),g_CBaseFlex_ScriptDesc._28_4_);
puVar4 = (undefined4 *)(iVar3 * 0x30 + g_CBaseFlex_ScriptDesc._16_4_);
puVar4[2] = "Returns the instance of the oldest active scene entity (if any).";
*puVar4 = "GetCurrentScene";
puVar4[1] = "ScriptGetOldestScene";
puVar4[3] = 0x20;
puVar4[9] = CMemberScriptBinding0<CBaseFlex*,HSCRIPT__*(CBaseFlex::*)(),HSCRIPT__*>::Call;
puVar4[10] = CBaseFlex::ScriptGetOldestScene;
puVar4[0xb] = 1;
iVar3 = CUtlVector<ScriptFunctionBinding_t,CUtlMemory<ScriptFunctionBinding_t,int>>::
InsertBefore((CUtlVector<ScriptFunctionBinding_t,CUtlMemory<ScriptFunctionBinding_t,int>>
*)(g_CBaseFlex_ScriptDesc + 0x10),g_CBaseFlex_ScriptDesc._28_4_);
puVar4 = (undefined4 *)(iVar3 * 0x30 + g_CBaseFlex_ScriptDesc._16_4_);
puVar4[2] = "Returns the instance of the scene entity at the specified index.";
*puVar4 = "GetSceneByIndex";
puVar4[1] = "ScriptGetSceneByIndex";
puVar4[3] = 0x20;
puVar4[6] = 1;
if ((int)puVar4[5] < 1) {
puVar4[5] = 1;
if ((void *)puVar4[4] == (void *)0x0) {
pvVar5 = malloc(4);
puVar4[4] = pvVar5;
}
else {
pvVar5 = realloc((void *)puVar4[4],4);
puVar4[4] = pvVar5;
}
}
else {
pvVar5 = (void *)puVar4[4];
}
puVar4[8] = pvVar5;
local_20[0] = 5;
CUtlVector<int,CUtlMemory<int,int>>::InsertBefore
((CUtlVector<int,CUtlMemory<int,int>> *)(puVar4 + 4),puVar4[7],local_20);
uVar2 = g_CBaseFlex_ScriptDesc._28_4_;
puVar4[9] = CMemberScriptBinding1<CBaseFlex*,HSCRIPT__*(CBaseFlex::*)(int),HSCRIPT__*,int>::Call
;
puVar4[10] = CBaseFlex::ScriptGetSceneByIndex;
puVar4[0xb] = 1;
iVar3 = CUtlVector<ScriptFunctionBinding_t,CUtlMemory<ScriptFunctionBinding_t,int>>::
InsertBefore((CUtlVector<ScriptFunctionBinding_t,CUtlMemory<ScriptFunctionBinding_t,int>>
*)(g_CBaseFlex_ScriptDesc + 0x10),uVar2);
puVar4 = (undefined4 *)(iVar3 * 0x30 + g_CBaseFlex_ScriptDesc._16_4_);
puVar4[2] = "Play the specified .vcd file.";
*puVar4 = "PlayScene";
puVar4[1] = "ScriptPlayScene";
puVar4[3] = 1;
puVar4[6] = 1;
if ((int)puVar4[5] < 2) {
puVar4[5] = 2;
if ((void *)puVar4[4] == (void *)0x0) {
pvVar5 = malloc(8);
puVar4[4] = pvVar5;
}
else {
pvVar5 = realloc((void *)puVar4[4],8);
puVar4[4] = pvVar5;
}
}
else {
pvVar5 = (void *)puVar4[4];
}
puVar4[8] = pvVar5;
local_20[0] = 0x1f;
CUtlVector<int,CUtlMemory<int,int>>::InsertBefore
((CUtlVector<int,CUtlMemory<int,int>> *)(puVar4 + 4),puVar4[7],local_20);
local_20[0] = 1;
CUtlVector<int,CUtlMemory<int,int>>::InsertBefore
((CUtlVector<int,CUtlMemory<int,int>> *)(puVar4 + 4),puVar4[7],local_20);
puVar4[9] = CMemberScriptBinding2<CBaseFlex*,float(CBaseFlex::*)(char_const*,float),float,char_const*,float>
::Call;
puVar4[10] = CBaseFlex::ScriptPlayScene;
puVar4[0xb] = 1;
return (ScriptClassDesc_t *)g_CBaseFlex_ScriptDesc;
}
return (ScriptClassDesc_t *)g_CBaseFlex_ScriptDesc;
}
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