CC_Ent_Remove
0x00608570 · 454 bytes · __cdecl
_Z13CC_Ent_RemoveRK8CCommand
Decompiled
undefined (1 param)
/* CC_Ent_Remove(CCommand const&) */
void CC_Ent_Remove(CCommand *param_1)
{
byte *pbVar1;
int *piVar2;
int iVar3;
char *pcVar4;
uint uVar5;
undefined4 uVar6;
CBasePlayer *pCVar7;
byte *pbVar8;
char *pcVar9;
undefined1 *puVar10;
CBaseEntity *this;
if (((*(int *)param_1 < 2) || (*(char **)(param_1 + 0x40c) == "")) ||
(iVar3 = _V_stricmp(*(char **)(param_1 + 0x40c),""), iVar3 == 0)) {
pCVar7 = (CBasePlayer *)UTIL_GetCommandClient();
this = (CBaseEntity *)FindPickerEntity(pCVar7);
goto LAB_006086df;
}
pcVar4 = "";
if (1 < *(int *)param_1) {
pcVar4 = *(char **)(param_1 + 0x40c);
}
this = (CBaseEntity *)0x0;
uVar5 = strtol(pcVar4,(char **)0x0,10);
if (uVar5 == 0) {
do {
this = (CBaseEntity *)CGlobalEntityList::NextEnt((CGlobalEntityList *)gEntList,this);
if (this == (CBaseEntity *)0x0) {
return;
}
pcVar4 = *(char **)(this + 0x154);
if (pcVar4 != (char *)0x0) {
pcVar9 = "";
if (1 < *(int *)param_1) {
pcVar9 = *(char **)(param_1 + 0x40c);
}
if ((pcVar4 == pcVar9) || (iVar3 = _V_stricmp(pcVar9,pcVar4), iVar3 == 0))
goto LAB_00608690;
}
pcVar4 = *(char **)(this + 0x7c);
if (pcVar4 == (char *)0x0) {
LAB_006086f0:
pcVar4 = "";
}
else {
pcVar9 = "";
if (1 < *(int *)param_1) {
pcVar9 = *(char **)(param_1 + 0x40c);
}
if ((pcVar4 == pcVar9) || (iVar3 = _V_stricmp(pcVar9,pcVar4), iVar3 == 0))
goto LAB_00608690;
pcVar4 = *(char **)(this + 0x7c);
if (pcVar4 == (char *)0x0) goto LAB_006086f0;
}
pcVar9 = "";
if (1 < *(int *)param_1) {
pcVar9 = *(char **)(param_1 + 0x40c);
}
if ((pcVar4 == pcVar9) || (iVar3 = _V_stricmp(pcVar9,pcVar4), iVar3 == 0)) goto LAB_00608690;
} while( true );
}
if (uVar5 < 0x800) {
pbVar1 = *(byte **)(gpGlobals + 0x58);
if (pbVar1 == (byte *)0x0) {
return;
}
pbVar8 = pbVar1 + uVar5 * 0x10;
if ((*pbVar8 & 2) != 0) goto LAB_0060873d;
}
else {
pbVar1 = *(byte **)(gpGlobals + 0x58);
if (*(byte **)(gpGlobals + 0x58) == (byte *)0x0) {
return;
}
LAB_0060873d:
pbVar8 = pbVar1;
if ((*pbVar8 & 2) != 0) {
return;
}
}
piVar2 = *(int **)(pbVar8 + 0xc);
if (piVar2 == (int *)0x0) {
return;
}
this = (CBaseEntity *)(**(code **)(*piVar2 + 0x18))(piVar2);
LAB_006086df:
if (this == (CBaseEntity *)0x0) {
return;
}
LAB_00608690:
uVar6 = CBaseEntity::GetDebugName(this);
puVar10 = &DAT_00d539c2;
if (*(undefined1 **)(this + 0x7c) != (undefined1 *)0x0) {
puVar10 = *(undefined1 **)(this + 0x7c);
}
Msg("Removed %s(%s)\n",puVar10,uVar6);
UTIL_Remove(this);
return;
}
SourceMod gamedata
paste intoaddons/sourcemod/gamedata/<your_plugin>.txt
used as the SourceMod key — change to fit your plugin's convention
SourceMod library name (server / engine / matchmaking)
Just a Signatures{} block, ready to drop into a gamedata
file. Wire it up in your plugin however you like - SDKCall, DHooks,
raw memory ops, or anything else.
Signatures + Functions block. The plugin uses
DHookCreateFromConf - DHooks reads return type, this-type,
calling convention, and argument types straight from the gamedata. Less
boilerplate in the plugin, types travel with the gamedata.
Gamedata KeyValues
DHooks plugin example
Type inference is best-effort from the C signature - sanity-check the DHooks types before shipping.