ServerClassInit<DT_Animationlayer::ignored>
0x005eb4e0 · 597 bytes · __cdecl
_Z15ServerClassInitIN17DT_Animationlayer7ignoredEEiPT_
Decompiled
int (1 param)
/* int ServerClassInit<DT_Animationlayer::ignored>(DT_Animationlayer::ignored*) */
int ServerClassInit<DT_Animationlayer::ignored>(ignored *param_1)
{
int iVar1;
if (ServerClassInit<DT_Animationlayer::ignored>(DT_Animationlayer::ignored*)::g_SendProps == '\0')
{
iVar1 = __cxa_guard_acquire(&ServerClassInit<DT_Animationlayer::ignored>(DT_Animationlayer::ignored*)
::g_SendProps);
if (iVar1 != 0) {
/* try { // try from 005eb56f to 005eb573 has its CatchHandler @ 005eb737 */
SendPropInt(ServerClassInit<DT_Animationlayer::ignored>(DT_Animationlayer::ignored*)::
g_SendProps,0xbfae4c,0,4,-1,
(_func_void_SendProp_ptr_void_ptr_void_ptr_DVariant_ptr_int_int *)0x0,'\0');
/* try { // try from 005eb5b6 to 005eb5ba has its CatchHandler @ 005eb766 */
SendPropInt(ServerClassInit<DT_Animationlayer::ignored>(DT_Animationlayer::ignored*)::
g_SendProps + 0x54,0xc099c2,8,4,0xc,
(_func_void_SendProp_ptr_void_ptr_void_ptr_DVariant_ptr_int_int *)0x1,'\0');
/* try { // try from 005eb60d to 005eb611 has its CatchHandler @ 005eb784 */
SendPropFloat(ServerClassInit<DT_Animationlayer::ignored>(DT_Animationlayer::ignored*)::
g_SendProps + 0xa8,0xc08823,0xc,4,0xf,1.12104e-44,0.0,
(_func_void_SendProp_ptr_void_ptr_void_ptr_DVariant_ptr_int_int *)0x3f800000,
0xa0);
/* try { // try from 005eb664 to 005eb668 has its CatchHandler @ 005eb78b */
SendPropFloat(ServerClassInit<DT_Animationlayer::ignored>(DT_Animationlayer::ignored*)::
g_SendProps + 0xfc,0xc5a93e,0x10,4,0xf,1.12104e-44,0.0,
(_func_void_SendProp_ptr_void_ptr_void_ptr_DVariant_ptr_int_int *)0x3f800000,
0xa0);
/* try { // try from 005eb6bb to 005eb6bf has its CatchHandler @ 005eb792 */
SendPropFloat(ServerClassInit<DT_Animationlayer::ignored>(DT_Animationlayer::ignored*)::
g_SendProps + 0x150,0xc5a94c,0x14,4,8,0.0,0.0,
(_func_void_SendProp_ptr_void_ptr_void_ptr_DVariant_ptr_int_int *)0x3f800000,
0xa0);
/* try { // try from 005eb702 to 005eb706 has its CatchHandler @ 005eb799 */
SendPropInt(ServerClassInit<DT_Animationlayer::ignored>(DT_Animationlayer::ignored*)::
g_SendProps + 0x1a4,0xc5a957,0x3c,4,4,
(_func_void_SendProp_ptr_void_ptr_void_ptr_DVariant_ptr_int_int *)0x1,'\0');
__cxa_guard_release(&ServerClassInit<DT_Animationlayer::ignored>(DT_Animationlayer::ignored*)
::g_SendProps);
__cxa_atexit(__tcf_0,0,&__dso_handle);
}
}
SendTable::Construct
((SendTable *)DT_Animationlayer::g_SendTable,
(SendProp *)
(ServerClassInit<DT_Animationlayer::ignored>(DT_Animationlayer::ignored*)::g_SendProps
+ 0x54),5,"DT_Animationlayer");
return 1;
}
SourceMod gamedata
paste intoaddons/sourcemod/gamedata/<your_plugin>.txt
used as the SourceMod key — change to fit your plugin's convention
SourceMod library name (server / engine / matchmaking)
Just a Signatures{} block, ready to drop into a gamedata
file. Wire it up in your plugin however you like - SDKCall, DHooks,
raw memory ops, or anything else.
Signatures + Functions block. The plugin uses
DHookCreateFromConf - DHooks reads return type, this-type,
calling convention, and argument types straight from the gamedata. Less
boilerplate in the plugin, types travel with the gamedata.
Gamedata KeyValues
DHooks plugin example
Type inference is best-effort from the C signature - sanity-check the DHooks types before shipping.