CAmbientGeneric::ComputeMaxAudibleDistance
0x005dd480 · 366 bytes · __thiscall
_ZN15CAmbientGeneric25ComputeMaxAudibleDistanceEv
Decompiled
undefined (1 param)
/* CAmbientGeneric::ComputeMaxAudibleDistance() */
void __thiscall CAmbientGeneric::ComputeMaxAudibleDistance(CAmbientGeneric *this)
{
int iVar1;
longdouble lVar2;
float fVar3;
float fVar4;
float local_18;
if ((*(int *)(this + 0x448) == 0) || (*(float *)(this + 0x440) == 0.0)) {
LAB_005dd4a6:
*(undefined4 *)(this + 0x444) = 0xbf800000;
}
else {
lVar2 = (longdouble)
(**(code **)(*enginesound + 0x34))
(enginesound,*(int *)(this + 0x448),*(float *)(this + 0x440));
if ((float)lVar2 <= 0.00101) {
*(undefined4 *)(this + 0x444) = *(undefined4 *)(this + 0x440);
}
else {
local_18 = *(float *)(this + 0x440);
fVar4 = local_18 + local_18;
while (fVar3 = fVar4,
lVar2 = (longdouble)
(**(code **)(*enginesound + 0x34))
(enginesound,*(undefined4 *)(this + 0x448),fVar3),
0.00101 < (float)lVar2) {
if (100000.0 < fVar3) goto LAB_005dd4a6;
fVar4 = fVar3 + fVar3;
local_18 = fVar3;
}
iVar1 = 4;
do {
fVar4 = (local_18 + fVar3) * 0.5;
lVar2 = (longdouble)
(**(code **)(*enginesound + 0x34))(enginesound,*(undefined4 *)(this + 0x448),fVar4);
if ((float)lVar2 <= 0.00101) {
fVar3 = fVar4;
fVar4 = local_18;
}
local_18 = fVar4;
iVar1 = iVar1 + -1;
} while (iVar1 != 0);
*(float *)(this + 0x444) = fVar3;
}
}
return;
}
SourceMod gamedata
paste intoaddons/sourcemod/gamedata/<your_plugin>.txt
used as the SourceMod key — change to fit your plugin's convention
SourceMod library name (server / engine / matchmaking)
Just a Signatures{} block, ready to drop into a gamedata
file. Wire it up in your plugin however you like - SDKCall, DHooks,
raw memory ops, or anything else.
Signatures + Functions block. The plugin uses
DHookCreateFromConf - DHooks reads return type, this-type,
calling convention, and argument types straight from the gamedata. Less
boilerplate in the plugin, types travel with the gamedata.
Gamedata KeyValues
DHooks plugin example
Type inference is best-effort from the C signature - sanity-check the DHooks types before shipping.