CAmbientGeneric::SetTransmit
0x005dcfa0 · 343 bytes · __cdecl
_ZN15CAmbientGeneric11SetTransmitEP18CCheckTransmitInfob
Decompiled
undefined (2 params)
/* CAmbientGeneric::SetTransmit(CCheckTransmitInfo*, bool) */
void CAmbientGeneric::SetTransmit(CCheckTransmitInfo *param_1,bool param_2)
{
uint uVar1;
CBaseEntity *this;
CBaseEntity *this_00;
int *piVar2;
undefined4 *puVar3;
uint uVar4;
undefined3 in_stack_00000009;
undefined4 uStack0000000c;
uVar1 = *(uint *)(param_1 + 0x4bc);
if (uVar1 == 0xffffffff) {
return;
}
uVar4 = uVar1 & 0xfff;
puVar3 = (undefined4 *)(g_pEntityList + uVar4 * 0x10 + 4);
if (puVar3 == (undefined4 *)0x0) {
return;
}
if (*(uint *)(g_pEntityList + uVar4 * 0x10 + 8) != uVar1 >> 0xc) {
return;
}
this = *(CBaseEntity **)(g_pEntityList + uVar4 * 0x10 + 4);
if (this == (CBaseEntity *)0x0) {
return;
}
if (param_1 == (CCheckTransmitInfo *)this) {
return;
}
if (param_1[0x4b0] == (CCheckTransmitInfo)0x0) {
return;
}
if (((byte)param_1[0x148] & 1) != 0) {
return;
}
this_00 = *(CBaseEntity **)(*_param_2 + 0xc);
if (this_00 == (CBaseEntity *)0x0) {
return;
}
if (0.0 < *(float *)(param_1 + 0x444) || *(float *)(param_1 + 0x444) == 0.0) {
if (((byte)this[0x14d] & 8) != 0) {
CBaseEntity::CalcAbsolutePosition(this);
}
if (((byte)this_00[0x14d] & 8) != 0) {
CBaseEntity::CalcAbsolutePosition(this_00);
}
if (*(float *)(param_1 + 0x444) * *(float *)(param_1 + 0x444) <
(*(float *)(this_00 + 0x2e4) - *(float *)(this + 0x2e4)) *
(*(float *)(this_00 + 0x2e4) - *(float *)(this + 0x2e4)) +
(*(float *)(this_00 + 0x2e0) - *(float *)(this + 0x2e0)) *
(*(float *)(this_00 + 0x2e0) - *(float *)(this + 0x2e0)) +
(*(float *)(this_00 + 0x2e8) - *(float *)(this + 0x2e8)) *
(*(float *)(this_00 + 0x2e8) - *(float *)(this + 0x2e8))) {
return;
}
uVar1 = *(uint *)(param_1 + 0x4bc);
piVar2 = (int *)0x0;
if (((uVar1 == 0xffffffff) ||
(puVar3 = (undefined4 *)(g_pEntityList + (uVar1 & 0xfff) * 0x10 + 4),
puVar3 == (undefined4 *)0x0)) || (puVar3[1] != uVar1 >> 0xc)) goto LAB_005dd0c9;
}
piVar2 = (int *)*puVar3;
LAB_005dd0c9:
uStack0000000c = 0;
/* WARNING: Could not recover jumptable at 0x005dd0e2. Too many branches */
/* WARNING: Treating indirect jump as call */
(**(code **)(*piVar2 + 0x5c))();
return;
}
SourceMod gamedata
paste intoaddons/sourcemod/gamedata/<your_plugin>.txt
used as the SourceMod key — change to fit your plugin's convention
SourceMod library name (server / engine / matchmaking)
Just a Signatures{} block, ready to drop into a gamedata
file. Wire it up in your plugin however you like - SDKCall, DHooks,
raw memory ops, or anything else.
Signatures + Functions block. The plugin uses
DHookCreateFromConf - DHooks reads return type, this-type,
calling convention, and argument types straight from the gamedata. Less
boilerplate in the plugin, types travel with the gamedata.
Gamedata KeyValues
DHooks plugin example
Type inference is best-effort from the C signature - sanity-check the DHooks types before shipping.