CAI_Expresser::SpeakRawSentence
0x005d2c40 · 867 bytes · __cdecl
_ZN13CAI_Expresser16SpeakRawSentenceEPKcff12soundlevel_tP11CBaseEntity
Decompiled
undefined (5 params)
/* CAI_Expresser::SpeakRawSentence(char const*, float, float, soundlevel_t, CBaseEntity*) */
int CAI_Expresser::SpeakRawSentence
(int param_1,char *param_2,float param_3,undefined4 param_4,int param_5)
{
code *pcVar1;
uint uVar2;
int iVar3;
int iVar4;
undefined *puVar5;
int *piVar6;
int *piVar7;
longdouble lVar8;
float local_50;
Vector local_48 [12];
undefined **local_3c [11];
piVar6 = (int *)&stack0xffffff74;
if (param_2 == (char *)0x0) {
LAB_005d2fc7:
iVar3 = -1;
}
else {
if (*param_2 == '!') {
iVar3 = SENTENCEG_Lookup(param_2);
if (iVar3 == -1) goto LAB_005d2fc7;
uVar2 = *(uint *)(param_1 + 0x40);
piVar7 = (int *)0x0;
if (((uVar2 != 0xffffffff) &&
(puVar5 = g_pEntityList + (uVar2 & 0xfff) * 0x10, puVar5 != (undefined *)0xfffffffc)) &&
(*(uint *)(puVar5 + 8) == uVar2 >> 0xc)) {
piVar7 = *(int **)(puVar5 + 4);
}
(**(code **)(*piVar7 + 0x28c))();
CRecipientFilter::CRecipientFilter((CRecipientFilter *)local_3c);
local_3c[0] = &PTR__CPASFilter_00bfaf28;
/* try { // try from 005d2e27 to 005d2e2b has its CatchHandler @ 005d2fd1 */
CRecipientFilter::AddRecipientsByPAS((CRecipientFilter *)local_3c,local_48);
local_3c[0] = &PTR__CPASAttenuationFilter_00c08ec8;
local_50 = 4.0;
if (0x32 < param_5) {
local_50 = 20.0 / (float)(param_5 + -0x32);
}
/* try { // try from 005d2e56 to 005d2e7b has its CatchHandler @ 005d2ff1 */
(**(code **)(*piVar7 + 0x28c))();
piVar6 = (int *)&stack0xffffff6c;
CPASAttenuationFilter::Filter((CPASAttenuationFilter *)local_3c,local_48,local_50);
/* try { // try from 005d2e99 to 005d2f43 has its CatchHandler @ 005d2fe6 */
(**(code **)(*random_valve + 8))();
CBaseEntity::EmitSentenceByIndex();
local_3c[0] = &PTR__CPASFilter_00bfaf28;
CRecipientFilter::~CRecipientFilter((CRecipientFilter *)local_3c);
}
else {
(**(code **)(*random_valve + 8))();
iVar3 = SENTENCEG_PlayRndSz();
}
iVar4 = *engine;
*piVar6 = (int)engine;
piVar6[1] = iVar3;
pcVar1 = *(code **)(iVar4 + 0x90);
piVar6[-1] = 0x5d2cfb;
lVar8 = (longdouble)(*pcVar1)();
uVar2 = *(uint *)(param_1 + 0x40);
iVar4 = 0;
if (((uVar2 != 0xffffffff) &&
(puVar5 = g_pEntityList + (uVar2 & 0xfff) * 0x10, puVar5 != (undefined *)0xfffffffc)) &&
(*(uint *)(puVar5 + 8) == uVar2 >> 0xc)) {
iVar4 = *(int *)(puVar5 + 4);
}
*(double *)(piVar6 + 6) = (double)(float)lVar8;
*(double *)(piVar6 + 4) = (double)param_3;
piVar6[1] = iVar4;
piVar6[2] = (int)"SpeakRawSentence( %s, %f) %f\n";
piVar6[3] = (int)param_2;
*piVar6 = param_1;
piVar6[-1] = 0x5d2d68;
SpeechMsg((CAI_Expresser *)*piVar6,(CBaseEntity *)piVar6[1],(char *)piVar6[2]);
iVar4 = *engine;
*piVar6 = (int)engine;
piVar6[1] = iVar3;
pcVar1 = *(code **)(iVar4 + 0x90);
piVar6[-1] = 0x5d2d7c;
lVar8 = (longdouble)(*pcVar1)();
*piVar6 = param_1;
piVar6[2] = (int)param_3;
piVar6[1] = (int)(float)lVar8;
piVar6[-1] = 0x5d2d9d;
NoteSpeaking((CAI_Expresser *)*piVar6,(float)piVar6[1],(float)piVar6[2]);
}
return iVar3;
}
SourceMod gamedata
paste intoaddons/sourcemod/gamedata/<your_plugin>.txt
used as the SourceMod key — change to fit your plugin's convention
SourceMod library name (server / engine / matchmaking)
Just a Signatures{} block, ready to drop into a gamedata
file. Wire it up in your plugin however you like - SDKCall, DHooks,
raw memory ops, or anything else.
Signatures + Functions block. The plugin uses
DHookCreateFromConf - DHooks reads return type, this-type,
calling convention, and argument types straight from the gamedata. Less
boilerplate in the plugin, types travel with the gamedata.
Gamedata KeyValues
DHooks plugin example
Type inference is best-effort from the C signature - sanity-check the DHooks types before shipping.