L L4D2node

CAI_RR_Lifeboat::WriteToEntity

0x005d08a0 · 385 bytes · __thiscall

_ZN15CAI_RR_Lifeboat13WriteToEntityEP11CBaseEntity

Decompiled

undefined (2 params)

/* CAI_RR_Lifeboat::WriteToEntity(CBaseEntity*) */

void __thiscall CAI_RR_Lifeboat::WriteToEntity(CAI_RR_Lifeboat *this,CBaseEntity *param_1)

{
  short sVar1;
  short sVar2;
  short *psVar3;
  int iVar4;
  char *pcVar5;
  char *pcVar6;
  int iVar7;
  
  if (param_1 != (CBaseEntity *)0x0) {
    sVar2 = *(short *)(this + 0x10);
    while( true ) {
      iVar7 = (int)sVar2;
      if ((CUtlRBTree<AI_CriteriaSet::CritEntry_t,short,bool(*)(AI_CriteriaSet::CritEntry_t_const&,AI_CriteriaSet::CritEntry_t_const&),CUtlMemory<UtlRBTreeNode_t<AI_CriteriaSet::CritEntry_t,short>,short>>
           ::Links(short)::s_Sentinel == '\0') &&
         (iVar4 = __cxa_guard_acquire(&CUtlRBTree<AI_CriteriaSet::CritEntry_t,short,bool(*)(AI_CriteriaSet::CritEntry_t_const&,AI_CriteriaSet::CritEntry_t_const&),CUtlMemory<UtlRBTreeNode_t<AI_CriteriaSet::CritEntry_t,short>,short>>
                                       ::Links(short)::s_Sentinel), iVar4 != 0)) {
        CUtlRBTree<AI_CriteriaSet::CritEntry_t,short,bool(*)(AI_CriteriaSet::CritEntry_t_const&,AI_CriteriaSet::CritEntry_t_const&),CUtlMemory<UtlRBTreeNode_t<AI_CriteriaSet::CritEntry_t,short>,short>>
        ::Links(short)::s_Sentinel = -1;
        DAT_00f21a9a = 0xffff;
        DAT_00f21a9c = 0xffff;
        __cxa_guard_release(&CUtlRBTree<AI_CriteriaSet::CritEntry_t,short,bool(*)(AI_CriteriaSet::CritEntry_t_const&,AI_CriteriaSet::CritEntry_t_const&),CUtlMemory<UtlRBTreeNode_t<AI_CriteriaSet::CritEntry_t,short>,short>>
                             ::Links(short)::s_Sentinel);
      }
      sVar1 = CUtlRBTree<AI_CriteriaSet::CritEntry_t,short,bool(*)(AI_CriteriaSet::CritEntry_t_const&,AI_CriteriaSet::CritEntry_t_const&),CUtlMemory<UtlRBTreeNode_t<AI_CriteriaSet::CritEntry_t,short>,short>>
              ::Links(short)::s_Sentinel;
      if (sVar2 != -1) {
        sVar1 = *(short *)(sVar2 * 0x50 + *(int *)(this + 4));
      }
      if (sVar1 == -1) break;
      if (CUtlRBTree<AI_CriteriaSet::CritEntry_t,short,bool(*)(AI_CriteriaSet::CritEntry_t_const&,AI_CriteriaSet::CritEntry_t_const&),CUtlMemory<UtlRBTreeNode_t<AI_CriteriaSet::CritEntry_t,short>,short>>
          ::Links(short)::s_Sentinel == '\0') {
        iVar4 = __cxa_guard_acquire(&CUtlRBTree<AI_CriteriaSet::CritEntry_t,short,bool(*)(AI_CriteriaSet::CritEntry_t_const&,AI_CriteriaSet::CritEntry_t_const&),CUtlMemory<UtlRBTreeNode_t<AI_CriteriaSet::CritEntry_t,short>,short>>
                                     ::Links(short)::s_Sentinel);
        if (iVar4 != 0) {
          DAT_00f21a9a = 0xffff;
          CUtlRBTree<AI_CriteriaSet::CritEntry_t,short,bool(*)(AI_CriteriaSet::CritEntry_t_const&,AI_CriteriaSet::CritEntry_t_const&),CUtlMemory<UtlRBTreeNode_t<AI_CriteriaSet::CritEntry_t,short>,short>>
          ::Links(short)::s_Sentinel = -1;
          DAT_00f21a9c = 0xffff;
          __cxa_guard_release(&CUtlRBTree<AI_CriteriaSet::CritEntry_t,short,bool(*)(AI_CriteriaSet::CritEntry_t_const&,AI_CriteriaSet::CritEntry_t_const&),CUtlMemory<UtlRBTreeNode_t<AI_CriteriaSet::CritEntry_t,short>,short>>
                               ::Links(short)::s_Sentinel);
        }
        if (sVar2 == -1) goto LAB_005d09f1;
LAB_005d0901:
        psVar3 = (short *)(iVar7 * 0x50 + *(int *)(this + 4));
      }
      else {
        if (sVar2 != -1) goto LAB_005d0901;
LAB_005d09f1:
        psVar3 = &CUtlRBTree<AI_CriteriaSet::CritEntry_t,short,bool(*)(AI_CriteriaSet::CritEntry_t_const&,AI_CriteriaSet::CritEntry_t_const&),CUtlMemory<UtlRBTreeNode_t<AI_CriteriaSet::CritEntry_t,short>,short>>
                  ::Links(short)::s_Sentinel;
      }
      sVar2 = *psVar3;
    }
    while ((-1 < iVar7 && (iVar7 < *(short *)(this + 0x12)))) {
      pcVar5 = (char *)AI_CriteriaSet::GetValue((AI_CriteriaSet *)this,iVar7);
      pcVar6 = (char *)AI_CriteriaSet::GetName((AI_CriteriaSet *)this,iVar7);
      CBaseEntity::AddContext(param_1,pcVar6,pcVar5,0.0);
      sVar2 = CUtlRBTree<AI_CriteriaSet::CritEntry_t,short,bool(*)(AI_CriteriaSet::CritEntry_t_const&,AI_CriteriaSet::CritEntry_t_const&),CUtlMemory<UtlRBTreeNode_t<AI_CriteriaSet::CritEntry_t,short>,short>>
              ::NextInorder((CUtlRBTree<AI_CriteriaSet::CritEntry_t,short,bool(*)(AI_CriteriaSet::CritEntry_t_const&,AI_CriteriaSet::CritEntry_t_const&),CUtlMemory<UtlRBTreeNode_t<AI_CriteriaSet::CritEntry_t,short>,short>>
                             *)this,(short)iVar7);
      iVar7 = (int)sVar2;
    }
  }
  return;
}

SourceMod gamedata

paste into addons/sourcemod/gamedata/<your_plugin>.txt
used as the SourceMod key — change to fit your plugin's convention
SourceMod library name (server / engine / matchmaking)

Just a Signatures{} block, ready to drop into a gamedata file. Wire it up in your plugin however you like - SDKCall, DHooks, raw memory ops, or anything else.



        

        

          

Type inference is best-effort from the C signature - sanity-check the DHooks types before shipping.

Return-type handling cheatsheet (DHookReturn)