CUtlRBTree<CUtlMap<unsigned_int,ResponseGroup,unsigned_short>::Node_t,unsigned_short,CUtlMap<unsigned_int,ResponseGroup,unsigned_short>::CKeyLess,CUtlMemory<UtlRBTreeNode_t<CUtlMap<unsigned_int,ResponseGroup,unsigned_short>::Node_t,unsigned_short>,unsigned_short>>::Insert
0x005cc740 · 761 bytes · __thiscall
_ZN10CUtlRBTreeIN7CUtlMapIj13ResponseGrouptE6Node_tEtNS2_8CKeyLessE10CUtlMemoryI15UtlRBTreeNode_tIS3_tEtEE6InsertERKS3_
Decompiled
undefined (2 params)
/* CUtlRBTree<CUtlMap<unsigned int, ResponseGroup, unsigned short>::Node_t, unsigned short,
CUtlMap<unsigned int, ResponseGroup, unsigned short>::CKeyLess,
CUtlMemory<UtlRBTreeNode_t<CUtlMap<unsigned int, ResponseGroup, unsigned short>::Node_t, unsigned
short>, unsigned short> >::Insert(CUtlMap<unsigned int, ResponseGroup, unsigned short>::Node_t
const&) */
ushort __thiscall
CUtlRBTree<CUtlMap<unsigned_int,ResponseGroup,unsigned_short>::Node_t,unsigned_short,CUtlMap<unsigned_int,ResponseGroup,unsigned_short>::CKeyLess,CUtlMemory<UtlRBTreeNode_t<CUtlMap<unsigned_int,ResponseGroup,unsigned_short>::Node_t,unsigned_short>,unsigned_short>>
::Insert(CUtlRBTree<CUtlMap<unsigned_int,ResponseGroup,unsigned_short>::Node_t,unsigned_short,CUtlMap<unsigned_int,ResponseGroup,unsigned_short>::CKeyLess,CUtlMemory<UtlRBTreeNode_t<CUtlMap<unsigned_int,ResponseGroup,unsigned_short>::Node_t,unsigned_short>,unsigned_short>>
*this,Node_t *param_1)
{
byte bVar1;
Node_t NVar2;
ushort uVar3;
undefined4 uVar4;
bool bVar5;
char cVar6;
ushort uVar7;
void *pvVar8;
undefined2 *puVar9;
byte bVar10;
byte bVar11;
byte bVar12;
int iVar13;
int iVar14;
ushort local_26;
int local_20;
uVar3 = *(ushort *)(this + 0x10);
if (*(ushort *)(this + 0x10) == 0xffff) {
local_26 = NewNode(this);
local_20 = (uint)local_26 * 0x20;
puVar9 = (undefined2 *)(local_20 + *(int *)(this + 4));
puVar9[2] = 0xffff;
puVar9[1] = 0xffff;
*puVar9 = 0xffff;
puVar9[3] = 0;
}
else {
do {
while( true ) {
uVar7 = uVar3;
iVar13 = (uint)uVar7 * 0x20;
cVar6 = (**(code **)this)(param_1,*(int *)(this + 4) + iVar13 + 8);
if (cVar6 != '\0') break;
if (Links(unsigned_short)::s_Sentinel == '\0') {
iVar14 = __cxa_guard_acquire(&Links(unsigned_short)::s_Sentinel);
if (iVar14 != 0) {
Links(unsigned_short)::s_Sentinel = 0xffff;
DAT_00f21cda = 0xffff;
DAT_00f21cdc = 0xffff;
__cxa_guard_release(&Links(unsigned_short)::s_Sentinel);
}
}
bVar5 = false;
uVar3 = *(ushort *)(*(int *)(this + 4) + 2 + iVar13);
if (uVar3 == 0xffff) goto LAB_005cc7bc;
}
if (Links(unsigned_short)::s_Sentinel == '\0') {
iVar14 = __cxa_guard_acquire(&Links(unsigned_short)::s_Sentinel);
if (iVar14 != 0) {
Links(unsigned_short)::s_Sentinel = 0xffff;
DAT_00f21cda = 0xffff;
DAT_00f21cdc = 0xffff;
__cxa_guard_release(&Links(unsigned_short)::s_Sentinel);
}
}
bVar5 = true;
uVar3 = *(ushort *)(*(int *)(this + 4) + iVar13);
} while (*(ushort *)(*(int *)(this + 4) + iVar13) != 0xffff);
LAB_005cc7bc:
local_26 = NewNode(this);
local_20 = (uint)local_26 * 0x20;
puVar9 = (undefined2 *)(local_20 + *(int *)(this + 4));
puVar9[2] = uVar7;
puVar9[1] = 0xffff;
*puVar9 = 0xffff;
puVar9[3] = 0;
if (uVar7 != 0xffff) {
if (bVar5) {
*(ushort *)(*(int *)(this + 4) + iVar13) = local_26;
}
else {
*(ushort *)(*(int *)(this + 4) + 2 + iVar13) = local_26;
}
goto LAB_005cc81a;
}
}
*(ushort *)(this + 0x10) = local_26;
LAB_005cc81a:
InsertRebalance(this,local_26);
*(short *)(this + 0x12) = *(short *)(this + 0x12) + 1;
local_20 = local_20 + *(int *)(this + 4);
if (local_20 != -8) {
uVar4 = *(undefined4 *)param_1;
*(undefined4 *)(local_20 + 0xc) = 0;
*(undefined4 *)(local_20 + 0x10) = 0;
*(undefined4 *)(local_20 + 0x14) = 0;
*(undefined4 *)(local_20 + 0x18) = 0;
*(undefined4 *)(local_20 + 8) = uVar4;
if ((CUtlVector<Response,CUtlMemoryConservative<Response>> *)(local_20 + 0xc) !=
(CUtlVector<Response,CUtlMemoryConservative<Response>> *)(param_1 + 4)) {
iVar13 = *(int *)(param_1 + 0xc);
if (iVar13 < 1) {
pvVar8 = realloc((void *)0x0,0);
*(undefined4 *)(local_20 + 0x10) = 0;
*(void **)(local_20 + 0xc) = pvVar8;
*(void **)(local_20 + 0x18) = pvVar8;
}
else {
pvVar8 = realloc((void *)0x0,iVar13 * 0x50);
*(int *)(local_20 + 0x10) = iVar13 * 0x50;
iVar14 = 0;
*(void **)(local_20 + 0xc) = pvVar8;
*(void **)(local_20 + 0x18) = pvVar8;
do {
/* try { // try from 005cc8ba to 005cc8be has its CatchHandler @ 005cca56 */
CUtlVector<Response,CUtlMemoryConservative<Response>>::InsertBefore
((CUtlVector<Response,CUtlMemoryConservative<Response>> *)(local_20 + 0xc),
*(int *)(local_20 + 0x14),(Response *)(iVar14 * 0x50 + *(int *)(param_1 + 4)));
iVar14 = iVar14 + 1;
} while (iVar14 != iVar13);
}
bVar1 = *(byte *)(local_20 + 0x1f);
bVar10 = (byte)param_1[0x17] & 1;
*(byte *)(local_20 + 0x1f) = bVar1 & 0xfe | bVar10;
*(Node_t *)(local_20 + 0x1e) = param_1[0x16];
bVar11 = (byte)param_1[0x17] & 2;
*(byte *)(local_20 + 0x1f) = bVar1 & 0xfc | bVar10 | bVar11;
bVar12 = (byte)param_1[0x17] & 4;
*(byte *)(local_20 + 0x1f) = bVar1 & 0xf8 | bVar10 | bVar11 | bVar12;
NVar2 = param_1[0x17];
*(byte *)(local_20 + 0x1f) = bVar1 & 0xf0 | bVar10 | bVar11 | bVar12 | (byte)NVar2 & 8;
*(byte *)(local_20 + 0x1f) =
bVar1 & 0xe0 | bVar10 | bVar11 | bVar12 | (byte)NVar2 & 8 | (byte)param_1[0x17] & 0x10;
*(Node_t *)(local_20 + 0x1c) = param_1[0x14];
*(Node_t *)(local_20 + 0x1d) = param_1[0x15];
}
}
return local_26;
}
SourceMod gamedata
paste intoaddons/sourcemod/gamedata/<your_plugin>.txt
Just a Signatures{} block, ready to drop into a gamedata
file. Wire it up in your plugin however you like - SDKCall, DHooks,
raw memory ops, or anything else.
Signatures + Functions block. The plugin uses
DHookCreateFromConf - DHooks reads return type, this-type,
calling convention, and argument types straight from the gamedata. Less
boilerplate in the plugin, types travel with the gamedata.
Type inference is best-effort from the C signature - sanity-check the DHooks types before shipping.