CResponseDict<Criteria,unsigned_short>::Find
0x005bf2b0 · 444 bytes · __thiscall
_ZNK13CResponseDictI8CriteriatE4FindEPKc
Decompiled
undefined (2 params)
/* CResponseDict<Criteria, unsigned short>::Find(char const*) const */
uint __thiscall
CResponseDict<Criteria,unsigned_short>::Find
(CResponseDict<Criteria,unsigned_short> *this,char *param_1)
{
byte bVar1;
ushort uVar2;
char cVar3;
void *__ptr;
int iVar4;
int iVar5;
uint uVar6;
int local_48;
undefined2 local_44;
undefined4 local_42;
undefined2 local_3e;
undefined1 local_3c;
undefined4 local_3b;
undefined4 local_37;
byte local_33;
undefined2 local_32;
undefined2 local_30;
void *local_2e;
undefined4 local_2a;
undefined4 local_26;
undefined4 local_22;
iVar4 = -0x55555556;
bVar1 = *param_1;
while (bVar1 != 0) {
param_1 = param_1 + 1;
iVar4 = (uint)bVar1 + iVar4 * 0x21;
bVar1 = *param_1;
}
local_33 = local_33 & 0x80;
local_32 = 0xffff;
local_44 = 0xffff;
local_30 = 0xffff;
local_3b = 0;
local_37 = 0;
local_2e = (void *)0x0;
local_2a = 0;
local_26 = 0;
local_22 = 0;
local_42 = 0;
local_3e = float16::ConvertFloatTo16bits(1.0);
uVar6 = (uint)*(ushort *)(this + 0x10);
local_3c = 0;
local_48 = iVar4;
if (*(ushort *)(this + 0x10) == 0xffff) {
__ptr = (void *)0x0;
}
else {
iVar4 = *(int *)(this + 4);
do {
while( true ) {
iVar5 = uVar6 * 0x34;
/* try { // try from 005bf38f to 005bf3a8 has its CatchHandler @ 005bf47f */
cVar3 = (**(code **)this)(&local_48,iVar4 + 8 + iVar5);
if (cVar3 != '\0') break;
cVar3 = (**(code **)this)(*(int *)(this + 4) + iVar5 + 8,&local_48);
__ptr = local_2e;
if (cVar3 == '\0') goto LAB_005bf3c7;
if ((CUtlRBTree<CUtlMap<unsigned_int,Criteria,unsigned_short>::Node_t,unsigned_short,CUtlMap<unsigned_int,Criteria,unsigned_short>::CKeyLess,CUtlMemory<UtlRBTreeNode_t<CUtlMap<unsigned_int,Criteria,unsigned_short>::Node_t,unsigned_short>,unsigned_short>>
::Links(unsigned_short)::s_Sentinel == '\0') &&
(iVar4 = __cxa_guard_acquire(&CUtlRBTree<CUtlMap<unsigned_int,Criteria,unsigned_short>::Node_t,unsigned_short,CUtlMap<unsigned_int,Criteria,unsigned_short>::CKeyLess,CUtlMemory<UtlRBTreeNode_t<CUtlMap<unsigned_int,Criteria,unsigned_short>::Node_t,unsigned_short>,unsigned_short>>
::Links(unsigned_short)::s_Sentinel), iVar4 != 0)) {
CUtlRBTree<CUtlMap<unsigned_int,Criteria,unsigned_short>::Node_t,unsigned_short,CUtlMap<unsigned_int,Criteria,unsigned_short>::CKeyLess,CUtlMemory<UtlRBTreeNode_t<CUtlMap<unsigned_int,Criteria,unsigned_short>::Node_t,unsigned_short>,unsigned_short>>
::Links(unsigned_short)::s_Sentinel = 0xffff;
DAT_00f21cd2 = 0xffff;
DAT_00f21cd4 = 0xffff;
__cxa_guard_release(&CUtlRBTree<CUtlMap<unsigned_int,Criteria,unsigned_short>::Node_t,unsigned_short,CUtlMap<unsigned_int,Criteria,unsigned_short>::CKeyLess,CUtlMemory<UtlRBTreeNode_t<CUtlMap<unsigned_int,Criteria,unsigned_short>::Node_t,unsigned_short>,unsigned_short>>
::Links(unsigned_short)::s_Sentinel);
}
iVar4 = *(int *)(this + 4);
uVar2 = *(ushort *)(iVar4 + 2 + iVar5);
uVar6 = (uint)uVar2;
__ptr = local_2e;
if (uVar2 == 0xffff) goto LAB_005bf3c7;
}
if ((CUtlRBTree<CUtlMap<unsigned_int,Criteria,unsigned_short>::Node_t,unsigned_short,CUtlMap<unsigned_int,Criteria,unsigned_short>::CKeyLess,CUtlMemory<UtlRBTreeNode_t<CUtlMap<unsigned_int,Criteria,unsigned_short>::Node_t,unsigned_short>,unsigned_short>>
::Links(unsigned_short)::s_Sentinel == '\0') &&
(iVar4 = __cxa_guard_acquire(&CUtlRBTree<CUtlMap<unsigned_int,Criteria,unsigned_short>::Node_t,unsigned_short,CUtlMap<unsigned_int,Criteria,unsigned_short>::CKeyLess,CUtlMemory<UtlRBTreeNode_t<CUtlMap<unsigned_int,Criteria,unsigned_short>::Node_t,unsigned_short>,unsigned_short>>
::Links(unsigned_short)::s_Sentinel), iVar4 != 0)) {
DAT_00f21cd2 = 0xffff;
CUtlRBTree<CUtlMap<unsigned_int,Criteria,unsigned_short>::Node_t,unsigned_short,CUtlMap<unsigned_int,Criteria,unsigned_short>::CKeyLess,CUtlMemory<UtlRBTreeNode_t<CUtlMap<unsigned_int,Criteria,unsigned_short>::Node_t,unsigned_short>,unsigned_short>>
::Links(unsigned_short)::s_Sentinel = 0xffff;
DAT_00f21cd4 = 0xffff;
__cxa_guard_release(&CUtlRBTree<CUtlMap<unsigned_int,Criteria,unsigned_short>::Node_t,unsigned_short,CUtlMap<unsigned_int,Criteria,unsigned_short>::CKeyLess,CUtlMemory<UtlRBTreeNode_t<CUtlMap<unsigned_int,Criteria,unsigned_short>::Node_t,unsigned_short>,unsigned_short>>
::Links(unsigned_short)::s_Sentinel);
}
iVar4 = *(int *)(this + 4);
uVar6 = (uint)*(ushort *)(iVar4 + iVar5);
__ptr = local_2e;
} while (*(ushort *)(iVar4 + iVar5) != 0xffff);
}
LAB_005bf3c7:
free(__ptr);
return uVar6;
}
SourceMod gamedata
paste intoaddons/sourcemod/gamedata/<your_plugin>.txt
used as the SourceMod key — change to fit your plugin's convention
SourceMod library name (server / engine / matchmaking)
Just a Signatures{} block, ready to drop into a gamedata
file. Wire it up in your plugin however you like - SDKCall, DHooks,
raw memory ops, or anything else.
Signatures + Functions block. The plugin uses
DHookCreateFromConf - DHooks reads return type, this-type,
calling convention, and argument types straight from the gamedata. Less
boilerplate in the plugin, types travel with the gamedata.
Gamedata KeyValues
DHooks plugin example
Type inference is best-effort from the C signature - sanity-check the DHooks types before shipping.