CResponseSystem::CopyEnumerationsFrom
0x005bdd50 · 292 bytes · __thiscall
_ZN15CResponseSystem20CopyEnumerationsFromEPS_
Decompiled
undefined (2 params)
/* CResponseSystem::CopyEnumerationsFrom(CResponseSystem*) */
void __thiscall
CResponseSystem::CopyEnumerationsFrom(CResponseSystem *this,CResponseSystem *param_1)
{
undefined4 uVar1;
byte bVar2;
ushort uVar3;
ushort uVar4;
int iVar5;
byte *pbVar6;
int iVar7;
int local_24;
byte *local_20;
uVar3 = *(ushort *)(this + 0x388e);
if (uVar3 != 0) {
iVar7 = 0;
do {
iVar5 = iVar7 * 0x10 + *(int *)(this + 0x3880);
if (iVar5 != -0xc) {
uVar1 = *(undefined4 *)(iVar5 + 0xc);
local_24 = *(undefined4 *)(iVar5 + 8);
uVar4 = CUtlRBTree<CUtlMap<unsigned_int,char_const*,unsigned_short>::Node_t,unsigned_short,CUtlMap<unsigned_int,char_const*,unsigned_short>::CKeyLess,CUtlMemory<UtlRBTreeNode_t<CUtlMap<unsigned_int,char_const*,unsigned_short>::Node_t,unsigned_short>,unsigned_short>>
::Find((CUtlRBTree<CUtlMap<unsigned_int,char_const*,unsigned_short>::Node_t,unsigned_short,CUtlMap<unsigned_int,char_const*,unsigned_short>::CKeyLess,CUtlMemory<UtlRBTreeNode_t<CUtlMap<unsigned_int,char_const*,unsigned_short>::Node_t,unsigned_short>,unsigned_short>>
*)(this + 0x3898),(Node_t *)&local_24);
if (uVar4 == 0xffff) {
local_20 = (byte *)ResponseCopyString("");
bVar2 = *local_20;
if (bVar2 == 0) goto LAB_005bde75;
LAB_005bdde5:
iVar5 = -0x55555556;
pbVar6 = local_20;
do {
pbVar6 = pbVar6 + 1;
iVar5 = (uint)bVar2 + iVar5 * 0x21;
bVar2 = *pbVar6;
} while (bVar2 != 0);
}
else {
local_20 = (byte *)ResponseCopyString(*(char **)((uint)uVar4 * 0x10 +
*(int *)(this + 0x389c) + 0xc));
bVar2 = *local_20;
if (bVar2 != 0) goto LAB_005bdde5;
LAB_005bde75:
iVar5 = -0x55555556;
}
local_24 = iVar5;
CUtlRBTree<CUtlMap<unsigned_int,char_const*,unsigned_short>::Node_t,unsigned_short,CUtlMap<unsigned_int,char_const*,unsigned_short>::CKeyLess,CUtlMemory<UtlRBTreeNode_t<CUtlMap<unsigned_int,char_const*,unsigned_short>::Node_t,unsigned_short>,unsigned_short>>
::Insert((CUtlRBTree<CUtlMap<unsigned_int,char_const*,unsigned_short>::Node_t,unsigned_short,CUtlMap<unsigned_int,char_const*,unsigned_short>::CKeyLess,CUtlMemory<UtlRBTreeNode_t<CUtlMap<unsigned_int,char_const*,unsigned_short>::Node_t,unsigned_short>,unsigned_short>>
*)(param_1 + 0x3898),(Node_t *)&local_24);
local_24 = iVar5;
local_20 = (byte *)uVar1;
CUtlRBTree<CUtlMap<unsigned_int,CResponseSystem::Enumeration,unsigned_short>::Node_t,unsigned_short,CUtlMap<unsigned_int,CResponseSystem::Enumeration,unsigned_short>::CKeyLess,CUtlMemory<UtlRBTreeNode_t<CUtlMap<unsigned_int,CResponseSystem::Enumeration,unsigned_short>::Node_t,unsigned_short>,unsigned_short>>
::Insert((CUtlRBTree<CUtlMap<unsigned_int,CResponseSystem::Enumeration,unsigned_short>::Node_t,unsigned_short,CUtlMap<unsigned_int,CResponseSystem::Enumeration,unsigned_short>::CKeyLess,CUtlMemory<UtlRBTreeNode_t<CUtlMap<unsigned_int,CResponseSystem::Enumeration,unsigned_short>::Node_t,unsigned_short>,unsigned_short>>
*)(param_1 + 0x387c),(Node_t *)&local_24);
}
iVar7 = iVar7 + 1;
} while (iVar7 < (int)(uint)uVar3);
}
return;
}
SourceMod gamedata
paste intoaddons/sourcemod/gamedata/<your_plugin>.txt
used as the SourceMod key — change to fit your plugin's convention
SourceMod library name (server / engine / matchmaking)
Just a Signatures{} block, ready to drop into a gamedata
file. Wire it up in your plugin however you like - SDKCall, DHooks,
raw memory ops, or anything else.
Signatures + Functions block. The plugin uses
DHookCreateFromConf - DHooks reads return type, this-type,
calling convention, and argument types straight from the gamedata. Less
boilerplate in the plugin, types travel with the gamedata.
Gamedata KeyValues
DHooks plugin example
Type inference is best-effort from the C signature - sanity-check the DHooks types before shipping.