CResponseSystem::ParseOneResponse
0x005ba520 · 808 bytes · __thiscall
_ZN15CResponseSystem16ParseOneResponseEPKcR13ResponseGroupP17AI_ResponseParams
Decompiled
undefined (4 params)
/* CResponseSystem::ParseOneResponse(char const*, ResponseGroup&, AI_ResponseParams*) */
void __thiscall
CResponseSystem::ParseOneResponse
(CResponseSystem *this,char *param_1,ResponseGroup *param_2,AI_ResponseParams *param_3)
{
CResponseSystem *pCVar1;
CResponseSystem CVar2;
int iVar3;
char cVar4;
undefined2 uVar5;
undefined4 uVar6;
CResponseSystem *pCVar7;
byte bVar8;
uint uVar9;
int iVar10;
Response *pRVar11;
undefined2 *puVar12;
iVar3 = *(int *)(param_2 + 8);
CUtlVector<Response,CUtlMemoryConservative<Response>>::GrowVector
((CUtlVector<Response,CUtlMemoryConservative<Response>> *)param_2,1);
iVar10 = iVar3 * 0x50;
CUtlVector<Response,CUtlMemoryConservative<Response>>::ShiftElementsRight
((CUtlVector<Response,CUtlMemoryConservative<Response>> *)param_2,iVar3,1);
puVar12 = (undefined2 *)(iVar10 + *(int *)param_2);
if (puVar12 == (undefined2 *)0x0) {
pRVar11 = (Response *)0x0;
uVar5 = float16::ConvertFloatTo16bits(1.0);
}
else {
puVar12[7] = 0;
puVar12[6] = 100;
*(undefined4 *)((int)puVar12 + 0x19) = 0;
*(undefined4 *)((int)puVar12 + 0x1d) = 0;
*(undefined4 *)((int)puVar12 + 0x21) = 0;
uVar5 = float16::ConvertFloatTo16bits(0.0);
*(undefined1 *)(puVar12 + 8) = 0;
*(byte *)((int)puVar12 + 0x2f) = *(byte *)((int)puVar12 + 0x2f) & 0xc0;
*puVar12 = uVar5;
puVar12[1] = uVar5;
puVar12[2] = uVar5;
puVar12[3] = uVar5;
puVar12[4] = uVar5;
puVar12[5] = uVar5;
*(undefined2 *)((int)puVar12 + 0x11) = uVar5;
*(undefined2 *)((int)puVar12 + 0x13) = uVar5;
*(undefined4 *)((int)puVar12 + 0x15) = 0;
*(undefined4 *)(puVar12 + 0x18) = 0;
*(undefined4 *)(puVar12 + 0x1a) = 0;
*(undefined4 *)(puVar12 + 0x1c) = 0;
*(undefined4 *)(puVar12 + 0x1e) = 0;
*(undefined4 *)(puVar12 + 0x20) = 0;
*(undefined4 *)(puVar12 + 0x22) = 0;
*(undefined4 *)(puVar12 + 0x24) = 0;
*(undefined1 *)(puVar12 + 0x26) = 0;
*(undefined4 *)(puVar12 + 0x14) = 0;
uVar5 = float16::ConvertFloatTo16bits(1.0);
*(undefined1 *)(puVar12 + 0x17) = 0;
*(byte *)((int)puVar12 + 0x2f) = *(byte *)((int)puVar12 + 0x2f) & 0x3f;
puVar12[0x16] = uVar5;
pRVar11 = (Response *)(iVar10 + *(int *)param_2);
}
*(undefined2 *)(pRVar11 + 0x2c) = uVar5;
if (param_3 != (AI_ResponseParams *)0x0) {
*(undefined4 *)pRVar11 = *(undefined4 *)param_3;
*(undefined4 *)(pRVar11 + 4) = *(undefined4 *)(param_3 + 4);
*(undefined4 *)(pRVar11 + 8) = *(undefined4 *)(param_3 + 8);
*(undefined2 *)(pRVar11 + 0xc) = *(undefined2 *)(param_3 + 0xc);
*(undefined2 *)(pRVar11 + 0xe) = *(undefined2 *)(param_3 + 0xe);
pRVar11[0x10] = *(Response *)(param_3 + 0x10);
*(undefined4 *)(pRVar11 + 0x11) = *(undefined4 *)(param_3 + 0x11);
*(undefined4 *)(pRVar11 + 0x15) = *(undefined4 *)(param_3 + 0x15);
AI_ResponseParams::ScriptFollowup_t::operator=
((ScriptFollowup_t *)(pRVar11 + 0x19),(ScriptFollowup_t *)(param_3 + 0x19));
}
pCVar1 = this + 0x38c8;
bVar8 = 4;
CVar2 = this[0x38c8];
if (CVar2 != (CResponseSystem)0x72) {
if (CVar2 == (CResponseSystem)0x73) {
CVar2 = this[0x38c9];
bVar8 = 2;
if ((CVar2 != (CResponseSystem)0x65) && (bVar8 = 1, CVar2 != (CResponseSystem)0x70)) {
bVar8 = (CVar2 == (CResponseSystem)0x63) * '\x03';
}
}
else {
bVar8 = (CVar2 == (CResponseSystem)0x70) * '\x05';
}
}
pRVar11[0x2f] = (Response)((byte)pRVar11[0x2f] & 0xc0 | bVar8);
if (bVar8 == 0) {
ResponseWarning(this,"response entry \'%s\' with unknown response type \'%s\'\n");
return;
}
ParseToken(this);
uVar6 = ResponseCopyString((char *)pCVar1);
*(undefined4 *)(pRVar11 + 0x28) = uVar6;
LAB_005ba6e0:
cVar4 = TokenWaiting(this);
do {
if (cVar4 == '\0') {
return;
}
if (this[0x3d7c] == (CResponseSystem)0x0) {
if (0 < *(int *)(this + 0x3d8c)) {
iVar3 = *(int *)(this + 0x3d80);
uVar6 = RR_Parse(*(char **)(iVar3 + 8),(char *)pCVar1);
*(undefined4 *)(iVar3 + 8) = uVar6;
*(int *)(*(int *)(this + 0x3d80) + 0xc) = *(int *)(*(int *)(this + 0x3d80) + 0xc) + 1;
}
CVar2 = this[0x38c8];
if (CVar2 == (CResponseSystem)0x0) goto LAB_005ba7de;
LAB_005ba73b:
uVar9 = 0xaaaaaaaa;
pCVar7 = pCVar1;
do {
pCVar7 = pCVar7 + 1;
uVar9 = (uint)(byte)CVar2 + uVar9 * 0x21;
CVar2 = *pCVar7;
} while (CVar2 != (CResponseSystem)0x0);
}
else {
CVar2 = this[0x38c8];
this[0x3d7c] = (CResponseSystem)0x0;
if (CVar2 != (CResponseSystem)0x0) goto LAB_005ba73b;
LAB_005ba7de:
uVar9 = 0xaaaaaaaa;
}
cVar4 = DispatchParseResponse
(this,(char *)pCVar1,uVar9,(CUtlMap *)(this + 0x3de8),pRVar11,param_2,
(AI_ResponseParams *)pRVar11);
if (cVar4 != '\0') goto LAB_005ba6e0;
ResponseWarning(this,"response entry \'%s\' with unknown command \'%s\'\n",param_1,pCVar1);
cVar4 = TokenWaiting(this);
} while( true );
}
SourceMod gamedata
paste intoaddons/sourcemod/gamedata/<your_plugin>.txt
used as the SourceMod key — change to fit your plugin's convention
SourceMod library name (server / engine / matchmaking)
Just a Signatures{} block, ready to drop into a gamedata
file. Wire it up in your plugin however you like - SDKCall, DHooks,
raw memory ops, or anything else.
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calling convention, and argument types straight from the gamedata. Less
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DHooks plugin example
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