CResponseSystem::CompareUsingMatcher
0x005b8280 · 593 bytes · __cdecl
_ZN15CResponseSystem19CompareUsingMatcherEPKcR7Matcherb
Decompiled
undefined (3 params)
/* CResponseSystem::CompareUsingMatcher(char const*, Matcher&, bool) */
bool CResponseSystem::CompareUsingMatcher(char *param_1,Matcher *param_2,bool param_3)
{
byte bVar1;
byte bVar2;
ushort uVar3;
char *pcVar4;
int iVar5;
longdouble lVar6;
float fVar7;
double dVar8;
undefined3 in_stack_0000000d;
ushort local_e [3];
bVar1 = *(byte *)(_param_3 + 2);
if ((bVar1 & 1) != 0) {
dVar8 = strtod((char *)param_2,(char **)0x0);
fVar7 = (float)dVar8;
if (*param_2 == (Matcher)0x5b) {
local_e[0] = local_e[0] & 0xff00;
lVar6 = (longdouble)
LookupEnumeration((CResponseSystem *)param_1,(char *)param_2,(bool *)local_e);
fVar7 = (float)lVar6;
}
bVar2 = *(byte *)(_param_3 + 2);
if ((bVar2 >> 3 & 1) == 0) {
if ((bVar2 & 0x20) == 0) {
if ((bVar2 & 4) != 0) {
uVar3 = *(ushort *)((int)_param_3 + 9);
pcVar4 = "";
if ((bVar2 & 2) == 0) {
if (uVar3 != 0xffff) {
local_e[0] = uVar3;
pcVar4 = (char *)CUtlSymbolTable::String((CUtlSymbolTable *)RR::g_RS,local_e);
}
iVar5 = _V_stricmp((char *)param_2,pcVar4);
return iVar5 != 0;
}
if (uVar3 != 0xffff) {
local_e[0] = uVar3;
pcVar4 = (char *)CUtlSymbolTable::String((CUtlSymbolTable *)RR::g_RS,local_e);
}
dVar8 = strtod(pcVar4,(char **)0x0);
return fVar7 != (float)dVar8;
}
if ((bVar2 & 2) != 0) {
if (*param_2 == (Matcher)0x0) {
return false;
}
pcVar4 = "";
if (*(ushort *)((int)_param_3 + 9) != 0xffff) {
local_e[0] = *(ushort *)((int)_param_3 + 9);
pcVar4 = (char *)CUtlSymbolTable::String((CUtlSymbolTable *)RR::g_RS,local_e);
}
dVar8 = strtod(pcVar4,(char **)0x0);
return (float)dVar8 == fVar7;
}
pcVar4 = "";
if (*(ushort *)((int)_param_3 + 9) != 0xffff) {
local_e[0] = *(ushort *)((int)_param_3 + 9);
pcVar4 = (char *)CUtlSymbolTable::String((CUtlSymbolTable *)RR::g_RS,local_e);
}
iVar5 = _V_stricmp((char *)param_2,pcVar4);
return iVar5 == 0;
}
}
else {
if ((bVar2 & 0x10) == 0) {
if (fVar7 < _param_3[1] || fVar7 == _param_3[1]) {
return false;
}
}
else if (fVar7 < _param_3[1]) {
return false;
}
if ((bVar2 & 0x20) == 0) {
return (bool)(bVar2 >> 3 & 1);
}
}
if ((bVar2 >> 6 & 1) == 0) {
if (fVar7 < *_param_3) {
return (bool)(bVar1 & 1);
}
}
else if (fVar7 < *_param_3 || fVar7 == *_param_3) {
return (bool)(bVar2 >> 6 & 1);
}
}
return false;
}
SourceMod gamedata
paste intoaddons/sourcemod/gamedata/<your_plugin>.txt
used as the SourceMod key — change to fit your plugin's convention
SourceMod library name (server / engine / matchmaking)
Just a Signatures{} block, ready to drop into a gamedata
file. Wire it up in your plugin however you like - SDKCall, DHooks,
raw memory ops, or anything else.
Signatures + Functions block. The plugin uses
DHookCreateFromConf - DHooks reads return type, this-type,
calling convention, and argument types straight from the gamedata. Less
boilerplate in the plugin, types travel with the gamedata.
Gamedata KeyValues
DHooks plugin example
Type inference is best-effort from the C signature - sanity-check the DHooks types before shipping.