CStudioHdr::CActivityToSequenceMapping::FindMapping
0x005a02f0 · 1576 bytes · __cdecl
_ZN10CStudioHdr26CActivityToSequenceMapping11FindMappingEPKS_
Decompiled
undefined (1 param)
/* WARNING: Globals starting with '_' overlap smaller symbols at the same address */
/* CStudioHdr::CActivityToSequenceMapping::FindMapping(CStudioHdr const*) */
undefined1 * CStudioHdr::CActivityToSequenceMapping::FindMapping(CStudioHdr *param_1)
{
CUtlVector<CUtlVector<CStudioHdr::CActivityToSequenceMapping::HashValueType,CUtlMemory<CStudioHdr::CActivityToSequenceMapping::HashValueType,int>>,CUtlMemory<CUtlVector<CStudioHdr::CActivityToSequenceMapping::HashValueType,CUtlMemory<CStudioHdr::CActivityToSequenceMapping::HashValueType,int>>,int>>
*this;
int *piVar1;
undefined4 *puVar2;
undefined4 uVar3;
uint uVar4;
char cVar5;
ushort uVar6;
uint uVar7;
int iVar8;
int iVar9;
CStudioHdr *this_00;
int iVar10;
CUtlMemory<CStudioHdr::CActivityToSequenceMapping::HashValueType,int> *this_01;
int iVar11;
undefined1 *puVar12;
int iVar13;
int in_GS_OFFSET;
bool bVar14;
undefined4 local_d4;
undefined4 local_d0;
undefined4 local_cc;
undefined4 local_c8;
CActivityToSequenceMapping *local_c4;
int local_c0 [20];
int local_70 [20];
int local_20;
local_d4 = 0;
local_d0 = 0;
local_20 = *(int *)(in_GS_OFFSET + 0x14);
if (___atan2f_finite == (CActivityToSequenceMapping *)0x0) {
local_c4 = (CActivityToSequenceMapping *)0x0;
}
else {
(**(code **)(___atan2f_finite + 0x50))
(___atan2f_finite,&local_d4,0,0,0,0,"/data/src/game/server/../../public/studio.cpp",
0x86a,&FindMapping(CStudioHdr_const*)::tm_fmt,"(%s)%s","Unaccounted",
"CStudioHdr::CActivityToSequenceMapping::FindMapping");
local_c4 = ___atan2f_finite;
}
iVar10 = _DAT_0105db00;
local_cc = local_d4;
local_c8 = local_d0;
/* try { // try from 005a0746 to 005a0794 has its CatchHandler @ 005a0978 */
if (((_DAT_0105d154 != 0) || (DAT_0105d158 == '\0')) &&
(iVar9 = ThreadGetCurrentId(), iVar10 == iVar9)) {
if (*(char **)_DAT_0105d15c != "CStudioHdr::CActivityToSequenceMapping::FindMapping") {
_DAT_0105d15c =
(CActivityToSequenceMapping *)
CVProfNode::GetSubNode((char *)_DAT_0105d15c,0xc56978,(char *)0x1,0xbfafa1);
}
CVProfNode::EnterScope();
DAT_0105d158 = '\0';
}
this_00 = param_1;
/* try { // try from 005a03d9 to 005a0407 has its CatchHandler @ 005a0992 */
cVar5 = SequencesAvailable(param_1);
if (cVar5 == '\0') {
LAB_005a07a8:
puVar12 = emptyMapping;
LAB_005a07ad:
uVar7 = g_StudioHdrToActivityMapsLock;
if (DAT_0105d158 == '\0') goto LAB_005a06ca;
LAB_005a07ba:
iVar10 = _DAT_0105db00;
if ((_DAT_0105d154 == 0) || (iVar9 = ThreadGetCurrentId(), iVar10 != iVar9)) goto LAB_005a06e0;
}
else {
if (*(int *)(param_1 + 4) == 0) {
iVar10 = *(int *)(*(int *)param_1 + 0xbc);
}
else {
iVar10 = *(int *)(*(int *)(param_1 + 4) + 0x14);
}
if (iVar10 < 2) goto LAB_005a07a8;
uVar7 = ThreadGetCurrentId();
if (uVar7 == g_StudioHdrToActivityMapsLock) {
LAB_005a0423:
DAT_00fb7524 = DAT_00fb7524 + 1;
}
else {
LOCK();
bVar14 = g_StudioHdrToActivityMapsLock == 0;
uVar4 = uVar7;
if (!bVar14) {
uVar4 = g_StudioHdrToActivityMapsLock;
}
g_StudioHdrToActivityMapsLock = uVar4;
UNLOCK();
if (bVar14) goto LAB_005a0423;
/* try { // try from 005a0835 to 005a0839 has its CatchHandler @ 005a0992 */
CThreadFastMutex::Lock(0xfb7520,uVar7);
}
iVar10 = *(int *)param_1;
local_c0[0] = iVar10;
/* try { // try from 005a0457 to 005a05f4 has its CatchHandler @ 005a0935 */
uVar6 = CUtlRBTree<CUtlMap<studiohdr_t_const*,StudioHdrToActivityMapEntry_t,unsigned_short>::Node_t,unsigned_short,CUtlMap<studiohdr_t_const*,StudioHdrToActivityMapEntry_t,unsigned_short>::CKeyLess,CUtlMemory<UtlRBTreeNode_t<CUtlMap<studiohdr_t_const*,StudioHdrToActivityMapEntry_t,unsigned_short>::Node_t,unsigned_short>,unsigned_short>>
::Find((CUtlRBTree<CUtlMap<studiohdr_t_const*,StudioHdrToActivityMapEntry_t,unsigned_short>::Node_t,unsigned_short,CUtlMap<studiohdr_t_const*,StudioHdrToActivityMapEntry_t,unsigned_short>::CKeyLess,CUtlMemory<UtlRBTreeNode_t<CUtlMap<studiohdr_t_const*,StudioHdrToActivityMapEntry_t,unsigned_short>::Node_t,unsigned_short>,unsigned_short>>
*)g_StudioHdrToActivityMaps,(Node_t *)local_c0);
if (uVar6 == 0xffff) {
LAB_005a058e:
local_70[0] = iVar10;
uVar7 = CUtlRBTree<CUtlMap<studiohdr_t_const*,StudioHdrToActivityMapEntry_t,unsigned_short>::Node_t,unsigned_short,CUtlMap<studiohdr_t_const*,StudioHdrToActivityMapEntry_t,unsigned_short>::CKeyLess,CUtlMemory<UtlRBTreeNode_t<CUtlMap<studiohdr_t_const*,StudioHdrToActivityMapEntry_t,unsigned_short>::Node_t,unsigned_short>,unsigned_short>>
::Insert((CUtlRBTree<CUtlMap<studiohdr_t_const*,StudioHdrToActivityMapEntry_t,unsigned_short>::Node_t,unsigned_short,CUtlMap<studiohdr_t_const*,StudioHdrToActivityMapEntry_t,unsigned_short>::CKeyLess,CUtlMemory<UtlRBTreeNode_t<CUtlMap<studiohdr_t_const*,StudioHdrToActivityMapEntry_t,unsigned_short>::Node_t,unsigned_short>,unsigned_short>>
*)g_StudioHdrToActivityMaps,(Node_t *)local_70);
iVar8 = (uVar7 & 0xffff) * 0x58;
iVar9 = g_StudioHdrToActivityMaps._4_4_ + iVar8;
*(undefined4 *)(iVar9 + 0xc) = *(undefined4 *)(iVar10 + 8);
V_strncpy((char *)(iVar9 + 0x10),(char *)(iVar10 + 0xc),0x40);
*(undefined4 *)(g_StudioHdrToActivityMaps._4_4_ + 0x50 + iVar8) = 1;
this_00 = ::operator_new(0x2c);
*(undefined4 *)this_00 = 0;
*(undefined4 *)(this_00 + 4) = 0;
*(undefined4 *)(this_00 + 8) = 0;
*(undefined4 *)(this_00 + 0xc) = 0;
*(undefined4 *)(this_00 + 0x10) = 0;
*(undefined4 *)(this_00 + 0x14) = 0;
*(undefined4 *)(this_00 + 0x18) = 0;
/* try { // try from 005a0635 to 005a0639 has its CatchHandler @ 005a097c */
CUtlVector<CUtlVector<CStudioHdr::CActivityToSequenceMapping::HashValueType,CUtlMemory<CStudioHdr::CActivityToSequenceMapping::HashValueType,int>>,CUtlMemory<CUtlVector<CStudioHdr::CActivityToSequenceMapping::HashValueType,CUtlMemory<CStudioHdr::CActivityToSequenceMapping::HashValueType,int>>,int>>
::SetCount((CUtlVector<CUtlVector<CStudioHdr::CActivityToSequenceMapping::HashValueType,CUtlMemory<CStudioHdr::CActivityToSequenceMapping::HashValueType,int>>,CUtlMemory<CUtlVector<CStudioHdr::CActivityToSequenceMapping::HashValueType,CUtlMemory<CStudioHdr::CActivityToSequenceMapping::HashValueType,int>>,int>>
*)(this_00 + 8),8);
iVar10 = 0;
do {
*(undefined4 *)(*(int *)(this_00 + 8) + 0xc + iVar10) = 0;
*(undefined4 *)(*(int *)(this_00 + 8) + 8 + iVar10) = 0;
uVar3 = g_StudioHdrToActivityMaps._4_4_;
iVar10 = iVar10 + 0x14;
} while (iVar10 != 0xa0);
*(CActivityToSequenceMapping *)(this_00 + 0x1e) = (CActivityToSequenceMapping)0x1;
*(undefined4 *)(this_00 + 0x20) = 7;
*(undefined4 *)(this_00 + 0x24) = 0;
*(undefined4 *)(this_00 + 0x28) = 0;
*(CStudioHdr **)(uVar3 + 0x54 + iVar8) = this_00;
/* try { // try from 005a068f to 005a0693 has its CatchHandler @ 005a0935 */
Initialize((CActivityToSequenceMapping *)this_00,param_1);
puVar12 = *(undefined1 **)(g_StudioHdrToActivityMaps._4_4_ + 0x54 + iVar8);
}
else {
iVar8 = (uint)uVar6 * 0x58;
iVar9 = iVar8 + g_StudioHdrToActivityMaps._4_4_;
if (*(int *)(iVar9 + 0xc) != *(int *)(iVar10 + 8)) {
LAB_005a0499:
if (*(int *)(iVar9 + 0x50) != 0) {
/* try { // try from 005a0877 to 005a0920 has its CatchHandler @ 005a0935 */
iVar9 = LoggingSystem_LogAssert
("%s (%d) : %s\n","/data/src/game/server/../../public/studio.cpp",0x87a,
"Assertion Failed: g_StudioHdrToActivityMaps[i].nRefs == 0");
if (iVar9 == 1) {
cVar5 = ShouldUseNewAssertDialog();
if ((cVar5 == '\0') ||
(cVar5 = DoNewAssertDialog("/data/src/game/server/../../public/studio.cpp",0x87a,
"Assertion Failed: g_StudioHdrToActivityMaps[i].nRefs == 0"
), cVar5 != '\0')) {
raise(5);
}
_ExitOnFatalAssert("/data/src/game/server/../../public/studio.cpp",0x87a);
}
iVar9 = iVar8 + g_StudioHdrToActivityMaps._4_4_;
}
puVar2 = *(undefined4 **)(iVar9 + 0x54);
if (puVar2 != (undefined4 *)0x0) {
if ((void *)*puVar2 != (void *)0x0) {
operator_delete__((void *)*puVar2);
}
iVar9 = puVar2[5];
if (0 < iVar9) {
iVar13 = 0;
iVar11 = 0;
do {
iVar13 = iVar13 + 1;
this_01 = (CUtlMemory<CStudioHdr::CActivityToSequenceMapping::HashValueType,int> *)
(puVar2[2] + iVar11);
iVar11 = iVar11 + 0x14;
*(undefined4 *)(this_01 + 0xc) = 0;
CUtlMemory<CStudioHdr::CActivityToSequenceMapping::HashValueType,int>::Purge(this_01);
*(undefined4 *)(this_01 + 0x10) = *(undefined4 *)this_01;
} while (iVar13 != iVar9);
}
this = (CUtlVector<CUtlVector<CStudioHdr::CActivityToSequenceMapping::HashValueType,CUtlMemory<CStudioHdr::CActivityToSequenceMapping::HashValueType,int>>,CUtlMemory<CUtlVector<CStudioHdr::CActivityToSequenceMapping::HashValueType,CUtlMemory<CStudioHdr::CActivityToSequenceMapping::HashValueType,int>>,int>>
*)(puVar2 + 2);
CUtlVector<CUtlVector<CStudioHdr::CActivityToSequenceMapping::HashValueType,CUtlMemory<CStudioHdr::CActivityToSequenceMapping::HashValueType,int>>,CUtlMemory<CUtlVector<CStudioHdr::CActivityToSequenceMapping::HashValueType,CUtlMemory<CStudioHdr::CActivityToSequenceMapping::HashValueType,int>>,int>>
::RemoveAll(this);
CUtlMemory<CUtlVector<CStudioHdr::CActivityToSequenceMapping::HashValueType,CUtlMemory<CStudioHdr::CActivityToSequenceMapping::HashValueType,int>>,int>
::Purge((CUtlMemory<CUtlVector<CStudioHdr::CActivityToSequenceMapping::HashValueType,CUtlMemory<CStudioHdr::CActivityToSequenceMapping::HashValueType,int>>,int>
*)this);
puVar2[6] = puVar2[2];
CUtlMemory<CUtlVector<CStudioHdr::CActivityToSequenceMapping::HashValueType,CUtlMemory<CStudioHdr::CActivityToSequenceMapping::HashValueType,int>>,int>
::Purge((CUtlMemory<CUtlVector<CStudioHdr::CActivityToSequenceMapping::HashValueType,CUtlMemory<CStudioHdr::CActivityToSequenceMapping::HashValueType,int>>,int>
*)this);
operator_delete(puVar2);
}
if (uVar6 != 0xffff) {
CUtlRBTree<CUtlMap<studiohdr_t_const*,StudioHdrToActivityMapEntry_t,unsigned_short>::Node_t,unsigned_short,CUtlMap<studiohdr_t_const*,StudioHdrToActivityMapEntry_t,unsigned_short>::CKeyLess,CUtlMemory<UtlRBTreeNode_t<CUtlMap<studiohdr_t_const*,StudioHdrToActivityMapEntry_t,unsigned_short>::Node_t,unsigned_short>,unsigned_short>>
::Unlink((CUtlRBTree<CUtlMap<studiohdr_t_const*,StudioHdrToActivityMapEntry_t,unsigned_short>::Node_t,unsigned_short,CUtlMap<studiohdr_t_const*,StudioHdrToActivityMapEntry_t,unsigned_short>::CKeyLess,CUtlMemory<UtlRBTreeNode_t<CUtlMap<studiohdr_t_const*,StudioHdrToActivityMapEntry_t,unsigned_short>::Node_t,unsigned_short>,unsigned_short>>
*)g_StudioHdrToActivityMaps,uVar6);
*(ushort *)(g_StudioHdrToActivityMaps._4_4_ + iVar8) = uVar6;
*(undefined2 *)(g_StudioHdrToActivityMaps._4_4_ + 2 + iVar8) =
g_StudioHdrToActivityMaps._20_2_;
g_StudioHdrToActivityMaps._18_2_ = g_StudioHdrToActivityMaps._18_2_ + -1;
g_StudioHdrToActivityMaps._20_2_ = uVar6;
}
goto LAB_005a058e;
}
this_00 = (CStudioHdr *)(iVar9 + 0x10);
iVar9 = _V_strcmp((char *)this_00,(char *)(iVar10 + 0xc));
if (iVar9 != 0) {
iVar9 = iVar8 + g_StudioHdrToActivityMaps._4_4_;
goto LAB_005a0499;
}
iVar8 = iVar8 + g_StudioHdrToActivityMaps._4_4_;
piVar1 = (int *)(iVar8 + 0x50);
*piVar1 = *piVar1 + 1;
puVar12 = *(undefined1 **)(iVar8 + 0x54);
}
DAT_00fb7524 = DAT_00fb7524 + -1;
if (DAT_00fb7524 != 0) goto LAB_005a07ad;
LOCK();
UNLOCK();
g_StudioHdrToActivityMapsLock = 0;
uVar7 = 0;
if (DAT_0105d158 != '\0') goto LAB_005a07ba;
LAB_005a06ca:
g_StudioHdrToActivityMapsLock = uVar7;
iVar10 = _DAT_0105db00;
iVar9 = ThreadGetCurrentId();
if (iVar10 != iVar9) goto LAB_005a06e0;
}
this_00 = (CStudioHdr *)_DAT_0105d15c;
cVar5 = CVProfNode::ExitScope();
if (cVar5 != '\0') {
_DAT_0105d15c = *(CActivityToSequenceMapping **)(_DAT_0105d15c + 100);
}
DAT_0105d158 = _DAT_0105d15c == (CActivityToSequenceMapping *)0x105d160;
LAB_005a06e0:
if (local_c4 != (CActivityToSequenceMapping *)0x0) {
this_00 = (CStudioHdr *)local_c4;
(**(code **)(local_c4 + 0x54))(local_c4,local_cc,local_c8,0,0,0);
}
if (local_20 != *(int *)(in_GS_OFFSET + 0x14)) {
/* WARNING: Subroutine does not return */
__stack_chk_fail(this_00);
}
return puVar12;
}
SourceMod gamedata
paste intoaddons/sourcemod/gamedata/<your_plugin>.txt
used as the SourceMod key — change to fit your plugin's convention
SourceMod library name (server / engine / matchmaking)
Just a Signatures{} block, ready to drop into a gamedata
file. Wire it up in your plugin however you like - SDKCall, DHooks,
raw memory ops, or anything else.
Signatures + Functions block. The plugin uses
DHookCreateFromConf - DHooks reads return type, this-type,
calling convention, and argument types straight from the gamedata. Less
boilerplate in the plugin, types travel with the gamedata.
Gamedata KeyValues
DHooks plugin example
Type inference is best-effort from the C signature - sanity-check the DHooks types before shipping.