CCarriedProp::FindPropUseTarget
0x00530a60 · 1255 bytes · __thiscall
_ZN12CCarriedProp17FindPropUseTargetEP13CTerrorPlayerffi
Decompiled
undefined (5 params)
/* CCarriedProp::FindPropUseTarget(CTerrorPlayer*, float, float, int) */
int * __thiscall
CCarriedProp::FindPropUseTarget
(CCarriedProp *this,CTerrorPlayer *param_1,float param_2,float param_3,int param_4)
{
int *piVar1;
int iVar2;
code *pcVar3;
undefined1 *puVar4;
uint uVar5;
float *pfVar6;
int iVar7;
int *piVar8;
int *piVar9;
longdouble lVar10;
float fVar11;
int aiStackY_1a8 [2];
int local_190;
float local_18c [5];
int *local_178;
float local_174;
CBaseEntity *local_16c;
float local_168;
float local_164;
float local_160;
float local_15c;
float local_158;
float local_154;
Vector local_150 [12];
float local_144;
float local_140;
float local_13c;
float local_138;
float local_134;
float local_130;
undefined1 local_12c [16];
float local_11c;
float local_118;
float local_114;
float local_10c;
float local_108;
float local_104;
undefined4 local_fc;
undefined4 local_f8;
undefined4 local_f4;
undefined4 local_ec;
undefined4 local_e8;
undefined4 local_e4;
undefined4 local_dc;
undefined1 local_d8;
undefined1 local_d7;
undefined4 local_c8;
undefined4 local_c4;
float local_c0;
undefined1 local_bc [32];
float local_9c;
int *local_7c;
undefined1 *local_74;
undefined4 local_70;
undefined4 local_6c;
undefined4 local_68;
undefined1 local_64 [64];
int local_24;
undefined1 *local_20;
if (param_1 == (CTerrorPlayer *)0x0) {
local_178 = (int *)0x0;
}
else {
local_74 = local_64;
local_70 = 0x10;
local_6c = 0xffffffff;
local_68 = 0;
local_24 = 0;
/* try { // try from 00530acb to 00530f48 has its CatchHandler @ 00530f64 */
local_20 = local_74;
(**(code **)(*(int *)param_1 + 0x234))();
piVar8 = (int *)&stack0xfffffe60;
local_168 = (float)local_c8;
local_164 = (float)local_c4;
local_160 = local_c0;
if (((byte)param_1[0x14d] & 8) != 0) {
CBaseEntity::CalcAbsolutePosition((CBaseEntity *)param_1);
}
local_164 = *(float *)(param_1 + 0x2e4);
local_168 = *(float *)(param_1 + 0x2e0);
CBasePlayer::EyeVectors((CBasePlayer *)param_1,(Vector *)&local_15c,(Vector *)0x0,local_150);
local_16c = (CBaseEntity *)0x0;
while( true ) {
local_16c = (CBaseEntity *)
CGlobalEntityList::FindEntityByClassname
((CGlobalEntityList *)gEntList,local_16c,"point_prop_use_target");
if (local_16c == (CBaseEntity *)0x0) break;
uVar5 = (**(code **)(*(int *)local_16c + 0xa4))();
if (((uVar5 & param_4) != 0) &&
(lVar10 = (longdouble)
CCollisionProperty::CalcSqrDistanceFromPoint
((CCollisionProperty *)(local_16c + 0x194),(Vector *)&local_168),
(float)lVar10 <= param_2 * param_2)) {
CUtlVector<CBaseEntity*,CUtlMemoryFixedGrowable<CBaseEntity*,16u,int>>::InsertBefore
((CUtlVector<CBaseEntity*,CUtlMemoryFixedGrowable<CBaseEntity*,16u,int>> *)
&local_74,local_24,&local_16c);
}
}
if (local_24 < 1) {
local_178 = (int *)0x0;
}
else {
local_178 = (int *)0x0;
iVar7 = 0;
local_174 = 0.0;
piVar9 = (int *)&stack0xfffffe60;
LAB_00530bec:
do {
piVar1 = *(int **)(local_74 + iVar7 * 4);
iVar2 = *piVar1;
*piVar9 = (int)piVar1;
pcVar3 = *(code **)(iVar2 + 0x288);
piVar9[-1] = 0x530bfd;
pfVar6 = (float *)(*pcVar3)();
local_144 = *pfVar6 - local_168;
local_140 = pfVar6[1] - local_164;
fVar11 = pfVar6[2];
*piVar9 = (int)&local_144;
local_13c = fVar11 - local_160;
piVar9[-1] = 0x530c49;
VectorNormalize((Vector *)*piVar9);
fVar11 = local_154 * local_13c + local_15c * local_144 + local_158 * local_140;
piVar8 = piVar9;
if ((local_174 < fVar11) && (param_3 <= fVar11)) {
piVar9[3] = 0;
piVar9[2] = 0;
piVar9[1] = (int)param_1;
*piVar9 = (int)local_12c;
piVar9[-1] = 0x530ccf;
CTraceFilterSimple::CTraceFilterSimple
((CTraceFilterSimple *)*piVar9,(IHandleEntity *)piVar9[1],piVar9[2],
(_func_bool_IHandleEntity_ptr_int *)piVar9[3]);
iVar2 = *piVar1;
*piVar9 = (int)piVar1;
pcVar3 = *(code **)(iVar2 + 0x288);
piVar9[-1] = 0x530cda;
pfVar6 = (float *)(*pcVar3)();
iVar2 = *(int *)param_1;
piVar9[1] = (int)param_1;
*piVar9 = (int)&local_138;
pcVar3 = *(code **)(iVar2 + 0x234);
piVar9[-1] = 0x530cf5;
(*pcVar3)();
piVar8 = piVar9 + -1;
local_11c = local_138;
local_10c = *pfVar6 - local_138;
local_118 = local_134;
local_108 = pfVar6[1] - local_134;
local_d8 = 1;
local_e4 = 0;
local_104 = pfVar6[2] - local_130;
local_e8 = 0;
local_ec = 0;
local_dc = 0;
local_f4 = 0;
local_f8 = 0;
local_fc = 0;
local_114 = local_130;
local_d7 = local_108 * local_108 + local_104 * local_104 + local_10c * local_10c != 0.0;
iVar2 = *enginetrace;
piVar9[3] = (int)&local_c8;
piVar9[2] = (int)local_12c;
piVar9[1] = 0x608b;
*piVar9 = (int)&local_11c;
piVar9[-1] = (int)enginetrace;
pcVar3 = *(code **)(iVar2 + 0x14);
piVar9[-2] = 0x530e01;
(*pcVar3)();
if (*(int *)(r_visualizetraces._28_4_ + 0x30) != 0) {
piVar9[5] = -0x40800000;
*piVar9 = (int)local_bc;
piVar9[4] = 1;
piVar9[3] = 0;
piVar9[2] = 0;
piVar9[1] = 0xff;
piVar9[-1] = (int)&local_c8;
piVar9[-2] = 0x530e4d;
DebugDrawLine((Vector *)piVar9[-1],(Vector *)*piVar9,piVar9[1],piVar9[2],piVar9[3],
SUB41(piVar9[4],0),(float)piVar9[5]);
}
local_174 = fVar11;
if ((1.0 <= local_9c) || (local_7c == piVar1)) {
iVar7 = iVar7 + 1;
piVar8 = piVar9 + -1;
piVar9 = piVar9 + -1;
local_178 = piVar1;
if (local_24 <= iVar7) break;
goto LAB_00530bec;
}
}
iVar7 = iVar7 + 1;
piVar9 = piVar8;
} while (iVar7 < local_24);
}
local_24 = 0;
*piVar8 = (int)&local_74;
piVar8[-1] = 0x530e95;
CUtlMemory<CBaseEntity*,int>::Purge((CUtlMemory<CBaseEntity*,int> *)*piVar8);
puVar4 = local_74;
*piVar8 = (int)&local_74;
local_20 = puVar4;
piVar8[-1] = 0x530ea3;
CUtlMemory<CBaseEntity*,int>::Purge((CUtlMemory<CBaseEntity*,int> *)*piVar8);
}
return local_178;
}
SourceMod gamedata
paste intoaddons/sourcemod/gamedata/<your_plugin>.txt
used as the SourceMod key — change to fit your plugin's convention
SourceMod library name (server / engine / matchmaking)
Just a Signatures{} block, ready to drop into a gamedata
file. Wire it up in your plugin however you like - SDKCall, DHooks,
raw memory ops, or anything else.
Signatures + Functions block. The plugin uses
DHookCreateFromConf - DHooks reads return type, this-type,
calling convention, and argument types straight from the gamedata. Less
boilerplate in the plugin, types travel with the gamedata.
Gamedata KeyValues
DHooks plugin example
Type inference is best-effort from the C signature - sanity-check the DHooks types before shipping.