CTerrorPlayerAnimState::HandleJumping
0x0050f970 · 418 bytes · __thiscall
_ZN22CTerrorPlayerAnimState13HandleJumpingER8Activity
Decompiled
undefined (2 params)
/* CTerrorPlayerAnimState::HandleJumping(Activity&) */
undefined4 __thiscall
CTerrorPlayerAnimState::HandleJumping(CTerrorPlayerAnimState *this,Activity *param_1)
{
CTerrorPlayerAnimState CVar1;
char cVar2;
int iVar3;
uint uVar4;
undefined4 uVar5;
CTerrorPlayerAnimState CVar6;
float fVar7;
Vector local_28 [8];
float local_20;
CVar1 = this[0x14c];
uVar4 = *(uint *)(*(int *)(this + 0x118) + 0x150);
iVar3 = CMultiPlayerAnimState::GetMainActivity
(*(CMultiPlayerAnimState **)(*(int *)(this + 0x118) + 0x2910));
if (5 < iVar3 - 0x209U) {
uVar4 = uVar4 & 1 ^ 1;
if (uVar4 != 0) {
if (CVar1 != (CTerrorPlayerAnimState)0x1) {
*(undefined4 *)(this + 0x150) = *(undefined4 *)(gpGlobals + 0xc);
iVar3 = CBaseEntity::GetTeamNumber(*(CBaseEntity **)(this + 0x118));
if (iVar3 == 3) {
cVar2 = CTerrorPlayer::IsLunging(*(CTerrorPlayer **)(this + 0x118));
if (cVar2 != '\0') {
CMultiPlayerAnimState::StartGesture((CMultiPlayerAnimState *)this,0,0x2e3,0);
}
}
}
if (this[0xf8] != (CTerrorPlayerAnimState)0x0) {
CMultiPlayerAnimState::GetOuterAbsVelocity((CMultiPlayerAnimState *)this,local_28);
if (local_20 < 0.0) {
this[0xf8] = (CTerrorPlayerAnimState)0x0;
}
}
}
CVar6 = SUB41(uVar4,0);
fVar7 = *(float *)(this + 0x150);
if (((CVar6 == (CTerrorPlayerAnimState)0x0) && (CVar1 != (CTerrorPlayerAnimState)0x0)) &&
(fVar7 + 0.2 < *(float *)(gpGlobals + 0xc))) {
CMultiPlayerAnimState::StartGesture((CMultiPlayerAnimState *)this,2,0x296,0);
this[0xf8] = (CTerrorPlayerAnimState)0x0;
fVar7 = *(float *)(this + 0x150);
}
iVar3 = gpGlobals;
this[0x14c] = CVar6;
uVar5 = 0;
if ((*(float *)(iVar3 + 0xc) <= fVar7 + 1.0) && (CVar6 != (CTerrorPlayerAnimState)0x0)) {
*(undefined4 *)param_1 = 0x1d;
uVar5 = 1;
}
return uVar5;
}
return 0;
}
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