CTankRock::ProximityThink
0x004dfc60 · 1217 bytes · __thiscall
_ZN9CTankRock14ProximityThinkEv
Decompiled
undefined (1 param)
/* WARNING: Globals starting with '_' overlap smaller symbols at the same address */
/* CTankRock::ProximityThink() */
void __thiscall CTankRock::ProximityThink(CTankRock *this)
{
uint *puVar1;
bool bVar2;
char cVar3;
Vector *pVVar4;
int iVar5;
int *piVar6;
int iVar7;
longdouble lVar8;
float fVar9;
undefined4 local_3c;
undefined4 local_38;
undefined4 local_30;
undefined4 local_2c;
int local_28;
float local_24;
float local_20;
float local_1c;
CTankRock *local_18;
float local_14;
float local_10;
local_3c = 0;
local_38 = 0;
if (_towlower == 0) {
local_28 = 0;
}
else {
(**(code **)(_towlower + 0x50))
(_towlower,&local_3c,0,0,0,0,
"/data/src/game/server/../../game/shared/terror/abilities/throw.cpp",0x281,
&ProximityThink()::tm_fmt,"(%s)%s","Terror","CTankRock::ProximityThink");
local_28 = _towlower;
}
iVar5 = _DAT_0105db00;
local_30 = local_3c;
local_2c = local_38;
if ((_DAT_0105d154 != 0) || (DAT_0105d158 == '\0')) {
/* try { // try from 004dffc6 to 004e0026 has its CatchHandler @ 004e0147 */
iVar7 = ThreadGetCurrentId();
if (iVar5 == iVar7) {
if ((char *)*_DAT_0105d15c != "CTankRock::ProximityThink") {
_DAT_0105d15c =
(int *)CVProfNode::GetSubNode((char *)_DAT_0105d15c,0xc238dd,(char *)0x0,0xc238f7);
}
puVar1 = (uint *)(_DAT_0105d1e8 + 4 + _DAT_0105d15c[0x1c] * 8);
*puVar1 = *puVar1 | 4;
CVProfNode::EnterScope();
DAT_0105d158 = '\0';
}
}
if (0.0 < *(float *)(this + 0x1a88)) {
/* try { // try from 004dfd2c to 004dfe5f has its CatchHandler @ 004e015c */
lVar8 = (longdouble)IntervalTimer::Now();
fVar9 = (float)lVar8 - *(float *)(this + 0x1a88);
if (0.5 <= fVar9) {
if (*(float *)(this + 0x1a88) != -1.0) {
/* try { // try from 004dff0c to 004dffad has its CatchHandler @ 004e015c */
(**(code **)(*(int *)(this + 0x1a84) + 4))(this + 0x1a84,this + 0x1a88);
*(undefined4 *)(this + 0x1a88) = 0xbf800000;
}
local_18 = (CTankRock *)0x41800000;
local_14 = 16.0;
local_10 = 16.0;
local_24 = -16.0;
local_20 = -16.0;
local_1c = -16.0;
CBaseEntity::SetSize((CBaseEntity *)this,(Vector *)&local_24,(Vector *)&local_18);
iVar5 = *(int *)(ZombieTankThrowHealth._28_4_ + 0x30);
if (0 < iVar5) {
if (iVar5 != *(int *)(this + 0x100)) {
(**(code **)(*(int *)this + 0x214))(this,this + 0x100);
*(int *)(this + 0x100) = iVar5;
}
if (this[0x105] != (CTankRock)0x2) {
(**(code **)(*(int *)this + 0x224))(this,this + 0x105);
this[0x105] = (CTankRock)0x2;
}
}
}
else {
local_18 = (CTankRock *)((fVar9 + fVar9) * 12.0 + 4.0);
local_24 = -(float)local_18;
local_20 = local_24;
local_1c = local_24;
local_14 = (float)local_18;
local_10 = (float)local_18;
CBaseEntity::SetSize((CBaseEntity *)this,(Vector *)&local_24,(Vector *)&local_18);
}
}
CBaseEntity::SetNextThink((CBaseEntity *)this,*(float *)(gpGlobals + 0xc),(char *)0x0);
local_18 = this;
bVar2 = ForEachPlayer<ProximityCheck>((ProximityCheck *)&local_18);
if (bVar2) {
pVVar4 = (Vector *)(**(code **)(*(int *)this + 0x288))(this);
iVar5 = CGlobalEntityList::FindEntityByClassnameWithin
((CGlobalEntityList *)gEntList,(CBaseEntity *)0x0,"prop_door*",pVVar4,40.0);
if (iVar5 != 0) {
piVar6 = (int *)__dynamic_cast(iVar5,&CBaseEntity::typeinfo,&CBasePropDoor::typeinfo,0);
if (piVar6 != (int *)0x0) {
cVar3 = (**(code **)(*piVar6 + 0x478))(piVar6);
if ((cVar3 != '\0') && (piVar6[0x57d] == 0)) {
/* try { // try from 004e004f to 004e0054 has its CatchHandler @ 004e015c */
(**(code **)(*(int *)this + 0x568))(this,piVar6);
goto LAB_004e0058;
}
}
}
if (((byte)this[0x14d] & 8) != 0) {
CBaseEntity::CalcAbsolutePosition((CBaseEntity *)this);
}
bVar2 = DAT_0105d158 == '\0';
*(undefined4 *)(this + 0x1a78) = *(undefined4 *)(this + 0x2e0);
*(undefined4 *)(this + 0x1a7c) = *(undefined4 *)(this + 0x2e4);
*(undefined4 *)(this + 0x1a80) = *(undefined4 *)(this + 0x2e8);
iVar5 = _DAT_0105db00;
if ((bVar2) || (_DAT_0105d154 != 0)) {
iVar7 = ThreadGetCurrentId();
if (iVar5 == iVar7) {
cVar3 = CVProfNode::ExitScope();
if (cVar3 != '\0') {
_DAT_0105d15c = (int *)_DAT_0105d15c[0x19];
}
DAT_0105d158 = _DAT_0105d15c == (int *)0x105d160;
}
}
if (local_28 != 0) {
(**(code **)(local_28 + 0x54))(local_28,local_30,local_2c,0,0,0);
return;
}
}
else {
LAB_004e0058:
iVar5 = _DAT_0105db00;
if ((DAT_0105d158 == '\0') || (_DAT_0105d154 != 0)) {
iVar7 = ThreadGetCurrentId();
if (iVar5 == iVar7) {
cVar3 = CVProfNode::ExitScope();
if (cVar3 != '\0') {
_DAT_0105d15c = (int *)_DAT_0105d15c[0x19];
}
DAT_0105d158 = _DAT_0105d15c == (int *)0x105d160;
}
}
if (local_28 != 0) {
(**(code **)(local_28 + 0x54))(local_28,local_30,local_2c,0,0,0);
}
}
return;
}
SourceMod gamedata
paste intoaddons/sourcemod/gamedata/<your_plugin>.txt
used as the SourceMod key — change to fit your plugin's convention
SourceMod library name (server / engine / matchmaking)
Just a Signatures{} block, ready to drop into a gamedata
file. Wire it up in your plugin however you like - SDKCall, DHooks,
raw memory ops, or anything else.
Signatures + Functions block. The plugin uses
DHookCreateFromConf - DHooks reads return type, this-type,
calling convention, and argument types straight from the gamedata. Less
boilerplate in the plugin, types travel with the gamedata.
Gamedata KeyValues
DHooks plugin example
Type inference is best-effort from the C signature - sanity-check the DHooks types before shipping.