L L4D2node

CSoundControllerImp::SystemUpdate

0x004bf9d0 · 1513 bytes · __thiscall

_ZN19CSoundControllerImp12SystemUpdateEv

Decompiled

undefined (1 param)

/* WARNING: Globals starting with '_' overlap smaller symbols at the same address */
/* CSoundControllerImp::SystemUpdate() */

void __thiscall CSoundControllerImp::SystemUpdate(CSoundControllerImp *this)

{
  float fVar1;
  float fVar2;
  SoundCommand_t *pSVar3;
  CSoundPatch *this_00;
  char cVar4;
  int iVar5;
  int iVar6;
  int iVar7;
  longdouble lVar8;
  float fVar9;
  undefined1 *puVar10;
  undefined4 local_44;
  undefined4 local_40;
  undefined4 local_3c;
  undefined4 local_38;
  undefined4 local_34;
  undefined4 local_30;
  CSoundPatch *local_2c;
  undefined4 local_28;
  undefined4 local_24;
  CSoundPatch *local_20;
  
  local_44 = 0;
  local_40 = 0;
  if (___atan2f_finite == (CSoundPatch *)0x0) {
    local_2c = (CSoundPatch *)0x0;
  }
  else {
    (**(code **)(___atan2f_finite + 0x50))
              (___atan2f_finite,&local_44,0,0,0,0,
               "/data/src/game/server/../../game/shared/soundenvelope.cpp",0x3e5,
               &SystemUpdate()::tm_fmt,"(%s)%s","Unaccounted","CSoundControllerImp::SystemUpdate");
    local_2c = ___atan2f_finite;
  }
  iVar7 = _DAT_0105db00;
  local_34 = local_44;
  local_30 = local_40;
                    /* try { // try from 004bfede to 004bff2c has its CatchHandler @ 004c0041 */
  if (((_DAT_0105d154 != 0) || (DAT_0105d158 == '\0')) &&
     (iVar6 = ThreadGetCurrentId(), iVar7 == iVar6)) {
    if (*(char **)_DAT_0105d15c != "CSoundControllerImp::SystemUpdate") {
      _DAT_0105d15c =
           (CSoundPatch *)
           CVProfNode::GetSubNode((char *)_DAT_0105d15c,0xc1e334,(char *)0x1,0xbfafa1);
    }
    CVProfNode::EnterScope();
    DAT_0105d158 = '\0';
  }
                    /* try { // try from 004bfa8d to 004bfb28 has its CatchHandler @ 004c001d */
  puVar10 = g_pEffects;
  lVar8 = (longdouble)(**(code **)(*(int *)g_pEffects + 0x2c))(g_pEffects);
  fVar2 = (float)lVar8;
  local_3c = 0;
  local_38 = 0;
  fVar1 = *(float *)(this + 0x3c);
  *(float *)(this + 0x3c) = fVar2;
  fVar9 = 0.0;
  if (0.0 <= fVar2 - fVar1) {
    fVar9 = fVar2 - fVar1;
  }
  if (___atan2f_finite == (CSoundPatch *)0x0) {
    local_20 = (CSoundPatch *)0x0;
  }
  else {
    puVar10 = ___atan2f_finite;
    (**(code **)(___atan2f_finite + 0x50))
              (___atan2f_finite,&local_3c,0,0,0,0,
               "/data/src/game/server/../../game/shared/soundenvelope.cpp",0x3f0,
               &SystemUpdate()::tm_fmt,"(%s)%s","Unaccounted",
               "CSoundControllerImp::SystemUpdate:processcommandlist");
    local_20 = ___atan2f_finite;
  }
  iVar7 = _DAT_0105db00;
  local_28 = local_3c;
  local_24 = local_38;
                    /* try { // try from 004bfe76 to 004bfec4 has its CatchHandler @ 004bfff1 */
  if (((_DAT_0105d154 != 0) || (DAT_0105d158 == '\0')) &&
     (iVar6 = ThreadGetCurrentId(), iVar7 == iVar6)) {
    if (*(char **)_DAT_0105d15c != "CSoundControllerImp::SystemUpdate:processcommandlist") {
      _DAT_0105d15c =
           (CSoundPatch *)
           CVProfNode::GetSubNode((char *)_DAT_0105d15c,0xc1e358,(char *)0x1,0xbfafa1);
    }
    puVar10 = _DAT_0105d15c;
    CVProfNode::EnterScope();
    DAT_0105d158 = '\0';
  }
  while ((iVar7 = _DAT_0105db00, *(int *)(this + 0x30) != 0 &&
         (pSVar3 = (SoundCommand_t *)**(undefined4 **)(this + 0x24), *(float *)(pSVar3 + 4) <= fVar2
         ))) {
                    /* try { // try from 004bfb73 to 004bfb93 has its CatchHandler @ 004c0021 */
    CUtlPriorityQueue<SoundCommand_t*,CDefUtlPriorityQueueLessFunc<SoundCommand_t*>,CUtlMemory<SoundCommand_t*,int>>
    ::RemoveAtHead((CUtlPriorityQueue<SoundCommand_t*,CDefUtlPriorityQueueLessFunc<SoundCommand_t*>,CUtlMemory<SoundCommand_t*,int>>
                    *)(this + 0x24));
    ProcessCommand(this,pSVar3);
    puVar10 = SoundCommand_t::s_Allocator;
    CUtlMemoryPool::Free((CUtlMemoryPool *)SoundCommand_t::s_Allocator,pSVar3);
  }
  if (((DAT_0105d158 == '\0') || (_DAT_0105d154 != 0)) &&
     (iVar6 = ThreadGetCurrentId(puVar10), iVar7 == iVar6)) {
    puVar10 = _DAT_0105d15c;
    cVar4 = CVProfNode::ExitScope();
    if (cVar4 != '\0') {
      _DAT_0105d15c = *(CSoundPatch **)(_DAT_0105d15c + 100);
    }
    DAT_0105d158 = _DAT_0105d15c == (CSoundPatch *)0x105d160;
  }
  if (local_20 != (CSoundPatch *)0x0) {
    puVar10 = local_20;
    (**(code **)(local_20 + 0x54))(local_20,local_28,local_24,0,0,0);
  }
  local_3c = 0;
  local_38 = 0;
  if (___atan2f_finite == (CSoundPatch *)0x0) {
    local_20 = (CSoundPatch *)0x0;
  }
  else {
                    /* try { // try from 004bfc5e to 004bfc60 has its CatchHandler @ 004c001d */
    puVar10 = ___atan2f_finite;
    (**(code **)(___atan2f_finite + 0x50))
              (___atan2f_finite,&local_3c,0,0,0,0,
               "/data/src/game/server/../../game/shared/soundenvelope.cpp",0x406,
               &SystemUpdate()::tm_fmt,"(%s)%s","Unaccounted",
               "CSoundControllerImp::SystemUpdate:removesounds");
    local_20 = ___atan2f_finite;
  }
  iVar7 = _DAT_0105db00;
  local_28 = local_3c;
  local_24 = local_38;
                    /* try { // try from 004bfdc6 to 004bfe14 has its CatchHandler @ 004c0045 */
  if (((_DAT_0105d154 != 0) || (DAT_0105d158 == '\0')) &&
     (iVar6 = ThreadGetCurrentId(puVar10), iVar7 == iVar6)) {
    if (*(char **)_DAT_0105d15c != "CSoundControllerImp::SystemUpdate:removesounds") {
      _DAT_0105d15c =
           (CSoundPatch *)
           CVProfNode::GetSubNode((char *)_DAT_0105d15c,0xc1e390,(char *)0x1,0xbfafa1);
    }
    puVar10 = _DAT_0105d15c;
    CVProfNode::EnterScope();
    DAT_0105d158 = '\0';
  }
  iVar7 = *(int *)(this + 0x1c) + -1;
  iVar6 = iVar7 * 4;
  if (-1 < iVar7) {
    do {
      while( true ) {
        this_00 = *(CSoundPatch **)(*(int *)(this + 0x10) + iVar6);
        puVar10 = this_00;
                    /* try { // try from 004bfcd5 to 004bfcd9 has its CatchHandler @ 004c0031 */
        cVar4 = CSoundPatch::Update(this_00,fVar2,fVar9);
        if (cVar4 == '\0') break;
LAB_004bfca8:
        iVar7 = iVar7 + -1;
        iVar6 = iVar6 + -4;
        if (iVar7 == -1) goto LAB_004bfd13;
      }
      *(undefined4 *)(this_00 + 0x28) = 0;
      if (*(int *)(this + 0x1c) < 1) goto LAB_004bfca8;
      iVar5 = *(int *)(this + 0x1c) + -1;
      if (iVar7 != iVar5) {
        *(undefined4 *)(*(int *)(this + 0x10) + iVar6) =
             *(undefined4 *)(*(int *)(this + 0x10) + iVar5 * 4);
        iVar5 = *(int *)(this + 0x1c) + -1;
      }
      iVar7 = iVar7 + -1;
      iVar6 = iVar6 + -4;
      *(int *)(this + 0x1c) = iVar5;
    } while (iVar7 != -1);
  }
LAB_004bfd13:
  iVar7 = _DAT_0105db00;
  if (((DAT_0105d158 == '\0') || (_DAT_0105d154 != 0)) &&
     (iVar6 = ThreadGetCurrentId(puVar10), iVar7 == iVar6)) {
    puVar10 = _DAT_0105d15c;
    cVar4 = CVProfNode::ExitScope();
    if (cVar4 != '\0') {
      _DAT_0105d15c = *(CSoundPatch **)(_DAT_0105d15c + 100);
    }
    DAT_0105d158 = _DAT_0105d15c == (CSoundPatch *)0x105d160;
  }
  if (local_20 != (CSoundPatch *)0x0) {
    puVar10 = local_20;
    (**(code **)(local_20 + 0x54))(local_20,local_28,local_24,0,0,0);
  }
  iVar7 = _DAT_0105db00;
  if (((DAT_0105d158 == '\0') || (_DAT_0105d154 != 0)) &&
     (iVar6 = ThreadGetCurrentId(puVar10), iVar7 == iVar6)) {
    cVar4 = CVProfNode::ExitScope();
    if (cVar4 != '\0') {
      _DAT_0105d15c = *(CSoundPatch **)(_DAT_0105d15c + 100);
    }
    DAT_0105d158 = _DAT_0105d15c == (CSoundPatch *)0x105d160;
  }
  if (local_2c != (CSoundPatch *)0x0) {
    (**(code **)(local_2c + 0x54))(local_2c,local_34,local_30,0,0,0);
  }
  return;
}

SourceMod gamedata

paste into addons/sourcemod/gamedata/<your_plugin>.txt
used as the SourceMod key — change to fit your plugin's convention
SourceMod library name (server / engine / matchmaking)

Just a Signatures{} block, ready to drop into a gamedata file. Wire it up in your plugin however you like - SDKCall, DHooks, raw memory ops, or anything else.



        

        

          

Type inference is best-effort from the C signature - sanity-check the DHooks types before shipping.

Return-type handling cheatsheet (DHookReturn)