CUtlSortVector<CaptionLookup_t,CCaptionLookupLess>::Find
0x004b6170 · 200 bytes · __thiscall
_ZNK14CUtlSortVectorI15CaptionLookup_t18CCaptionLookupLessE4FindERKS0_
Decompiled
undefined (2 params)
/* CUtlSortVector<CaptionLookup_t, CCaptionLookupLess>::Find(CaptionLookup_t const&) const */
int __thiscall
CUtlSortVector<CaptionLookup_t,CCaptionLookupLess>::Find
(CUtlSortVector<CaptionLookup_t,CCaptionLookupLess> *this,CaptionLookup_t *param_1)
{
uint uVar1;
char cVar2;
int iVar3;
int iVar4;
int iVar5;
if ((this[0x18] != (CUtlSortVector<CaptionLookup_t,CCaptionLookupLess>)0x0) &&
(iVar4 = LoggingSystem_LogAssert
("%s (%d) : %s\n","/data/src/public/tier1/utlsortvector.h",0xd5,
"Assertion Failed: !m_bNeedsSort"), iVar4 == 1)) {
cVar2 = ShouldUseNewAssertDialog();
if ((cVar2 == '\0') ||
(cVar2 = DoNewAssertDialog("/data/src/public/tier1/utlsortvector.h",0xd5,
"Assertion Failed: !m_bNeedsSort"), cVar2 != '\0')) {
raise(5);
}
_ExitOnFatalAssert("/data/src/public/tier1/utlsortvector.h",0xd5);
}
iVar4 = *(int *)(this + 0xc) + -1;
if (-1 < iVar4) {
iVar5 = 0;
do {
while( true ) {
iVar3 = iVar5 + iVar4 >> 1;
uVar1 = *(uint *)(*(int *)this + iVar3 * 0xc);
if (uVar1 < *(uint *)param_1) break;
if (uVar1 <= *(uint *)param_1) {
return iVar3;
}
iVar4 = iVar3 + -1;
if (iVar4 < iVar5) {
return -1;
}
}
iVar5 = iVar3 + 1;
} while (iVar5 <= iVar4);
}
return -1;
}
SourceMod gamedata
paste intoaddons/sourcemod/gamedata/<your_plugin>.txt
used as the SourceMod key — change to fit your plugin's convention
SourceMod library name (server / engine / matchmaking)
Just a Signatures{} block, ready to drop into a gamedata
file. Wire it up in your plugin however you like - SDKCall, DHooks,
raw memory ops, or anything else.
Signatures + Functions block. The plugin uses
DHookCreateFromConf - DHooks reads return type, this-type,
calling convention, and argument types straight from the gamedata. Less
boilerplate in the plugin, types travel with the gamedata.
Gamedata KeyValues
DHooks plugin example
Type inference is best-effort from the C signature - sanity-check the DHooks types before shipping.