L L4D2node

GetCaptionHash

0x004b35e0 · 666 bytes · __cdecl

_Z14GetCaptionHashPKcbRj

Decompiled

undefined (3 params)

/* WARNING: Globals starting with '_' overlap smaller symbols at the same address */
/* GetCaptionHash(char const*, bool, unsigned int&) */

undefined4 GetCaptionHash(char *param_1,bool param_2,uint *param_3)

{
  ushort uVar1;
  char cVar2;
  int iVar3;
  int iVar4;
  int iVar5;
  int iVar6;
  uint local_28 [6];
  
  CaptionLookup_t::SetHash((CaptionLookup_t *)local_28,param_1);
  *param_3 = local_28[0];
  iVar4 = DAT_00f9ceb0;
  if (0 < DAT_00f9ceb0) {
    iVar6 = 0;
    iVar5 = 0;
    do {
      iVar3 = CUtlSortVector<CaptionLookup_t,CCaptionLookupLess>::Find
                        ((CUtlSortVector<CaptionLookup_t,CCaptionLookupLess> *)
                         (DAT_00f9cea4 + iVar6 + 0x1c),(CaptionLookup_t *)local_28);
      if (iVar3 != -1) {
        if (iVar5 < iVar4) {
          iVar4 = iVar3 * 0xc + *(int *)(DAT_00f9cea4 + 0x1c + iVar6);
          return CONCAT31((int3)((uint)iVar4 >> 8),4 < *(ushort *)(iVar4 + 10));
        }
        break;
      }
      iVar5 = iVar5 + 1;
      iVar6 = iVar6 + 0x54;
    } while (iVar5 != iVar4);
  }
  if ((param_2) && (*(int *)(cc_showmissing._28_4_ + 0x30) != 0)) {
    uVar1 = DAT_00f9cfc8;
    if ((CSoundEmitterSystem::GetCaptionHash(char_const*,bool,unsigned_int&)::s_MissingHashes ==
         '\0') &&
       (iVar4 = __cxa_guard_acquire(&CSoundEmitterSystem::
                                     GetCaptionHash(char_const*,bool,unsigned_int&)::s_MissingHashes
                                   ), uVar1 = DAT_00f9cfc8, iVar4 != 0)) {
      DAT_00f9cfc8 = 0xffff;
      _DAT_00f9cfca = 0;
      _DAT_00f9cfcc = 0xffff;
      CSoundEmitterSystem::GetCaptionHash(char_const*,bool,unsigned_int&)::s_MissingHashes =
           CDefOps<unsigned_int>::LessFunc;
      DAT_00f9cfbc = 0;
      _DAT_00f9cfc0 = 0;
      _DAT_00f9cfc4 = 0;
      _DAT_00f9cfce = 0xffff;
      _DAT_00f9cfd0 = 0;
      __cxa_guard_release(&CSoundEmitterSystem::GetCaptionHash(char_const*,bool,unsigned_int&)::
                           s_MissingHashes);
      __cxa_atexit(CUtlRBTree<unsigned_int,unsigned_short,bool(*)(unsigned_int_const&,unsigned_int_const&),CUtlMemory<UtlRBTreeNode_t<unsigned_int,unsigned_short>,unsigned_short>>
                   ::~CUtlRBTree,
                   &CSoundEmitterSystem::GetCaptionHash(char_const*,bool,unsigned_int&)::
                    s_MissingHashes,&__dso_handle);
      uVar1 = DAT_00f9cfc8;
    }
    for (; uVar1 != 0xffff; uVar1 = *(ushort *)(DAT_00f9cfbc + (uint)uVar1 * 0xc)) {
      while( true ) {
        iVar4 = (uint)uVar1 * 0xc;
        cVar2 = (*CSoundEmitterSystem::GetCaptionHash(char_const*,bool,unsigned_int&)::
                  s_MissingHashes)(param_3,DAT_00f9cfbc + 8 + iVar4);
        if (cVar2 != '\0') break;
        cVar2 = (*CSoundEmitterSystem::GetCaptionHash(char_const*,bool,unsigned_int&)::
                  s_MissingHashes)(DAT_00f9cfbc + iVar4 + 8,param_3);
        if (cVar2 == '\0') {
          return 0;
        }
        if ((CUtlRBTree<unsigned_int,unsigned_short,bool(*)(unsigned_int_const&,unsigned_int_const&),CUtlMemory<UtlRBTreeNode_t<unsigned_int,unsigned_short>,unsigned_short>>
             ::Links(unsigned_short)::s_Sentinel == '\0') &&
           (iVar5 = __cxa_guard_acquire(&CUtlRBTree<unsigned_int,unsigned_short,bool(*)(unsigned_int_const&,unsigned_int_const&),CUtlMemory<UtlRBTreeNode_t<unsigned_int,unsigned_short>,unsigned_short>>
                                         ::Links(unsigned_short)::s_Sentinel), iVar5 != 0)) {
          CUtlRBTree<unsigned_int,unsigned_short,bool(*)(unsigned_int_const&,unsigned_int_const&),CUtlMemory<UtlRBTreeNode_t<unsigned_int,unsigned_short>,unsigned_short>>
          ::Links(unsigned_short)::s_Sentinel = 0xffff;
          DAT_00f19312 = 0xffff;
          DAT_00f19314 = 0xffff;
          __cxa_guard_release(&CUtlRBTree<unsigned_int,unsigned_short,bool(*)(unsigned_int_const&,unsigned_int_const&),CUtlMemory<UtlRBTreeNode_t<unsigned_int,unsigned_short>,unsigned_short>>
                               ::Links(unsigned_short)::s_Sentinel);
        }
        uVar1 = *(ushort *)(DAT_00f9cfbc + 2 + iVar4);
        if (uVar1 == 0xffff) goto LAB_004b3731;
      }
      if ((CUtlRBTree<unsigned_int,unsigned_short,bool(*)(unsigned_int_const&,unsigned_int_const&),CUtlMemory<UtlRBTreeNode_t<unsigned_int,unsigned_short>,unsigned_short>>
           ::Links(unsigned_short)::s_Sentinel == '\0') &&
         (iVar4 = __cxa_guard_acquire(&CUtlRBTree<unsigned_int,unsigned_short,bool(*)(unsigned_int_const&,unsigned_int_const&),CUtlMemory<UtlRBTreeNode_t<unsigned_int,unsigned_short>,unsigned_short>>
                                       ::Links(unsigned_short)::s_Sentinel), iVar4 != 0)) {
        DAT_00f19312 = 0xffff;
        CUtlRBTree<unsigned_int,unsigned_short,bool(*)(unsigned_int_const&,unsigned_int_const&),CUtlMemory<UtlRBTreeNode_t<unsigned_int,unsigned_short>,unsigned_short>>
        ::Links(unsigned_short)::s_Sentinel = 0xffff;
        DAT_00f19314 = 0xffff;
        __cxa_guard_release(&CUtlRBTree<unsigned_int,unsigned_short,bool(*)(unsigned_int_const&,unsigned_int_const&),CUtlMemory<UtlRBTreeNode_t<unsigned_int,unsigned_short>,unsigned_short>>
                             ::Links(unsigned_short)::s_Sentinel);
      }
    }
LAB_004b3731:
    CUtlRBTree<unsigned_int,unsigned_short,bool(*)(unsigned_int_const&,unsigned_int_const&),CUtlMemory<UtlRBTreeNode_t<unsigned_int,unsigned_short>,unsigned_short>>
    ::Insert((CUtlRBTree<unsigned_int,unsigned_short,bool(*)(unsigned_int_const&,unsigned_int_const&),CUtlMemory<UtlRBTreeNode_t<unsigned_int,unsigned_short>,unsigned_short>>
              *)&CSoundEmitterSystem::GetCaptionHash(char_const*,bool,unsigned_int&)::
                 s_MissingHashes,param_3);
    Msg("Missing caption for %s\n",param_1);
  }
  return 0;
}

SourceMod gamedata

paste into addons/sourcemod/gamedata/<your_plugin>.txt
used as the SourceMod key — change to fit your plugin's convention
SourceMod library name (server / engine / matchmaking)

Just a Signatures{} block, ready to drop into a gamedata file. Wire it up in your plugin however you like - SDKCall, DHooks, raw memory ops, or anything else.



        

        

          

Type inference is best-effort from the C signature - sanity-check the DHooks types before shipping.

Return-type handling cheatsheet (DHookReturn)