PhysModelCreate
0x00492680 · 865 bytes · __cdecl
_Z15PhysModelCreateP11CBaseEntityiRK6VectorRK6QAngleP7solid_tj
Decompiled
undefined (6 params)
/* PhysModelCreate(CBaseEntity*, int, Vector const&, QAngle const&, solid_t*, unsigned int) */
int * PhysModelCreate(CBaseEntity *param_1,int param_2,Vector *param_3,QAngle *param_4,
solid_t *param_5,uint param_6)
{
code *pcVar1;
int *piVar2;
char cVar3;
int iVar4;
int *piVar5;
uint uVar6;
vcollide_t *pvVar7;
undefined4 uVar8;
uint uVar9;
undefined *puVar10;
undefined1 *puVar11;
int in_GS_OFFSET;
solid_t local_660 [1600];
int local_20;
local_20 = *(int *)(in_GS_OFFSET + 0x14);
if ((g_pPhys2World == (int *)0x0) ||
(iVar4 = (**(code **)(*g_pPhys2World + 0x6c))(g_pPhys2World,0), iVar4 < 1)) {
LAB_004927c0:
pvVar7 = (vcollide_t *)(**(code **)(*modelinfo + 0x18))(modelinfo,param_2);
if (((pvVar7 != (vcollide_t *)0x0) && ((*(ushort *)pvVar7 & 0x7fff) != 0)) &&
(*(int *)(pvVar7 + 4) != 0)) {
if (param_5 == (solid_t *)0x0) {
param_5 = local_660;
cVar3 = PhysModelParseSolidByIndex(param_5,param_1,pvVar7,-1);
if (cVar3 == '\0') goto LAB_004928a8;
}
uVar8 = 0xffffffff;
if (param_5[0x400] != (solid_t)0x0) {
uVar8 = (**(code **)(*physprops + 0x10))(physprops,param_5 + 0x400);
}
piVar5 = (int *)(**(code **)(*physenv + 0x20))
(physenv,*(undefined4 *)
(*(int *)(pvVar7 + 4) + *(int *)(param_5 + 0x60c) * 4),
uVar8,param_3,param_4,param_5 + 0x614);
if (piVar5 != (int *)0x0) {
pcVar1 = *(code **)(*modelinfo + 0x2c);
uVar8 = (**(code **)(*modelinfo + 8))(modelinfo,param_2);
iVar4 = (*pcVar1)(modelinfo,uVar8);
if (iVar4 == 1) {
uVar6 = (**(code **)(*modelinfo + 0x78))(modelinfo,param_2);
if ((uVar6 & 0x4030) != 0) {
uVar6 = uVar6 | 1;
}
uVar9 = (**(code **)(*piVar5 + 0xa4))(piVar5);
if ((uVar6 != uVar9) && (uVar6 != 0)) {
(**(code **)(*piVar5 + 0xa8))(piVar5,uVar6);
(**(code **)(*piVar5 + 0x6c))(piVar5);
}
}
(**(code **)(*g_pPhysSaveRestoreManager + 4))(g_pPhysSaveRestoreManager,piVar5,param_2);
goto LAB_00492742;
}
}
}
else {
piVar5 = (int *)Physics2ModelCreate(param_1,param_2,param_3,param_4,param_6);
if (piVar5 != (int *)0x0) {
if ((param_5 != (solid_t *)0x0) && (param_5[0x400] != (solid_t)0x0)) {
(**(code **)(*piVar5 + 0x88))(piVar5,param_5 + 0x400);
}
uVar6 = *(uint *)(param_1 + 0x188);
if ((((uVar6 != 0xffffffff) &&
(puVar10 = g_pEntityList + (uVar6 & 0xfff) * 0x10, puVar10 != (undefined *)0xfffffffc))
&& (*(uint *)(puVar10 + 8) == uVar6 >> 0xc)) &&
((*(int *)(puVar10 + 4) != 0 &&
(piVar2 = *(int **)(*(int *)(puVar10 + 4) + 0x238), piVar2 != (int *)0x0)))) {
uVar8 = (**(code **)(*piVar2 + 0x15c))(piVar2);
(**(code **)(*g_pPhys2World + 0x7c))(g_pPhys2World,piVar5,uVar8,0);
}
piVar5 = (int *)(**(code **)(*piVar5 + 0x60))(piVar5);
goto LAB_00492742;
}
uVar6 = (**(code **)(*(int *)(param_1 + 0x194) + 0x30))(param_1 + 0x194);
if ((uVar6 & 0x1000) == 0) {
puVar11 = &DAT_00d539c2;
if (*(undefined1 **)(param_1 + 0x7c) != (undefined1 *)0x0) {
puVar11 = *(undefined1 **)(param_1 + 0x7c);
}
uVar8 = CBaseEntity::GetDebugName(param_1);
Warning("Cannot create non-solid physics object #%d %s:%s\n",param_2,uVar8,puVar11);
goto LAB_004927c0;
}
}
LAB_004928a8:
piVar5 = (int *)0x0;
LAB_00492742:
if (local_20 != *(int *)(in_GS_OFFSET + 0x14)) {
/* WARNING: Subroutine does not return */
__stack_chk_fail();
}
return piVar5;
}
SourceMod gamedata
paste intoaddons/sourcemod/gamedata/<your_plugin>.txt
used as the SourceMod key — change to fit your plugin's convention
SourceMod library name (server / engine / matchmaking)
Just a Signatures{} block, ready to drop into a gamedata
file. Wire it up in your plugin however you like - SDKCall, DHooks,
raw memory ops, or anything else.
Signatures + Functions block. The plugin uses
DHookCreateFromConf - DHooks reads return type, this-type,
calling convention, and argument types straight from the gamedata. Less
boilerplate in the plugin, types travel with the gamedata.
Gamedata KeyValues
DHooks plugin example
Type inference is best-effort from the C signature - sanity-check the DHooks types before shipping.